The document outlines the typical stages involved in planning and developing a video game: 1) Planning covers defining the game type, features, characters, and target audience. 2) Pre-production develops the narrative, visuals, and art style. 3) Production builds character models, code, sounds, and other in-game content. 4) Testing identifies bugs and exploits. 5) Pre-launch involves marketing. 6) Launch releases the game for purchase/download. 7) Post-production fixes minor bugs and issues patches and additional content.