ALE 2012 session description: In this highly collaborative workshop, we will apply a couple of UX practices and techniques, such as empathy maps, stakeholder maps, storyboards, sketchboards and paper prototype usability testing that will allow teams to focus on quick validation and delivery of killer apps that will work for users.
PDF, audio, and voiceover will be available on designintechreport.wordpress.com
Today’s most beloved technology products and services balance design and engineering in a way that perfectly blends form and function. Businesses started by designers have created billions of dollars of value, are raising billions in capital, and VC firms increasingly see the importance of design. The third annual Design in Tech Report examines how design trends are revolutionizing the entrepreneurial and corporate ecosystems in tech. This report covers related M&A activity, new patterns in creativity × business, and the rise of computational design.
Unlocking Creativity: How to Harness the Powers of Design, Art Direction & Cr...Digital Surgeons
Using gaming's concept of Progression, this presentation takes viewers on a journey that demystifies the roles and disciplines of Design, Art Direction, and Creative Direction – demonstrating how they can be mastered to take your creative work to the next level.
Second part of a two-part workshop on social media best practices for libraries. The second part covers individual social media channels, including Facebook, Twitter, Instagram, Youtube, and Pinterest.
PDF, audio, and voiceover will be available on designintechreport.wordpress.com
Today’s most beloved technology products and services balance design and engineering in a way that perfectly blends form and function. Businesses started by designers have created billions of dollars of value, are raising billions in capital, and VC firms increasingly see the importance of design. The third annual Design in Tech Report examines how design trends are revolutionizing the entrepreneurial and corporate ecosystems in tech. This report covers related M&A activity, new patterns in creativity × business, and the rise of computational design.
Unlocking Creativity: How to Harness the Powers of Design, Art Direction & Cr...Digital Surgeons
Using gaming's concept of Progression, this presentation takes viewers on a journey that demystifies the roles and disciplines of Design, Art Direction, and Creative Direction – demonstrating how they can be mastered to take your creative work to the next level.
Second part of a two-part workshop on social media best practices for libraries. The second part covers individual social media channels, including Facebook, Twitter, Instagram, Youtube, and Pinterest.
Social media marketing strategy & plan 2017Fraser Hay
Social media marketing strategy plan coaching 22017 is an overview of the social media marketing coaching program available at http://www.growyourbusiness.club
Social Media Marketing Strategy
Social Media Marketing Plan 2017
Social Media marketing strategy 2017
Social media marketing plan
social media marketing course 2017
social media marketing
marketing plan 2017
marketing plan
marketing strategy 2017
marketing strategy
Social media marketing 2017
social media strategy 2017
grow your business coaching
grow your business club
grow your business
online marketing strategy
online marketing plan
This deck was prepared for the #BASummitSA workshop last year (2017).
Sipho and I were trying to show how easy it is to be more creative as a Business Analyst by incorporating Design Thinking principles, processes and artefacts
These slides were prepared to introduce district leaders to the design thinking process. The design challenge we worked on during this day-long introduction was to redesign high school media centers. These slides were used to step participants through each phase of the design thinking process.
A design sprint is a five-phase framework that helps answer critical business questions through rapid prototyping and user testing. Sprints let your team reach clearly defined goals and deliverables and gain key learnings, quickly. The process helps spark innovation, encourage user-centered thinking, align your team under a shared vision, and get you to product launch faster.
How Design Thinking will fix Design ThinkingBert Bräutigam
Design Thinking faces criticism for its lacking integration with business and compatibility with market reality. There are organizations that see Design Thinking as unnecessary rather than essential to driving organizational change and innovation. Does Design Thinking have to be reinvented or even replaced?
Prior to joining Stanford, Ferrell was a career journalist specialising in design and organisational change. He is the founding director of digital, mobile and new product design at The Washington Post, where he brought the first mobile designers and programmers into the traditional newsroom, and enabled multidisciplinary teams to create groundbreaking work.
Also a visual storyteller, he designed the investigative series “Angler: The Cheney Vice Presidency,” winner of the 2008 Pulitzer Prize for National Reporting, as well as four other Pulitzer Prize finalists.
Ferrell also serves on the board of Amplifier, a design lab that creates art and other media to amplify grassroots social movements. He is an advisor to Actual, a venture-backed digital marketplace for sustainable infrastructure investment; and Streetcode Academy, a nonprofit that equips a generation of communities of colour to address the diversity deficit in the technology industry.
Where does the creative thought come from? Is it magic? Is the creative skill a genetic gift for only a few? We all are creative, it is our ability of expressing your creativity that may vary.
Creativity needs a method and the right conditions. Just create the right condition and remove the ugly limits that prevent us from being as creative as we can be.
I'll cover also the design topic of the difference between empty and negative space still from a creative point of view.
A brief primer for designers looking to improve their writing, learn about the historic intertwining of art directors and copywriters, and gain some tips on how to work collaboratively when marrying art and copy to create great work.
All request please fwd to wah17@yahoo.com.My linkedin is wah17@yahoo.com.A copy of the full research is here:
http://www.scribd.com/share/upload/4814477/2dx6gqho7w9gwvvrwbhq
This presentation about the Social Media and Prominent Types of Social media and also about the mobile social media includes using phone or mobile to connect with the social media.
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldabaux singapore
How can we take UX and Data Storytelling out of the tech context and use them to change the way government behaves?
Showcasing the truth is the highest goal of data storytelling. Because the design of a chart can affect the interpretation of data in a major way, one must wield visual tools with care and deliberation. Using quantitative facts to evoke an emotional response is best achieved with the combination of UX and data storytelling.
Social media marketing strategy & plan 2017Fraser Hay
Social media marketing strategy plan coaching 22017 is an overview of the social media marketing coaching program available at http://www.growyourbusiness.club
Social Media Marketing Strategy
Social Media Marketing Plan 2017
Social Media marketing strategy 2017
Social media marketing plan
social media marketing course 2017
social media marketing
marketing plan 2017
marketing plan
marketing strategy 2017
marketing strategy
Social media marketing 2017
social media strategy 2017
grow your business coaching
grow your business club
grow your business
online marketing strategy
online marketing plan
This deck was prepared for the #BASummitSA workshop last year (2017).
Sipho and I were trying to show how easy it is to be more creative as a Business Analyst by incorporating Design Thinking principles, processes and artefacts
These slides were prepared to introduce district leaders to the design thinking process. The design challenge we worked on during this day-long introduction was to redesign high school media centers. These slides were used to step participants through each phase of the design thinking process.
A design sprint is a five-phase framework that helps answer critical business questions through rapid prototyping and user testing. Sprints let your team reach clearly defined goals and deliverables and gain key learnings, quickly. The process helps spark innovation, encourage user-centered thinking, align your team under a shared vision, and get you to product launch faster.
How Design Thinking will fix Design ThinkingBert Bräutigam
Design Thinking faces criticism for its lacking integration with business and compatibility with market reality. There are organizations that see Design Thinking as unnecessary rather than essential to driving organizational change and innovation. Does Design Thinking have to be reinvented or even replaced?
Prior to joining Stanford, Ferrell was a career journalist specialising in design and organisational change. He is the founding director of digital, mobile and new product design at The Washington Post, where he brought the first mobile designers and programmers into the traditional newsroom, and enabled multidisciplinary teams to create groundbreaking work.
Also a visual storyteller, he designed the investigative series “Angler: The Cheney Vice Presidency,” winner of the 2008 Pulitzer Prize for National Reporting, as well as four other Pulitzer Prize finalists.
Ferrell also serves on the board of Amplifier, a design lab that creates art and other media to amplify grassroots social movements. He is an advisor to Actual, a venture-backed digital marketplace for sustainable infrastructure investment; and Streetcode Academy, a nonprofit that equips a generation of communities of colour to address the diversity deficit in the technology industry.
Where does the creative thought come from? Is it magic? Is the creative skill a genetic gift for only a few? We all are creative, it is our ability of expressing your creativity that may vary.
Creativity needs a method and the right conditions. Just create the right condition and remove the ugly limits that prevent us from being as creative as we can be.
I'll cover also the design topic of the difference between empty and negative space still from a creative point of view.
A brief primer for designers looking to improve their writing, learn about the historic intertwining of art directors and copywriters, and gain some tips on how to work collaboratively when marrying art and copy to create great work.
All request please fwd to wah17@yahoo.com.My linkedin is wah17@yahoo.com.A copy of the full research is here:
http://www.scribd.com/share/upload/4814477/2dx6gqho7w9gwvvrwbhq
This presentation about the Social Media and Prominent Types of Social media and also about the mobile social media includes using phone or mobile to connect with the social media.
Lightning Talk #9: How UX and Data Storytelling Can Shape Policy by Mika Aldabaux singapore
How can we take UX and Data Storytelling out of the tech context and use them to change the way government behaves?
Showcasing the truth is the highest goal of data storytelling. Because the design of a chart can affect the interpretation of data in a major way, one must wield visual tools with care and deliberation. Using quantitative facts to evoke an emotional response is best achieved with the combination of UX and data storytelling.
Designing an MVP that works for users (2 and 1/2 hours) @Lean UX NYC 2013Ariadna Font Llitjos
2 and 1/2 hour workshop that covers contextual inquiry, empathy map, user experience map, MVP, elevator pitch, flow diagrams, stories, paper prototype and guerrilla usability testing.
This is an overview of the tools used by User Experience Designers. Software is important, but in UX you need to master a wide variety of techniques. This presentation covers an overview of the UX workflow, Discovery, Synthesis, Interaction, and Refinement, and outlines the tools that are critical to each step. In the end, the emphasis is not on mastering all the tools, but understanding their strengths and weaknesses, so the right tool can be chosen based on the situation.
Guerrilla Usability: Insight on a ShoestringDavid Sturtz
Presented at Iowa Code Camp, May 2010: Iterative and Agile development mean shorter cycles and a desperate need for quick feedback. Luckily, improving the user experience of your software doesn’t require days in a lab. This session will present more than twenty-five tools and techniques for gaining insight into your users’ minds and actions.
Adaptation of my IA 7/ UX 1 deck for an InnovationLab talk at Stabilo International, Heroldsberg on 10/17/2012.
Credits & image credits within the presentation.
Prototyping is a great way of developing, communicating and validating design ideas and requirements in a quick and cost-effective manner, when devising a user experience.
This presentation discusses what prototypes are, why they are useful, the various tools that can be used and some basic principles to adopt.
This presentation was delivered by Stephen Denning as part of the User Vision Breakfast Briefing series in 2012.
Usability behaviors: Usability and the SDLCTed Tschopp
A rather long overview of Usability. Mainly taken from elsewhere on the internet. Can be used to see how well you are doing with usability as a behavior your company involves itself in.
Lecture 2 from the MHIT 603 course on Human Interface Technology. This lecture provides an introduction to Prototyping. Taught by Mark Billinghurst at the University of Canterbury, July 17th, 2014.
User Experience Design + Agile: The Good, The Bad, and the UglyJoshua Randall
There's a rumor going around that user experience design (UXD) and Agile don't play well together. In this talk, I'll explain that they do -- most of the time! Learn about the historical reasons for why these two disciplines sometimes butt heads, as well as the good/bad/ugly of various approaches to integrating design and development.
This an old lecture I gave at CMU back in 2015, to cover the HOW (rather than the WHY and WHAT) of software development and best practices from my industry experience.
Tech companies and technologists need to own building responsible AI. However the majority of documents and guidelines are still at the policy and B2B level, rather than at the practitioner level. This talk aims to start bridging that gap and provide ML practitioners and leaders with some tools to inject ethical considerations into their day-to-day process.
Xerrada en català feta a la Sagrada Familia per la fundació sobre els conceptes principals del Design Thinking.
Title: Design Thinking, people-centered innovation
Talk in catalan to the Sagrada Familia foundation about Design Thinking and its key concepts.
Turns out architects and builders have very similar dynamics and handoffs as developers and designers ;-)
Design Thinking is for you - a conversation with Jeff Patton and Jonathan Ber...Ariadna Font Llitjos
User Experience and Design is not an isolated function or a step in the software development process anymore. It has evolved from a specialty to a way of working that puts users at the center and permeates most development activities throughout the release cycle.
There is a clear shift away from design just as a product (i.e., specific deliverables and artifacts such as high-fidelity mockups to throw over the wall to developers) that continues to gain momentum as the activity of design that focuses on understanding and solving a specific problem for a specific set of users.
Jeff Patton, one of the fathers of modern User Experience and bringing UX into Agile, shares his insights from the perspective of a developer who has moved into design. On the other hand, Jonathan Berger, an agile design practitioner and speaker, will tell us about his experience as a designer who has ventured in the world of coding and software development. Join the conversation at #DT4U.
Great team work takes careful and deliberate design and intention. It doesn't happen by chance. From hiring T-shaped designers and developers with complementary specialized skills and shared values to cultivating a user-focused process and emphasizing continuous learning and improvement, building a great Lean UX team is short of an accident.
When every single team member puts their specialized skills to good work while collaborating with each other day in and day out, magic ensues. Fostering a one-team environment across functions, geographic sites, and even departments is the single most powerful motivator.
Designing an MVP that works for your users - LeanUX NYC 2014Ariadna Font Llitjos
In this highly collaborative and fast-paced workshop, we will apply a few user-centered design methods and techniques, such as stakeholder maps, empathy maps, sketch boards and paper prototype usability testing, that allow teams to focus on quick validation and delivery of killer apps that will work for users.
Workshop goals:
• Learn and apply lean UX techniques that you can use with your teams
• Learn how to focus your team on effectively delivering an MVP fast
• Experience collaborative and iterative design and development first hand
• Build up the confidence to initiate collaborative creative thinking about ideas that have a business impact
and that will wow your users.
Lean UX wins - Design Thinking in large enterprises 20 min - LeanUX NYCAriadna Font Llitjos
It is well-known that Lean UX can help us design and deliver great products in a healthy environment, but how that actually can work is a very large company is less obvious.
This talk is about the journey me and my team went though, when joining IBM we were able to leverage a new corporate culture of design and a new approach and framework called IBM Design Thinking. This allowed us to remain focused and scale to the IBM sales workforce and maximize business impact.
Experience UX methods to determine the right minimal amount of functionality that you can ship (Minimal Viable Product) that is what your users need/want the most. In this fast-paced highly collaborative session, participants will experience the power of lean (quick and lightweight) UX methods first hand by applying fast and effective techniques that will force teams to focus and gain insights and, most importantly, to validate their assumptions about users and usability very early in the design and development stages.
This talk has to distinct parts, the first part is about this new design-lead Era at IBM, which is really about how to scale great design to large organizations.
We’re making a huge company-wide commitment and investment to turn IBM to a design lead organization, with design led products and projects.
In the second part of the talk, I’d talk about how my team, which has embraced lean UX methods, has managed to stay focus by adopting the new IBM design thinking framework, as well as some of the lessons of integrating a strong design competency with a lean team.
The best processes are those that encourage teams to naturally do the right things at the right times. Amazing processes like this don’t happen by accident; they are specifically designed to encourage desirable behavior while discouraging harmful behaviour. By carefully choosing the process’s affordances -- practices or artifacts that direct our thinking toward a specific goal -- a team can tailor a process that makes success intuitive. The session will begin by presenting the core concepts behind affordence-driven process improvement before diving into a collaborative workshop. During the workshop teams will use information from the introduction to brainstorm practices that will help them promote those values, as you would in a team retrospective.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
UiPath Test Automation using UiPath Test Suite series, part 3DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 3. In this session, we will cover desktop automation along with UI automation.
Topics covered:
UI automation Introduction,
UI automation Sample
Desktop automation flow
Pradeep Chinnala, Senior Consultant Automation Developer @WonderBotz and UiPath MVP
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Slack (or Teams) Automation for Bonterra Impact Management (fka Social Soluti...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on the notifications, alerts, and approval requests using Slack for Bonterra Impact Management. The solutions covered in this webinar can also be deployed for Microsoft Teams.
Interested in deploying notification automations for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Mission to Decommission: Importance of Decommissioning Products to Increase E...
Building an mvp that works for users
1. Building an MVP that works for
users
Ariadna Font
UX Lead @Vivisimo, an IBM Company
@quicola #leanux #ale2012 ariadna.font.cat
2. The Goals
THEORY:
• Brief introduction of a few Lean UX techniques you
can apply at different development stages
PRACTICE
• Focus on delivering an MVP fast with user-driven
design/development
3. The Plan
45 min practice
10 min theory
Brief Description of UX techniques
Collaborative design session - Build a Mobile App!
User Research, Scoping, Prototyping and Testing
4. UX techniques @Product Development Stages
Research & Scoping and Prototyping
Development
Testing
…
Analysis
Initial Design
Contextual Collaborative Sketches
BDD
Quantitative
inquiry (CI)
design sessions
Usability Testing
(Inception deck)
Wireframes
Just-in-time (JIT)
Personas
design
Pair testing
Storyboard
Paper prototype
Empathy map
Wireframes
Controlled
Sketchboard
Paper prototype experiments (A/B
Stakeholder map
Usability Testing
Testing)
Elevator pitch
User Experience
Qualitative Usability Heuristic
map
Flow diagram
Testing
evaluation
Journey map
Stories
Mockups
Cognitive
walkthrough
Heuristic Story map
Functional prototype
evaluation
“Agile schedule”
Cognitive
walkthrough
BDD
Benchmarking
6. Empathy Map @Research & Analysis
Explore a target user (persona) from different perspectives:
Who am I? Behavior, See –Motivations, Do – Features, Say, Feel
Who does it? The Team
Key Benefits:
• Very quick way to have a holistic view of your target user
• Forces you to think about more than their role
• Allow team to ground communication throughout
development
7. Stakeholder mapping @Research & Analysis
A network diagram of the people involved with (or impacted by) a
given system design
Who does it? The Team
Key Benefits:
• Establish shared ideas about stakeholders
• Help team focus on people, not technology
• Guide plans for user research
• Document research activities
8. Stakeholder mapping @Research & Analysis
Tips:
• Draw simple icons to represent individual people
• Label individuals by specific role
• Write a speech-bubble to summarize thoughts and feeling
• Draw lines with arrows connecting the people
• Label lines to describe relationships between people
• Circle and label related groupings
9. Elevator Pitch @Scoping
For [target user] !
who [statement of need or opportunity] !
the [product/app name] is a [product category] !
that [key benefit, compelling reason to buy/use]. !
Unlike [primary competitive alternative] !
our product/app [statement of primary differentiation]!
Who does it? The Team
Key Benefits:
• Allows team to focus on differentiator feature(s) and direct their energy to
features with the highest business value
• Quick and inexpensive
10. Storyboard @Scoping
Use of story telling to quickly visualize/share a solution to specific
problem making use of personas and their behaviors, stories and
any known constraints.
Who does it? The Team
Key Benefits:
• Help us think about the problem in a creative way
• Facilitates focused communication
• Affordable and easy to do
11. Sketchboard @Scoping/@Prototyping
It’s like story boarding but with sketches, almost like a biomap of
the system you are building or about to build.
Who does it? Team with UX/designer’s help
Key Benefits:
• Provides Big Picture using initial design ideas
• Very iterative and highly collaboratively
• Very focused requirement discussions
12. Flow diagram @Prototyping
Visualize the workflow the user has to follow through the
application to complete a task or achieve a goal.
Can I use it?
Who does it? The Team
Key Benefits:
• Quick way to run through the system from a user perspective
• Allows you to identify gaps in your current flow
• Affordable and easy to do
13. Wireframes @Prototyping
Grayscale mockups showing layout and position of page elements
(can range from low-fidelity to exact grid-based resolution)
Who does this? Typically UX, designer, but anyone can do it!
Key Benefits:
• Easiest/cheapest way to realize and test ideas
• Great to get early feedback
• Can be done at any stage of development
14. Paper prototype usability testing @Any time
Usability testing on paper versions of wireframes or sketches that
users can simulate slicks and talk through their thoughts and
decisions
Who does it? Anyone can do this (be an observer)
Key Benefits:
• Fastest and cheapest way to validate ideas/assumptions
• Results can be fed back into the design process
immediately
• You can do this at any time you are not sure what is the best UI for a specific
problem
15. To learn more about how to run your own UT…
Read this book
17. Challenge
Develop a Mobile App that helps
promote networking and interaction
between all unconference attendees
18. 2 min
Form teams of 4-6 people
Introduce yourself (role, something unusual)
You will collaboratively work on:
1. User Research and Analysis
2. Scoping
3. Prototyping
4. Usability Testing
19. 10 min
1. Research & Analysis
As a team, pick a (new) technique and apply it to start
building your Mobile App:
Empathy map (template) or Stakeholder map (tips
slide)
Question:
Who are your users? What do they need/want?
20. 10 min
2. Scoping
Pick one technique and apply it to start defining your
MVP functionality:
Elevator pitch (template) or Must vs Nice to haves
Question:
What do they want to do with the app? What’s our
business proposition and the value added?
21. 15 min
3. Prototyping
Now, pick a technique and apply it to design your
killer feature (differentiator):
Flow diagram (template) or other paper artifact that
you can use to do UT with
Question:
Can I use it?
22. 5 min
4. Usability Testing
Now let s test your paper prototype!
Question:
Can somebody outside your team use it?
• Recruit user(s) from other teams
• Do they know what they can do? and how to
do it?
• Are there any big usability issues that would
prevent your MVP from being broadly adopted?
23. Retrospective...
• What was your favorite part of the session?
• What was your least favorite part?
• Will you be able to take something you learned in this
session back to your work/life? (if so, what?)
• Any final thoughts or questions?
24. The Goals
THEORY:
• Brief introduction to a few Lean UX techniques you
can apply at different development stages
PRACTICE
• Focus on delivering an MVP fast with user-driven
design/development