GAME DEVELOPMENT
AN INTRODUCTION
WHO AM I?
EBTIHAJ
Serial Entrepreneur
Game developer by profession
Graphic Designer by passion
@ebtihajkhan
linkden/ebtihajKhan
OUTLINE
• Definition of “Video Game”.
• Video Game industry overview.
• Game development process
• Game Design
• Game Art
• Programming
• Audio
• Live Demo
• Q & A session.
Video Game?
Software MovieGame
INTERACTIVITY AND FUN
• Interactivity is what makes games differ from movies and other art forms.
• The fun factor in a game is what makes it differ from other softwares.
GAMES HAVE GOT IT ALL
GAMES ARE SIMPLY COMPLICATED
GAMEPLAY
SHADERS
GAME ENGINE
RIGGING
SFX’s
ANIMATIONS
SCRIPTS
LIGHTMAPS
POSTPROCESSING STORY
MODELSTIMELINE
BEHAVIOURS
TECHNICALLY
• Games have a different structure than any other software.
• Startup
• Introductory Movie
• Front End (Menu)
• Main gameplay
• End game movie
• Credits
• Shutdown
CHA-CHING
Now that we know what games are lets talk BUSINESS
GAMING INDUSTRY
SUPERCELL
SUPERCELL
$5.15 million
SUPERCELL
$5.15 million
PER DAY
GAMES VS MOVIES
$239 million
First week revenue
$500 million
First week revenue
GAME DEVELOPMENT PROCESS
• Pre-production
• Production
• Post production
PRE-PRODUCTION
• Pitch (Concept Document)
• Game design Document
• Project plan
PRODUCTION
• Design
• Programming
• Art production
• Audio production
• QA (Testing)
POST PRODUCTION
• Maintenance
• Customer Service
• Patches and updates
MILESTONES
• MVP
• Beta Version
• Production Version
COORDINATE SPACE
GAME ART
• 2D Art
• Concept art
• Sprites
• Texture art
• UI artist
GAME ART
• 3D Art
• Concept art
• Modelling
• Wrapping and Texturing
• Animations
• Cross platform game development engine.
• Augmented reality apps
• Medical apps
• Architectural visualizations
• Mainly uses C# and Javascript
• Monodevelop
UNITY3D
UNITY TRANSFORM
• Position
• Rotation
• Scaling
PHYSICS
• Mass
• Velocity
• Friction
• Force
• Gravity
• Collision Detection
Q&A

Game Development workshop with Unity3D.