The document outlines the typical 7 step production processes for both video games and animation. For games, the steps include writing an idea, prototyping, concept art, digital art, programming and scripting, beta testing and bug fixes, and launch. For animation, the steps are writing an idea, developing a script, concept art, storyboarding, animation, post-production, and release or premiere. Additional details are provided on some of the sub-steps, such as types of prototypes, concept art, storyboards, and programming for each medium.