The document provides an overview of Arduino, describing it as an open-source physical computing platform consisting of a programmable integrated circuit board and integrated development environment. It can be used for physical computing projects, interactive installations, and rapid prototyping. The document outlines what Arduino can do, including interacting with sensors to detect inputs and actuators to produce outputs. It explains how to get started with Arduino by obtaining a board, learning the programming language based on C/C++, and uploading simple programs to control outputs like LEDs. A pushbutton example circuit is demonstrated.
Arduino Uno is a microcontroller board based on 8-bit ATmega328P microcontroller. Along with ATmega328P, it consists other components such as crystal oscillator, serial communication, voltage regulator, etc. to support the microcontroller. Arduino Uno has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 16 MHz ceramic resonator, a USB connection, a power jack, an ICSP header, and a reset button.
Arduino first and foremost is an open-source computer hardware and software company. The Arduino Communityrefers to the project and user community that designs and utilizes microcontroller-based development boards. These development boards are known as Arduino Modules, which are open-source prototyping platforms.
Arduino is the popular open-source electronics prototyping platform based on easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments and is designed to be as flexible as possible to fit your project's needs.
This presentation discusses the details of the I2C protocol and interfacing of EEPROM with 8051 based on I2C protocol. It also discusses the other applications of I2C protocol
Lightning talk from the 24 March 2016 FW Dev meetup.
http://www.meetup.com/FW-Dev/
This talk will give a brief overview of the ESP8266, show how easy they are to get started with and discuss interest in holding a Saturday workshop
Arduino for beginners- Introduction to Arduino (presentation) - codewithgauriGaurav Pandey
Arduino for beginners- Introduction to Arduino presentation
Learn Arduino basics in easy steps. Arduino for beginners course series.Arduino is an open-source platform used for building electronics projects. All Arduino boards have a microcontroller.
A microcontroller is basically a really small computer.
Class materials for teaching the basic use of Arduino with LED, button, debouncing concept and Serial output. These materials were originally used in Startathon 2016.
The code is available here. https://github.com/SustainableLivingLab/intro-to-arduino
Getting started with Arduino Programming can be daunting. These are slides I used in my classes which introduced programming concepts to non-engineers, non-programmers, but totally people who wanted to learn more about electronics.
Introduction to Arduino Hardware and ProgrammingEmmanuel Obot
Introduction to Arduino Hardware and Programming:
Arduino is an open-source electronics platform based on easy-to-use hardware and software. It's intended for anyone making interactive projects.
Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, or to get started with programming and robotics. Designers and architects build interactive prototypes, musicians and artists use it for installations and to experiment with new musical instruments. Makers, of course, use it to build many of the projects exhibited at the Maker Faire. Arduino is a key tool to learn new things. Anyone - children, hobbyists, artists, programmers can use it to build an interactive device.
Arduino Uno is a microcontroller board based on 8-bit ATmega328P microcontroller. Along with ATmega328P, it consists other components such as crystal oscillator, serial communication, voltage regulator, etc. to support the microcontroller. Arduino Uno has 14 digital input/output pins (of which 6 can be used as PWM outputs), 6 analog inputs, a 16 MHz ceramic resonator, a USB connection, a power jack, an ICSP header, and a reset button.
Arduino first and foremost is an open-source computer hardware and software company. The Arduino Communityrefers to the project and user community that designs and utilizes microcontroller-based development boards. These development boards are known as Arduino Modules, which are open-source prototyping platforms.
Arduino is the popular open-source electronics prototyping platform based on easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments and is designed to be as flexible as possible to fit your project's needs.
This presentation discusses the details of the I2C protocol and interfacing of EEPROM with 8051 based on I2C protocol. It also discusses the other applications of I2C protocol
Lightning talk from the 24 March 2016 FW Dev meetup.
http://www.meetup.com/FW-Dev/
This talk will give a brief overview of the ESP8266, show how easy they are to get started with and discuss interest in holding a Saturday workshop
Arduino for beginners- Introduction to Arduino (presentation) - codewithgauriGaurav Pandey
Arduino for beginners- Introduction to Arduino presentation
Learn Arduino basics in easy steps. Arduino for beginners course series.Arduino is an open-source platform used for building electronics projects. All Arduino boards have a microcontroller.
A microcontroller is basically a really small computer.
Class materials for teaching the basic use of Arduino with LED, button, debouncing concept and Serial output. These materials were originally used in Startathon 2016.
The code is available here. https://github.com/SustainableLivingLab/intro-to-arduino
Getting started with Arduino Programming can be daunting. These are slides I used in my classes which introduced programming concepts to non-engineers, non-programmers, but totally people who wanted to learn more about electronics.
Introduction to Arduino Hardware and ProgrammingEmmanuel Obot
Introduction to Arduino Hardware and Programming:
Arduino is an open-source electronics platform based on easy-to-use hardware and software. It's intended for anyone making interactive projects.
Teachers and students use it to build low cost scientific instruments, to prove chemistry and physics principles, or to get started with programming and robotics. Designers and architects build interactive prototypes, musicians and artists use it for installations and to experiment with new musical instruments. Makers, of course, use it to build many of the projects exhibited at the Maker Faire. Arduino is a key tool to learn new things. Anyone - children, hobbyists, artists, programmers can use it to build an interactive device.
Celebrating Arduino Day in Federal University of Technology, Minna, Nigeria.
This slides gives a basic introduction to what arduino is and gives a picture tour of what has been done with arduino in Federal University of Technology, Minna
18/03/2010 - FTS seminar series @ Cardiff Univesity, Computer Science. Pete Woznowski and Rich Coombs one hour presentation on Arduino. Some info on Arduino and the talk: Arduino is a hardware and software platform for developing electronic devices and applications, aimed at being fun and accessible to everyone. Think Lego Mindstorms, but aimed intentionally at adults (rather than aimed at children and incidentally used by adults :)). The scope and potential for Arduino is huge. It has been used to develop simple applications like pedometers and networked environmental sensors, to art exhibits and remote controlled vehicles. The talk aims to give an overview of the Arduino platform and a brief introduction to designing and programming Arduino applications, along with some demonstrations.
An introduction to Arduino and Ardublock, simple basic examples (blinking LED, traffic light and photoresistor) and useful links to dowload/install Arduino/Ardublock.
Intro to Arduino class taught by Quin from Qtechknow at the Deezmaker Hackerspace July 2014. Revised from previous slides to include helpful tools, more pictures, and many more projects for the students! Curriculum is for both kids and adults. Feel free to use, share, and remix as part of the Creative Commons Attribution-ShareAlike 4.0 International open source license.
Cosmetic shop management system project report.pdfKamal Acharya
Buying new cosmetic products is difficult. It can even be scary for those who have sensitive skin and are prone to skin trouble. The information needed to alleviate this problem is on the back of each product, but it's thought to interpret those ingredient lists unless you have a background in chemistry.
Instead of buying and hoping for the best, we can use data science to help us predict which products may be good fits for us. It includes various function programs to do the above mentioned tasks.
Data file handling has been effectively used in the program.
The automated cosmetic shop management system should deal with the automation of general workflow and administration process of the shop. The main processes of the system focus on customer's request where the system is able to search the most appropriate products and deliver it to the customers. It should help the employees to quickly identify the list of cosmetic product that have reached the minimum quantity and also keep a track of expired date for each cosmetic product. It should help the employees to find the rack number in which the product is placed.It is also Faster and more efficient way.
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Explore the innovative world of trenchless pipe repair with our comprehensive guide, "The Benefits and Techniques of Trenchless Pipe Repair." This document delves into the modern methods of repairing underground pipes without the need for extensive excavation, highlighting the numerous advantages and the latest techniques used in the industry.
Learn about the cost savings, reduced environmental impact, and minimal disruption associated with trenchless technology. Discover detailed explanations of popular techniques such as pipe bursting, cured-in-place pipe (CIPP) lining, and directional drilling. Understand how these methods can be applied to various types of infrastructure, from residential plumbing to large-scale municipal systems.
Ideal for homeowners, contractors, engineers, and anyone interested in modern plumbing solutions, this guide provides valuable insights into why trenchless pipe repair is becoming the preferred choice for pipe rehabilitation. Stay informed about the latest advancements and best practices in the field.
Sachpazis:Terzaghi Bearing Capacity Estimation in simple terms with Calculati...Dr.Costas Sachpazis
Terzaghi's soil bearing capacity theory, developed by Karl Terzaghi, is a fundamental principle in geotechnical engineering used to determine the bearing capacity of shallow foundations. This theory provides a method to calculate the ultimate bearing capacity of soil, which is the maximum load per unit area that the soil can support without undergoing shear failure. The Calculation HTML Code included.
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)MdTanvirMahtab2
This presentation is about the working procedure of Shahjalal Fertilizer Company Limited (SFCL). A Govt. owned Company of Bangladesh Chemical Industries Corporation under Ministry of Industries.
Saudi Arabia stands as a titan in the global energy landscape, renowned for its abundant oil and gas resources. It's the largest exporter of petroleum and holds some of the world's most significant reserves. Let's delve into the top 10 oil and gas projects shaping Saudi Arabia's energy future in 2024.
About
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Technical Specifications
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
Key Features
Indigenized remote control interface card suitable for MAFI system CCR equipment. Compatible for IDM8000 CCR. Backplane mounted serial and TCP/Ethernet communication module for CCR remote access. IDM 8000 CCR remote control on serial and TCP protocol.
• Remote control: Parallel or serial interface
• Compatible with MAFI CCR system
• Copatiable with IDM8000 CCR
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
Application
• Remote control: Parallel or serial interface.
• Compatible with MAFI CCR system.
• Compatible with IDM8000 CCR.
• Compatible with Backplane mount serial communication.
• Compatible with commercial and Defence aviation CCR system.
• Remote control system for accessing CCR and allied system over serial or TCP.
• Indigenized local Support/presence in India.
• Easy in configuration using DIP switches.
Final project report on grocery store management system..pdfKamal Acharya
In today’s fast-changing business environment, it’s extremely important to be able to respond to client needs in the most effective and timely manner. If your customers wish to see your business online and have instant access to your products or services.
Online Grocery Store is an e-commerce website, which retails various grocery products. This project allows viewing various products available enables registered users to purchase desired products instantly using Paytm, UPI payment processor (Instant Pay) and also can place order by using Cash on Delivery (Pay Later) option. This project provides an easy access to Administrators and Managers to view orders placed using Pay Later and Instant Pay options.
In order to develop an e-commerce website, a number of Technologies must be studied and understood. These include multi-tiered architecture, server and client-side scripting techniques, implementation technologies, programming language (such as PHP, HTML, CSS, JavaScript) and MySQL relational databases. This is a project with the objective to develop a basic website where a consumer is provided with a shopping cart website and also to know about the technologies used to develop such a website.
This document will discuss each of the underlying technologies to create and implement an e- commerce website.
2. Overview
What is Arduino?
• What is it used for?
• How to get started
• Demonstration
• Questions are welcome at any time.
Author: Ian Jones (s4052982@student.uq.edu.au)
3. What is Arduino?
• “Arduino is an open-source physical computing platform
based on a simple i/o board and a development
environment that implements the Processing / Wiring
language. Arduino can be used to develop stand-alone
interactive objects or can be connected to software on
your computer.“ ( www.arduino.cc, 2006 )
4. Arduino is a platform
• A physical Input / Output board (I/O) with a programmable
Integrated Circuit (IC).
5. Arduino is a platform
• Also including an Integrated
Development Environment
(IDE) for programming.
• The language itself is based in
C but is largely modeled upon
the www.processing.org
language.
6. What is it used for?
• Physical Computing projects / research
• Interactive Installations
• Rapid prototyping
• When you wish to move beyond the traditional Mouse,
Keyboard and Monitor to develop novel and custom
interactions in your project work.
7. What can it do?
• Sensors ( to sense stuff )
– Push buttons, touch pads, tilt switches.
– Variable resistors (eg. volume knob / sliders)
– Photoresistors (sensing light levels)
– Thermistors (temperature)
– Ultrasound (proximity range finder)
• Actuators ( to do stuff )
– Lights, LED’s
– Motors
– Speakers
– Displays (LCD)
8. Why Arduino?
• It is Open Source, both in terms of Hardware and
Software.
• It is cheap, the hardware can be built from components
or a prefab board can be purchased for approx $35 AUD
• It can communicate with a computer via serial
connection over USB (Bluetooth model coming soon!).
• It can be powered from USB or standalone DC power.
9. Why Arduino?
• It can run standalone from a computer (chip is
programmable) and it has memory (a small amount).
• It can work with both Digital and Analogue electronic
signals. Sensors and Actuators.
• You can make cool stuff! Some people are even making
simple robots, and we all know robots are just cool.
10.
11. Arduino at INFENV
• It’s early days yet, we are all just learning how to use
them.
• We have a dozen or so Arduino boards available.
• These can be borrowed out for projects, or for self-
directed work.
• Several 3rd
year studio 5 project groups are currently
using them as an integral component of their work.
12. How to get started
• You’ll need a board of course, INFENV has the newest
USB Extreme version, along with the USB cable and DC
power supplies.
• Read about, understand what you are working with and
download the IDE: http://www.arduino.cc
• Mac, Windows and Penguin friendly versions available
• Then you are ready to plug it in!
13. Not so fast!
• It’s important to note at this stage that Arduino’s are
electronic devices.
• This means you MUST consider electrical safety and
understand the basics before diving straight in.
• The board itself doesn’t operate at what would normally
be considered dangerous Voltages or Amperage, but if
in doubt at any stage of use you should seek more
expert advice.
14. Basic Electrical knowledge
• At the moment we don’t have any electrical engineers at
INFENV so we need to do some ground work ourselves.
• A fantastic guide to electronics in theory, practice and of
course safety is available as a PDF at:
http://www.ibiblio.org/obp/electricCircuits/
What you want is Volume 1, DC circuits. This will help
you greatly in understanding how to wire circuits when
using sensors and actuators. (Hint: This kind of research should be
included in academic papers and portfolio reflection)
15. Getting up and running
• The power mode must be selected before you plug the
board into anything.
• When powering from the USB cable (5 volts) the jumper
should be closest to the USB input, for DC supply the
jumper should be closest to the DC input.
16.
17. Getting up and running
• Plug it into the USB port and install the USB drivers that
come with the IDE.
• Open up the Arduino IDE and select the COM port,
usually COM1 or COM2 on a Windows machine.
• Within the IDE, select the BAUD rate (communication
speed for serial connections)
• Set BAUD rate to 19200 on Windows, 9600 for Mac?
18. Upload a program
• For the most basic kind of program you’ll need a simple actuator, an
LED with the long leg (+) pushed into pin 13 and the short leg (-) in
the adjacent ground pin (GND). Pin 13 is special, in the sense that
it has a built in resistor to correctly control the voltage going into a
testing LED just like this.
• At this stage we just want to program the LED to blink on and off at
a set time interval. Sample code for this is available at the Arduino
website.
• Press the reset button on the board and then click ‘Upload to I/O
board’ in the IDE. If all goes well lights should flicker on the board
and the IDE will confirm success.
20. Pushbutton Example
• On the following few slides is an example pushbutton circuit using a
pull-up resistor (2.2K)
• The orange wire is in place of a real button, its currently connected
so the button is in the ‘on’ state making a connection.
• The circuit works by running power from the 5V through the 2.2K
resistor (this limits the full 5 volts going straight back into the ground,
which is bad because without the resistor it would overheat). When
the orange wire ‘pushbutton’ is connected the power going to the
digital input drops significantly because the button is redirecting
power through to the ground instead. When the power drops
enough it registers as a ‘LOW’ in the Arduino and we can sense a
button press with our code.
24. Conclusion
• There’s heaps more to explore, I’ve barely scratched the
surface of what you can really do with this technology.
• Make it happen. If you want to use an Arduino in your
project you’ll have to be proactive about it and do the
research yourself. It really isn’t hard, just get stuck in.
• Use the website and associated forum for tutorials, code
samples and general help:
www.arduino.cc