This document discusses 21st century skills and learning. It outlines eight types of intelligence and examples of people who exemplify each type. It then discusses key skills needed for the 21st century like creativity, critical thinking, communication and collaboration. It advocates for project-based learning to develop these skills and provides examples of how to structure projects to incorporate different skills. The document provides recommendations for what 21st century learning should include and outcomes it should achieve. It also shares examples of emerging technologies and predictions about technological advances in the coming decades.
The touch device landscape is diverse, fast paced and changing every week, providing new challenges to designers with each new incarnation of device or operating system. But there’s more to challenge designers… thinking about inclusion of people who may have visual, cognitive, hearing, motor or speech impairments…or some of all of them due to age. So what do we mean when we say “designing for all” in the world of touch devices, what makes it so darn hard to do and how can we create user experiences that are inclusive for this hugely diverse group of people?
This presentation will explore:
- What is “universal design” in the context of the touch device landscape
- What universal touch design strategies work and why
- Cool tech: There are some really interesting new technologies being developed – for example buttons that appear and disappear on phone surfaces as needed for visually impaired users, new gestural tech such as Myo Gesture control and speech recognition.
- Practical how to: The examples of how to create an inclusive design for touch with real world applications.
Slide to Unlock: learning design for the mobile learnerBrightwave Group
We are all mobile learners. It's in our DNA. If you have access to a mobile device, to confine your learning to a classroom, online course or exhibition hall is to go against the very nature of how you learn.
Knowing has never been a static process, but only now are we starting to connect the potential of mobile technology with our natural propensity for dynamic, responsive and viral learning.
As ownership and usage of technology rise sky high and expectations for the content it delivers rise with it - faster, smarter, effortless, social - has e-learning kept up? Or is it simply cramming itself into the 4" format when it should be reinventing itself accordingly?
• What lessons from the past can we take into future of learning design?
• What are the gaps in the current approach to designing learning for mobile?
• What will be the radical designs that tap into the best of mobile technology and help us fulfill our potential as mobile learners?
Human Factors in Innovation: Designing for AdoptionJim Kalbach
The ultimate goal of innovation is user adoption: we want people to actually use the things we create in a way that impacts their lives. But building the better mouse trap guarantees nothing. In fact, history shows it's not the whiz-bang of technology but rather human factors that matter in the end.
This is where UX designers come in. Through empathy and understanding of people's needs and perceptions, we can increase the rate of adoption and reduce the risk of non-adoption. This is good for business.
The touch device landscape is diverse, fast paced and changing every week, providing new challenges to designers with each new incarnation of device or operating system. But there’s more to challenge designers… thinking about inclusion of people who may have visual, cognitive, hearing, motor or speech impairments…or some of all of them due to age. So what do we mean when we say “designing for all” in the world of touch devices, what makes it so darn hard to do and how can we create user experiences that are inclusive for this hugely diverse group of people?
This presentation will explore:
- What is “universal design” in the context of the touch device landscape
- What universal touch design strategies work and why
- Cool tech: There are some really interesting new technologies being developed – for example buttons that appear and disappear on phone surfaces as needed for visually impaired users, new gestural tech such as Myo Gesture control and speech recognition.
- Practical how to: The examples of how to create an inclusive design for touch with real world applications.
Slide to Unlock: learning design for the mobile learnerBrightwave Group
We are all mobile learners. It's in our DNA. If you have access to a mobile device, to confine your learning to a classroom, online course or exhibition hall is to go against the very nature of how you learn.
Knowing has never been a static process, but only now are we starting to connect the potential of mobile technology with our natural propensity for dynamic, responsive and viral learning.
As ownership and usage of technology rise sky high and expectations for the content it delivers rise with it - faster, smarter, effortless, social - has e-learning kept up? Or is it simply cramming itself into the 4" format when it should be reinventing itself accordingly?
• What lessons from the past can we take into future of learning design?
• What are the gaps in the current approach to designing learning for mobile?
• What will be the radical designs that tap into the best of mobile technology and help us fulfill our potential as mobile learners?
Human Factors in Innovation: Designing for AdoptionJim Kalbach
The ultimate goal of innovation is user adoption: we want people to actually use the things we create in a way that impacts their lives. But building the better mouse trap guarantees nothing. In fact, history shows it's not the whiz-bang of technology but rather human factors that matter in the end.
This is where UX designers come in. Through empathy and understanding of people's needs and perceptions, we can increase the rate of adoption and reduce the risk of non-adoption. This is good for business.
Self and Society_Lecture at Hong Kong Institute of EducationElliot Leung
Guest Lecture (2-hrs) given on Oct 16. Sharing my journey and some easy-to-understand insights for young Hong Kongers wondering how to navigate the job market ahead + career decisions.
Wearable Technology - Learning, Connecting, Monitoring and Posing Seymourpowell
Probably the most discussed technological advancements since the iPhone was introduced, wearable technology embodies the unavoidable and fascinating era of enmeshing computers and advanced electronic technologies onto our selves – through accessories and clothing. In sci-fi speak – it is the biological integration of electromechanical elements for the benefit of the human self. Cyborgs, then.
In this article I will explore four key questions with wearables –
Will wearable technology make us more skilful?
Will it make us more connected?
Will it make us healthier?
Will it be stylish?
In each, I will strive to understand the potential and concern for technology in these areas and explore how effective this tech is at replacing something inferior, or not.
A presentation on what communication technology will look like in the year 2026. A review of where we came from with technology and a look into the future of whats still to come.
Technology - Yesterday, Today and Tomorrow
Showcase of whats coming and few product examples
Technology Predictions for next 25years
BMS College of Engineering, PhaseShift 2015
Presentation to Leaders in Education Programme by National Institute of Education Singapore on "Education2.0" or "Eduction Update urgently needed" by IMI's Lukas Ritzel
I Was A Guest Lecturer at Yeditepe University MBA Program in TurkeyFahri Karakas
Dr. Gulzhanat Tayauova has invited me to her MBA class at Yeditepe University.
I presented on "Creativity, Imagination, and Innovation". It was an intense lecture, a bit long, but I ended up covering a lot of topics from blockchain to Metaverse.
You can find the slides of this presentation.
Enjoy!
Insights Success has shortlisted “The 10 Most Innovative EdTech Solution Providers 2018,” which are using their extensive business knowledge to curb imminent challenges and promoting growth in the education landscape by leveraging the potential of technology.
Self and Society_Lecture at Hong Kong Institute of EducationElliot Leung
Guest Lecture (2-hrs) given on Oct 16. Sharing my journey and some easy-to-understand insights for young Hong Kongers wondering how to navigate the job market ahead + career decisions.
Wearable Technology - Learning, Connecting, Monitoring and Posing Seymourpowell
Probably the most discussed technological advancements since the iPhone was introduced, wearable technology embodies the unavoidable and fascinating era of enmeshing computers and advanced electronic technologies onto our selves – through accessories and clothing. In sci-fi speak – it is the biological integration of electromechanical elements for the benefit of the human self. Cyborgs, then.
In this article I will explore four key questions with wearables –
Will wearable technology make us more skilful?
Will it make us more connected?
Will it make us healthier?
Will it be stylish?
In each, I will strive to understand the potential and concern for technology in these areas and explore how effective this tech is at replacing something inferior, or not.
A presentation on what communication technology will look like in the year 2026. A review of where we came from with technology and a look into the future of whats still to come.
Technology - Yesterday, Today and Tomorrow
Showcase of whats coming and few product examples
Technology Predictions for next 25years
BMS College of Engineering, PhaseShift 2015
Presentation to Leaders in Education Programme by National Institute of Education Singapore on "Education2.0" or "Eduction Update urgently needed" by IMI's Lukas Ritzel
I Was A Guest Lecturer at Yeditepe University MBA Program in TurkeyFahri Karakas
Dr. Gulzhanat Tayauova has invited me to her MBA class at Yeditepe University.
I presented on "Creativity, Imagination, and Innovation". It was an intense lecture, a bit long, but I ended up covering a lot of topics from blockchain to Metaverse.
You can find the slides of this presentation.
Enjoy!
Insights Success has shortlisted “The 10 Most Innovative EdTech Solution Providers 2018,” which are using their extensive business knowledge to curb imminent challenges and promoting growth in the education landscape by leveraging the potential of technology.
AI and Education 20240327 v16 for Northeastern.pptxISSIP
Prof. Mark L. Miller (https://www.linkedin.com/in/mlmiller751/), Northeastern University, class on AI and Education
Speaker: Jim Spohrer (https://www.linkedin.com/in/spohrer/)
===
Speaker: Dr. Jim Spohrer, retired Apple and IBM executive, currently Board of Directors for ISSIP.org (International Society of Service Innovation Professionals).
Title: AI and Education: A Historical Perspective and Possible Future Directions
Abstract: This talk will briefly survey my 50 years working in the area of AI & Education. At MIT (1974- 1978), MIT's summer EXPLO schools for AI and entrepreneurship classes. At Verbex (1978-1982), speech recognition, language models, early generative AI. At Yale (1982-1989), MARCEL, a generate- test-and-debug architecture and student model of programming bugs. At Apple (1989-1998), from content (SK8) to community (EOE) to context (WorldBoard). At IBM (1999 - 2021), service science and open source AI. At ISSIP (2021-present), generative AI and digital twins.
Bio:Jim’s Bio (142 words):
Jim Spohrer is a student of service science and open-source, trusted AI. He is a retired industry executive (Apple, IBM), who is a member of the Board of Directors of the non-profit International Society of Service Innovation Professionals (ISSIP). At IBM, he served as Director for Open Source AI/Data, Global University Programs, IBM Almaden Service Research, and CTO IBM Venture Capital Relations Group. At Apple, he achieved Distinguished Engineer Scientist Technologist (DEST) for authoring and learning platforms. After MIT (BS/Physics), he developed speech recognition systems at Verbex (Exxon), then Yale (PhD/Computer Science AI). With over ninety publications and nine patents, awards include AMA ServSIG Christopher Lovelock Career Contributions to the Service Discipline, Evert Gummesson Service Research, Vargo-Lusch Service-Dominant Logic, Daniel Berg Service Systems, and PICMET Fellow for advancing service science. In 2021, Jim was appointed a UIDP Senior Fellow (University-Industry Demonstration Partnership).
Readings:Apple's ATG Authoring Tools:
URL: https://dl.acm.org/doi/pdf/10.1145/279044.279173 Blog: WorldBoard
URL: https://service-science.info/archives/2060 Blog: Reflecting on Generative AI and Digital Twins
URL: https://service-science.info/archives/6521 Book: Service in the AI Era
Attached: Pages 46-54.Video: Speech Recognition (History)
URL: https://youtu.be/G9z4VAsw_kw
Thanks, -Jim
--Jim Spohrer, PhDBoard of Directors, ISSIP (International Society of Service Innovation Professionals) Board of Directors, ServCollab ("Serving Humanity Through Collaboration")Senior Fellow, UIDP ("Strengthening University-Industry Partnerships")Retired Industry Executive (Apple, IBM)
We have developed an open source methodology called “Belakube” which helps teachers and volunteers alike to engage with kids (K1 to K10) and offer supplementary education
Presentation in MIT-ID
The presentation covers the summary of GCC in India, the journey of Offshore center to GCC, and adding one more dimension to Thinking to bring back "R" in R&D.
AliensFest 4.0 in Gitam University, Hyderabad: 5000+ Students from 150 colleges across India, 50+ Prototypes, 50+ Experts, 100+ Companies, 25 Workshops, 1 Hackathon, 10 Technology Experience Zones, Technology Launchpad, 50+ Stalls in Expo.
TOPIC: Evolution and Advancement in Chipsets and opportunities for students in it
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
How to Split Bills in the Odoo 17 POS ModuleCeline George
Bills have a main role in point of sale procedure. It will help to track sales, handling payments and giving receipts to customers. Bill splitting also has an important role in POS. For example, If some friends come together for dinner and if they want to divide the bill then it is possible by POS bill splitting. This slide will show how to split bills in odoo 17 POS.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
The Art Pastor's Guide to Sabbath | Steve Thomason
Creating those dots
1. Dr. Shivananda (Shivoo) R Koteshwar
Design Group Digital Implementation Site Leader and R&D Head
Synopsys India
LINKEDIN : https://in.linkedin.com/in/shivoo2life
FACEBOOK : shivoo.koteshwar
SLIDESHARE : www.slideshare.net/shivoo.koteshwar
CFAL, Mangalore
January 2019
2.
3. 1. Verbal/Linguistic Intelligence
2. Logical/Mathematical
Intelligence
3. Visual/Spatial Intelligence
4. Musical/Rhythmic Intelligence
5. Bodily/Kinesthetic Intelligence
6. Naturalist Intelligence
7. Interpersonal Intelligence
8. Intra personal Intelligence
Arundathi
Roy
Srinivasa
Ramanujan
Manish
Malhotra
Rehman Sachin
Tendulkar
Salim Ali Mahatma
Gandhi
Vivekananda
4. http://www.21stcenturyskills.org
LEARNING & INNOVATION
• Creativity & Innovation
• Critical Thinking & Problem-solving
• Communication & Collaboration
LIFE & CAREER
• Flexibility & Adaptability
• Initiative & Self-direction
• Social & Cross-cultural Skills
• Productivity & Accountability
• Leadership & Responsibility
INFORMATION & TECHNOLOGY
• Information Literacy
• Media Literacy
• ICT Literacy
5. Content Proficient
Able toWrite Proficiently
Orally Proficient
Able toThinkCritically
Technologically Proficient
Able to Collaborate
Prepared for a Career
Solid Citizens with Ethical Behavior
Able to Analyze and deal with Data
Possessing a solidWork Ethic
Outcomes
• Project- and Problem-Based Learning
Keys to 21st Century Learning. Teachers need to start each unit by
challenging students with a realistic or real-world project that both
engages interest and generates a list of things the student need to
know
• Projects are designed to tackle complex problems, requiring critical
thinking
How to do?
To learn collaboration, work in teams.
To learn critical thinking, take on complex problems.
To learn oral communication, present.
To learn written communication, write.
To learn technology, use technology.
To develop citizenship, take on civic and global issues.
To learn about careers, do internships.
To learn content, research and do all of the above.
What to do?
• Project
Management
• Teamwork
• Presentation
• Exhibition
• Assessment and
Feedback
What does project include ?
7. What all do you
learn from this
short video?
Chemistry
Biology
Physics
Electronics
8. The power ofVISUALs
▪ Describe in words vs. pictures
▪ With visuals, identification, synthesis and retention is easy
VisualThinking and Problem Solving
▪ Understanding and defining the problem
▪ Joining the pieces together
▪ Understanding the bigger picture
Creative thinking helps in fine tuning your intuition,
increase your observation and problem solving skills
Creativity = f {Knowledge, Exposure, Experience, Imagination, Perception}
32. In 1990 (twenty-five years ago), he predicted
▪ That computer would defeat a world chess champion by 1998.Then in 1997, IBM’s Deep Blue defeated Garry Kasparov
▪ That PCs would be capable of answering queries by accessing information wirelessly via the Internet by 2010. He was right!
▪ That by the early 2000s, exoskeletal limbs would let the disabled walk. Companies like Ekso Bionics and others now have
technology that does just this, and much more
In 1999, he predicted……
▪ That people would be able talk to their computer to give commands by 2009. While still in the early days in 2009, natural
language interfaces like Apple’s Siri and Google Now have come a long way
▪ That computer displays would be built into eyeglasses for augmented reality by 2009. Labs and teams were building head
mounted displays well before 2009, but Google started experimenting with Google Glass prototypes in 2011
In 2005, he predicted……
▪ That by the 2010s, virtual solutions would be able to do real-time language translation in which words spoken in a foreign
language would be translated into text that would appear as subtitles to a user wearing the glasses. Well, Microsoft (via Skype
Translate), Google (Translate), and others have done this and beyond. One app called Word Lens actually uses your camera to
find and translate text imagery in real time.
33. By the late 2010s
▪ Glasses will beam images directly onto the retina.
▪ Ten terabytes of computing power (roughly the same as the human brain) will cost about $1,000.
By the 2020s
▪ Most diseases will go away as nanobots become smarter than current medical technology
▪ Normal human eating can be replaced by nanosystems
▪ TheTuring test begins to be passable
▪ Self-driving cars begin to take over the roads, and people won’t be allowed to drive on highways
By the 2030s
▪ Virtual reality will begin to feel 100% real
▪ We will be able to upload our mind/consciousness by the end of the decade
By the 2040s
▪ Non-biological intelligence will be a billion times more capable than biological intelligence (a.k.a. us)
▪ Nanotech foglets (self-reconfiguring modular robotics) will be able to make food out of thin air and create any
object in physical world at a whim
By 2045
▪ We will multiply our intelligence a billion fold by linking wirelessly from our neocortex to a synthetic neocortex
in the cloud.
38. Belakoo Education Trust offers free quality education for
underprivileged children. We run STEAM programs for
Government School kids substituting their learnings at school.
We participate in Skill Development Program for students under
various running central/stage level schemes
https://www.facebook.com/belakootrust/
39. All pictures are from flickr.com with either
copyright or with common creatives