This document provides an overview of key Android application components: Activity, Service, BroadcastReceiver, Intent, and ContentProvider. It describes what each component is used for, how they interact with each other via Intents, and some common lifecycle methods for Activities. It also provides examples of using ContentProviders to share data between applications via a content URI and permissions defined in the app manifest.
This document provides a tutorial on using the Action Bar in Android applications. It discusses what the Action Bar is, how to add actions and menu items, customize the Action Bar, use navigation features like tabs and dropdown menus, and more advanced topics like custom views, contextual action modes, and action providers. Code examples are provided throughout to demonstrate various Action Bar features and capabilities.
The document provides code for building a basic Android app with Java. It includes XML layout files and Java code for activities to display buttons, lists, forms and spinners. XML files define the user interface for a main activity with buttons, a form activity, spinner activity and listview activity. Corresponding Java classes set onClick listeners for buttons to start activities, populate and respond to selections in spinners and lists. The code provides a basic framework to build an introductory Android app.
Prajakta Dharmpurikar's presentation discusses fundamentals of Android development. It covers basics like what Android is, its software stack and versions. It explains core application components like activities, services, broadcast receivers and content providers. It also discusses intents, the Android manifest file and building a simple "Hello World" Android app. The presentation provides an overview of creating an Android project structure and running an app.
This document provides an introduction to Android development, covering key concepts like activities, intents, services, and broadcast receivers. It explains that activities represent screens in an app and make up the user interface. The activity lifecycle and how to declare activities are described. Intents are used to start activities, services, and send broadcasts. Services run in the background without a UI, and broadcast receivers allow apps to listen for system events and intents. Examples of implementing services and broadcast receivers are also provided.
Dicoding Developer Coaching #20: Android | Apa itu Content Provider?DicodingEvent
Dicoding Developer Coaching merupakan webinar, yang membahas tuntas kendala maupun pertanyaan yang sering ditanyakan di Academy Dicoding.
Tema kali ini adalah "Apa itu Content Provider?"
Di sini Anda akan belajar mengenai komponen Content Provider. Pada dasarnya Content Provider bukanlah sebuah mekanisme penyimpanan di Android. Ia merupakan sebuah antarmuka untuk menjadikan aplikasi sebagai penyedia data bagi aplikasi lain di dalam sebuah peranti.
MAD-Lec8 Spinner Adapater and Intents (1).pptAnsarAhmad57
The document discusses Spinners (drop-down lists) in Android application development. It provides two ways to create Spinners - using an XML array or programmatically with an Adapter. It also includes code samples to define a Spinner in XML, create an Adapter, populate the Spinner, and handle item selection events.
This document provides a tutorial on using the Action Bar in Android applications. It discusses what the Action Bar is, how to add actions and menu items, customize the Action Bar, use navigation features like tabs and dropdown menus, and more advanced topics like custom views, contextual action modes, and action providers. Code examples are provided throughout to demonstrate various Action Bar features and capabilities.
The document provides code for building a basic Android app with Java. It includes XML layout files and Java code for activities to display buttons, lists, forms and spinners. XML files define the user interface for a main activity with buttons, a form activity, spinner activity and listview activity. Corresponding Java classes set onClick listeners for buttons to start activities, populate and respond to selections in spinners and lists. The code provides a basic framework to build an introductory Android app.
Prajakta Dharmpurikar's presentation discusses fundamentals of Android development. It covers basics like what Android is, its software stack and versions. It explains core application components like activities, services, broadcast receivers and content providers. It also discusses intents, the Android manifest file and building a simple "Hello World" Android app. The presentation provides an overview of creating an Android project structure and running an app.
This document provides an introduction to Android development, covering key concepts like activities, intents, services, and broadcast receivers. It explains that activities represent screens in an app and make up the user interface. The activity lifecycle and how to declare activities are described. Intents are used to start activities, services, and send broadcasts. Services run in the background without a UI, and broadcast receivers allow apps to listen for system events and intents. Examples of implementing services and broadcast receivers are also provided.
Dicoding Developer Coaching #20: Android | Apa itu Content Provider?DicodingEvent
Dicoding Developer Coaching merupakan webinar, yang membahas tuntas kendala maupun pertanyaan yang sering ditanyakan di Academy Dicoding.
Tema kali ini adalah "Apa itu Content Provider?"
Di sini Anda akan belajar mengenai komponen Content Provider. Pada dasarnya Content Provider bukanlah sebuah mekanisme penyimpanan di Android. Ia merupakan sebuah antarmuka untuk menjadikan aplikasi sebagai penyedia data bagi aplikasi lain di dalam sebuah peranti.
MAD-Lec8 Spinner Adapater and Intents (1).pptAnsarAhmad57
The document discusses Spinners (drop-down lists) in Android application development. It provides two ways to create Spinners - using an XML array or programmatically with an Adapter. It also includes code samples to define a Spinner in XML, create an Adapter, populate the Spinner, and handle item selection events.
The document provides an overview of key Android application components:
- Activities represent a single screen in an app and have a defined lifecycle managed by the ActivityManager.
- Services run in the background without a UI and are started via Intents.
- Broadcast receivers listen for system broadcasts and app-defined Intents.
David Marques gave a presentation on Android app development to a user group in São Paulo, Brazil. He began by introducing himself and his background in mobile development. The presentation covered the core components of Android apps including activities, services, content providers, and intent receivers. Marques explained how each component works and provided code examples. He emphasized doing background work in services on separate threads to avoid blocking the main thread.
Data Transfer between Activities & DatabasesMuhammad Sajid
Data Transfer between Activities & Databases, icon: This is displayed as icon for activity. You can check or save png image of name icon in drawable folder. android:icon="@drawable/icon"
• label: The label / title that appears at top in Toolbar of that particular Activity. You can check or edit label name by opening String XML file present inside Values folder
android:label = "@string/label“ or android:label = "New Activity“
Just like icon attribute, if you have not declared any label for your activity then it will be same as your parent activity
1) Intents represent requests for actions to be performed, while Intent Filters register which app components can handle certain actions and types of data.
2) Broadcast receivers listen for broadcast intents and allow interaction between app components.
3) Intents are used to start activities, broadcast messages, and launch other apps like the Android Market. Intent Filters are required for intent resolution and matching intents to the correct components.
This document discusses activities, fragments, and events in Android mobile application development. It covers the life cycle of activities, using fragments to customize user interfaces, linking activities with intents, and displaying notifications. Activities provide interfaces for user interaction and have stages like onCreate() and onPause(). Fragments are reusable interface elements that can be placed within activities. Notifications are persistent status bar messages.
Fragments represent reusable portions of user interface in an activity. An activity can host multiple fragments that the user can navigate between. Fragment transactions allow adding, replacing, and removing fragments within an activity. Fragments can communicate with each other using interfaces to pass data between fragments hosted by the same activity.
[/SUMMARY]
Cross-Platform Native Mobile Development with EclipsePeter Friese
Developing great apps for mobile platforms like Android, iOS or mobile web is a challenging task. Not only do you have to take into consideration the limited resources your app has at it's disposal, you also have to follow the established UI idioms - which may differ on the respective platforms.
In this session, I will demonstrate how you can build mobile apps with tools from the Eclipse ecosystem. Based on real-world examples I will present a domain-specific language we used to mobilize enterprise systems or to create the official Eclipse Summit Europe conference app (http://bit.ly/ese_app_de). What's more, I will show you how to overcome the tedium of having to manually port your application from one platform to other platform technologies such as Objective-C or Django/Python. Finally, I will show how to integrate Eclipse tooling with external tools such as Apple's Xcode and Google App Engine.
See http://lanyrd.com/2011/eclipsecon-europe/shhmy/
This document provides an overview of key Android concepts including:
- Android's history and version timeline from 1.0 to Oreo.
- The Android activity lifecycle including methods like onCreate(), onStart(), onResume(), etc.
- What fragments are in Android and their core lifecycle methods.
- Different types of layouts that can be used in an Android app like RelativeLayout, LinearLayout, etc.
- How to integrate APIs and handle network requests and responses in an Android app.
It also provides code examples and tips for beginners on resources for learning Android development.
This is a basic crash course for android development covers:
Android Studio,Hello World Application,Application Components,Application Resources,User Interface,Good UI,Play Store
The document discusses the basic components of an Android app. It explains that an Android app consists of components like activities, services, broadcast receivers, and content providers. Activities provide the main user interface and common ones include launching the app and navigating within it. The app manifest file defines these components. The document also covers activities and intents, explaining how activities are launched via explicit and implicit intents and how data can be passed between activities.
Broadcast receivers allow applications to respond to system-wide broadcast messages. They are implemented as subclasses of BroadcastReceiver with an onReceive() method. Receivers must be registered in the Android manifest to listen for broadcasts. Content providers manage access to a structured set of data through a base ContentProvider class which defines standard APIs like query(), insert(), delete(), and update(). Content providers use a content URI and can store data in an SQLite database.
The document provides an overview of basic Android application development concepts including getting set up with the Android SDK, creating a "Hello World" app, and exploring core application components like Activities, Services, Intents, and the AndroidManifest file. It describes setting up the development environment, building a simple app, and diving deeper into how Activities, Services, Intents, and the manifest are used to build the user interface and functionality of an Android application.
Android Workshop for NTU. A getting started guide to android application development.
UPDATE (Oct 2013): An updated slide at http://samwize.com/2013/10/13/android-workshop-2013/
This document provides an overview of beginning native Android app development. It discusses Android app structure including the manifest, activities, intents and lifecycles. It also covers common Android views and layouts, accessing device capabilities like the camera and location, working with data via content providers, and rendering with OpenGL. Example code is provided for various app features like input handling, scrollable lists, and camera access. The document concludes with the process for submitting an app to the Google Play Store.
This document describes how to use intents in Android. It provides an overview of intents, the difference between implicit and explicit intents, how to transfer data between activities using intents, and how to register an application to respond to implicit intents using intent filters. It includes code examples for starting implicit intents to open URLs, make phone calls, and transfer data between activities using explicit intents.
Android Development for Beginners with Sample Project - Day 1Joemarie Amparo
Android Development Training for Beginners covers an overview of Android, installing the Android Development Tools (ADT) plugin for Eclipse, exploring project components, creating a sample Android project, and running the project. The document outlines the first day module which introduces Android, explains that it is an open source mobile platform developed by Google and the Open Handset Alliance, and defines the software stack. It also provides a brief history of Android and versions released. The document discusses project structure, layouts, strings, the manifest file, and includes code examples for creating an activity and handling button clicks.
The document discusses the core components of an Android application - activities, services, content providers, and broadcast receivers. It describes how these components work together and how intents are used to start components. It also covers the app manifest file which defines permissions, components, and intent filters of an app. The manifest declares what the app needs to function like permissions for certain hardware or API libraries. Resources are also discussed, which include images, layout files, and string values that apps use.
The Content helps those who wish to program mobile applications using android platform. The content has been used to conduct mobile application boot camps using android platform on different regions in Tanzania
The document provides an overview of Android app development using Java. It discusses key Android concepts like activities, intents, services, and broadcast receivers. It also covers the Android development tools and toolchain, including the emulator. The document demonstrates concepts like activities, intents, services through sample code. It discusses other topics like threads, preferences, security and performance best practices for Android.
1) curiosity, inc. is developing an AR/MR adventure game based on "The Wonderful Wizard of Oz" that can be played on Magic Leap, iOS, and Android using cross-platform technology.
2) The game allows players to progress the story by communicating with characters, solving puzzles, and fighting monsters.
3) Additional features include multiplayer gameplay across devices using a networking library, and a spectator view that shares the experience using depth data from Azure Kinect.
The document provides an overview of key Android application components:
- Activities represent a single screen in an app and have a defined lifecycle managed by the ActivityManager.
- Services run in the background without a UI and are started via Intents.
- Broadcast receivers listen for system broadcasts and app-defined Intents.
David Marques gave a presentation on Android app development to a user group in São Paulo, Brazil. He began by introducing himself and his background in mobile development. The presentation covered the core components of Android apps including activities, services, content providers, and intent receivers. Marques explained how each component works and provided code examples. He emphasized doing background work in services on separate threads to avoid blocking the main thread.
Data Transfer between Activities & DatabasesMuhammad Sajid
Data Transfer between Activities & Databases, icon: This is displayed as icon for activity. You can check or save png image of name icon in drawable folder. android:icon="@drawable/icon"
• label: The label / title that appears at top in Toolbar of that particular Activity. You can check or edit label name by opening String XML file present inside Values folder
android:label = "@string/label“ or android:label = "New Activity“
Just like icon attribute, if you have not declared any label for your activity then it will be same as your parent activity
1) Intents represent requests for actions to be performed, while Intent Filters register which app components can handle certain actions and types of data.
2) Broadcast receivers listen for broadcast intents and allow interaction between app components.
3) Intents are used to start activities, broadcast messages, and launch other apps like the Android Market. Intent Filters are required for intent resolution and matching intents to the correct components.
This document discusses activities, fragments, and events in Android mobile application development. It covers the life cycle of activities, using fragments to customize user interfaces, linking activities with intents, and displaying notifications. Activities provide interfaces for user interaction and have stages like onCreate() and onPause(). Fragments are reusable interface elements that can be placed within activities. Notifications are persistent status bar messages.
Fragments represent reusable portions of user interface in an activity. An activity can host multiple fragments that the user can navigate between. Fragment transactions allow adding, replacing, and removing fragments within an activity. Fragments can communicate with each other using interfaces to pass data between fragments hosted by the same activity.
[/SUMMARY]
Cross-Platform Native Mobile Development with EclipsePeter Friese
Developing great apps for mobile platforms like Android, iOS or mobile web is a challenging task. Not only do you have to take into consideration the limited resources your app has at it's disposal, you also have to follow the established UI idioms - which may differ on the respective platforms.
In this session, I will demonstrate how you can build mobile apps with tools from the Eclipse ecosystem. Based on real-world examples I will present a domain-specific language we used to mobilize enterprise systems or to create the official Eclipse Summit Europe conference app (http://bit.ly/ese_app_de). What's more, I will show you how to overcome the tedium of having to manually port your application from one platform to other platform technologies such as Objective-C or Django/Python. Finally, I will show how to integrate Eclipse tooling with external tools such as Apple's Xcode and Google App Engine.
See http://lanyrd.com/2011/eclipsecon-europe/shhmy/
This document provides an overview of key Android concepts including:
- Android's history and version timeline from 1.0 to Oreo.
- The Android activity lifecycle including methods like onCreate(), onStart(), onResume(), etc.
- What fragments are in Android and their core lifecycle methods.
- Different types of layouts that can be used in an Android app like RelativeLayout, LinearLayout, etc.
- How to integrate APIs and handle network requests and responses in an Android app.
It also provides code examples and tips for beginners on resources for learning Android development.
This is a basic crash course for android development covers:
Android Studio,Hello World Application,Application Components,Application Resources,User Interface,Good UI,Play Store
The document discusses the basic components of an Android app. It explains that an Android app consists of components like activities, services, broadcast receivers, and content providers. Activities provide the main user interface and common ones include launching the app and navigating within it. The app manifest file defines these components. The document also covers activities and intents, explaining how activities are launched via explicit and implicit intents and how data can be passed between activities.
Broadcast receivers allow applications to respond to system-wide broadcast messages. They are implemented as subclasses of BroadcastReceiver with an onReceive() method. Receivers must be registered in the Android manifest to listen for broadcasts. Content providers manage access to a structured set of data through a base ContentProvider class which defines standard APIs like query(), insert(), delete(), and update(). Content providers use a content URI and can store data in an SQLite database.
The document provides an overview of basic Android application development concepts including getting set up with the Android SDK, creating a "Hello World" app, and exploring core application components like Activities, Services, Intents, and the AndroidManifest file. It describes setting up the development environment, building a simple app, and diving deeper into how Activities, Services, Intents, and the manifest are used to build the user interface and functionality of an Android application.
Android Workshop for NTU. A getting started guide to android application development.
UPDATE (Oct 2013): An updated slide at http://samwize.com/2013/10/13/android-workshop-2013/
This document provides an overview of beginning native Android app development. It discusses Android app structure including the manifest, activities, intents and lifecycles. It also covers common Android views and layouts, accessing device capabilities like the camera and location, working with data via content providers, and rendering with OpenGL. Example code is provided for various app features like input handling, scrollable lists, and camera access. The document concludes with the process for submitting an app to the Google Play Store.
This document describes how to use intents in Android. It provides an overview of intents, the difference between implicit and explicit intents, how to transfer data between activities using intents, and how to register an application to respond to implicit intents using intent filters. It includes code examples for starting implicit intents to open URLs, make phone calls, and transfer data between activities using explicit intents.
Android Development for Beginners with Sample Project - Day 1Joemarie Amparo
Android Development Training for Beginners covers an overview of Android, installing the Android Development Tools (ADT) plugin for Eclipse, exploring project components, creating a sample Android project, and running the project. The document outlines the first day module which introduces Android, explains that it is an open source mobile platform developed by Google and the Open Handset Alliance, and defines the software stack. It also provides a brief history of Android and versions released. The document discusses project structure, layouts, strings, the manifest file, and includes code examples for creating an activity and handling button clicks.
The document discusses the core components of an Android application - activities, services, content providers, and broadcast receivers. It describes how these components work together and how intents are used to start components. It also covers the app manifest file which defines permissions, components, and intent filters of an app. The manifest declares what the app needs to function like permissions for certain hardware or API libraries. Resources are also discussed, which include images, layout files, and string values that apps use.
The Content helps those who wish to program mobile applications using android platform. The content has been used to conduct mobile application boot camps using android platform on different regions in Tanzania
The document provides an overview of Android app development using Java. It discusses key Android concepts like activities, intents, services, and broadcast receivers. It also covers the Android development tools and toolchain, including the emulator. The document demonstrates concepts like activities, intents, services through sample code. It discusses other topics like threads, preferences, security and performance best practices for Android.
1) curiosity, inc. is developing an AR/MR adventure game based on "The Wonderful Wizard of Oz" that can be played on Magic Leap, iOS, and Android using cross-platform technology.
2) The game allows players to progress the story by communicating with characters, solving puzzles, and fighting monsters.
3) Additional features include multiplayer gameplay across devices using a networking library, and a spectator view that shares the experience using depth data from Azure Kinect.
This document discusses Android Wear development. It provides an overview of Android Wear's features and capabilities including notifications, sending and syncing data between a handheld device and wearable. It describes using notifications to receive messages and react to them on the wearable. It also discusses developing a case study app called Draw Watch for Android Wear which allows drawing on the wearable. The document reviews various Android Wear APIs like the Message API and Data API and provides code samples for sending notifications, opening activities, and syncing data between devices.
Your One-Stop Shop for Python Success: Top 10 US Python Development Providersakankshawande
Simplify your search for a reliable Python development partner! This list presents the top 10 trusted US providers offering comprehensive Python development services, ensuring your project's success from conception to completion.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
Unlock the Future of Search with MongoDB Atlas_ Vector Search Unleashed.pdfMalak Abu Hammad
Discover how MongoDB Atlas and vector search technology can revolutionize your application's search capabilities. This comprehensive presentation covers:
* What is Vector Search?
* Importance and benefits of vector search
* Practical use cases across various industries
* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
Perfect for developers, AI enthusiasts, and tech leaders. Learn how to leverage MongoDB Atlas to deliver highly relevant, context-aware search results, transforming your data retrieval process. Stay ahead in tech innovation and maximize the potential of your applications.
#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
For the full video of this presentation, please visit: https://www.edge-ai-vision.com/2024/06/building-and-scaling-ai-applications-with-the-nx-ai-manager-a-presentation-from-network-optix/
Robin van Emden, Senior Director of Data Science at Network Optix, presents the “Building and Scaling AI Applications with the Nx AI Manager,” tutorial at the May 2024 Embedded Vision Summit.
In this presentation, van Emden covers the basics of scaling edge AI solutions using the Nx tool kit. He emphasizes the process of developing AI models and deploying them globally. He also showcases the conversion of AI models and the creation of effective edge AI pipelines, with a focus on pre-processing, model conversion, selecting the appropriate inference engine for the target hardware and post-processing.
van Emden shows how Nx can simplify the developer’s life and facilitate a rapid transition from concept to production-ready applications.He provides valuable insights into developing scalable and efficient edge AI solutions, with a strong focus on practical implementation.
GraphRAG for Life Science to increase LLM accuracyTomaz Bratanic
GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
Webinar: Designing a schema for a Data WarehouseFederico Razzoli
Are you new to data warehouses (DWH)? Do you need to check whether your data warehouse follows the best practices for a good design? In both cases, this webinar is for you.
A data warehouse is a central relational database that contains all measurements about a business or an organisation. This data comes from a variety of heterogeneous data sources, which includes databases of any type that back the applications used by the company, data files exported by some applications, or APIs provided by internal or external services.
But designing a data warehouse correctly is a hard task, which requires gathering information about the business processes that need to be analysed in the first place. These processes must be translated into so-called star schemas, which means, denormalised databases where each table represents a dimension or facts.
We will discuss these topics:
- How to gather information about a business;
- Understanding dictionaries and how to identify business entities;
- Dimensions and facts;
- Setting a table granularity;
- Types of facts;
- Types of dimensions;
- Snowflakes and how to avoid them;
- Expanding existing dimensions and facts.
Best 20 SEO Techniques To Improve Website Visibility In SERPPixlogix Infotech
Boost your website's visibility with proven SEO techniques! Our latest blog dives into essential strategies to enhance your online presence, increase traffic, and rank higher on search engines. From keyword optimization to quality content creation, learn how to make your site stand out in the crowded digital landscape. Discover actionable tips and expert insights to elevate your SEO game.