What is ANIMATION ?
Animation word is derived form word ”anime” which means “life”.
Animation means to “bring to life” or to give
appearance to a character.
Animation is the rapid display of a sequence
of images of 2-D or 3-D artwork or model
positions in order to create an illusion of
movement.
A football animation with
7 different frames.
Many of the early inventions designed
to animate images were meant as novelties
for private amusement of children or
small parties.
Animation devices which fall into this
category include the zoetrope, magic
lantern, praxinoscope, thaumatrope,
phenakistoscope, and flip book.
Phenakistoscope Disc:
 1906:
J. STUART BLACKTON'S "HUMOROUS PHASES OF FUNNY FACES" is
released. It is a three-minute short in which Blackton creates animating
drawings of faces and people against a plain blackboard.
 1908:
First short comprised solely of animated images EMILE COHL’S
"FANTASMAGORIE" premieres in Paris.
 1908:
"HUMPTY DUMPTY CIRCUS" marks the first use of stop-motion
animation on film.
Beginnings Of Animation
Traditional Animation
Traditional animation (or classical animation, cell animation or hand-drawn
animation) is an animation technique where each frame is drawn by hand.
the technique was the dominant form of animation in cinema until the
advent of computer animation.
PROCESS
1.1 Voice recording
1.2 Animatic
1.3 Design and timing
1.4 Layout
1.5 Animation
1.6 Pencil test
1.7 Backgrounds
1.8 Traditional ink-and-paint and camera
EXAMPLES
Traditional Animation of a walking boy
2D ANIMATION
2D animation figures are created or edited on the computer using 2D
bitmap graphics and 2D vector graphics. This includes automated
computerized versions of traditional animation techniques.
2D animation has many applications, including analog computer
animation, Flash animation, and PowerPoint animation.
2D animation creates movement in a two-dimensional artistic space using
different tools and software's.
EXAMPLES
Showing a man running
created with 5 different
frames .
A 2D animation of a
walking man.
3D ANIMATION
 3D animation means animating objects that appear in a three-
dimensional space. They can be rotated and moved like real objects.
 3D animation is at the heart of games and virtual reality, but it may also
be used in presentation graphics to add flair to the visuals.
Careful manipulation of 3D models or objects is carried out within 3D
software for exporting picture sequences giving them the illusion of
animation.
EXAMPLES
3D ANIMATED MOVIES & CARTOONS
MOTION GRAPHICS
• Motion graphics are pieces of digital footage or animation which create
the illusion of motion or rotation, and are usually combined with audio
for use in multimedia projects.
• Motion graphics are the crossroad between animation and graphic
design.
EXAMPLES
STOP MOTION
Stop motion animation is a technique used in animation to bring static
objects to life on screen. This is done by moving the object in
increments while filming a frame per increment.
Stop motion animation is almost as old as film itself.
The basic process of animation involves taking a photograph of your
objects or characters, moving them slightly, and taking another
photograph.
EXAMPLES
ANIMATION SOFTWARES
Adobe Ps
3Ds MAX
Unity Pro 4
MAYA
Cinema 4D
ZBRUSH 4R7
Adobe Flash
Mud Box
Sketch Book
Go Animate
illustrator CC
PowToon

3 d animations

  • 2.
    What is ANIMATION? Animation word is derived form word ”anime” which means “life”. Animation means to “bring to life” or to give appearance to a character. Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. A football animation with 7 different frames.
  • 3.
    Many of theearly inventions designed to animate images were meant as novelties for private amusement of children or small parties. Animation devices which fall into this category include the zoetrope, magic lantern, praxinoscope, thaumatrope, phenakistoscope, and flip book.
  • 4.
  • 5.
     1906: J. STUARTBLACKTON'S "HUMOROUS PHASES OF FUNNY FACES" is released. It is a three-minute short in which Blackton creates animating drawings of faces and people against a plain blackboard.  1908: First short comprised solely of animated images EMILE COHL’S "FANTASMAGORIE" premieres in Paris.  1908: "HUMPTY DUMPTY CIRCUS" marks the first use of stop-motion animation on film. Beginnings Of Animation
  • 8.
    Traditional Animation Traditional animation(or classical animation, cell animation or hand-drawn animation) is an animation technique where each frame is drawn by hand. the technique was the dominant form of animation in cinema until the advent of computer animation.
  • 9.
    PROCESS 1.1 Voice recording 1.2Animatic 1.3 Design and timing 1.4 Layout 1.5 Animation 1.6 Pencil test 1.7 Backgrounds 1.8 Traditional ink-and-paint and camera
  • 10.
  • 11.
    2D ANIMATION 2D animationfigures are created or edited on the computer using 2D bitmap graphics and 2D vector graphics. This includes automated computerized versions of traditional animation techniques. 2D animation has many applications, including analog computer animation, Flash animation, and PowerPoint animation. 2D animation creates movement in a two-dimensional artistic space using different tools and software's.
  • 12.
    EXAMPLES Showing a manrunning created with 5 different frames . A 2D animation of a walking man.
  • 13.
    3D ANIMATION  3Danimation means animating objects that appear in a three- dimensional space. They can be rotated and moved like real objects.  3D animation is at the heart of games and virtual reality, but it may also be used in presentation graphics to add flair to the visuals. Careful manipulation of 3D models or objects is carried out within 3D software for exporting picture sequences giving them the illusion of animation.
  • 14.
  • 15.
  • 16.
    MOTION GRAPHICS • Motiongraphics are pieces of digital footage or animation which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. • Motion graphics are the crossroad between animation and graphic design.
  • 17.
  • 18.
    STOP MOTION Stop motionanimation is a technique used in animation to bring static objects to life on screen. This is done by moving the object in increments while filming a frame per increment. Stop motion animation is almost as old as film itself. The basic process of animation involves taking a photograph of your objects or characters, moving them slightly, and taking another photograph.
  • 19.
  • 21.
    ANIMATION SOFTWARES Adobe Ps 3DsMAX Unity Pro 4 MAYA Cinema 4D ZBRUSH 4R7 Adobe Flash Mud Box Sketch Book Go Animate illustrator CC PowToon