This document summarizes the findings of a survey about capstone courses in game design programs. The survey received responses from 37 instructors of capstone courses worldwide. Key findings include:
1) Capstone courses aim to assess student learning and allow students to apply knowledge through game projects. They integrate fragmented knowledge and prepare students for the workplace.
2) Respondents identified assessing student learning, allowing failure and iteration, and completing a game project as the most important features of capstone courses.
3) Common goals for capstone courses are to teach project management skills, practice iterative design, and instill professional practices through activities like peer review.
4) The survey examined how capstone courses are structured