The Participation Forum and Participation Map are open-source projects to create custom plugins for the Moodle LMS designed to create highly effective collaborative environments to support the social construction of knowledge. The PartForum sets up "semi-private" group areas, gives structured task details, and automatically awards points based on student contributions. The PartMap is a learning analytic which creates a "data portrait" describing student activity on discussion forums (both native Moodle forums and the PartForums), including both quantitative statistics and a qualitative visual map of the discussion progress.
Creativity for Learning 5: Linking theory and practice through collaborative ...Chrissi Nerantzi
This document provides information about a series of workshops on creativity for learning in higher education. It includes:
- Details of 5 workshops that will take place between January and March, focusing on topics like creativity in action, the use of story for learning, and linking theory and practice through creative inquiry.
- Information about bonus activities like joining the Greenhouse monthly gatherings and showcasing innovations in June.
- Pre-workshop tasks like focusing an innovation idea and familiarizing with action research.
- Principles and approaches that will be used in the workshops, like the World Cafe approach.
- Plans for action learning sets and tutorials after the workshops to support participants in developing and implementing their
The Mindful Instruction Librarian and the "One-Shot"Meredith Farkas
The document summarizes a presentation by Meredith Farkas on moving beyond one-shot library instruction sessions. It discusses limitations of the one-shot model and alternatives like flipped instruction, workshops, and embedding instruction into courses. Farkas emphasizes building relationships with faculty, participating in curriculum development, and creating learning objects like tutorials. She provides examples from her work at Portland Community College developing information literacy outcomes and collaborating with developmental education faculty. The presentation also covers reflective practice, communities of practice among librarians, and implications of the Framework for Information Literacy.
Building a Culture of Assessment: What I've Learned from Research, Trial, and...Meredith Farkas
This document discusses building a culture of assessment in academic libraries. It begins by defining a culture of assessment as one where assessment is a regular part of practice, focused on users and learning, and used for improvement. However, assessment in many institutions is top-down and not integrated into teaching and learning. The author shares their experience with "Coordinator Syndrome" and lack of support for new roles. Studies suggest factors like leadership commitment, staff expertise and time, and evidence-based decision making can facilitate assessment culture. The document advocates applying Kotter's model of organizational change to shift culture through developing urgency, vision, empowering staff and celebrating wins. It notes limitations of relying on survey data to make claims about building assessment culture.
Tips and hints for supporting online groupsAnne Gilleran
The document provides tips for moderating online groups. It suggests getting to know participants, filling out your own profile, guiding newcomers by answering initial messages and clarifying group objectives. It also recommends encouraging discussion by putting people in small groups, being a role model, summarizing discussions, and encouraging critical thinking and autonomy by having members try ideas in class and take the lead in discussions.
This document discusses meaningful homework and effective homework design. It notes that homework should enhance classroom learning rather than cause frustration. Well-designed homework meets individual student needs, is engaging, and avoids zeros as an option. The document explores formative feedback over grading and using technology like auto-graded quizzes, flashcards, discussion forums, and flipped classroom approaches to make homework more interactive. It emphasizes designing homework that differentiates for different students and motivates practice through elements like gamification.
Creating Effective Peer Learning Environments in Online CoursesVishal Sachdev
This document discusses peer learning in online courses. It defines peer learning as students learning from each other without direct teacher intervention. The document outlines that peer learning has been shown to be effective both offline and online, as it allows for deeper discussions and scaling of online courses. It presents the Community of Inquiry framework and provides examples of how to structure peer learning through setting the online environment, modeling behaviors, assigning collaborative activities, and assessing student participation and engagement. Challenges with peer learning are also acknowledged around students perceiving peer feedback as less valuable and not being well trained in critique.
The document discusses how educational technology can be used to create, curate, and connect. It provides examples of how students can create digital content and curate collections like ePortfolios and digital badges. Students can connect by participating in online forums, connecting with peers globally, and working in international collaborative projects using cloud-based tools. The goal is for students to develop skills like critical thinking, collaboration, and developing digital identities through their work online.
Creating Learning Communities and Developing Critical Thinking Through Online...CIEE
As we seek to reinvent study abroad for the 21st century, a more meaningful use of digital learning, including online courses, is a logical approach. From predeparture to re-entry, online instruction has great potential to deeply inform and even transform the study abroad experience on multiple levels. This session provides a framework for creating online discussion-board activities to encourage learning communities and critical thinking. Optimal instructor engagement also will be addressed. Data from our own courses and a bibliography will be included. Attendees will investigate the implications for their own programs through a guided discussion.
Creativity for Learning 5: Linking theory and practice through collaborative ...Chrissi Nerantzi
This document provides information about a series of workshops on creativity for learning in higher education. It includes:
- Details of 5 workshops that will take place between January and March, focusing on topics like creativity in action, the use of story for learning, and linking theory and practice through creative inquiry.
- Information about bonus activities like joining the Greenhouse monthly gatherings and showcasing innovations in June.
- Pre-workshop tasks like focusing an innovation idea and familiarizing with action research.
- Principles and approaches that will be used in the workshops, like the World Cafe approach.
- Plans for action learning sets and tutorials after the workshops to support participants in developing and implementing their
The Mindful Instruction Librarian and the "One-Shot"Meredith Farkas
The document summarizes a presentation by Meredith Farkas on moving beyond one-shot library instruction sessions. It discusses limitations of the one-shot model and alternatives like flipped instruction, workshops, and embedding instruction into courses. Farkas emphasizes building relationships with faculty, participating in curriculum development, and creating learning objects like tutorials. She provides examples from her work at Portland Community College developing information literacy outcomes and collaborating with developmental education faculty. The presentation also covers reflective practice, communities of practice among librarians, and implications of the Framework for Information Literacy.
Building a Culture of Assessment: What I've Learned from Research, Trial, and...Meredith Farkas
This document discusses building a culture of assessment in academic libraries. It begins by defining a culture of assessment as one where assessment is a regular part of practice, focused on users and learning, and used for improvement. However, assessment in many institutions is top-down and not integrated into teaching and learning. The author shares their experience with "Coordinator Syndrome" and lack of support for new roles. Studies suggest factors like leadership commitment, staff expertise and time, and evidence-based decision making can facilitate assessment culture. The document advocates applying Kotter's model of organizational change to shift culture through developing urgency, vision, empowering staff and celebrating wins. It notes limitations of relying on survey data to make claims about building assessment culture.
Tips and hints for supporting online groupsAnne Gilleran
The document provides tips for moderating online groups. It suggests getting to know participants, filling out your own profile, guiding newcomers by answering initial messages and clarifying group objectives. It also recommends encouraging discussion by putting people in small groups, being a role model, summarizing discussions, and encouraging critical thinking and autonomy by having members try ideas in class and take the lead in discussions.
This document discusses meaningful homework and effective homework design. It notes that homework should enhance classroom learning rather than cause frustration. Well-designed homework meets individual student needs, is engaging, and avoids zeros as an option. The document explores formative feedback over grading and using technology like auto-graded quizzes, flashcards, discussion forums, and flipped classroom approaches to make homework more interactive. It emphasizes designing homework that differentiates for different students and motivates practice through elements like gamification.
Creating Effective Peer Learning Environments in Online CoursesVishal Sachdev
This document discusses peer learning in online courses. It defines peer learning as students learning from each other without direct teacher intervention. The document outlines that peer learning has been shown to be effective both offline and online, as it allows for deeper discussions and scaling of online courses. It presents the Community of Inquiry framework and provides examples of how to structure peer learning through setting the online environment, modeling behaviors, assigning collaborative activities, and assessing student participation and engagement. Challenges with peer learning are also acknowledged around students perceiving peer feedback as less valuable and not being well trained in critique.
The document discusses how educational technology can be used to create, curate, and connect. It provides examples of how students can create digital content and curate collections like ePortfolios and digital badges. Students can connect by participating in online forums, connecting with peers globally, and working in international collaborative projects using cloud-based tools. The goal is for students to develop skills like critical thinking, collaboration, and developing digital identities through their work online.
Creating Learning Communities and Developing Critical Thinking Through Online...CIEE
As we seek to reinvent study abroad for the 21st century, a more meaningful use of digital learning, including online courses, is a logical approach. From predeparture to re-entry, online instruction has great potential to deeply inform and even transform the study abroad experience on multiple levels. This session provides a framework for creating online discussion-board activities to encourage learning communities and critical thinking. Optimal instructor engagement also will be addressed. Data from our own courses and a bibliography will be included. Attendees will investigate the implications for their own programs through a guided discussion.
This document provides an overview of a session on teaching thinking with technology. The goals are to discuss thinking, learning, and brain science; strategies and frameworks for teaching thinking; and electronic tools to support thinking. It outlines emerging brain research on metacognition, stress, cultural impacts, intelligence, and more. Frameworks for thinking like Bloom's Taxonomy, Daggett's Rigor/Relevance Framework, and Perkins' Dimensions of a Culture of Thinking are presented. The document discusses developing habits of mind, types of thinking, thinking routines, and tools to support thinking including Lumosity, Brainology, thinking worlds, and more. It emphasizes developing a culture of thinking in classrooms.
This document provides an overview of Julie Reuter's approach to implementing a digital writer's workshop for grades 5-6. It discusses various components of the workshop including mini lessons, conferring, revising, sharing, and publishing. It also explores ways to integrate technology into these components, such as using Google Apps, blogs, videos, and personal learning networks. The document provides examples of how different tools can be used during drafting, collaboration, and celebration of student work.
Critical analysis of a planned teaching activity: Google Drive WorkshopNicola Pallitt
- The document summarizes a 1 hour workshop on using Google Drive that was attended by 4 students and observed by 1 peer.
- Participants were provided information in advance and worked collaboratively on a shared Google Doc during the workshop.
- The intended learning outcomes were for participants to learn how to use various Google Docs features for collaboration and develop an awareness of online collaboration abilities. Participants collaborated on a shared doc and tested features like commenting and chatting.
- Feedback was positive, praising the clear explanations, pacing, participation opportunities, and hands-on learning. Suggestions for future improvements included discussing tasks aloud and considering the needs of less familiar groups.
This document outlines a 3-day training on redesigning courses for online and active learning. Day 1 covers learning theories and course design principles. It discusses assessment strategies and effective teaching models. Day 2 focuses on e-learning tools for content delivery, collaboration, and individual learning styles. Day 3 presents online learning tools for facilitation, discussion boards, and emerging technologies, as well as assessing and grading online. The document provides examples of active learning techniques and principles of backward course design starting with learning outcomes. It emphasizes the importance of formative assessment and using rubrics to provide feedback to students.
Building and Sustaining a Culture of Assessment at Your LibraryMeredith Farkas
This document discusses building and sustaining a culture of assessment in instruction programs. It defines a culture of assessment as one where assessment is a normal part of practice, done for the right reasons like improving teaching and learning. Building such a culture requires administrative support, resources for staff education and time, and using assessment results to make changes. It also requires addressing staff concerns and overcoming resistance to change. The document provides strategies for implementing assessment at the grassroots level and establishing assessment practices as a core part of the organizational culture.
Final examining research on learning and its implications forehelfant
This document discusses research on learning and its implications for the classroom. It begins by telling a story about Rebecca, an informal learner who needs help balancing technology use and developing higher-level thinking skills. It then reviews various thinking frameworks like Bloom's Taxonomy and discusses how instruction in metacognition can improve achievement. Finally, it examines the institution's journey with 1:1 technology and faculty learning, emphasizing that the focus should be on student learning and skills like critical thinking rather than just tools.
NAC&U Innovators: Innovation Summit November 2013Robin Heyden
St. Edward's University uses simulation games in history and cultural foundations courses to engage students. In a WWII history course, students designed a simulation game for classmates to play incorporating political, social, and economic factors. In a cultural foundations course on the Syrian conflict, students role-played actors and agencies involved and responded to critical events. Simulation games provide experiential learning and help students better understand complex real-world issues.
The document discusses the implementation of design briefs in primary and other grades. It provides an overview of how a group of teachers got started with design briefs after attending a conference. It then explains what a design brief is and how they are used in kindergarten, second grade, counseling, and special education. The document also discusses how technology can support design briefs and shares an example brief activity for students. It concludes with next steps and contact information for teachers.
Theoretical perspectives on educational technologiesFlorence Dujardin
This document discusses educational theories and technologies in relation to Laurillard's conversational framework. It provides examples of how different technologies can be applied synchronously or asynchronously to support various learning theories within different elements of the framework. These include instructivism/behaviorism using PowerPoint or video, constructivism/cognitivism using quizzes or blogs, and social constructivism using wikis or Facebook groups. The document emphasizes the importance of explicitly linking learning activities, mediating tools, and theories in instructional design.
The document discusses strategies for motivating students to read informational texts, which are important for college and career readiness. It outlines 5 crucial practices supported by research from Guthrie and Klauda: developing dedication, building self-efficacy, showing value, using social motivation, and giving choices. Examples are given for each practice. The document concludes by having the reader develop questions about Guthrie and Klauda's research or Lemov's premises on informational texts.
The Community of Inquiry: Building an engaged presence for learning in the on...Debra Beck, Ed.D.
Dr. Debra Beck's slides for 9/25/14 e-Volution Technology Forum presentation at the University of Wyoming. For more information on the Community of Inquiry model, and a downloadable copy of the assessment tool that was the source of sample questions in three slides, visit the researchers' wiki: https://coi.athabascau.ca
For additional resources, visit my Pinterest board on the topic: http://www.pinterest.com/npmaven/communities-of-inquiry-elearning/
This document outlines a session on integrating creativity into classrooms. It discusses the benefits of creativity for learning and lists example creative projects like short stories, art, and improv. Challenges like assessing creativity are addressed. Participants will learn about creative thinking and activities, be able to discuss integrating creativity, and participate in a creative experience. The document provides tips for incorporating creativity through starting small, offering student choice, encouraging risk-taking, and focusing on process over product.
1. The document discusses using various technologies to enhance learning, assessment, and the research process. It describes tools like Google Docs, Canvas, and OneNote for collaboration and sharing work.
2. Formative assessment and feedback can be increased through tools like classroom discussion software and performance tasks that are project-based with clear goals and standards.
3. Reflection is an important part of learning and can be facilitated through blogs, learning logs, and digital portfolios. The document outlines a WHERETO framework for organizing instruction that includes hooking students, exploring content, and evaluating learning.
The famous educational philosopher, John Dewey, stated “We do not learn from experience, we learn from reflecting on experience.’ Maker education involves hands-on and experiential activities. Learning can occur through the act of making but having learners reflect on their making experiences increases the likelihood of learning. It is not left to chance.
This document provides an outline for a master class on coaching leaders for innovation. The learning outcomes are to provide coaches with tools and approaches to create conditions for innovation, embrace digital tools, create a culture of creativity, understand the current context of innovation, and use collaboration and social media as tools for innovation. The class will cover practical tools for coaching innovation such as mind mapping, role playing, assumption busting, and using social media to create, curate, and contribute content. Coaches will also learn about using diversity, collaboration, and a growth mindset to support innovative leaders.
A day-long workshop conducted with the faculty of Wheelock College on June 27, 2014
Companion website is located at
https://northeastern.digication.com/blened_learning_workshop
Scholarly Reflective Practice in CommunitiesSylvia Currie
This document discusses communities of practice and reflective practice in teaching. It begins with a poll asking about participation in communities of practice. It then defines communities of practice as groups that share interests and learn from each other through regular interaction. The document discusses four lenses for reflective practice: autobiographical experiences, student perspectives, colleagues' experiences, and literature. It emphasizes continually shaping teaching environments and one's own learning through connection, reflection, and practice improvement. Strategies for engaging students are discussed. The benefits of communities of practice are outlined as sharing, learning together, and advancing practices collectively. Success is indicated by a shared identity and investments in the community.
student engagement and success through collaborative PjBLBeata Jones
This document discusses using collaborative project-based learning (PjBL) to engage 21st century students and ensure their success. It notes that today's students have shorter attention spans, resist memorization, and see learning as a social activity. PjBL emerges as an effective practice that involves confronting real-world problems, collaborating to create solutions, and presenting results. The document provides examples of PjBL design principles like formulating learning outcomes, creating authentic projects, facilitating collaboration, and utilizing classroom technology and other resources to support significant learning through PjBL.
Project-based learning involves students investigating and responding to an engaging question, problem or challenge over an extended period of time. It is student-centered and results in a tangible product or presentation. Key characteristics include being problem-focused, inquiry-based and self-directed. The teacher acts as a guide, while students work individually or collaboratively to conduct research, find sources, and take responsibility for their own learning. Project-based learning develops important skills for students' future like problem solving, collaboration, and lifelong learning. It also makes teaching more authentic and accommodates different learning styles.
This document provides an overview of a session on teaching thinking with technology. The goals are to discuss thinking, learning, and brain science; strategies and frameworks for teaching thinking; and electronic tools to support thinking. It outlines emerging brain research on metacognition, stress, cultural impacts, intelligence, and more. Frameworks for thinking like Bloom's Taxonomy, Daggett's Rigor/Relevance Framework, and Perkins' Dimensions of a Culture of Thinking are presented. The document discusses developing habits of mind, types of thinking, thinking routines, and tools to support thinking including Lumosity, Brainology, thinking worlds, and more. It emphasizes developing a culture of thinking in classrooms.
This document provides an overview of Julie Reuter's approach to implementing a digital writer's workshop for grades 5-6. It discusses various components of the workshop including mini lessons, conferring, revising, sharing, and publishing. It also explores ways to integrate technology into these components, such as using Google Apps, blogs, videos, and personal learning networks. The document provides examples of how different tools can be used during drafting, collaboration, and celebration of student work.
Critical analysis of a planned teaching activity: Google Drive WorkshopNicola Pallitt
- The document summarizes a 1 hour workshop on using Google Drive that was attended by 4 students and observed by 1 peer.
- Participants were provided information in advance and worked collaboratively on a shared Google Doc during the workshop.
- The intended learning outcomes were for participants to learn how to use various Google Docs features for collaboration and develop an awareness of online collaboration abilities. Participants collaborated on a shared doc and tested features like commenting and chatting.
- Feedback was positive, praising the clear explanations, pacing, participation opportunities, and hands-on learning. Suggestions for future improvements included discussing tasks aloud and considering the needs of less familiar groups.
This document outlines a 3-day training on redesigning courses for online and active learning. Day 1 covers learning theories and course design principles. It discusses assessment strategies and effective teaching models. Day 2 focuses on e-learning tools for content delivery, collaboration, and individual learning styles. Day 3 presents online learning tools for facilitation, discussion boards, and emerging technologies, as well as assessing and grading online. The document provides examples of active learning techniques and principles of backward course design starting with learning outcomes. It emphasizes the importance of formative assessment and using rubrics to provide feedback to students.
Building and Sustaining a Culture of Assessment at Your LibraryMeredith Farkas
This document discusses building and sustaining a culture of assessment in instruction programs. It defines a culture of assessment as one where assessment is a normal part of practice, done for the right reasons like improving teaching and learning. Building such a culture requires administrative support, resources for staff education and time, and using assessment results to make changes. It also requires addressing staff concerns and overcoming resistance to change. The document provides strategies for implementing assessment at the grassroots level and establishing assessment practices as a core part of the organizational culture.
Final examining research on learning and its implications forehelfant
This document discusses research on learning and its implications for the classroom. It begins by telling a story about Rebecca, an informal learner who needs help balancing technology use and developing higher-level thinking skills. It then reviews various thinking frameworks like Bloom's Taxonomy and discusses how instruction in metacognition can improve achievement. Finally, it examines the institution's journey with 1:1 technology and faculty learning, emphasizing that the focus should be on student learning and skills like critical thinking rather than just tools.
NAC&U Innovators: Innovation Summit November 2013Robin Heyden
St. Edward's University uses simulation games in history and cultural foundations courses to engage students. In a WWII history course, students designed a simulation game for classmates to play incorporating political, social, and economic factors. In a cultural foundations course on the Syrian conflict, students role-played actors and agencies involved and responded to critical events. Simulation games provide experiential learning and help students better understand complex real-world issues.
The document discusses the implementation of design briefs in primary and other grades. It provides an overview of how a group of teachers got started with design briefs after attending a conference. It then explains what a design brief is and how they are used in kindergarten, second grade, counseling, and special education. The document also discusses how technology can support design briefs and shares an example brief activity for students. It concludes with next steps and contact information for teachers.
Theoretical perspectives on educational technologiesFlorence Dujardin
This document discusses educational theories and technologies in relation to Laurillard's conversational framework. It provides examples of how different technologies can be applied synchronously or asynchronously to support various learning theories within different elements of the framework. These include instructivism/behaviorism using PowerPoint or video, constructivism/cognitivism using quizzes or blogs, and social constructivism using wikis or Facebook groups. The document emphasizes the importance of explicitly linking learning activities, mediating tools, and theories in instructional design.
The document discusses strategies for motivating students to read informational texts, which are important for college and career readiness. It outlines 5 crucial practices supported by research from Guthrie and Klauda: developing dedication, building self-efficacy, showing value, using social motivation, and giving choices. Examples are given for each practice. The document concludes by having the reader develop questions about Guthrie and Klauda's research or Lemov's premises on informational texts.
The Community of Inquiry: Building an engaged presence for learning in the on...Debra Beck, Ed.D.
Dr. Debra Beck's slides for 9/25/14 e-Volution Technology Forum presentation at the University of Wyoming. For more information on the Community of Inquiry model, and a downloadable copy of the assessment tool that was the source of sample questions in three slides, visit the researchers' wiki: https://coi.athabascau.ca
For additional resources, visit my Pinterest board on the topic: http://www.pinterest.com/npmaven/communities-of-inquiry-elearning/
This document outlines a session on integrating creativity into classrooms. It discusses the benefits of creativity for learning and lists example creative projects like short stories, art, and improv. Challenges like assessing creativity are addressed. Participants will learn about creative thinking and activities, be able to discuss integrating creativity, and participate in a creative experience. The document provides tips for incorporating creativity through starting small, offering student choice, encouraging risk-taking, and focusing on process over product.
1. The document discusses using various technologies to enhance learning, assessment, and the research process. It describes tools like Google Docs, Canvas, and OneNote for collaboration and sharing work.
2. Formative assessment and feedback can be increased through tools like classroom discussion software and performance tasks that are project-based with clear goals and standards.
3. Reflection is an important part of learning and can be facilitated through blogs, learning logs, and digital portfolios. The document outlines a WHERETO framework for organizing instruction that includes hooking students, exploring content, and evaluating learning.
The famous educational philosopher, John Dewey, stated “We do not learn from experience, we learn from reflecting on experience.’ Maker education involves hands-on and experiential activities. Learning can occur through the act of making but having learners reflect on their making experiences increases the likelihood of learning. It is not left to chance.
This document provides an outline for a master class on coaching leaders for innovation. The learning outcomes are to provide coaches with tools and approaches to create conditions for innovation, embrace digital tools, create a culture of creativity, understand the current context of innovation, and use collaboration and social media as tools for innovation. The class will cover practical tools for coaching innovation such as mind mapping, role playing, assumption busting, and using social media to create, curate, and contribute content. Coaches will also learn about using diversity, collaboration, and a growth mindset to support innovative leaders.
A day-long workshop conducted with the faculty of Wheelock College on June 27, 2014
Companion website is located at
https://northeastern.digication.com/blened_learning_workshop
Scholarly Reflective Practice in CommunitiesSylvia Currie
This document discusses communities of practice and reflective practice in teaching. It begins with a poll asking about participation in communities of practice. It then defines communities of practice as groups that share interests and learn from each other through regular interaction. The document discusses four lenses for reflective practice: autobiographical experiences, student perspectives, colleagues' experiences, and literature. It emphasizes continually shaping teaching environments and one's own learning through connection, reflection, and practice improvement. Strategies for engaging students are discussed. The benefits of communities of practice are outlined as sharing, learning together, and advancing practices collectively. Success is indicated by a shared identity and investments in the community.
student engagement and success through collaborative PjBLBeata Jones
This document discusses using collaborative project-based learning (PjBL) to engage 21st century students and ensure their success. It notes that today's students have shorter attention spans, resist memorization, and see learning as a social activity. PjBL emerges as an effective practice that involves confronting real-world problems, collaborating to create solutions, and presenting results. The document provides examples of PjBL design principles like formulating learning outcomes, creating authentic projects, facilitating collaboration, and utilizing classroom technology and other resources to support significant learning through PjBL.
Project-based learning involves students investigating and responding to an engaging question, problem or challenge over an extended period of time. It is student-centered and results in a tangible product or presentation. Key characteristics include being problem-focused, inquiry-based and self-directed. The teacher acts as a guide, while students work individually or collaboratively to conduct research, find sources, and take responsibility for their own learning. Project-based learning develops important skills for students' future like problem solving, collaboration, and lifelong learning. It also makes teaching more authentic and accommodates different learning styles.
21st century student engagement and success through collaborative project-bas...Beata Jones
The document discusses using project-based learning (PjBL) to engage 21st century students and promote deeper learning outcomes. It outlines challenges in modern education and the need for skills like collaboration, problem-solving and digital literacy. The author shares their experience using PjBL approaches across different courses, which improved student grades and feedback. Scaffolding tools and structuring collaboration are presented as ways to enhance PjBL learning environments and outcomes.
Courses as research projects and students in the role as researchersKjetil Sandvik
The document summarizes a conference on using courses as research projects where students take on researcher roles. It describes a case study where a master's course on communication was turned into a research laboratory. Students were divided into research teams, given research questions from professors, and performed case studies and analysis. They presented their results as mini-conference papers. The course engaged students in the role of researchers and produced high-quality output. However, it faced obstacles from students' and universities' preconceptions about traditional learning. The document argues for learning communities and breaking hierarchies to facilitate collaborative knowledge production instead of knowledge acquisition.
This document provides an agenda for an AI LD 2023 workshop on using artificial intelligence for learning design. The full-day workshop will cover topics like using ChatGPT to build asynchronous learning plans, using AI tools to generate videos, images and activities for instructional content, and composing lessons using the Rise 360 platform. Participants will work hands-on to create three asynchronous lessons incorporating learning outcomes, activities and assessments that can be inserted into a learning management system. The workshop aims to provide participants with three completed asynchronous lessons to use in their teaching, demonstrating how AI can aid in instructional design and content creation processes.
Working online - tutor skills
for handling online chats, discussions, content
by Paula Rebolledo, Gabriel Farías and Angélica Kaulen
A summary for BC Chile 2: E-Moderation: A Training Course for Online Tutors [June 2013]
Learning from Usain Bolt: Integrating Ipsative Assessments Into Our LearningOpus Learning
Opus Learning's Ken Currie spoke at the The e-Assessment Question 2014 Conference and Exhibition in London about the integration of ipsative assessments into our Opus Learning courses. To find out more please email Ken under kwc@opuslearning.com
This document discusses instructional design strategies for achieving highly productive and transactive online discussions. It summarizes two studies conducted by Brant Knutzen that tested the effects of incorporating specific design conditions into online discussion forums. The conditions included facilitating social grouping, in-class initiation time, open-ended discussion questions, and a peer-assessment marking scheme. The studies found that these conditions led to significantly more interaction and transactivity among students in the online discussions.
The document discusses online assessment in education. It defines formative and summative assessment and their purposes. It describes various formative assessment techniques that can be used online like polls, discussions, blogs, e-portfolios, and rubrics. It also discusses principles of effective online assessment and types of assessments like tests and quizzes that can be created using tools like Hot Potatoes and Google Forms. Summative assessment is used to evaluate learning while formative assessment provides feedback to improve learning.
The document discusses key considerations for designing online courses, including learning, structure, and development. It emphasizes using collaborative and reflective tasks to enable active learning. It also stresses the importance of the instructor taking a facilitator role to encourage student-centered learning through strategic questions, feedback, and interaction. Chunking content, piloting tasks, and providing clear course descriptions and flexibility are also highlighted.
The document discusses key considerations for designing online courses, including learning, structure, and development. It emphasizes using collaborative and reflective tasks to enable active learning. It also stresses the importance of the instructor taking a facilitator role to encourage student-centered learning through strategic questions, feedback, and interaction. Proper course structure involves chunking content and piloting tasks and modules to ensure coherence. Development requires clarifying learning outcomes, content, and flexible methods to focus on the learning process.
Pedagogy in Online and Hybrid InstructionStaci Trekles
This document discusses strategies for online pedagogy and instructional design. It begins by outlining some key findings from research on how people learn, such as engaging prior knowledge, providing structure to organize knowledge, and promoting metacognitive skills. The document then discusses several phases of instructional design, including analysis of learners and goals, course design and development, implementation, and evaluation. Specific strategies are provided for course alignment, interaction, navigation, and assessment. Examples of strategies to support student-content interaction include advance organizers, similarities/differences activities, and summarization. Strategies for student-student interaction include discussions, blogs, and file sharing.
What helps and what hinders reflective teaching?SEDA
The document summarizes results from a collaborative Erasmus+ project that evaluated methods for assessing reflectiveness in higher education teachers. A 10-month professional development program was conducted with 12 graduates. Factors that both hindered and facilitated reflection in the program were identified. Assignments and surveys indicated that participants' reflection and critical attitude toward teaching increased. Coaching during the program was found to significantly improve the quality of reflective assignments from first to final draft. While the program helped increase reflection, more analysis of data is needed to fully understand impacts.
This document provides an overview of a conference session on instructional strategies for blended learning.
It begins with introducing the presenters and agenda. The presenters then discuss key aspects of blended learning such as the three main elements of course level, reduced seat time, and convergence of online and face-to-face instruction. Benefits and challenges of blended learning are also reviewed.
The remainder of the document focuses on introducing the ADDIE model of systematic instructional design. The five phases of Analysis, Design, Development, Implementation and Evaluation are each described in brief sections. Small group activities are included to have participants apply the ADDIE model to designing aspects of a blended course.
Framing Blended learning, teaching, and educationEADTU
Framing Blended learning, teaching, and education by Stephan Poelmans from KU Leuven During the EMBED event 'Implementing the European Maturity Model for Blended Education' 22 January 2020
Slides from our Learning Design workshop in Nairobi, Kenya on 9 June 2017. An output from the ESRC-funded International Distance Education and African Students (IDEAS) project, in coodination with the African Network for Internationalization of Education.
The document discusses using a flipped classroom approach to teach a learning theory course to primary education students. It describes designing online lectures and assignments to transfer knowledge before class, and in-class activities to apply and analyze content at higher cognitive levels. A study was conducted to determine which characteristics of the blended learning environment led to effective study behaviors. Results indicated that assignments stimulating active learning and differentiation through flexible pacing were effective. Students valued feedback that explained reasoning and asked reflective questions, though some struggled with less instruction. The flipped classroom approach showed potential but may not be for all learning styles.
Conole learning design_workshop NTU Innovations in Teaching SeminarGrainne Conole
- The 7Cs framework is a new learning design approach that involves conceptual representations of courses to shift practice from implicit to explicit design-based approaches. It comprises seven stages: Conceptualise, Capture, Communicate, Collaborate, Consider, Combine, and Consolidate.
- An evaluation of the framework found it enabled teachers to rethink their course design and create more engaging learning experiences for students. It can also be used to indicate the nature of courses to learners.
- The document outlines activities for workshop participants to apply the 7Cs framework to conceptualize their own course designs.
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A foundation of participation - tools for building a collaborative learning environment
1. Building on a Foundation
of Participation
or
Motivating Active Student Engagement
in Blended Formative Learning
Brant Knutzen
Adjunct Lecturer
Faculty of Education
University of Hong Kong
2. Introduction
• My passion is online discussions
– Moderator of BBS online Debate forum in 1983
• I have been using Moodle LMS to support blended
teaching / learning since 2005
– The “heart” of Moodle (Tomaz Lasic)
– Learning activity with the most potential for social
construction of knowledge
– Also the most likely to fail! Why?
– What works, and why
– Creating new tools
• Enable use of discussions as formative learning activities
• Evaluating their success (learning analytics)
Slide Design: Brant Knutzen
3. What is Blended Learning?
• Blended Teaching / Learning
– adding online activities to expand the learning
environment
• Beyond the limited face-to-face classroom time
• Incorporating the use of external resources
• Creating and supporting learning opportunities which
suit the student’s schedules (asynchronous interaction)
• Technology supports new ways to collaborate in groups
• Excellent transparency into the student learning
process
Slide Design: Brant Knutzen
4. Social Constructivism
• John Biggs captured the educational value of
discussion when he stated:
"Good dialogue elicits those activities that shape,
elaborate, and deepen understanding“
(Biggs 1999 p. 5)
6. Motivation
Motivation : how do we encourage student
engagement with online activities?
– Intrinsic and extrinsic methods
– Effective use of technology
Goals:
• Engage the students in formative learning
• Social construction of knowledge
• Enable teacher to focus on quality
• Sustainable teaching practice
Slide Design: Brant Knutzen
7. Motivation on three levels
1. Constructive Alignment – between formative
and summative activities
2. Situative – groupings and task design create
social pressure
3. Leverage the LMS – the Learning Management
System (Moodle) provides structures and
automation to drive collaborative learning
Slide Design: Brant Knutzen
8. Constructive Alignment
Slide Design: Brant Knutzen
Intended
Learning
Outcomes
Teaching /
Learning
Activities
Summative
Assessment
Biggs, J., & Tang, C. (2007). Teaching for quality learning at university.
10. Constructive Alignment
Slide Design: Brant Knutzen
Intended
Learning
Outcomes
Teaching /
Learning
Activities
Summative
Assessment
Formative
Biggs, J., & Tang, C. (2007). Teaching for quality learning at university.
11. Constructive Alignment
Slide Design: Brant Knutzen
ILO
Intended
Learning
Outcomes
Teaching /
Learning
Activities
Summative
Assessment
Formative
Critically
evaluate,
Reflect
e.g. : Intended Learning Outcome - at the end of
this course, students will be able to:
• Critically evaluate and reflect upon theories,
practice, content and concepts learned in this
course.
13. Constructive Alignment
ILO TLA Assessment
Slide Design: Brant Knutzen
Critically
evaluate,
Reflect
Teaching Weekly
/
Learning
Forum
Discussion
Activities
Cumulative
Reflection
Blog
Formative
e. g. : Weekly Discussion Forums
• Oral discussions in classroom to start
• Initial perspective is first forum post
• Q & A for one week (average ≈ 5 posts)
• Final post is reflection on learning
• Reflective posts copied into Word blog
14. Situative Motivation
• Socio-cultural factors
• Peer pressure to perform
• Key factors to achieve this motivation:
– Group formation
– Task design
Slide Design: Brant Knutzen
15. Situative Motivation
Initial state on first class session:
– Students are all individuals, no group identity
– Teacher as authority and arbiter
– Traditional transmission-style teaching
• Mass assignments for all students to work on
individually
• No facilitation of collaboration
• Very limited social construction of knowledge
Slide Design: Brant Knutzen
16. Situative – no Grouping
Teacher
Slide Design: Brant Knutzen
S
S
S
S
S
S S S
S
S
S S S
S
S
S
S
S
Very limited
collaboration
18. Example forum – no groups or task design
• No groups or task design
• Each student assigned a unique color, or can use the
Moodle profile picture and name
• Time dimension is not scaled on Y axis
19. Situative – Grouping
• Group formation by common interest
• Small groups around size 5
– Sets up proximal access
– Reduces social barriers to interaction
– Reduces the “noise” level
• The Participation Forum allows the students to set
up their own “semi-private” areas for discussion
Slide Design: Brant Knutzen
20. Situative – Task Design
• Task design creates a structured requirement
for interaction
– Participation Forum task:
• Easy first post gets everyone involved
• Questions gets everyone aware and thinking
• Answers require critical or transformative thinking
• Additional rounds of Q&A
• Final post is reflective: how has perspective changed?
Slide Design: Brant Knutzen
21. Situative – after Grouping / Task Design
Slide Design: Brant Knutzen
Teacher
S
S
S S
S
S
S
S S
S
S
S
S S
S
S
S
S S
S
22. Situative – after Grouping / Task Design
Slide Design: Brant Knutzen
Teacher
S
S
S S
S
S
S
S S
S
S
S
S S
S
S
S
S S
S
23. Situative – after Grouping / Task Design
Slide Design: Brant Knutzen
Teacher
S
S
S S
S
S
S
S S
S
S
S
S S
S
S
S
S S
S
26. Public Assignment
Unsustainable
Assessment
Grouping, Task Design
Assess with Rubric
Assessment Design
Formative learning activity design
Goal: Social Construction of Knowledge
Students Engage!
200-300 posts
No Collaboration
Slide Design: Brant Knutzen
27. Public Assignment
Unsustainable
Assessment
Lack of
participation
No points Grouping, Task Design
Optional Activity Assess with Rubric
Assessment Design
Formative learning activity design
Goal: Social Construction of Knowledge
Students Engage!
200-300 posts
No Collaboration
Activity does not
achieve ILO
Slide Design: Brant Knutzen
28. Intended Knowledge
Learning
Outcome Construction!
Achieved!
Topic Questions Design,
Activity Management
Participation No Collaboration
Public Assignment
Unsustainable
Assessment
Lack of
Disaffected
Students
participation
Near 100%
Participation!
Forum
Programmed
Point Distribution
No points Grouping, Task Design
Optional Activity Leverage the LMS Assess with Rubric
Assessment Design
Formative learning activity design
Goal: Social Construction of Knowledge
Activity does not
achieve ILO
Students Engage!
Collaboration!
Slide Design: Brant Knutzen
29. Leveraging the power of the LMS
• The Participation Forum automatically awards points based on
participation, produces a grade
– Grades produced by participation:
• One post = 6
• Two posts = 8
• Three posts = 8.6
• Four posts = 9
• Five posts = 9.2
• Six posts = 9.33
• Seven posts = 9.42
• Eight posts = 9.5 etc
• More Q&A participation = higher grade
• Carl Rogers: “unconditional positive regard”
• Grabinger & Dunlap: REAL – “risk-free environment”
30. More participation -> higher grade
10
9
8
7
6
5
4
3
2
1
0
Number of posts -> Forum Grade
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
F
o
r
u
m
G
r
a
d
e
Number of discussion posts
31. A foundation of participation
• This assessment method for assessing a forum
creates a foundation of participation: in my
experience over 90% of students will cognitively
engage with the discussion
• As always, the teacher’s role is to create the
educational value of the activity:
– Set up challenging topic questions to guide
exploration
– Maintain a “visible presence” in the forum activity
– Successfully moderate the discussion
32. Discussion moderation techniques
• Salmon’s 5-stage
model of
eModeration
• Teacher guides
students up
the levels
toward
knowledge
development
Source: http://www.atimod.com/e-moderating/5stage.shtml
33. Participation-based forum grade
• The Moodle LMS handles the awarding of
quantitative marks for participation
• Teacher can focus on quality:
– Monitor progress
– Guide the discussion
– Challenge students
– Time for thoughtful qualitative
feedback
• Minimum: 30 mins to 1 hour each week per discussion
34. The Participation Map
• New Moodle plug-in automates the production of
the map of discussion activity:
– Quantitative statistics
– Qualitative graphic display: a “data portrait”
• Useful for displaying discussion activity
– Feedback to students in the class (who is working?)
– Feedback to teacher (what approach is working?)
– Anonymous mode for reporting research results
35. Example Participation Map
Student profile pictures
Overall discussion statistics
Students can interact in
multiple groups
Time scale from Day 1 to Day 14
Red line shows rating cutoff
Group comparison stats
39. Participation Map is a teacher tool
• After install on Moodle server, this learning
analytic tool is only available to those with
Teacher roles
• New option on Course
Administration block
40. Participation Map operation
• Select the
forum, and
then plot type:
– Normal plot
for feedback
to teacher and
students
– Anonymous
for reporting
results outside
41. Conclusion
• I have been using the Participation Forum
methodology since 2007
– Three levels of motivation consistently achieves
very high levels of student activity and
engagement with group discussions
– Enables the teacher to focus their time / efforts on
providing qualitative feedback to support
formative learning
– “Sounds good, but do you have any evidence?”
Slide Design: Brant Knutzen
45. Questions and Discussion
• My blog about these open source and other
research projects: Brant.Knutzen.se
• Specific websites for downloading open-source
projects:
– ParticipationForum.org
– ParticipationMap.org
• Questions?
• My email is: Brant@Knutzen.se
Editor's Notes
Tomaz Lasic is leader in global Moodle community, keynote speaker presenter at Moodle Moots
Why do online discussions fail? Main reason: poor design -> no groups set up, forum topic questions too easy / too hard / too many topic areas attempted in one discussion, poor management -> instructor lacks forum moderation skills. Result: lack of student participation, discussion fails to achieve sufficient levels of interaction (transactivity), no collaboration achieved towards intended learning outcomes
What works – developed the Participation Forum methodology for online discussion forums in 2007, used extensively in my own teaching including at HKU since 2009, trained 10 instructors at Lingnan, used on 12 courses there in 2010
New tools: two new plugins: the Participation Forum and the Participation Map (learning analytic)
Typical instructional design path using constructive alignment
Start with ILOs
Then the TLAs (most start with traditional transmission style teaching – teacher-centered, passive learning)
Then the Summative Assessment method
How can we help the students perform well on the Summative Assessment: Formative Learning Activity design
- These tend to be student-centered, active learning designs
- usually the Formative Learning Activities are the last design element addressed, and the most difficult to achieve a sustainable design
If the Formative Learning Activities can be sustainably assessed, they can function as active, student-centered TLAs (driving learning) and build toward the Summative Assessment (alignment)
Biggs, J., & Tang, C. (2007). Teaching for quality learning at university. Maidenhead, UK: SRHE & Open University.
Good online instructional design resource at: http://opvclt.monash.edu.au/educational-excellence/gcap/step-landt-quality.html
Typical instructional design path using constructive alignment
Start with ILOs
Then the TLAs (most start with traditional transmission style teaching – teacher-centered, passive learning)
Then the Summative Assessment method
How can we help the students perform well on the Summative Assessment: Formative Learning Activity design
- These tend to be student-centered, active learning designs
- usually the Formative Learning Activities are the last design element addressed, and the most difficult to achieve a sustainable design
If the Formative Learning Activities can be sustainably assessed, they can function as active, student-centered TLAs (driving learning) and build toward the Summative Assessment (alignment)
Biggs, J., & Tang, C. (2007). Teaching for quality learning at university. Maidenhead, UK: SRHE & Open University.
Good online instructional design resource at: http://opvclt.monash.edu.au/educational-excellence/gcap/step-landt-quality.html
Typical instructional design path using constructive alignment
Start with ILOs
Then the TLAs (most start with traditional transmission style teaching – teacher-centered, passive learning)
Then the Summative Assessment method
How can we help the students perform well on the Summative Assessment: Formative Learning Activity design
- These tend to be student-centered, active learning designs
- usually the Formative Learning Activities are the last design element addressed, and the most difficult to achieve a sustainable design
If the Formative Learning Activities can be sustainably assessed, they can function as active, student-centered TLAs (driving learning) and build toward the Summative Assessment (alignment)
Biggs, J., & Tang, C. (2007). Teaching for quality learning at university. Maidenhead, UK: SRHE & Open University.
Good online instructional design resource at: http://opvclt.monash.edu.au/educational-excellence/gcap/step-landt-quality.html
Sage on the stage
Transmission style teaching with mass assignments
No support of collaboration = no social construction of knowledge
High quantitative requirement on teacher for feedback to students
Easy first post gets everyone involved: students post their initial thoughts about the topic(foot in the door technique)
Questions gets everyone aware and thinking about other perspectives, even some research into terms and concepts
Answers require critical thinking and / or transformative learning as learners defend / explain / adjust their views, even research into field to justify or expand conceptual schema
Additional rounds of Q&A raise participation rating and develops transactional exchanges
Excellent transparency into formative student thinking, misunderstandings, common mistakes
Much more support provided for collaborative learning
Much more social construction of knowledge
Interaction by teacher is selective: with groups or individuals
Much lower quantitative requirement on teacher
Excellent transparency into formative student thinking, misunderstandings, common mistakes
Much more support provided for collaborative learning
Much more social construction of knowledge
Interaction by teacher is selective: with groups or individuals
Much lower quantitative requirement on teacher
Excellent transparency into formative student thinking, misunderstandings, common mistakes
Much more support provided for collaborative learning
Much more social construction of knowledge
Interaction by teacher is selective: with groups or individuals
Much lower quantitative requirement on teacher
Public Assignment – no student collaboration, work produced for assessment not learning (distorted)
Unsustainable Activity – (ex: 200-300 forum posts per week) : huge time commitment for quantitative assessment, lack of time for qualitative input (summative?)
Leverage the LMS – student construction of content (Forum, Wiki, Glossary), structured peer assessment (Workshop), program automatic point distribution (Quiz (MC, matching, Hot Potatoes), Glossary (peer moderator awarding points), Participation Forum)
Public Assignment – no student collaboration, work produced for assessment not learning (distorted)
Unsustainable Activity – (ex: 200-300 forum posts per week) : huge time commitment for quantitative assessment, lack of time for qualitative input (summative?)
Leverage the LMS – student construction of content (Forum, Wiki, Glossary), structured peer assessment (Workshop), program automatic point distribution (Quiz (MC, matching, Hot Potatoes), Glossary (peer moderator awarding points), Participation Forum)
Public Assignment – no student collaboration, work produced for assessment not learning (distorted)
Unsustainable Activity – (ex: 200-300 forum posts per week) : huge time commitment for quantitative assessment, lack of time for qualitative input (summative?)
Leverage the LMS – student construction of content (Forum, Wiki, Glossary), structured peer assessment (Workshop), program automatic point distribution (Quiz (MC, matching, Hot Potatoes), Glossary (peer moderator awarding points), Participation Forum)