Learn how integrating Computational Thinking and STEM result in authentic project based learning for your students. Utilize edtech tools to insure high learner engagement. Tools include- web and app-based coding apps and games; robotics for all ages including the Finch, Dash & Dot, and Cubetto; and digital & physical play integration tools including the OSMO, Cardboard VR/AR, and 3D printers. Don't miss this fast-paced discussion of STEM in action!