This document outlines the schedule and assignments for a summer school course on Web 2.0 and online communities. On day 4, the class will cover Internet and web technologies like web servers, HTML, and AJAX. Students will be assigned to groups and work on developing ideas for online communities. Assignments include blog posts, setting up online accounts, and forming groups to work on a social media project involving a Facebook page, report, and presentation. Assessment will be based on blog assignments, the group project, and a final exam.
Implementing an Online Learning InitiativeAndy Petroski
This is from a session at the e-Learning Revolution Conference at IU 13 on 6/24/15.
School districts creating their own online learning courses, with existing faculty and resources, often stumble with initial efforts as they try to apply existing models to a new learning environment. Join this session to explore strategies, tools, and processes that can support the transition to online learning and see
demonstrations of working models.
Micro Instructional Design for Problem-Based and Game-Based LearningAndy Petroski
The slides are from a webinar that I facilitated on March 30, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars
Micro ID for Problem-Based and Game-Based Learning
Instructional design is both a process (macro) and a strategy (micro). Micro instructional design models should provide a formula for designing user experience, engagement and interaction that supports learning. Join this online session to explore David Merrill’s Pebble in the Pond (PiP) instructional design model for problem-based learning and consider how it can also be applied to game-based learning design.
Implementing an Online Learning InitiativeAndy Petroski
This is from a session at the e-Learning Revolution Conference at IU 13 on 6/24/15.
School districts creating their own online learning courses, with existing faculty and resources, often stumble with initial efforts as they try to apply existing models to a new learning environment. Join this session to explore strategies, tools, and processes that can support the transition to online learning and see
demonstrations of working models.
Micro Instructional Design for Problem-Based and Game-Based LearningAndy Petroski
The slides are from a webinar that I facilitated on March 30, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars
Micro ID for Problem-Based and Game-Based Learning
Instructional design is both a process (macro) and a strategy (micro). Micro instructional design models should provide a formula for designing user experience, engagement and interaction that supports learning. Join this online session to explore David Merrill’s Pebble in the Pond (PiP) instructional design model for problem-based learning and consider how it can also be applied to game-based learning design.
The slides are from a webinar I facilitated on January 27, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars. Also, read the webinar recap at http://www.training-pros.com/newsroom/learning-highlights/instruction-principles-webinar.
Instruction should be engaging, effective and efficient. The First Principles of Instruction, from Dr. David Merrill, provide a framework for designing instruction that moves beyond the rote, information-based instruction that commonplace in corporate learning and all levels of education. Learning should be problem-centered, require activation, include demonstration, require application and incorporate opportunities for integration. Attend this webinar to discover the First Principles of Instruction and practice applying them to one of your learning designs.
Epic's Tin Can expert Andrew Downes presented at the eLearning Network's event, 'LMSs and the Tin Can API', explaining the impact Tin Can has on learning design. This presentation covers how Tin Can influences the way we create e-learning and what we need to take into consideration when we use this new learning technology.
The Motivate-ing project continued recording data from the JISC SWaNI Motivate Project to include full academic year findings, and created a guide to the use of SMS and other messaging services in teaching & learning.This workshops aims to share and evaluate the findings, resources and guides developed.
Jisc conference 2012
Technology acceptance of augmented reality and wearable technologies ilrn 201...Mikhail Fominykh
"Technology Acceptance of Augmented Reality and Wearable Technologies" #TAM at #iLRN2017
by Fridolin Wild, Roland Klemke, Paul Lefrere, Mikhail Fominykh and Timo Kuula
Paper presented at the 3rd Immersive Learning Research Network Conference in Coimbra, Portugal on 28 June 2017
Publication: https://link.springer.com/chapter/10.1007/978-3-319-60633-0_11
Using Moodle to Support Blended Learning (When the Instructor Is Also the Pro...Saul Carliner
Presents the case of converting two graduate level courses in educational technology to a blended format. Describes the objectives and structures of the courses, the reasons for blending the courses, and the process and results of doing so.
Presentation for the EMOOCs conferences 2019, Naples, Italy. I describe why and how we created a Study Skills MOOC, and how we plan to maintain it now that our funding is over.
Enhancing teaching and learning through FE. BIS have funded JISC Advance to manage 32 projects throughout 2012-13 focussing on four key areas:Innovative uses of technology, Improving the learner experience, Improving efficiencies and Making better use of existing resources.This session looks at the progress two of the projects have made, and how to get involved in using the outputs.
Jisc conference 2012
The slides are from a webinar I facilitated on January 27, 2015. The webinar recording can be viewed at http://www.training-pros.com/newsroom/trainingpros-webinars. Also, read the webinar recap at http://www.training-pros.com/newsroom/learning-highlights/instruction-principles-webinar.
Instruction should be engaging, effective and efficient. The First Principles of Instruction, from Dr. David Merrill, provide a framework for designing instruction that moves beyond the rote, information-based instruction that commonplace in corporate learning and all levels of education. Learning should be problem-centered, require activation, include demonstration, require application and incorporate opportunities for integration. Attend this webinar to discover the First Principles of Instruction and practice applying them to one of your learning designs.
Epic's Tin Can expert Andrew Downes presented at the eLearning Network's event, 'LMSs and the Tin Can API', explaining the impact Tin Can has on learning design. This presentation covers how Tin Can influences the way we create e-learning and what we need to take into consideration when we use this new learning technology.
The Motivate-ing project continued recording data from the JISC SWaNI Motivate Project to include full academic year findings, and created a guide to the use of SMS and other messaging services in teaching & learning.This workshops aims to share and evaluate the findings, resources and guides developed.
Jisc conference 2012
Technology acceptance of augmented reality and wearable technologies ilrn 201...Mikhail Fominykh
"Technology Acceptance of Augmented Reality and Wearable Technologies" #TAM at #iLRN2017
by Fridolin Wild, Roland Klemke, Paul Lefrere, Mikhail Fominykh and Timo Kuula
Paper presented at the 3rd Immersive Learning Research Network Conference in Coimbra, Portugal on 28 June 2017
Publication: https://link.springer.com/chapter/10.1007/978-3-319-60633-0_11
Using Moodle to Support Blended Learning (When the Instructor Is Also the Pro...Saul Carliner
Presents the case of converting two graduate level courses in educational technology to a blended format. Describes the objectives and structures of the courses, the reasons for blending the courses, and the process and results of doing so.
Presentation for the EMOOCs conferences 2019, Naples, Italy. I describe why and how we created a Study Skills MOOC, and how we plan to maintain it now that our funding is over.
Enhancing teaching and learning through FE. BIS have funded JISC Advance to manage 32 projects throughout 2012-13 focussing on four key areas:Innovative uses of technology, Improving the learner experience, Improving efficiencies and Making better use of existing resources.This session looks at the progress two of the projects have made, and how to get involved in using the outputs.
Jisc conference 2012
Re-engineering introductory Information Systems Course for the 21st CenturyBeata Jones
This presentation reports on the author’s low cost, innovative approach to an introductory Information Systems [IS] course, promoting twenty-first-century skills. By implementing several best instructional practices and through innovative use of technology to create community, the faculty member created a learning environment that students received with enthusiasm, and which helped them achieve at a higher level. The instructional practices included relevant AAC&U high-impact practices, ConnectedLearning.tv framework, and flipped classroom. This author describes the details of the approach and the course outcomes, followed by a discussion.
We took a closer look at elevator pitches in preparation for next week. We also discussed a range of cloud-based tools to help collaboration, task and file management.
Web 2.0 infomral online learning professional development program conducted as a trial at TNQIT - this presentation nwas made to the Ve-Mentoring netywork of TAFE Qld Australia
“Hack the Hood: Building Character through Building Competency”
Learn how Hack the Hood uses project-based learning as a strategy to create new behaviors that transform youth, as well as the perceptions of youth by local neighborhoods. Through a curriculum focused on building youth leadership skills, an entrepreneurial mindset, and cultural competency, youth move from being passive consumers of digital tech to being knowledgeable workers and tech producers as they become valued resources to local small businesses. Come hear about character development and SEL in action from the youth themselves and their adult leaders. Workshop will be led by Jackie Shonerd, Susan Mernit, and Damon Packwood.
Networks come in all shapes and sizes. However, if you want to be a system shifting network you will need to put in place scaffolding so that transformation can emerge easily and quickly. In nature, billions of soil organisms and mycorrhizal fungal mats work together to form this type of scaffolding to distribute resources and support the growth of plants and trees as they create a forest. There are 6 basic structures that work together to create an environment for rapid change. Some, such as innovation funds, have been prototyped by many different networks. Others, such as communications systems and governance systems, are still in their infancy. Join June Holley and Yasmin Yonis from Network Weaver for a discussion about the necessary scaffolding for truly transformational networks.
Deeper Learning through Global CollaborationHonor Moorman
Global Collaboration Projects can be an authentic and meaningful way to engage students in deeper learning. By working collaboratively with peers around the world, students are challenged to think critically and communicate effectively while drawing on multiple perspectives to solve complex problems and addressing real-world issues. Join us to participate in a simulation of a global collaboration project designed to help you experience and understand how they contribute to deeper learning.
Today we examined the controversial term "gamification". We also discussed how business use techniques to try motivate, inspire loyalty and engage users.
This class looks at the so-called "Deep" or "Hidden" Web, featuring databases, search engines, metadata, and some issues to do with making your site accessible to humans and computers alike. This will be followed by a film about a young Iranian women Neda Agha-Soltan and her part in the Arab Spring.
In this class we examined copyright as it pertains to social media and user generated content. The second part of the class featured a guest speaker telling her story about the Christchurch earthquakes.
In this class we present a survey of social media types and some key services. We also discuss reasons for blogging and some provide some writing tips in preparation for your assignments.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
Honest Reviews of Tim Han LMA Course Program.pptxtimhan337
Personal development courses are widely available today, with each one promising life-changing outcomes. Tim Han’s Life Mastery Achievers (LMA) Course has drawn a lot of interest. In addition to offering my frank assessment of Success Insider’s LMA Course, this piece examines the course’s effects via a variety of Tim Han LMA course reviews and Success Insider comments.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Unit 8 - Information and Communication Technology (Paper I).pdf
Class 5: Project details
1. Web 2.0 & Online Communities, Summer School 2011
Day 4: Projects & Internet/Web technologies
2. This week (Week 2)
Tuesday (day 4):
– Internet/Web technologies (web server, HTML, AJAX,
...)
Wednesday (day 5):
– Diving deeper into Facebook pages
Thursday (day 6):
– Social media case studies (strategies!)
– Power of free (Phil Osborne ‐ Marketing)
Assessment:
– Blog assignment 1
– Group roles organised & ideas being explored
2
3. Getting these things done
Us:
– Group allocations (done)
– Blog assignment 1 (done)
– Schedule (today?)
You:
– Who wants to be the class rep?
– Start thinking of viable online community ideas
– All accounts set up including blogs, Twitter accounts,
& wiki page
– Blog assignment submitted by Friday 5:00pm
– Who wants to be on a gaming panel at IRGO 2?
3
6. Assessing your performance
Assessment Weighting Total
Blog assignments 3 x 5% 15%
Group project: 40%
• Report 15%
• Prototype 15%
• Presentation 10%
Final Examination 45%
Total 100%
Group project with 3 other students
3 components: report, prototype, presentation
Presentations to expert panel (df. Dragon’s Den)
6
7. Blog assignment 1 (Due: Friday 22 nd, 5:00pm)
Mashups are a great community‐driven example of
Web 2.0 technology in action. While mashups have
been used to combine music, videos, books, and other
cultural artefacts to make new creations, they also
provide a similar function on websites.
Your job for this first blog assignment, is to show your
understanding of what web‐based mashups are by:
– finding a website or web service that exemplifies a mashup
– using this example to help give a clear account of what a
mashup is
Make to sure read the guidelines and tips provided on
the main blog assigment page.
7
8. Assessing your performance
Assessment Weighting Total
Blog assignments 3 x 5% 15%
Group project: 40%
• Report 15%
• Prototype 15%
• Presentation 10%
Final Examination 45%
Total 100%
Group project with 3 other students
3 components: report, prototype, presentation
Presentations to expert panel (df. Dragon’s Den)
8
10. The Facebook page (15%)
1. Purpose should be clear and aimed at a target
audience.
2. Should be apparent how you wish the
community to act.
3. Representative content present.
4. Clear, consistent design reflecting strong
identity.
5. Facebook page augmented by external apps.
6. Have social media content integration and
automation.
7. Evidence of active community engagement.
10
11. The report (15%)
Executive summary: Report summary (300 words)
Market research: Need, competition, niche, user
benefits
Promotion strategy: User recruitment, retention &
motivation
Content strategy: Proposed content types and use
Action Plan: Sequence of future actions to grow site
Design plan: Design choices behind branding
Issues: Possible ethical and/or legal issues
11
13. Suggested timeline for projects
Week Tasks
1 Contacted group members
2 Idea close to confirmation, roles assigned & plan
organised
3 Market research almost complete & report started
4 Website structure in place & seeding content added
5 Final website design done, community activity
continuing, report completed
6 Presentation ready for Wednesday, website & report
ready for submission
13
16. The plan
1. Find your group letter & get into your groups
2. Pick a random number from the box
3. Choose your question to work on
4. Spend 30 minutes researching concept &
making a single slide presentation
5. Upload presentation to class page on wiki
6. One person (or more) from each group
presents slide to class (in selection order)
7. Top presentation gets a prize!
16
17. Questions
1. Is the Internet & the World Wide Web the same
thing?
2. How has AJAX transformed the user experience
on the web?
3. What do the terms “IPv4” and “IPv6” mean and
why are they significant this year?
4. How does the domain naming system work?
5. What is the relationship between HTML and
CSS?
6. How do websites remember who you are?
17