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CHAPTER 2
Projectile Motion
Jouf university
Faculty of Science and Arts in
Qurayyat.
Physics Department
PHS 211
Projectile Motion
Prepared by Physics Department
What is projectile?
Projectile -Any object which projected by some
means and continues to move due to its own
inertia (mass).
Projectiles move in TWO dimensions
Since a projectile moves in 2-dimensions, it
therefore has 2 components just like a
resultant vector.
 Horizontal
 Motion of a ball rolling freely along a
level surface
 Horizontal velocity is ALWAYS constant
Vertical
 Vertical
 Motion of a freely falling object
 Force due to gravity
 Vertical component of velocity changes
with time
 Parabolic
 Path traced by an object accelerating
only in the vertical direction while moving
at constant horizontal velocity
Summary: Equations of liner motion &
free-fall
 X- Component
 Y- Component
t
v
x
x xi
i
f 

gt
t
v
y
y 


1 2
 Vectors
gt
v
v
y
g
v
v
gt
t
v
y
y
yi
yf
yi
yf
yi
i
f








2
2
1
2
2
2
)
sin(
)
cos(


i
yi
i
xi
v
v
v
v


Note: g= 9.8
m/s^2
Horizontal “Velocity” Component
 NEVER changes, covers equal displacements in equal
time periods. This means the initial horizontal velocity
equals the final horizontal velocity
constant
ox x
v v
 
Projectiles which have NO upward
trajectory and NO initial VERTICAL
velocity.
In other words, the horizontal velocity is
CONSTANT. BUT WHY?
Gravity DOES NOT work horizontally to
increase or decrease the velocity.
0 /
oy
v m s

Equations for horizontally launched projectiles
Horizontal Motion
Δx = VxΔt
Vx = Vxi = constant
Vertical Motion
Δy = +½ g •(Δt)2
Δy = +½ g •(Δt)2
Vyf = +g •Δt
Vyf
2 = +2g •Δy
Overall Final Velocity
Vf
2 = Vx
2 + Vyf
2
Horizontally Launched Projectiles
To analyze a projectile in 2 dimensions we need 2
equations. One for the “x” direction and one for
the “y” direction. And for this we use kinematic #2.
2
1
2
ox
x v t at
 
2
ox
x v t

Remember, the velocity is
CONSTANT horizontally, so
that means the acceleration
is ZERO!
2
1
2
y gt

Remember that since the
projectile is launched
horizontally, the INITIAL
VERTICAL VELOCITY is
equal to ZERO.
Vertically Launched Projectiles
There are several things you must consider when doing these types
of projectiles besides using components. If it begins and ends
at ground level, the “y” displacement is ZERO: y = 0
 Changes (due to gravity), does NOT cover equal displacements
in equal time periods.
Both the MAGNITUDE and DIRECTION
change. As the projectile moves up the
MAGNITUDE DECREASES and its
direction is UPWARD. As it moves down
the MAGNITUDE INCREASES and the
direction is DOWNWARD.
Vertically Launched Projectiles
You will still use kinematic #2, but YOU MUST use
COMPONENTS in the equation.
vo
voy ox
x v t
 2
1
2
oy
y v t gt
 
vo
vox
voy

ox 2
oy
cos
sin
ox o
oy o
v v
v v




Combining the Components
Together, these components produce what is called a trajectory or
path. This path is parabolic in nature.
Vertical
Velocity
decreases
Vertical Velocity
increases on
the way down,
NO Vertical Velocity at the top of the trajectory.
Component Magnitude Direction
Horizontal Constant Constant
Vertical Changes Changes
Horizontal
Velocity is
constant
decreases
on the way
upward
the way down,
Horizontally Launched Projectiles
Example: A plane traveling with
a horizontal velocity of 100
m/s is 500 m above the
ground. At some point the
pilot drops a bomb on a
target below. (a) How long
What do I
know?
What I want to
know?
vox=100 m/s t = ?
y = 500 m x = ?
voy= 0 m/s
target below. (a) How long
is the bomb in the air? (b)
How far away from point
above where it was dropped
will it land?
g = -9.8 m/s/s
2 2
2
1 1
500 ( 9.8)
2 2
102.04
y gt t
t t
    
   10.1 seconds
(100)(10.1)
ox
x v t
   1010 m
Projectiles Equations
Since the projectile was launched at a angle, the velocity MUST
be broken into components!!!
vo
vox
voy

Initial Velocity
Angle
Example 1:
A place kicker kicks a football with a velocity of 20.0
m/s and at an angle of 53 degrees.
(a) How long is the ball in the air?
(b) How far away does it land?
(c) How high does it travel?
  53
cos
20cos53 12.04 /
sin
20sin53 15.97 /
ox o
ox
oy o
oy
v v
v m s
v v
v m s



 

 
Example2:
A place kicker kicks a
football with a velocity
of 20.0 m/s and at an
angle of 53 degrees.
(a) How long is the ball in
the air?
What I know What I want
to know
vox=12.04 m/s t = ?
voy=15.97 m/s x = ?
y = 0 ymax=?
g = - 9.8
m/s/s
m/s/s
2 2
2
1 0 (15.97) 4.9
2
15.97 4.9 15.97 4.9
oy
y v t gt t t
t t t
t
    
    
 3.26 s
Follow Example 2
A place kicker kicks a
football with a velocity
of 20.0 m/s and at an
angle of 53 degrees.
(b) How far away does it
What I know What I want
to know
vox=12.04 m/s t = 3.26 s
voy=15.97 m/s x = ?
y = 0 y =?
(b) How far away does it
land?
y = 0 ymax=?
g = - 9.8
m/s/s
(12.04)(3.26)
ox
x v t
   39.24 m
Follow Example 2
A place kicker kicks a
football with a velocity
of 20.0 m/s and at an
angle of 53 degrees.
(c) How high does it
What I know What I want to
know
t = 3.26 s
x = 39.24 m
y = 0 ymax=?
(c) How high does it
travel?
CUT YOUR TIME IN HALF!
g = - 9.8
m/s/s
2
2
1
2
(15.97)(1.63) 4.9(1.63)
oy
y v t gt
y
y
 
 
 13.01 m
Example 3
A place kicker kicks a
football with a velocity
of 10.0 m/s and at an
angle of 30 degrees.
(a) Find the maximum
high
(b) Rang?
What I know What I want to
know
Max high hmax=?
Rang (R)=m
y = 0
g = - 9.8 m/s/s
(b) Rang?
(c) Total time of travel ?
1.02 sec

Example 4
An object is launched from the
base of an incline, which is at
an angle of 30°. If the launch
angle is 60° from the
horizontal and the launch
speed is 10 m/s, what is the
total flight time?
What I know What I
want to
know
T=?
θ = 60
g = - 10 m/s2
total flight time? g = - 10 m/s2
 Solution: In order to account for the incline angle, we have to
reorient the coordinate system so that the points of projection
and return are on the same level. The angle of projection with
respect to the x direction is θ−α, and the acceleration in
the y direction is g cosα. We replace θ with θ−α and g with g cosα:
1.15 sec

o
0 m/s 40 m/s sin53
3.26 s
9.8 m/s
y yo y
y yo
y
v v a t
v v
t
a
 
  
  

Example:
How long does it take to reach
maximum height, ymax?
At maximum height, vy = 0 m/s
24
 
 
  m
.
m/s
.
sin53
m/s
/s
m
m
a
v
v
y
y
y
y
a
v
v
2
o
2
2
y
yo
y
o
o
y
yo
y
1
52
8
9
2
40
0
0
2
2
2
2
2
2
2












9.8 m/s
y
a 
What is the maximum height?
When is the projectile
at y = 25m?
 
1
2
1 2


 t
a
t
v
y
y y
yo
o
25
 
 
s
61
.
5
and
s
910
.
0
2
s
1
.
5
4
)
s
52
.
6
(
)
s
52
.
6
(
s
0
s
10
.
5
s
52
.
6
0
2
2
0
2
1
2
2
2
2
2
2
2



















t
t
t
a
y
y
t
a
v
t
y
y
t
v
t
a
y
o
y
yo
o
yo
y
What are the velocity
components then, at
t = 0.910 s and t = 5.61 s?
t
m/s
m/s
t
m/s
m/s
t
g
sin
v
t
a
v
v
m/s
m/s
v
t
a
v
v
2
2
o
o
o
y
yo
y
o
o
o
x
xo
x




















8
.
9
9
.
31
)
8
.
9
(
53
sin
40
)
(
1
.
24
53
cos
40
cos


26
time (s) velocity (m/s)
0.910
5.61
0
.
23
1
.
24


y
x
v
v
0
23
1
24
.
v
.
v
y
x



t
m/s
m/s 2


 8
.
9
9
.
31
Example:
How far does the object travel in the x-direction?
2
1
t
a
t
v
x
x 

 We need to know the elapsed time, t.
27
2
2
1
t
a
t
v
x
x x
ox
o 

 We need to know the elapsed time, t.
The total elapsed time is the time it takes to go up plus the time it takes to come down.
Previously, we found that the time to reach maximum height was t = 3.26 s.
The total time, then, is 2x3.26s = 6.52 s. [Verify with .]
  m
s
.
s
m
.
t
v
x
t
v
t
a
t
v
x
x
ox
ox
x
ox
o
157
52
6
1
24
0
0
2
1 2









2
8
9
2
1
0
0 t
.
t
ymax 




What are the velocity & position components at t = 3 seconds?
Example:
28
   m
1
.
44
s
3
m/s
8
.
9
2
1
3s
m/s
0
m
0
2
1
m
60
s
3
m/s
20
m
0
m/s
4
.
29
3s
)
m/s
8
.
9
(
m/s
0
m/s
20
3
m/s
0
m/s
20
2
2
2
2
2






























t
a
t
v
y
y
t
v
x
x
t
a
v
v
s
t
a
v
v
y
yo
o
xo
o
y
yo
y
x
xo
x
What are the velocity & position components at t = 3 seconds?
Class Exercise
An object is fired from the ground at 100
meters per second at an angle of 30
degrees with the horizontal
 Calculate the horizontal and vertical
 Calculate the horizontal and vertical
components of the initial velocity
 After 2.0 seconds, how far has the object
traveled in the horizontal direction?
 How high is the object at this point?
Solution
 Part a
 Part b
  
   s
m
s
m
v
v
s
m
s
m
v
v
i
iy
i
ix
50
30
sin
100
sin
87
30
cos
100
cos
0
0








 Part b
 Part c
   m
s
s
m
t
v
x
t
x
v
x
ix
174
0
.
2
87 






       2
2
2
0
.
2
8
.
9
2
1
0
.
2
50
2
1
s
s
m
s
s
m
t
g
t
v
y iy 







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chapter 2_Projectile_Motion final (1) (1).pdf

  • 1. CHAPTER 2 Projectile Motion Jouf university Faculty of Science and Arts in Qurayyat. Physics Department PHS 211 Projectile Motion Prepared by Physics Department
  • 2. What is projectile? Projectile -Any object which projected by some means and continues to move due to its own inertia (mass).
  • 3. Projectiles move in TWO dimensions Since a projectile moves in 2-dimensions, it therefore has 2 components just like a resultant vector.  Horizontal  Motion of a ball rolling freely along a level surface  Horizontal velocity is ALWAYS constant Vertical  Vertical  Motion of a freely falling object  Force due to gravity  Vertical component of velocity changes with time  Parabolic  Path traced by an object accelerating only in the vertical direction while moving at constant horizontal velocity
  • 4. Summary: Equations of liner motion & free-fall  X- Component  Y- Component t v x x xi i f   gt t v y y    1 2  Vectors gt v v y g v v gt t v y y yi yf yi yf yi i f         2 2 1 2 2 2 ) sin( ) cos(   i yi i xi v v v v   Note: g= 9.8 m/s^2
  • 5. Horizontal “Velocity” Component  NEVER changes, covers equal displacements in equal time periods. This means the initial horizontal velocity equals the final horizontal velocity constant ox x v v   Projectiles which have NO upward trajectory and NO initial VERTICAL velocity. In other words, the horizontal velocity is CONSTANT. BUT WHY? Gravity DOES NOT work horizontally to increase or decrease the velocity. 0 / oy v m s 
  • 6. Equations for horizontally launched projectiles Horizontal Motion Δx = VxΔt Vx = Vxi = constant Vertical Motion Δy = +½ g •(Δt)2 Δy = +½ g •(Δt)2 Vyf = +g •Δt Vyf 2 = +2g •Δy Overall Final Velocity Vf 2 = Vx 2 + Vyf 2
  • 7. Horizontally Launched Projectiles To analyze a projectile in 2 dimensions we need 2 equations. One for the “x” direction and one for the “y” direction. And for this we use kinematic #2. 2 1 2 ox x v t at   2 ox x v t  Remember, the velocity is CONSTANT horizontally, so that means the acceleration is ZERO! 2 1 2 y gt  Remember that since the projectile is launched horizontally, the INITIAL VERTICAL VELOCITY is equal to ZERO.
  • 8. Vertically Launched Projectiles There are several things you must consider when doing these types of projectiles besides using components. If it begins and ends at ground level, the “y” displacement is ZERO: y = 0  Changes (due to gravity), does NOT cover equal displacements in equal time periods. Both the MAGNITUDE and DIRECTION change. As the projectile moves up the MAGNITUDE DECREASES and its direction is UPWARD. As it moves down the MAGNITUDE INCREASES and the direction is DOWNWARD.
  • 9. Vertically Launched Projectiles You will still use kinematic #2, but YOU MUST use COMPONENTS in the equation. vo voy ox x v t  2 1 2 oy y v t gt   vo vox voy  ox 2 oy cos sin ox o oy o v v v v    
  • 10. Combining the Components Together, these components produce what is called a trajectory or path. This path is parabolic in nature. Vertical Velocity decreases Vertical Velocity increases on the way down, NO Vertical Velocity at the top of the trajectory. Component Magnitude Direction Horizontal Constant Constant Vertical Changes Changes Horizontal Velocity is constant decreases on the way upward the way down,
  • 11. Horizontally Launched Projectiles Example: A plane traveling with a horizontal velocity of 100 m/s is 500 m above the ground. At some point the pilot drops a bomb on a target below. (a) How long What do I know? What I want to know? vox=100 m/s t = ? y = 500 m x = ? voy= 0 m/s target below. (a) How long is the bomb in the air? (b) How far away from point above where it was dropped will it land? g = -9.8 m/s/s 2 2 2 1 1 500 ( 9.8) 2 2 102.04 y gt t t t         10.1 seconds (100)(10.1) ox x v t    1010 m
  • 12. Projectiles Equations Since the projectile was launched at a angle, the velocity MUST be broken into components!!! vo vox voy  Initial Velocity Angle
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  • 17. Example 1: A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? (b) How far away does it land? (c) How high does it travel?   53 cos 20cos53 12.04 / sin 20sin53 15.97 / ox o ox oy o oy v v v m s v v v m s        
  • 18. Example2: A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (a) How long is the ball in the air? What I know What I want to know vox=12.04 m/s t = ? voy=15.97 m/s x = ? y = 0 ymax=? g = - 9.8 m/s/s m/s/s 2 2 2 1 0 (15.97) 4.9 2 15.97 4.9 15.97 4.9 oy y v t gt t t t t t t            3.26 s
  • 19. Follow Example 2 A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (b) How far away does it What I know What I want to know vox=12.04 m/s t = 3.26 s voy=15.97 m/s x = ? y = 0 y =? (b) How far away does it land? y = 0 ymax=? g = - 9.8 m/s/s (12.04)(3.26) ox x v t    39.24 m
  • 20. Follow Example 2 A place kicker kicks a football with a velocity of 20.0 m/s and at an angle of 53 degrees. (c) How high does it What I know What I want to know t = 3.26 s x = 39.24 m y = 0 ymax=? (c) How high does it travel? CUT YOUR TIME IN HALF! g = - 9.8 m/s/s 2 2 1 2 (15.97)(1.63) 4.9(1.63) oy y v t gt y y      13.01 m
  • 21. Example 3 A place kicker kicks a football with a velocity of 10.0 m/s and at an angle of 30 degrees. (a) Find the maximum high (b) Rang? What I know What I want to know Max high hmax=? Rang (R)=m y = 0 g = - 9.8 m/s/s (b) Rang? (c) Total time of travel ? 1.02 sec 
  • 22. Example 4 An object is launched from the base of an incline, which is at an angle of 30°. If the launch angle is 60° from the horizontal and the launch speed is 10 m/s, what is the total flight time? What I know What I want to know T=? θ = 60 g = - 10 m/s2 total flight time? g = - 10 m/s2  Solution: In order to account for the incline angle, we have to reorient the coordinate system so that the points of projection and return are on the same level. The angle of projection with respect to the x direction is θ−α, and the acceleration in the y direction is g cosα. We replace θ with θ−α and g with g cosα:
  • 24. o 0 m/s 40 m/s sin53 3.26 s 9.8 m/s y yo y y yo y v v a t v v t a          Example: How long does it take to reach maximum height, ymax? At maximum height, vy = 0 m/s 24       m . m/s . sin53 m/s /s m m a v v y y y y a v v 2 o 2 2 y yo y o o y yo y 1 52 8 9 2 40 0 0 2 2 2 2 2 2 2             9.8 m/s y a  What is the maximum height?
  • 25. When is the projectile at y = 25m?   1 2 1 2    t a t v y y y yo o 25     s 61 . 5 and s 910 . 0 2 s 1 . 5 4 ) s 52 . 6 ( ) s 52 . 6 ( s 0 s 10 . 5 s 52 . 6 0 2 2 0 2 1 2 2 2 2 2 2 2                    t t t a y y t a v t y y t v t a y o y yo o yo y
  • 26. What are the velocity components then, at t = 0.910 s and t = 5.61 s? t m/s m/s t m/s m/s t g sin v t a v v m/s m/s v t a v v 2 2 o o o y yo y o o o x xo x                     8 . 9 9 . 31 ) 8 . 9 ( 53 sin 40 ) ( 1 . 24 53 cos 40 cos   26 time (s) velocity (m/s) 0.910 5.61 0 . 23 1 . 24   y x v v 0 23 1 24 . v . v y x    t m/s m/s 2    8 . 9 9 . 31
  • 27. Example: How far does the object travel in the x-direction? 2 1 t a t v x x    We need to know the elapsed time, t. 27 2 2 1 t a t v x x x ox o    We need to know the elapsed time, t. The total elapsed time is the time it takes to go up plus the time it takes to come down. Previously, we found that the time to reach maximum height was t = 3.26 s. The total time, then, is 2x3.26s = 6.52 s. [Verify with .]   m s . s m . t v x t v t a t v x x ox ox x ox o 157 52 6 1 24 0 0 2 1 2          2 8 9 2 1 0 0 t . t ymax     
  • 28. What are the velocity & position components at t = 3 seconds? Example: 28    m 1 . 44 s 3 m/s 8 . 9 2 1 3s m/s 0 m 0 2 1 m 60 s 3 m/s 20 m 0 m/s 4 . 29 3s ) m/s 8 . 9 ( m/s 0 m/s 20 3 m/s 0 m/s 20 2 2 2 2 2                               t a t v y y t v x x t a v v s t a v v y yo o xo o y yo y x xo x What are the velocity & position components at t = 3 seconds?
  • 29. Class Exercise An object is fired from the ground at 100 meters per second at an angle of 30 degrees with the horizontal  Calculate the horizontal and vertical  Calculate the horizontal and vertical components of the initial velocity  After 2.0 seconds, how far has the object traveled in the horizontal direction?  How high is the object at this point?
  • 30. Solution  Part a  Part b       s m s m v v s m s m v v i iy i ix 50 30 sin 100 sin 87 30 cos 100 cos 0 0          Part b  Part c    m s s m t v x t x v x ix 174 0 . 2 87               2 2 2 0 . 2 8 . 9 2 1 0 . 2 50 2 1 s s m s s m t g t v y iy       