This document discusses various problems that can occur when developing digital content and launching websites or projects. It describes common issues like having to sort through messy or incomplete content at the last minute, receiving angry customer calls due to poor quality content, and not allocating enough time to properly create and edit content. The document advocates reframing how content is approached by speaking up about quality issues, testing with worst case examples, researching user needs, and documenting decisions. Overall it aims to encourage allocating sufficient time for content creation and treating it as more than just a "black box" process.
Shift your thinking, alter your process, and create a dynamic of doing rather than spinning. Kelly Goto discusses feeling "stuck" and how to get "unstuck" in order to transcend obstacles and develop a culture of adaptation, progress and flow.
Matt Howell, President of Modernista!, presents his vision for the new brand team, individual roles, and the process necessary to go from making messages to building platforms.
Shift your thinking, alter your process, and create a dynamic of doing rather than spinning. Kelly Goto discusses feeling "stuck" and how to get "unstuck" in order to transcend obstacles and develop a culture of adaptation, progress and flow.
Matt Howell, President of Modernista!, presents his vision for the new brand team, individual roles, and the process necessary to go from making messages to building platforms.
Geoff Pickering & I hosted January's SMCKC Professional lunch and shared Barkley's social infrastructure and explained the agency/brand relationship in 2013
This presentation is for anyone who has had technical, strategic and/or budgetary constraints influence what was built vs. what was imagined. We will dig into how to use systems-based thinking to understand how things influence one another and learn techniques to discover constraints sooner. We will learn how to start creating efficiencies of digital process, infrastructure and communication in pursuit of better user experiences.
This is a talk given to my class on User Experience by Jen Ruffner, a Product Manager on the art of optimization.
It is critical for modern designers, product managers and start-up folks ot understand how to think about designing and executing tests.
This is the slidedeck to the presentation I delivered at the New Media Conference on February 23, 2012. The topic, content marketing, was broken down into five key parts as they pertain to value, content creation, content administration and sharing/publishing. The session attendees really had a good time with this topic as did I.
This was a fantastic, fun and highly informative session. Many thanks to the Frederick Chamber of Commerce for allowing me to speak once again at their event!
Weekend Web Workshop
Simple, visual, interactive and fun user experience workshops to help you get digital.
What your get in this workshop:
- What is User Driven Design?
How to incorporate Brand Strategy into User Experience
How to Prioritize Website Features
How to Create Site Maps and Wireframes
Why should I attend?
- If you are looking to get a job in the digital space
- If you are a start up looking to “get it right”
- If you are looking to advance your career
- If you are a print designer and are curios what “the fuss is all about”
For more information and a schedule of the two days please visit:
Groopskool.net or contact us at skool@thegroop.net
These slides have been used for my keynote at the 1st Cambridge Design Management Conference, Sep. 7th 2011.
The aim of the presentation was to give meaning and a more systematic approach to the 'buzzwords' that are being used at conferences in the context of business & design namely: Design, Design Management, Design Thinking, and Design Leadership.
In order to make the interrelationships more accessible I've created a model a while ago that illustrates the above mentioned relationships.
The overall story of the keynote is framed into the logic of 'tweeted statements' that showed up parallel on twitter.com while I was presenting the slides in order to facilitate a real time discussion.
For feedback or questions please drop me a note: cadmc1@ralfbeuker.com
Andy Kirk's Webinar for Tableau (July 2016)Andy Kirk
These are the slides from the talk given by Andy Kirk (@visualisingdata) on a webinar hosted by Tableau Software on 20th July 2016. The title is 'Bringing Method to the Madness' and concerns a demonstration of a data visualisation design workflow.
Recently was invited by Scott Abel and Rahel Baillie to do a workshop at Content Strategy Workshops in Portland, Or. Here's the presentation that helped guide our 2 -1/2 hour work session.
Co-Creation Forum presents: How Brands can Derive Insight from Co-CreationEphraim Cohen
Co-Creation is an increasingly interesting and talked about topic of conversation. Yet some are left to ponder its relevance and value to an organization. During this webinar, Jennifer Kitchen, Managing Director of Promise North America will challenge the audience to think about “Why aren’t organizations infusing co-creation into their brand development processes?” As fodder to the discussion, Jennifer will draw upon real-life stories from a range of co-creation believers and skeptics.
WE had IA Summit Redux on April 22 in Tokyo. This is the presentation. All were recorded and archived on Ustream as following.
http://www.ustream.tv/recorded/14195107
Web content: it’s the meat in the sandwich, not the icing on the cake. Too often, organizations fail to deliver content that meets user needs and serves their business goals. Even during website redesigns, the editorial process gets short shrift in favor of building new features and creating new designs. Thinking about the content is always left until the last minute, always thought to be somebody else’s problem.
Ever wonder why so many websites feature dense, unreadable prose? Force you to navigate through pages of brochure copy and legalese? Look like they backed up a truck full of PDFs and dumped them in the content management system?
No content strategy, that’s why.
When done the wrong way, creating new content and managing the approval process takes longer and is more painful than anyone expects. But planning for useful, usable content is possible-and necessary. It’s time to do it right.
Geoff Pickering & I hosted January's SMCKC Professional lunch and shared Barkley's social infrastructure and explained the agency/brand relationship in 2013
This presentation is for anyone who has had technical, strategic and/or budgetary constraints influence what was built vs. what was imagined. We will dig into how to use systems-based thinking to understand how things influence one another and learn techniques to discover constraints sooner. We will learn how to start creating efficiencies of digital process, infrastructure and communication in pursuit of better user experiences.
This is a talk given to my class on User Experience by Jen Ruffner, a Product Manager on the art of optimization.
It is critical for modern designers, product managers and start-up folks ot understand how to think about designing and executing tests.
This is the slidedeck to the presentation I delivered at the New Media Conference on February 23, 2012. The topic, content marketing, was broken down into five key parts as they pertain to value, content creation, content administration and sharing/publishing. The session attendees really had a good time with this topic as did I.
This was a fantastic, fun and highly informative session. Many thanks to the Frederick Chamber of Commerce for allowing me to speak once again at their event!
Weekend Web Workshop
Simple, visual, interactive and fun user experience workshops to help you get digital.
What your get in this workshop:
- What is User Driven Design?
How to incorporate Brand Strategy into User Experience
How to Prioritize Website Features
How to Create Site Maps and Wireframes
Why should I attend?
- If you are looking to get a job in the digital space
- If you are a start up looking to “get it right”
- If you are looking to advance your career
- If you are a print designer and are curios what “the fuss is all about”
For more information and a schedule of the two days please visit:
Groopskool.net or contact us at skool@thegroop.net
These slides have been used for my keynote at the 1st Cambridge Design Management Conference, Sep. 7th 2011.
The aim of the presentation was to give meaning and a more systematic approach to the 'buzzwords' that are being used at conferences in the context of business & design namely: Design, Design Management, Design Thinking, and Design Leadership.
In order to make the interrelationships more accessible I've created a model a while ago that illustrates the above mentioned relationships.
The overall story of the keynote is framed into the logic of 'tweeted statements' that showed up parallel on twitter.com while I was presenting the slides in order to facilitate a real time discussion.
For feedback or questions please drop me a note: cadmc1@ralfbeuker.com
Andy Kirk's Webinar for Tableau (July 2016)Andy Kirk
These are the slides from the talk given by Andy Kirk (@visualisingdata) on a webinar hosted by Tableau Software on 20th July 2016. The title is 'Bringing Method to the Madness' and concerns a demonstration of a data visualisation design workflow.
Recently was invited by Scott Abel and Rahel Baillie to do a workshop at Content Strategy Workshops in Portland, Or. Here's the presentation that helped guide our 2 -1/2 hour work session.
Co-Creation Forum presents: How Brands can Derive Insight from Co-CreationEphraim Cohen
Co-Creation is an increasingly interesting and talked about topic of conversation. Yet some are left to ponder its relevance and value to an organization. During this webinar, Jennifer Kitchen, Managing Director of Promise North America will challenge the audience to think about “Why aren’t organizations infusing co-creation into their brand development processes?” As fodder to the discussion, Jennifer will draw upon real-life stories from a range of co-creation believers and skeptics.
WE had IA Summit Redux on April 22 in Tokyo. This is the presentation. All were recorded and archived on Ustream as following.
http://www.ustream.tv/recorded/14195107
Web content: it’s the meat in the sandwich, not the icing on the cake. Too often, organizations fail to deliver content that meets user needs and serves their business goals. Even during website redesigns, the editorial process gets short shrift in favor of building new features and creating new designs. Thinking about the content is always left until the last minute, always thought to be somebody else’s problem.
Ever wonder why so many websites feature dense, unreadable prose? Force you to navigate through pages of brochure copy and legalese? Look like they backed up a truck full of PDFs and dumped them in the content management system?
No content strategy, that’s why.
When done the wrong way, creating new content and managing the approval process takes longer and is more painful than anyone expects. But planning for useful, usable content is possible-and necessary. It’s time to do it right.
How To Integrate Prototyping Into The Design Process Using 3D PrintingDesign World
How do you define “prototyping”? How does your group include prototyping into your design methodology during the conceptualization, development and implementation phases of product and structural package design? Do you include brand and graphic communications? How should your group specifically leverage 3D printing along your process?
Join Kaleidoscope Global Managing Design Director Jim Warner for a 45–minute discussion on how to get the most out of using various 3D printing technologies throughout your process. We highlight our Iterative Design Thinking® approach to design under the auspices of a Co-Creation culture. This approach allows project stakeholders to gather and build on feedback to bring best practices to market and generate results.
Web content: it's the meat in the sandwich, not the icing on the cake. Too often, organizations fail to deliver content that meets user needs and serves their business goals. Even during website redesigns, the editorial process gets short shrift in favor of building new features and creating new designs. Thinking about the content is always left until the last minute, always thought to be "somebody else's problem."
These are session keynote Karen McGrane's slides from her portion of the presentation. Thanks for coming!
This was a guest lecture I presented to Masters students of information science at McGill University. It was intended to give an idea of what it's like in reality, lessons learned - and why certain traditional notions of project management doesn't work well in industry (and that we're still struggling with it).
The conventional wisdom is if you are a non-technical person who wants to build an app, you need to a.) learn how to code, b.) find a technical cofounder, and/or c.) pay an outside agency tens of thousands of dollars to develop it for you.
Now, mobile expert Drew Gorham demonstrates why each of these assumptions is misguided, and shows how you can tap into a global pool of top-notch developers as a non-technical founder.
By leveraging your domain expertise and existing skill sets, including your soft skills, your ability to manage people, etc... you can learn to translate your vision in a way that can be easily understood and executed by expert developers around the world -- getting quick and affordable development work without sacrificing quality.
It's Better To Have a Permanent Income Than to Be Fascinating: Killer Feature...Ultan O'Broin
Presented at Product Camp Dublin 2018. Presentation on picking the right thing to design, right. The Jobs To Be Done framework trumps UX profiles and personas. Keeping it simple, wireframing best practices, and Lean Startup methodologies included!
Stakeholder Persuasion - How to quantify your gut feelingUser Intelligence
Using User Research to Convince Stakeholders
Everyone who has worked with large corporate clients knows how hard it can be to align a group of stakeholders and get them all to agree. They’re often hardly engaged in the project itself, and they are hard to convince when it comes to design decisions. In the past, we’ve worked with a number of these types of clients, and we have found a few ways to get the stakeholders more engaged. Next to that, we have learned to speak their language (sort of), which helps tremendously when you need to convince them that your solution is actually better.
In this presentation Jacco and Martijn will tell you how they have used different forms of user research to address these issues and use examples from recent project to illustrate their way of working.
Pair Programming, TDD and other impractical thingsMarcello Duarte
"Why should we write our tests first? Isn't that going to slow my development?" "What? Assigning a single task to 2 developers? How is that efficient? What a waste of resources!" "Look, in the perfect world your advises are great, but I have a project to finish here." In this talk Marcello explores efficiency in contrast to effectiveness. He looks into how practices, traditionally accepted as efficient, sometimes turn out to be less effective than a few "impractical" things he has come across.
My keynote from the UX South Africa 2014 conference in Cape Town, South Africa
It's a look at the state of play including:
- It's still easy to find poor website UX in South Africa
- Informing digital strategy by making and launching things
- Problems that executives of traditionally non-digital companies face as software slowly eats the word - and some solutions: Proactive research, digital product management, agile...
- Some of the skills and talents that unicorn UX designers need to have
Dee Scarano - Creating Better Products, Faster with Design Sprintsnois3
Speech of Dee Scarano, Product designer and lead Design sprint for AJ&Smart, at World Usability Day Rome 2018. An introduction of Design Sprint methodology.
Expanding skill sets - Broaden your perspective on designroskakori
The term design can mean different things to people from different backgrounds. This talk from the PyGRAZ and UX Graz meetup from 2023-07-25 acts as basis for an open discussion between these two user groups. It describes the "minimum viable everything" design of an actual application under development. Starting from the problem to solve it explores the evolution of the data models and visualizes a major rework. It also showcases a few approaches to "low effort" UI in the early phase of a project when concepts are still in flux.
Adaptive: Content, Context, and ControversyKaren McGrane
What’s the difference between responsive and adaptive? While responsive design embraces an ethos of “One Web,” adaptive solutions aim to serve different information based on what we know about the person or the device. When people say they want to go “beyond responsive,” they often mean they want to implement adaptive solutions. In this talk Karen unpacks what people really mean when they talk about adaptive designs or adaptive content. She outlines scenarios in which it makes sense to target information to the device or context—and when it doesn’t.
You don't get to decide which device people use to access your content: they do. By 2015, more people will access the internet via mobile devices than on traditional computers. In the US today, one-third of people who browse the internet on their mobile phone say that's the only way they go online—for teens and young adults, those numbers are even higher. It's time to stop avoiding the issue by saying "no one will ever want to do that on mobile; "chances are, someone already wants to. In this session, Karen will discuss why you need to deliver content wherever your customer wants to consume it — and what the risks when you don't make content accessible to mobile users. Already convinced it's important? She'll also explain how to get started with your mobile content strategy, defining what you want to publish, what the relationship should be between your mobile and desktop site, and how your editorial workflow and content management tools need to evolve.
Friends, a zombie apocalypse is upon us: an onslaught of new mobile devices, platforms, and screen sizes, hordes of them descending every day. We're outmatched. There aren't enough designers and developers to battle every platform. There aren't enough editors and writers to populate every screen size. Defeating the zombies will require flexibility and stamina—in our content. We'll have to separate our content from its form, so it can adapt appropriately to different contexts and constraints. We'll have to change our production workflow so we're not just shoveling content from one output to another. And we'll have to enhance our content management tools and interfaces so they're ready for the future. Surviving the zombie apocalypse is possible. In this talk Karen will explain how: by developing a content strategy for mobile.
Thriving in a world of change: Future-friendly content with DrupalKaren McGrane
There's always another redesign. There's always another new must-have front-end design effect. There's always another platform, a new screen resolution, the latest device. Underneath it all, there's content. What if we could get away from the cyclical churn, the constant reinvention? What if we could stop throwing the baby out with the bathwater? Instead of trying to get all new content every time there's a redesign (or worse, shoving crappy old content into stylish new clothes) it's time to plan for the future.
In this session, Karen will explain how Drupal is the future of adaptive content. She's not saying that like she's some kind of Drupal fangirl (though she is.) She's saying that as a long-time information architect, content strategist, and user experience designer, who sees content through the eyes of the people who create it and maintain it. She'll explain why—from her perspective—Drupal's content modeling tools and flexible UI make it a powerful tool in our fight against the future.
Uncle Sam Wants You (To Optimize Your Content For Mobile)Karen McGrane
President Obama recently directed all government agencies to optimize their content for mobile, saying "Americans deserve a government that works for them anytime, anywhere, and on any device." Government has a responsibility to make its content available to all Americans equally. What about your organization? If the government has mandated its agencies to develop a content strategy for mobile, isn't it time you did too?
In this session, Karen will discuss why it's important to think holistically about publishing your content in whatever channel or device your customer wants to consume it — and what the risks are in not making content accessible to mobile users. Already convinced it's important? She'll also explain how to get started with your mobile content strategy, defining what you want to publish, what the relationship should be between your mobile and desktop site, and how your editorial workflow and content management tools need to evolve.
Full transcript available here: https://karenmcgrane.com/talks/adapting-ourselves-to-adaptive-content/
For years, we've been telling designers: the web is not print. You can't have pixel-perfect layouts. You can't determine how your site will look in every browser, on every platform, on every device. We taught designers to cede control, think in systems, embrace web standards. So why are we still letting content authors plan for where their content will "live" on a web page? Why do we give in when they demand a WYSIWYG text editor that works "just like Microsoft Word"? Worst of all, why do we waste time and money creating and recreating content instead of planning for content reuse? What worked for the desktop web simply won't work for mobile. As our design and development processes evolve, our content workflow has to keep up. Karen will talk about how we have to adapt to creating more flexible content.
For years, we've been telling designers: the web is not print. You can't have pixel-perfect layouts. You can't determine how your site will look in every browser, on every platform, on every device. We taught designers to cede control, think in systems, embrace web standards. So why are we still letting content authors plan for where their content will "live" on a web page? Why do we give in when they demand a WYSIWYG text editor that works "just like Microsoft Word"? Worst of all, why do we waste time and money creating and recreating content instead of planning for content reuse? What worked for the desktop web simply won't work for mobile. As our design and development processes evolve, our content workflow has to keep up. Karen will talk about how we have to adapt to creating more flexible content.
Web content: it’s the meat in the sandwich, not the icing on the cake. So why does planning for useful, usable content get short shrift in the design and development process? Thinking about the content is always left until the last minute, always thought to be “somebody else’s problem.” Teams are forced into crisis mode at the 11th hour, trying to deal with content that arrives too late, doesn't fit in the designs, or fails to live up to user expectations. In this session, User Experience expert Karen McGrane will talk about why we fail to plan for content, and how everyone involved can help make the process run more smoothly.
For years, we've been telling designers: the web is not print. You can't have pixel-perfect layouts. You can't determine how your site will look in every browser, on every platform, on every device. We taught designers to cede control, think in systems, embrace web standards. So why are we still letting content authors plan for where their content will "live" on a web page? Why do we give in when they demand a WYSIWYG text editor that works "just like Microsoft Word"? Worst of all, why do we waste time and money creating and recreating content instead of planning for content reuse? What worked for the desktop web simply won't work for mobile. As our design and development processes evolve, our content workflow has to keep up. Karen will talk about how we have to adapt to creating more flexible content.
The Way Forward: What's next for content strategyKaren McGrane
Businesses that struggle to maintain their core website are now facing a dizzying array of new challenges. The hungry mouth of social media demands constant feeding. New mobile devices proliferate, and users expect apps tailored for each platform. Creaky and cumbersome content management technology struggles to keep up with the pace of publishing. And internal organisational structures, hiring practices, budgeting processes, and incentive systems don’t fit the realities of modern web teams.
In this talk, Karen outlines some of the biggest challenges organisations face in dealing with their content—today, and over the next five years. She explains what matters most for our field, and what we can do as practitioners to fix the content problem.
How do you convince people they need content strategy? Karen has been persuading organizations they need it since 1998. In this session, she'll discuss different approaches for talking about content strategy with people who have never heard of it and don't know why they should care. You'll leave with techniques you can use to evangelize the importance of content in your company or agency.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
7. REAL PEOPLE, REAL STORIES
NAMES HAVE BEEN CHANGED
TO PROTECT THE GUILTY
8. WE TELL OURSELVES THAT
WE DON’T NEED GOOD CONTENT.
WE JUST NEED TEMPLATES.
8
9. Ron represents a flavorings manufacturer. One
of his big customers is in Burlington, VT, and he
visits their plant at least once every month or
two. Being a clever sort, Ron has emailed to
himself the hotel detail page for each of the
hotels he regularly visits. Prior to his trip, he
opens the email with “Burlington – Colchester”
as the subject, and clicks on the link to take him
immediately to the hotel detail page. He then
selects a non-smoking room with a king bed
Name: Ron Buckley from the list of room types, and is prompted to
Age: 47 enter his stay dates, which he does. From the
Family: Married, 2 children room detail page, he clicks “Reserve” to book a
Job: Manufacturing
Home: Port Washington, NY
room, enters his guest information and rewards
Income: $55,000/year number. When he prints out his confirmation to
Travel: 2-3 times per month conclude his transaction, he notes it took him
less than five minutes to complete.
9
10. Travel booking Boutique sites
engines deliver on style
aggressively preferences for
promote travelers in-the-
air + hotel deals know
Well-known
chains inspire Next-generation
loyalty through sites innovate to
brand experience provide an easier-
and rewards to-use interface
10
17. Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
http://www.flickr.com/photos/schoppa/3148751414 16
18. Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.
http://www.flickr.com/photos/schoppa/3148751414 16
19. Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.
The client team was unprepared to make quick changes
to the content, and their slow response just added fuel
to the fire.
http://www.flickr.com/photos/schoppa/3148751414 16
20. Within an hour, the angry calls started. Client received
hundreds of angry calls from franchisees the first day.
Complaint call volume held steady over the next week
as people called back to check on status.
The client team was unprepared to make quick changes
to the content, and their slow response just added fuel
to the fire.
Site had to be rolled back to the previous version while
they came up with a plan to update the content.
http://www.flickr.com/photos/schoppa/3148751414 16
27. 7000 pages. The upside is that the second
45 people. launch was very successful.
Six weeks. Still, I can't say that I'd choose to
do it that way again.
5400+ hours.
17
30. REFRAME THE CONVERSATION
1. Speak up: the Emperor has no clothes
2. Sample: Work with the worst content and the least
compliant content providers
18
31. REFRAME THE CONVERSATION
1. Speak up: the Emperor has no clothes
2. Sample: Work with the worst content and the least
compliant content providers
3. Research: Do user research and usability testing
with content providers (not just with end users)
18
32. REFRAME THE CONVERSATION
1. Speak up: the Emperor has no clothes
2. Sample: Work with the worst content and the least
compliant content providers
3. Research: Do user research and usability testing
with content providers (not just with end users)
4. CYA: Document the paper trail (so you can back up
your decision to use existing content)
18
33. WE DON’T PLAN TIME TO
CREATE AND EDIT CONTENT.
WE TREAT IT LIKE A BLACK BOX.
19
36. Design Process
Current Site Audit
Stakeholder & Competitive &
User Interviews Market Research
Vision
Insight
Design
Development
QA
Requirements IA Design Creative
Design
Usability Testing Post Launch
Paper Prototype & Creative Comps Analytics Report
Test, Measure, and Optimize
37. User Experience Design Process: Critical Path
Kickoff
Project Initiation Initial Design Cyc l e Design Iteration / Testing / Itera
Meeting
Project is
Product Marketing
Prod. Marketing does P&L, content evaluation, Product Team meets -
inititated by Product creates materials that describe needs, goals,
Marketing with Prod. Mktg. feeds team Design presents functional
objectives, dependencies, partnerships, user flow, potential user
Program business issues and any other relev a n t any results from Marke t
Management scenarios and high level
content or functionality issues, pulls together Resear c h
screens need e d
cross-functional tea m Approval cycle h e r e
Feasability Studies / Field
Resear c h Expert advice on
Usability
What do Users w a n t previous research a n d feedback cyc l e
How do they want to do it Meeting new research need e d
(Usability Conceptual Phase) (Usability 2nd Phase)
coordinated by
Program
feedback cy
Management
UE Team member
Create D e s i g n
assigned to
Spec/Creative Rapid prototype for
Experience Design
project
Brie f proof of concept
attends meeting UE Team
Material is from and early testing w /
brainstorm with
Initial concept MRP/PRD and Early functionality usability
brainstorms wit h Takes input from Usability - led by
brainstorming notes designs and
all members as project team
Product Marketing to and other definitions of Could be paper
UE Team member assigned related to UI member
collect and gather requirements, distills pages needed for prototype, functional
to project design
requirements and info, looks at developed static HTML, Flash
what's the best
understand competitive functionality interaction,
Receives Requirements scenario fo r
competitive landscape landscape, rev i e w s Mockups/
Document use r s
scope in context of Wireframes as
Needs:
network and sit e image maps
List of team
precedenc e
members,
contact info, initial
schedule,
approval process
Initial exposure to
(people)
scope of design and
functionality
HTML
Assess techn i c a l
limitations and
alternatives
Engineering
Engineering might
begin coding
work from initial
functionality
spe c s
Credits: Erin Malone: Designed for AltaVista November 10, 2000
23
38. Refinement / Copy / Final Visual Design / Robust Testing Production Build / Reviews / Design Team Sign Offs
Product Team meets - Product Team meets -
Design meeting with Hand off to
Product Marketing, Product Team production,
Engineering, and Approval cycle here engineering and
Usability to review operations mode of
recommendations the product cycle
Detailed Product
testing - both for
functionality and
specific content and
visual design iteration cycle
iteration cycle
Design works w i t h
gn team Usability to provide Design team Final functionality &
storms, iterates prototype and presents visual design signoff
collaborates on guidance of what Refine Visual wireframes a n d User Ed. delivers all - Production
l representation Visual Design Experience priorities of direction, copy, mockups to Help text and - Engineering
nctionality and exploration, Design team discovery shoul d user instructions, production with full associate d - QA
en design s copy writte n review Visual be - i.e. business help and UI set of style specs screenshots a n d - Partner (if applicable)
can begin while and finetuned direction constraints, components as [font size & color, specs t o - Usability
flow a n d technical necessary line spacing, Production - Creative Director
ionality is constraints, colors, images, - Product Marketing
ing optional versions to links, etc] - VP (as necessary)
test
Production receives Production builds
approved mockups site and features
and works w i t h working wi t h
Design on product Engineering as
area as needed applicable
Engineering informs
Design if there are
changes, issues w i t h
planned functionality
23
39. An Example LEGEND MILESTONE
DELIVERABLE IDEA REVIEW CHECKPOINT
Product / Software / Web Design Process Guide KEY MEETING INFORM
PHASES concept discover definition refinement developmen
conceptual
MILESTONES start concept
approval
proposal approval and scheduling design
review
PRD
approval
UI design
approval
committed
schedule
Communicate business needs Communicate business needs Brand Positioning Review Promotional & Marketing Needs Business developm
& brand identity & brand identity
{
Mockups to marke
Note: In some companies these roles are
business
owners
encompassed by one person
Collect team input Product Roadmap Promotion plan
Describe problem or needs, Develop strategic rationale, business case,
proposed solution, and benefits. financial analysis, policy considerations,
implementation plans. Research: Solicit input from Business owners/ Point release plan
product Gather information for and
brands - contact other associated stakeholders
(legal, customer support, international)
manager create the Concept Document Gather supporting market research, etc.
Write Draft PRD and Review
Gather information for and create the Deliverables:
ROLES
Proposal Document
Project kickoff Product
Requirements
Document
Review user feedback on previous product Refine design concepts
(PRD) Wireframes and navigation maps
UI's and analyze competitive products. (authored by a
{
ui/id/ia Develop navigation model and Product Manager) Product prototype, e.g. paper, HTML, director, or flash
refine scenarios
design Provide input for level of effort
UI Design Approval
or two people. i.e. ui may do user research or visual designers may do ia, etc.
and
Idea Deliverable: Deliverable: Deliverable:
Define personas, usage scenarios, user Proposal Templates
Concept goals, and perform task analysis I T E R AT I O N S I T E R AT I O
Document Document Concept Design Review
&
Develop usage scenarios this step Navigation
and/or design concepts Concept
and / or may be (authored by
Note: In some companies these roles are blended into one
optional Design UI / ID / IA Design)
Provide input for level of effort Visual design explorations Refined Visual design explorations Art direction
Materials
Leads brainstorming Concept
(authored by
visual Prototype
blended design
design team)
Provide input for level of effort UCD research cont'd. (i.e. paper prototyping, Competitive usability testing Prototype usability test Prototype testing
participatory design, field studies, surveys,
etc.
Define personas, usage scenarios, user
user goals, and perform task analysis.
research
production Provide input for level of effort
credits Design based on earlier maps created by various UI design teams at America Online Incorporated. Revised and edited by Erin Malone, September 2003 for the AIfIA.
24
40. DELIVERABLE IDEA REVIEW CHECKPOINT
MILESTONE
KEY MEETING INFORM
inement development launch preparation post launch
RD UI design committed visual design beta launch
pproval approval schedule approval
Review Promotional & Marketing Needs Business development / partnering
Mockups to marketing
Product Roadmap Promotion plan
Point release plan
L
Evangelize
A Post mortem
U
Wireframes and navigation maps
Final product
Product prototype, e.g. paper, HTML, director, or flash Begin writing functional spec specification Design fidelity checks and bug fixes UI maintenance
& handoff to
UI Design Approval UI Revisions based on testing build team
N
Deliverable:
I T E R AT I O N S
Templates I T E R AT I O N S
&
Navigation
C
(authored by
UI / ID / IA Design)
Refined Visual design explorations Art direction Visual Design Approval Handoff to build team Visual maintenance
H
Competitive usability testing Prototype usability test Prototype testing Write/update test plans for final usability
Usability test release product
capture issues for next release
Focus Group, Field Studies,
Survey Analysis, etc.
Execute visual design Build/publish
Build HTML QA
24
41. PHASE 1 PHASE 2
Design Analysis Design Solutions
TSDesign User Experience Audit SM
Product Strategy and Product Design Strategy Blueprint* Technology Audit
description:
• an expert design analysis from the user’s perspective
description:
• define ‘what the product should be’ and ‘how it
1 understand 2 investigate 3 define users 4 qualify features
should work’
benefits: corporate mission persona user profiles user, feature, objective matrix
• benchmarks the effectiveness of your site based upon stated benefits: core competencies
• the achievement of clearly articulated, agreed- user profiles
business objectives for the site and your users corporate goals
• analyzes the design of the site to find out if the benefits of use
upon and aligned mission, core competencies,
culture and values User Personae &
corporate goals, and objectives for the site
are actually being delivered
Profiling Module speculate &
+ interviews
SM
skills and methodologies
• the articulation and understanding of your users,
• recommends methods for substantially improving your users
experiences and meeting future business objectives
their needs and and your business objectives for
knowledge capital and experience (UP&P) innovate
people, processes & technology
establishing and extending relationships
with each one stakeholders and initiatives
Intentional User Experience table •
TSDesign Analysis FrameworkSM
• the definition of the organizational resources enterprise-wide challenges competitive and comparative analysis experience brief:
1 Delivery of User Benefits The intended value the organization
required to build and maintain the site Internet objectives strategy story
and positioning
delivers to users and customers through its site.
• the creation of a detailed blueprint for design or customers and users
redesign:
The sequence of questions, prompts, and results - site organization (footprint) competitive landscape
2 Transaction Flow that make up a task. - useful and usable features and functions
for the users * workbooks not shown
The degree to which a site affords the user to easily - descriptions of intended functionality scope or
3 Navigation & Hierarchy navigate the environment and efficiently locate rele-
- messaging strategy rescope
relationship
5 7
vant content.
The representation and support of the identity,
• the receipt of a phased implementation plan with
associated costs innovate 6 refine describe
4 Visual Language brand and information architecture through
visual elements and overall style.
new ideas new footprint and reclustered content Product Strategy Blueprint/Functional Description
existing
Audit comments: and new
• Users arriving at the front page of the
site may not understand what information
is there for them.
technology
• The names of the sections do not give
users a path to follow to find the informa-
tion they need.
• No specific path has been established for
each user type. Users must use their best
judgement to find the information they’re
looking for and often may not be successful.
Identity and Visual Language Audit Visual Identity Systems visual language research
description: description:
• By collecting and reviewing print, other tangible artifacts and • establish, with the client, a shared
Web sites your company creates and disseminates, and understanding and common language for
corporate standards (if they exist) we can then distill the basis visual design and how it effectively
for the visual language to be developed that is consistent with communicates the brand
the company's identity and product brands. This work is • define a visual language for the site
continued in the Visual Systems Design phase. - logo, logotype systems
- typography
- grid system
- color palette
- imagery style and usage
benefits:
• provides the visual language components
with which to build the interface
25
42. ation
ng Interaction Design Information Architecture Interface Design Production
description: description: description: description:
echnology to • create seamless and consistent transaction flow • define site hierarchy • using the components, defined in the Visual Systems • create sample HTML files to illustrate page layout
ith client's • define widgets and technologies to best support • define navigation scheme Design Phase, create design styles for each page-type and design styles
the features and functionality • define hierarchy of information on pages needed to support interaction, navigation and hierarchy • deliver and present documentation
s • identifies content workflow and organizational • apply these design styles to page schematics • Interface QA / training
ical teams responsibilities and resources
usability testing usability testing
process overviews site maps schematic drawing digital sketches HTML interface files online styleguide
innovate
page schematics & content development
Discount Usability
scription:
testing to discover usability problems to provide
information to team to help detect and resolve
transaction flow and navigation and techinal
problems
25
44. Our new web strategy said
“Organize the site around user needs
rather than product types.”
27
45. Bank Go
Checking
Savings
Credit Cards
Loans & Lines
Mortgages
IRAs
Insurance
Investments
46. Your Bank! Go
Managing Starting a Saving for Growing your
your Money Family College Assets
Paying Off Buying a Saving for Protecting
Debt Home Retirement your Assets
47. The designs were signed off despite my
strong recommendation that new sections not
be included in the design if adequate time
could not be provided to create the content.
30
48. The powers that be refused to acknowledge
that good, quality content could not be
slapped together at the 11th hour and should
be properly planned for, created and revised.
31
51. Forced to “temporarily” massage existing content
into new spaces.
No marketing or SEO work can be done... because
the content doesn’t exist.
32
52. Forced to “temporarily” massage existing content
into new spaces.
No marketing or SEO work can be done... because
the content doesn’t exist.
Negative user feedback saying the information
provided isn’t specific enough.
32
53. Forced to “temporarily” massage existing content
into new spaces.
No marketing or SEO work can be done... because
the content doesn’t exist.
Negative user feedback saying the information
provided isn’t specific enough.
Web strategy FAIL.
32
54. Forced to “temporarily” massage existing content
into new spaces.
No marketing or SEO work can be done... because
the content doesn’t exist.
Negative user feedback saying the information
provided isn’t specific enough.
Web strategy FAIL.
32
56. REFRAME THE CONVERSATION
1. Emphasize the real goal: not new navigation
buckets, but better information for site visitors.
33
57. REFRAME THE CONVERSATION
1. Emphasize the real goal: not new navigation
buckets, but better information for site visitors.
2. Challenge the schedule: content before design!
33
58. REFRAME THE CONVERSATION
1. Emphasize the real goal: not new navigation
buckets, but better information for site visitors.
2. Challenge the schedule: content before design!
3. Don’t just try to persuade: start planning, writing,
and editing.
33
59. REFRAME THE CONVERSATION
1. Emphasize the real goal: not new navigation
buckets, but better information for site visitors.
2. Challenge the schedule: content before design!
3. Don’t just try to persuade: start planning, writing,
and editing.
4. Demand to see real content in designs so you can
see the missing pieces.
33
60. WE DON’T SYNC UP THE FRONT-
END DISPLAY WITH THE CMS.
AND WE DON’T THINK ABOUT
THE ADMIN EXPERIENCE.
34
61. Publisher.com Go
ADVERTISEMENT
Article Title Goes Here
Joe Bloggs, January 10, 2010
Lorem ipsum dolor sit amet, 300x250 Great! We
Medium Rectangle
consectetuer adipiscing elit, sed
diam nonummy nibh euismod
Love it!
tincidunt ut laoreet dolore magna
aliquam erat volutpat. Ut wisi
enim ad minim veniam, quis Related Articles
nostrud exerci tation ullamcorper • Article Title Goes Here
suscipit lobortis nisl ut aliquip ex • Article Title Goes Here
ea commodo consequat. Duis autem vel eum iriure dolor in • Article Title Goes Here
hendrerit in vulputate velit esse molestie consequat, vel illum • Article Title Goes Here
dolore eu feugiat nulla facilisis at vero eros et accumsan et • Article Title Goes Here
iusto odio dignissim qui blandit praesent luptatum zzril delenit • Article Title Goes Here
augue duis dolore te feugait nulla facilisi. Lorem ipsum dolor
sit amet, consectetuer adipiscing elit, sed diam nonummy
nibh euismod tincidunt ut laoreet.
35
62. Publisher.com CMS Oh, no.
We need a
Title Publish!
subhead, and a dek,
Save as Draft...
Author Publish on... and pull quotes,
Image Browse Categories and...
! Topic Category
Body ! Topic Category
! Topic Category
! Topic Category
! Topic Category
! Topic Category
! Topic Category
!
!
Topic Category
Topic Category
Okay. But where
!
!
Topic Category
Topic Category
are those going to
go in the design?
36
63. Recipes Galore Go
Style
Holiday
Seasonal
This makes
International Breakfast Brunch Lunch it easier for busy
Kid-Friendly
moms to make
Time to Make dinner!
30 minutes
45 minutes
60 minutes Dinner Snacks Drinks
Hours&Hours
Cost
Under $10
37
71. REFRAME THE CONVERSATION
1. Shift the discussion about the CMS away from
“features” and towards “task flow”
43
72. REFRAME THE CONVERSATION
1. Shift the discussion about the CMS away from
“features” and towards “task flow”
2. Don’t show designs without also showing the CMS
input screen
43
73. REFRAME THE CONVERSATION
1. Shift the discussion about the CMS away from
“features” and towards “task flow”
2. Don’t show designs without also showing the CMS
input screen
3. Stress test your designs with worst case scenarios:
most possible content and least possible
43
74. REFRAME THE CONVERSATION
1. Shift the discussion about the CMS away from
“features” and towards “task flow”
2. Don’t show designs without also showing the CMS
input screen
3. Stress test your designs with worst case scenarios:
most possible content and least possible
4. Scope enough time for content migration—it will
take longer than you think to get it right
43
To determine what web initiatives would create the biggest impact, we completed an assessment project with three components:
A Market Overview to determine competitor best practices and industry benchmarks
Analytics of current site usage
Usability Audit of the site with philosophy's target demographic performing tasks on the site
During the design phase we continued with usability research, testing and optimizing the design.
Finally we followed up with a post launch analysis to see how we did and provide further recommendations.