SlideShare a Scribd company logo
1 of 25
PLAY Minecraft!
Assessing secondary engineering education using game
challenges within a participatory learning environment
(Research to Practice)
Strand: Addressing the NGSS: Supporting K-12 Teachers in Engineering
Pedagogy and Engineering-Science Connections
Erin Shaw, Computer Scientist, University of Southern California,
Information Sciences Institute
Minh La & Richard Phillips, Undergraduates, USC Computer Science
Erin Reilly, Director Innovation Lab, USC Annenberg School of Communications &
Journalism
Thank you to Aninoy Mahapatra, Sam Shuster and Dr. Anthony Maddox
Warning
This paper is not about playing Minecraft!
Sorry :(
We studied
how children talk about Minecraft!
This is good stuff, too :)
Project overview
Goals
• Apply participatory learning to STEM
• Assess learning using Next Generation Science Standards
• Explore computational methods for assessing learning
Key ideas
• Social media/multimedia based science learning
• Discourse/context based instructional assessment
Project overview
What
• USC Undergraduate Research Associates Program (URAP)
• Ten weeks during summer of 2013
Who
• Two undergraduates (2B junior and sophomore)
• Graduate student advised on NLP/ML tools
• Programmer advised on platform and database
• “Committee” consisted of faculty and staff from schools
of engineering, communication and education
Outline
1. Learning theory – Participatory learning
2. Platform – PLAYground
3. Subject – Minecraft
4. Standards – NGSS Science & Engineering Practices
5. Methods – Topic modeling
6. Data – Focus session
7. Processing – Data mining
8. Analysis – Results display
1. Learning theory – Participatory learning
Participatory cultures (Jenkins)
• Have low barriers to engagement
• Support artistic expression, sharing creations, mentorship
• Foster New Media Literacies (NML)
- e.g., performance, appropriation, distributed cognition
• Focus on social skills developed through NMLs
Four C’s of participatory learning
• Creativity, Connection, Collaboration, Circulation
2. Platform - PLAYground
PLAY! (Participatory Learning and You!)
• Project consists of technology and pedagogy
PLAYground
• Multimedia authoring environment
- Users create “Challenges”
• Designed around 4 Cs of PL
• Piloted by high school teachers
• Never used for STEM subjects
PLAYground canvas
3. Subject – Minecraft
What is Minecraft?
• Popular, free-to-play computer game
• Has dynamic virtual worlds built of LEGO-like blocks
• Players can combine blocks to “craft” items and to build
fantastical structures
Minecraft is a virtual engineering environment
Minecraft creations
Minecraft wiki site
4. Standards – NGSS SEPs
NGSS emphasize 3 dimensions
• Science & Engineering Practices (SEPs)
- Behaviors that scientists engage in as they investigate and build models
and theories about the natural world
- And that engineers use as they design and build models and systems
• Crosscutting Concepts
- Provide an organizational schema for interrelating knowledge from
various science fields
• Disciplinary Core Ideas
- Focus curriculum, instruction and assessments on the most important
aspects of science
NGSS dimensions
5. Methods – Topic modeling
Build corpora for subject and standards
• Minecraft – Scrape wiki
• SEPs – Copy all SEP text from NGSS document
• Both - Clean text (NLTK)
Process
• Pre-determine categories
• Fit topic model (MALLET)
- Resulted in each SEP and Minecraft category being associated with a
topic distribution (each topic consists of weighted vector of words)
-
Final topic categories
SEP categories
- Analyzing and interpreting data
- Asking questions and defining problems
- Constructing explanations and designing solutions
- Developing and using models
- Engaging in argument from evidence
- Obtaining, evaluating, and communicating information
- Planning and carrying out investigations
- Using mathematics and computational thinking
Minecraft categories
- Blocks, Items, Enchanting, Mobs, Trading, Redstone Circuits, and
Modifications.
6. Data – Focus session
Small user study conducted
• Five boys
- grade 4(2), grade 8(2) and grade 11(1)
• Two hours
- 30 minutes discussing seed challenges (undergraduate created)
- 60 minutes creating own challenges
- 30 minutes discussing peer challenges
• Simple questionnaire
Seed challenge discussion
Student “challenges”
7. Processing – Data mining
Export database tables
Organize user interactions
• Collect, link and order data
• Attach context, prompts, questions, etc.
Output to table for validation
8. Analysis – Results display
Analyze user discourse
• Performed topic similarity matching of SEP and Minecraft
topics using topic distributions from pre-processed
categories
Engineering standards application
G4
G8a
G11
G8b
G14
G15
G8b mathematically gifted
G4 in only one category
G11 in seven categories
Minecraft topics application
G4
G8a
G11
G8b
G14
G15
Standards application per student
G11 in seven categories
Discussion
Results
• Application of SEPs increases as grade level increases
• Mathematically gifted student identified through SEP assess
• Good subject category identification
Methods
• Validate, acquire more text, data, further experimentation
• New research to improve results using wordnet
Future
• Propose to apply techniques to middle school sciences
THE END
Thank you for listening.
Questions?
For more information please contact me at
shaw@isi.edu

More Related Content

What's hot

Presentation of Software Study at IDI/NTNU
Presentation of Software Study at IDI/NTNUPresentation of Software Study at IDI/NTNU
Presentation of Software Study at IDI/NTNUletiziajaccheri
 
resume-tina-tingchu-lin
resume-tina-tingchu-linresume-tina-tingchu-lin
resume-tina-tingchu-linTing-Chu Lin
 
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...Christian Bokhove
 
Educational Data Mining/Learning Analytics issue brief overview
Educational Data Mining/Learning Analytics issue brief overviewEducational Data Mining/Learning Analytics issue brief overview
Educational Data Mining/Learning Analytics issue brief overviewMarie Bienkowski
 
SGCS Board Presentation 2013
SGCS Board Presentation 2013SGCS Board Presentation 2013
SGCS Board Presentation 2013Tracy Mulligan
 
Educational Technology Research Trends: Examining Six SSCI-indexed Refereed ...
Educational Technology Research Trends:  Examining Six SSCI-indexed Refereed ...Educational Technology Research Trends:  Examining Six SSCI-indexed Refereed ...
Educational Technology Research Trends: Examining Six SSCI-indexed Refereed ...Yu-Chang Hsu
 
Technology Integration
Technology IntegrationTechnology Integration
Technology Integrationlxshelby
 
Research trends in educational technology
Research trends in educational technologyResearch trends in educational technology
Research trends in educational technologyMart Laanpere
 
Portfolio - just some things I'm working on - July 2021
Portfolio - just some things I'm working on - July 2021Portfolio - just some things I'm working on - July 2021
Portfolio - just some things I'm working on - July 2021Christian Bokhove
 
Using the internet to improve higher order thinking
Using the internet to improve higher order thinkingUsing the internet to improve higher order thinking
Using the internet to improve higher order thinkingShawky Allam
 
Intro to learning analytics universities scotland_dec2014_smn
Intro to learning analytics universities scotland_dec2014_smn Intro to learning analytics universities scotland_dec2014_smn
Intro to learning analytics universities scotland_dec2014_smn Sheila MacNeill
 

What's hot (14)

Presentation of Software Study at IDI/NTNU
Presentation of Software Study at IDI/NTNUPresentation of Software Study at IDI/NTNU
Presentation of Software Study at IDI/NTNU
 
Computer science Curricula 2013
Computer science Curricula 2013Computer science Curricula 2013
Computer science Curricula 2013
 
resume-tina-tingchu-lin
resume-tina-tingchu-linresume-tina-tingchu-lin
resume-tina-tingchu-lin
 
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...
USING MRQAP TO ANALYSE THE DEVELOPMENT OF MATHEMATICS PRE-SERVICE TRAINEES’ C...
 
Educational Data Mining/Learning Analytics issue brief overview
Educational Data Mining/Learning Analytics issue brief overviewEducational Data Mining/Learning Analytics issue brief overview
Educational Data Mining/Learning Analytics issue brief overview
 
Stemtrepreneurship
StemtrepreneurshipStemtrepreneurship
Stemtrepreneurship
 
SGCS Board Presentation 2013
SGCS Board Presentation 2013SGCS Board Presentation 2013
SGCS Board Presentation 2013
 
Educational Technology Research Trends: Examining Six SSCI-indexed Refereed ...
Educational Technology Research Trends:  Examining Six SSCI-indexed Refereed ...Educational Technology Research Trends:  Examining Six SSCI-indexed Refereed ...
Educational Technology Research Trends: Examining Six SSCI-indexed Refereed ...
 
Technology Integration
Technology IntegrationTechnology Integration
Technology Integration
 
Week13 ppt
Week13 pptWeek13 ppt
Week13 ppt
 
Research trends in educational technology
Research trends in educational technologyResearch trends in educational technology
Research trends in educational technology
 
Portfolio - just some things I'm working on - July 2021
Portfolio - just some things I'm working on - July 2021Portfolio - just some things I'm working on - July 2021
Portfolio - just some things I'm working on - July 2021
 
Using the internet to improve higher order thinking
Using the internet to improve higher order thinkingUsing the internet to improve higher order thinking
Using the internet to improve higher order thinking
 
Intro to learning analytics universities scotland_dec2014_smn
Intro to learning analytics universities scotland_dec2014_smn Intro to learning analytics universities scotland_dec2014_smn
Intro to learning analytics universities scotland_dec2014_smn
 

Viewers also liked

Childrens Museums: Tangible Storytelling + Play + Learning
Childrens Museums: Tangible Storytelling + Play + LearningChildrens Museums: Tangible Storytelling + Play + Learning
Childrens Museums: Tangible Storytelling + Play + LearningErin Brockette Reilly
 
Football fans stay loyal
Football fans stay loyalFootball fans stay loyal
Football fans stay loyalalbisou
 
Childrens' Museums Tangible Storytelling + Play + Learning
Childrens' Museums Tangible Storytelling + Play + LearningChildrens' Museums Tangible Storytelling + Play + Learning
Childrens' Museums Tangible Storytelling + Play + LearningErin Brockette Reilly
 
Tangible Storytelling + Play + Learning
Tangible Storytelling + Play + LearningTangible Storytelling + Play + Learning
Tangible Storytelling + Play + LearningErin Brockette Reilly
 
Social sports poll overview short
Social sports poll overview shortSocial sports poll overview short
Social sports poll overview shortPat Coyle
 
Media consumption of football fans - trends 2016
Media consumption of football fans - trends 2016Media consumption of football fans - trends 2016
Media consumption of football fans - trends 2016GM BBI research & liaison
 
T is for Transmedia: Learning through Transmedia Play
T is for Transmedia: Learning through Transmedia PlayT is for Transmedia: Learning through Transmedia Play
T is for Transmedia: Learning through Transmedia PlayErin Brockette Reilly
 
Leveraging Engagement: Global Football (Soccer) Study
Leveraging Engagement: Global Football (Soccer) StudyLeveraging Engagement: Global Football (Soccer) Study
Leveraging Engagement: Global Football (Soccer) StudyErin Brockette Reilly
 
Fan Engagement Study -- IMG Consulting
Fan Engagement Study -- IMG Consulting Fan Engagement Study -- IMG Consulting
Fan Engagement Study -- IMG Consulting Bret Werner
 

Viewers also liked (14)

Childrens Museums: Tangible Storytelling + Play + Learning
Childrens Museums: Tangible Storytelling + Play + LearningChildrens Museums: Tangible Storytelling + Play + Learning
Childrens Museums: Tangible Storytelling + Play + Learning
 
Connecting Man and the Machine
Connecting Man and the MachineConnecting Man and the Machine
Connecting Man and the Machine
 
Transmedia PLAY Experiments
Transmedia PLAY ExperimentsTransmedia PLAY Experiments
Transmedia PLAY Experiments
 
Playing with the Future
Playing with the FuturePlaying with the Future
Playing with the Future
 
Connecting Man and the Machine
Connecting Man and the MachineConnecting Man and the Machine
Connecting Man and the Machine
 
Football fans stay loyal
Football fans stay loyalFootball fans stay loyal
Football fans stay loyal
 
Shaping Our Shadow
Shaping Our ShadowShaping Our Shadow
Shaping Our Shadow
 
Childrens' Museums Tangible Storytelling + Play + Learning
Childrens' Museums Tangible Storytelling + Play + LearningChildrens' Museums Tangible Storytelling + Play + Learning
Childrens' Museums Tangible Storytelling + Play + Learning
 
Tangible Storytelling + Play + Learning
Tangible Storytelling + Play + LearningTangible Storytelling + Play + Learning
Tangible Storytelling + Play + Learning
 
Social sports poll overview short
Social sports poll overview shortSocial sports poll overview short
Social sports poll overview short
 
Media consumption of football fans - trends 2016
Media consumption of football fans - trends 2016Media consumption of football fans - trends 2016
Media consumption of football fans - trends 2016
 
T is for Transmedia: Learning through Transmedia Play
T is for Transmedia: Learning through Transmedia PlayT is for Transmedia: Learning through Transmedia Play
T is for Transmedia: Learning through Transmedia Play
 
Leveraging Engagement: Global Football (Soccer) Study
Leveraging Engagement: Global Football (Soccer) StudyLeveraging Engagement: Global Football (Soccer) Study
Leveraging Engagement: Global Football (Soccer) Study
 
Fan Engagement Study -- IMG Consulting
Fan Engagement Study -- IMG Consulting Fan Engagement Study -- IMG Consulting
Fan Engagement Study -- IMG Consulting
 

Similar to PLAY Minecraft!

Using Learning Analytics Data to Understand Project-Based Learning
Using Learning Analytics Data to Understand Project-Based LearningUsing Learning Analytics Data to Understand Project-Based Learning
Using Learning Analytics Data to Understand Project-Based LearningRebecca Reynolds
 
E480teachback
E480teachbackE480teachback
E480teachbackcarlynn
 
E480teachback
E480teachbackE480teachback
E480teachbackcarlynn
 
E480teachback
E480teachbackE480teachback
E480teachbackcarlynn
 
Webscience Guest Lecture 1-12-2017
Webscience Guest Lecture 1-12-2017Webscience Guest Lecture 1-12-2017
Webscience Guest Lecture 1-12-2017Christian Bokhove
 
3 D Project Based Learning Basics for the New Generation Science Standards
3 D Project Based  Learning Basics for the New Generation Science Standards3 D Project Based  Learning Basics for the New Generation Science Standards
3 D Project Based Learning Basics for the New Generation Science Standardsrekharajaseran
 
Lesson 16- Educational Technology 1
Lesson 16- Educational Technology 1Lesson 16- Educational Technology 1
Lesson 16- Educational Technology 1Eduard Niel Nuer
 
2017-09-08 skunkworks q&a information session v1.0 distr
2017-09-08 skunkworks q&a information session v1.0 distr2017-09-08 skunkworks q&a information session v1.0 distr
2017-09-08 skunkworks q&a information session v1.0 distrddm314
 
FETC 2019: MakerSpace -- Secret Sauce is in the Standards
FETC 2019: MakerSpace -- Secret Sauce is in the StandardsFETC 2019: MakerSpace -- Secret Sauce is in the Standards
FETC 2019: MakerSpace -- Secret Sauce is in the StandardsThe Source for Learning, Inc.
 
Jpc era5 sketchup pres
Jpc era5 sketchup presJpc era5 sketchup pres
Jpc era5 sketchup presJohn Parker
 
Learning Analytics: New thinking supporting educational research
Learning Analytics: New thinking supporting educational researchLearning Analytics: New thinking supporting educational research
Learning Analytics: New thinking supporting educational researchAndrew Deacon
 
Using Web Science for Educational Research
Using Web Science for Educational ResearchUsing Web Science for Educational Research
Using Web Science for Educational ResearchChristian Bokhove
 
14.30 kurilovas bireniene
14.30 kurilovas bireniene14.30 kurilovas bireniene
14.30 kurilovas birenieneprogettoacariss
 
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,Noida
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,NoidaTeaching Object Oriented Programming Courses by Sandeep K Singh JIIT,Noida
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,NoidaDr. Sandeep Kumar Singh
 
Social Network Analysis: applications for education research
Social Network Analysis: applications for education researchSocial Network Analysis: applications for education research
Social Network Analysis: applications for education researchChristian Bokhove
 
Inter-Phase Teaching and Learning
Inter-Phase Teaching and LearningInter-Phase Teaching and Learning
Inter-Phase Teaching and LearningPiLNAfrica
 
N E T S PowerPoint
N E T S PowerPointN E T S PowerPoint
N E T S PowerPointBethann
 
Mass Cue Presentation
Mass Cue PresentationMass Cue Presentation
Mass Cue Presentationsgosselin
 

Similar to PLAY Minecraft! (20)

Websci 2018
Websci 2018Websci 2018
Websci 2018
 
Using Learning Analytics Data to Understand Project-Based Learning
Using Learning Analytics Data to Understand Project-Based LearningUsing Learning Analytics Data to Understand Project-Based Learning
Using Learning Analytics Data to Understand Project-Based Learning
 
E480teachback
E480teachbackE480teachback
E480teachback
 
E480teachback
E480teachbackE480teachback
E480teachback
 
E480teachback
E480teachbackE480teachback
E480teachback
 
Webscience Guest Lecture 1-12-2017
Webscience Guest Lecture 1-12-2017Webscience Guest Lecture 1-12-2017
Webscience Guest Lecture 1-12-2017
 
3 D Project Based Learning Basics for the New Generation Science Standards
3 D Project Based  Learning Basics for the New Generation Science Standards3 D Project Based  Learning Basics for the New Generation Science Standards
3 D Project Based Learning Basics for the New Generation Science Standards
 
Lesson 16- Educational Technology 1
Lesson 16- Educational Technology 1Lesson 16- Educational Technology 1
Lesson 16- Educational Technology 1
 
2017-09-08 skunkworks q&a information session v1.0 distr
2017-09-08 skunkworks q&a information session v1.0 distr2017-09-08 skunkworks q&a information session v1.0 distr
2017-09-08 skunkworks q&a information session v1.0 distr
 
FETC 2019: MakerSpace -- Secret Sauce is in the Standards
FETC 2019: MakerSpace -- Secret Sauce is in the StandardsFETC 2019: MakerSpace -- Secret Sauce is in the Standards
FETC 2019: MakerSpace -- Secret Sauce is in the Standards
 
Jpc era5 sketchup pres
Jpc era5 sketchup presJpc era5 sketchup pres
Jpc era5 sketchup pres
 
CAS data literacy
CAS data literacyCAS data literacy
CAS data literacy
 
Learning Analytics: New thinking supporting educational research
Learning Analytics: New thinking supporting educational researchLearning Analytics: New thinking supporting educational research
Learning Analytics: New thinking supporting educational research
 
Using Web Science for Educational Research
Using Web Science for Educational ResearchUsing Web Science for Educational Research
Using Web Science for Educational Research
 
14.30 kurilovas bireniene
14.30 kurilovas bireniene14.30 kurilovas bireniene
14.30 kurilovas bireniene
 
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,Noida
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,NoidaTeaching Object Oriented Programming Courses by Sandeep K Singh JIIT,Noida
Teaching Object Oriented Programming Courses by Sandeep K Singh JIIT,Noida
 
Social Network Analysis: applications for education research
Social Network Analysis: applications for education researchSocial Network Analysis: applications for education research
Social Network Analysis: applications for education research
 
Inter-Phase Teaching and Learning
Inter-Phase Teaching and LearningInter-Phase Teaching and Learning
Inter-Phase Teaching and Learning
 
N E T S PowerPoint
N E T S PowerPointN E T S PowerPoint
N E T S PowerPoint
 
Mass Cue Presentation
Mass Cue PresentationMass Cue Presentation
Mass Cue Presentation
 

More from Erin Brockette Reilly

Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media LiteracyErin Brockette Reilly
 
Becoming Transmedia Architects Through Play and Visual Thinking
Becoming Transmedia Architects Through Play and Visual ThinkingBecoming Transmedia Architects Through Play and Visual Thinking
Becoming Transmedia Architects Through Play and Visual ThinkingErin Brockette Reilly
 
PLAY: Participatory Learning And You!
PLAY: Participatory Learning And You!PLAY: Participatory Learning And You!
PLAY: Participatory Learning And You!Erin Brockette Reilly
 
Designing with Teachers: Participatory Approaches to Professional Development...
Designing with Teachers: Participatory Approaches to Professional Development...Designing with Teachers: Participatory Approaches to Professional Development...
Designing with Teachers: Participatory Approaches to Professional Development...Erin Brockette Reilly
 
iCeltic 61908 Erin Reilly Presentation
iCeltic 61908 Erin Reilly PresentationiCeltic 61908 Erin Reilly Presentation
iCeltic 61908 Erin Reilly PresentationErin Brockette Reilly
 
Journalism & the New Media Literacies 101608
Journalism & the New Media Literacies 101608Journalism & the New Media Literacies 101608
Journalism & the New Media Literacies 101608Erin Brockette Reilly
 
NASBE - Youth, Media and Relationships
NASBE - Youth, Media and RelationshipsNASBE - Youth, Media and Relationships
NASBE - Youth, Media and RelationshipsErin Brockette Reilly
 
Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media LiteracyErin Brockette Reilly
 
Cooney Leadership Forum - Future of eBooks
Cooney Leadership Forum - Future of eBooksCooney Leadership Forum - Future of eBooks
Cooney Leadership Forum - Future of eBooksErin Brockette Reilly
 
Best Teaching Practices to Engage Your Students
Best Teaching Practices to Engage Your StudentsBest Teaching Practices to Engage Your Students
Best Teaching Practices to Engage Your StudentsErin Brockette Reilly
 
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...Erin Brockette Reilly
 
Art as Experience, rather than Appreciation
Art as Experience, rather than AppreciationArt as Experience, rather than Appreciation
Art as Experience, rather than AppreciationErin Brockette Reilly
 

More from Erin Brockette Reilly (20)

Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media Literacy
 
Becoming Transmedia Architects Through Play and Visual Thinking
Becoming Transmedia Architects Through Play and Visual ThinkingBecoming Transmedia Architects Through Play and Visual Thinking
Becoming Transmedia Architects Through Play and Visual Thinking
 
PLAY: Participatory Learning And You!
PLAY: Participatory Learning And You!PLAY: Participatory Learning And You!
PLAY: Participatory Learning And You!
 
Designing with Teachers: Participatory Approaches to Professional Development...
Designing with Teachers: Participatory Approaches to Professional Development...Designing with Teachers: Participatory Approaches to Professional Development...
Designing with Teachers: Participatory Approaches to Professional Development...
 
Why are you an artist?
Why are you an artist?Why are you an artist?
Why are you an artist?
 
Remix Culture 4 Learning
Remix Culture 4 LearningRemix Culture 4 Learning
Remix Culture 4 Learning
 
NECC 2009 Afterschool Programs
NECC 2009 Afterschool ProgramsNECC 2009 Afterschool Programs
NECC 2009 Afterschool Programs
 
Mad Skills - Global Kids Case Study
Mad Skills - Global Kids Case StudyMad Skills - Global Kids Case Study
Mad Skills - Global Kids Case Study
 
iCeltic 61908 Erin Reilly Presentation
iCeltic 61908 Erin Reilly PresentationiCeltic 61908 Erin Reilly Presentation
iCeltic 61908 Erin Reilly Presentation
 
Journalism & the New Media Literacies 101608
Journalism & the New Media Literacies 101608Journalism & the New Media Literacies 101608
Journalism & the New Media Literacies 101608
 
LL Media Maker Collection
LL Media Maker CollectionLL Media Maker Collection
LL Media Maker Collection
 
NASBE - Youth, Media and Relationships
NASBE - Youth, Media and RelationshipsNASBE - Youth, Media and Relationships
NASBE - Youth, Media and Relationships
 
Visualization as a New Media Literacy
Visualization as a New Media LiteracyVisualization as a New Media Literacy
Visualization as a New Media Literacy
 
Cooney Leadership Forum - Future of eBooks
Cooney Leadership Forum - Future of eBooksCooney Leadership Forum - Future of eBooks
Cooney Leadership Forum - Future of eBooks
 
Shaping our Shadow
Shaping our ShadowShaping our Shadow
Shaping our Shadow
 
Future of ebooks in the Classroom
Future of ebooks in the ClassroomFuture of ebooks in the Classroom
Future of ebooks in the Classroom
 
Best Teaching Practices to Engage Your Students
Best Teaching Practices to Engage Your StudentsBest Teaching Practices to Engage Your Students
Best Teaching Practices to Engage Your Students
 
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...
Remix Culture: Digital Music and Video Remix Opportunities for Creative Produ...
 
Art as Experience, rather than Appreciation
Art as Experience, rather than AppreciationArt as Experience, rather than Appreciation
Art as Experience, rather than Appreciation
 
Review of StoryKit
Review of StoryKitReview of StoryKit
Review of StoryKit
 

Recently uploaded

Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxDr.Ibrahim Hassaan
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17Celine George
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxpboyjonauth
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.arsicmarija21
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Mark Reed
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPCeline George
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
Computed Fields and api Depends in the Odoo 17
Computed Fields and api Depends in the Odoo 17Computed Fields and api Depends in the Odoo 17
Computed Fields and api Depends in the Odoo 17Celine George
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...JhezDiaz1
 
Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........LeaCamillePacle
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Jisc
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...Nguyen Thanh Tu Collection
 
Planning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxPlanning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxLigayaBacuel1
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designMIPLM
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatYousafMalik24
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfUjwalaBharambe
 

Recently uploaded (20)

Gas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptxGas measurement O2,Co2,& ph) 04/2024.pptx
Gas measurement O2,Co2,& ph) 04/2024.pptx
 
How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17How to Configure Email Server in Odoo 17
How to Configure Email Server in Odoo 17
 
Introduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptxIntroduction to AI in Higher Education_draft.pptx
Introduction to AI in Higher Education_draft.pptx
 
AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.AmericanHighSchoolsprezentacijaoskolama.
AmericanHighSchoolsprezentacijaoskolama.
 
Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)Influencing policy (training slides from Fast Track Impact)
Influencing policy (training slides from Fast Track Impact)
 
How to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERPHow to do quick user assign in kanban in Odoo 17 ERP
How to do quick user assign in kanban in Odoo 17 ERP
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"Rapple "Scholarly Communications and the Sustainable Development Goals"
Rapple "Scholarly Communications and the Sustainable Development Goals"
 
Computed Fields and api Depends in the Odoo 17
Computed Fields and api Depends in the Odoo 17Computed Fields and api Depends in the Odoo 17
Computed Fields and api Depends in the Odoo 17
 
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
ENGLISH 7_Q4_LESSON 2_ Employing a Variety of Strategies for Effective Interp...
 
9953330565 Low Rate Call Girls In Rohini Delhi NCR
9953330565 Low Rate Call Girls In Rohini  Delhi NCR9953330565 Low Rate Call Girls In Rohini  Delhi NCR
9953330565 Low Rate Call Girls In Rohini Delhi NCR
 
Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........Atmosphere science 7 quarter 4 .........
Atmosphere science 7 quarter 4 .........
 
Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...Procuring digital preservation CAN be quick and painless with our new dynamic...
Procuring digital preservation CAN be quick and painless with our new dynamic...
 
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
HỌC TỐT TIẾNG ANH 11 THEO CHƯƠNG TRÌNH GLOBAL SUCCESS ĐÁP ÁN CHI TIẾT - CẢ NĂ...
 
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdfTataKelola dan KamSiber Kecerdasan Buatan v022.pdf
TataKelola dan KamSiber Kecerdasan Buatan v022.pdf
 
Planning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptxPlanning a health career 4th Quarter.pptx
Planning a health career 4th Quarter.pptx
 
Keynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-designKeynote by Prof. Wurzer at Nordex about IP-design
Keynote by Prof. Wurzer at Nordex about IP-design
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 
Earth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice greatEarth Day Presentation wow hello nice great
Earth Day Presentation wow hello nice great
 
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdfFraming an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
Framing an Appropriate Research Question 6b9b26d93da94caf993c038d9efcdedb.pdf
 

PLAY Minecraft!

  • 1. PLAY Minecraft! Assessing secondary engineering education using game challenges within a participatory learning environment (Research to Practice) Strand: Addressing the NGSS: Supporting K-12 Teachers in Engineering Pedagogy and Engineering-Science Connections Erin Shaw, Computer Scientist, University of Southern California, Information Sciences Institute Minh La & Richard Phillips, Undergraduates, USC Computer Science Erin Reilly, Director Innovation Lab, USC Annenberg School of Communications & Journalism Thank you to Aninoy Mahapatra, Sam Shuster and Dr. Anthony Maddox
  • 2. Warning This paper is not about playing Minecraft! Sorry :( We studied how children talk about Minecraft! This is good stuff, too :)
  • 3. Project overview Goals • Apply participatory learning to STEM • Assess learning using Next Generation Science Standards • Explore computational methods for assessing learning Key ideas • Social media/multimedia based science learning • Discourse/context based instructional assessment
  • 4. Project overview What • USC Undergraduate Research Associates Program (URAP) • Ten weeks during summer of 2013 Who • Two undergraduates (2B junior and sophomore) • Graduate student advised on NLP/ML tools • Programmer advised on platform and database • “Committee” consisted of faculty and staff from schools of engineering, communication and education
  • 5. Outline 1. Learning theory – Participatory learning 2. Platform – PLAYground 3. Subject – Minecraft 4. Standards – NGSS Science & Engineering Practices 5. Methods – Topic modeling 6. Data – Focus session 7. Processing – Data mining 8. Analysis – Results display
  • 6. 1. Learning theory – Participatory learning Participatory cultures (Jenkins) • Have low barriers to engagement • Support artistic expression, sharing creations, mentorship • Foster New Media Literacies (NML) - e.g., performance, appropriation, distributed cognition • Focus on social skills developed through NMLs Four C’s of participatory learning • Creativity, Connection, Collaboration, Circulation
  • 7. 2. Platform - PLAYground PLAY! (Participatory Learning and You!) • Project consists of technology and pedagogy PLAYground • Multimedia authoring environment - Users create “Challenges” • Designed around 4 Cs of PL • Piloted by high school teachers • Never used for STEM subjects
  • 9. 3. Subject – Minecraft What is Minecraft? • Popular, free-to-play computer game • Has dynamic virtual worlds built of LEGO-like blocks • Players can combine blocks to “craft” items and to build fantastical structures Minecraft is a virtual engineering environment
  • 12. 4. Standards – NGSS SEPs NGSS emphasize 3 dimensions • Science & Engineering Practices (SEPs) - Behaviors that scientists engage in as they investigate and build models and theories about the natural world - And that engineers use as they design and build models and systems • Crosscutting Concepts - Provide an organizational schema for interrelating knowledge from various science fields • Disciplinary Core Ideas - Focus curriculum, instruction and assessments on the most important aspects of science
  • 14. 5. Methods – Topic modeling Build corpora for subject and standards • Minecraft – Scrape wiki • SEPs – Copy all SEP text from NGSS document • Both - Clean text (NLTK) Process • Pre-determine categories • Fit topic model (MALLET) - Resulted in each SEP and Minecraft category being associated with a topic distribution (each topic consists of weighted vector of words) -
  • 15. Final topic categories SEP categories - Analyzing and interpreting data - Asking questions and defining problems - Constructing explanations and designing solutions - Developing and using models - Engaging in argument from evidence - Obtaining, evaluating, and communicating information - Planning and carrying out investigations - Using mathematics and computational thinking Minecraft categories - Blocks, Items, Enchanting, Mobs, Trading, Redstone Circuits, and Modifications.
  • 16. 6. Data – Focus session Small user study conducted • Five boys - grade 4(2), grade 8(2) and grade 11(1) • Two hours - 30 minutes discussing seed challenges (undergraduate created) - 60 minutes creating own challenges - 30 minutes discussing peer challenges • Simple questionnaire
  • 19. 7. Processing – Data mining Export database tables Organize user interactions • Collect, link and order data • Attach context, prompts, questions, etc. Output to table for validation
  • 20. 8. Analysis – Results display Analyze user discourse • Performed topic similarity matching of SEP and Minecraft topics using topic distributions from pre-processed categories
  • 21. Engineering standards application G4 G8a G11 G8b G14 G15 G8b mathematically gifted G4 in only one category G11 in seven categories
  • 23. Standards application per student G11 in seven categories
  • 24. Discussion Results • Application of SEPs increases as grade level increases • Mathematically gifted student identified through SEP assess • Good subject category identification Methods • Validate, acquire more text, data, further experimentation • New research to improve results using wordnet Future • Propose to apply techniques to middle school sciences
  • 25. THE END Thank you for listening. Questions? For more information please contact me at shaw@isi.edu