A day off in the cyberpark – how the growing synergies between nature and technology will soon affect our workplaces and leisure time
Keynote presentation by Dr Sue Thomas, Visiting Fellow, The Media School, Bournemouth University www.suethomas.net
Seminar 11: ''Affective Digital Economy: Intimacy, Identity and Networked Realities''
ESRC Seminar Series: Digital Policy: Connectivity, Creativity and Rights
Friday November 29 2013, University of Leicester
Technobiophilia: Sue Thomas, The Future of Cyberspace, Professorial Lecture, ...Dr Sue Thomas
The act of entering cyberspace was, along with the entering of outer space, one of the most profound experiences of the twentieth century. In 1969, humans landed first ‘on’ the moon (July), and then ‘in’ cyberspace (September) with the connection of the first two nodes of the internet. Today the mountains of the Moon remain neglected and unexplored, but cyberspace has evolved into a deeply familiar habitat whose geography has been shaped by those who built and used it. This talk explores the evolution of the landscape of cyberspace from its creation as an unpopulated wilderness through its exploration, colonisation, cultivation, settlement and growth, and offers some predictions for the future of this most exotic place.
Sue Thomas is Professor of New Media at the Institute of Creative Technologies in the Faculty of Art, Design and Humanities. She has written several books including the novel 'Correspondence', short-listed for the 1992 Arthur C Clarke Award for Best Science Fiction Novel, and most recently the 2004 non-fiction cyberspace travelogue 'Hello World: travels in virtuality'. She has written about computers and the internet since the 1980s and is now working on 'Nature and Cyberspace: Stories, Memes and Metaphors', a study of the relationships between cyberspace and the natural world, forthcoming with Bloomsbury Academic. She co-directs the influential Transliteracy Research Group and the DMU Transdisciplinary Group, and is a Fellow of the Royal Society of Arts.
www.technobiophilia.com
Technobiophilia: soothing our connected minds and easing our wired lives, Bi...Dr Sue Thomas
Published on 20 May 2015
Technobiophilia: soothing our connected minds and easing our wired lives
In her 2013 book Technobiophilia: Nature and Cyberspace, Sue Thomas interrogates the prevalence online of nature-derived metaphors, and comes to a surprising conclusion. The root of this trend, she believes, lies in biophilia, defined by E.O. Wilson as ‘the innate attraction to life and lifelike processes’. Working from the strong thread of biophilia which runs through our online lives, she expands Wilson’s definition to the ‘innate attraction to life and lifelike processes *as they appear in technology*’, a phenomenon she calls ‘technobiophilia’. Attention to technobiophilia and its application to urban design offers a way to make our digital lives integrated, healthy, and mindful. In this talk she outlines the key elements of the concept and shows how, even in an intensely digital culture, the restorative qualities of biophilia can alleviate mental fatigue and enhance our capacity for directed attention, thus soothing our connected minds and easing our wired lives.
Sue's website: https://suethomasnet.wordpress.com
YouTube video of this talk: https://youtu.be/yOrt8zINrnE
[with audio] Technobiophilia: Sue Thomas, The Future of Cyberspace, Professor...Dr Sue Thomas
NB: YOU NEED TO DOWNLOAD THESE SLIDES TO HEAR THE SOUND
The act of entering cyberspace was, along with the entering of outer space, one of the most profound experiences of the twentieth century. In 1969, humans landed first ‘on’ the moon (July), and then ‘in’ cyberspace (September) with the connection of the first two nodes of the internet. Today the mountains of the Moon remain neglected and unexplored, but cyberspace has evolved into a deeply familiar habitat whose geography has been shaped by those who built and used it. This talk explores the evolution of the landscape of cyberspace from its creation as an unpopulated wilderness through its exploration, colonisation, cultivation, settlement and growth, and offers some predictions for the future of this most exotic place.
Sue Thomas is Professor of New Media at the Institute of Creative Technologies in the Faculty of Art, Design and Humanities. She has written several books including the novel 'Correspondence', short-listed for the 1992 Arthur C Clarke Award for Best Science Fiction Novel, and most recently the 2004 non-fiction cyberspace travelogue 'Hello World: travels in virtuality'. She has written about computers and the internet since the 1980s and is now working on 'Nature and Cyberspace: Stories, Memes and Metaphors', a study of the relationships between cyberspace and the natural world, forthcoming with Bloomsbury Academic. She co-directs the influential Transliteracy Research Group and the DMU Transdisciplinary Group, and is a Fellow of the Royal Society of Arts.
www.technobiophilia.com
Technobiophilia: Sue Thomas, The Future of Cyberspace, Professorial Lecture, ...Dr Sue Thomas
The act of entering cyberspace was, along with the entering of outer space, one of the most profound experiences of the twentieth century. In 1969, humans landed first ‘on’ the moon (July), and then ‘in’ cyberspace (September) with the connection of the first two nodes of the internet. Today the mountains of the Moon remain neglected and unexplored, but cyberspace has evolved into a deeply familiar habitat whose geography has been shaped by those who built and used it. This talk explores the evolution of the landscape of cyberspace from its creation as an unpopulated wilderness through its exploration, colonisation, cultivation, settlement and growth, and offers some predictions for the future of this most exotic place.
Sue Thomas is Professor of New Media at the Institute of Creative Technologies in the Faculty of Art, Design and Humanities. She has written several books including the novel 'Correspondence', short-listed for the 1992 Arthur C Clarke Award for Best Science Fiction Novel, and most recently the 2004 non-fiction cyberspace travelogue 'Hello World: travels in virtuality'. She has written about computers and the internet since the 1980s and is now working on 'Nature and Cyberspace: Stories, Memes and Metaphors', a study of the relationships between cyberspace and the natural world, forthcoming with Bloomsbury Academic. She co-directs the influential Transliteracy Research Group and the DMU Transdisciplinary Group, and is a Fellow of the Royal Society of Arts.
www.technobiophilia.com
Technobiophilia: soothing our connected minds and easing our wired lives, Bi...Dr Sue Thomas
Published on 20 May 2015
Technobiophilia: soothing our connected minds and easing our wired lives
In her 2013 book Technobiophilia: Nature and Cyberspace, Sue Thomas interrogates the prevalence online of nature-derived metaphors, and comes to a surprising conclusion. The root of this trend, she believes, lies in biophilia, defined by E.O. Wilson as ‘the innate attraction to life and lifelike processes’. Working from the strong thread of biophilia which runs through our online lives, she expands Wilson’s definition to the ‘innate attraction to life and lifelike processes *as they appear in technology*’, a phenomenon she calls ‘technobiophilia’. Attention to technobiophilia and its application to urban design offers a way to make our digital lives integrated, healthy, and mindful. In this talk she outlines the key elements of the concept and shows how, even in an intensely digital culture, the restorative qualities of biophilia can alleviate mental fatigue and enhance our capacity for directed attention, thus soothing our connected minds and easing our wired lives.
Sue's website: https://suethomasnet.wordpress.com
YouTube video of this talk: https://youtu.be/yOrt8zINrnE
[with audio] Technobiophilia: Sue Thomas, The Future of Cyberspace, Professor...Dr Sue Thomas
NB: YOU NEED TO DOWNLOAD THESE SLIDES TO HEAR THE SOUND
The act of entering cyberspace was, along with the entering of outer space, one of the most profound experiences of the twentieth century. In 1969, humans landed first ‘on’ the moon (July), and then ‘in’ cyberspace (September) with the connection of the first two nodes of the internet. Today the mountains of the Moon remain neglected and unexplored, but cyberspace has evolved into a deeply familiar habitat whose geography has been shaped by those who built and used it. This talk explores the evolution of the landscape of cyberspace from its creation as an unpopulated wilderness through its exploration, colonisation, cultivation, settlement and growth, and offers some predictions for the future of this most exotic place.
Sue Thomas is Professor of New Media at the Institute of Creative Technologies in the Faculty of Art, Design and Humanities. She has written several books including the novel 'Correspondence', short-listed for the 1992 Arthur C Clarke Award for Best Science Fiction Novel, and most recently the 2004 non-fiction cyberspace travelogue 'Hello World: travels in virtuality'. She has written about computers and the internet since the 1980s and is now working on 'Nature and Cyberspace: Stories, Memes and Metaphors', a study of the relationships between cyberspace and the natural world, forthcoming with Bloomsbury Academic. She co-directs the influential Transliteracy Research Group and the DMU Transdisciplinary Group, and is a Fellow of the Royal Society of Arts.
www.technobiophilia.com
Transliteracy Sue Thomas Xi'an (English)Dr Sue Thomas
Presentation of Transliteracy: Crossing Divides at the DAW Symposium, Xi'an, China, July 2010. Includes Bobbi Newman's Transliteracy slides. http://www.digitalartweeks.ethz.ch/web/DAW10/Symposium
I am Library: an ode to self-discovery and collective creativity in Second Li...Bernadette Daly Swanson
http://www.bridgingworlds.sg/index.html
Accompanying video on YouTube:
I am Library: an ode to self-discovery and collective creativity in Second Life®
Video (machinima):
Watch the video on YouTube at: http://www.youtube.com/watch?v=cM5ze9M3AJ4
(be sure to watch the High Quality version – see the link at the bottom of the YouTube video window on the lower right side)
Abstract:
This paper and its accompanying presentation and video explore the library experience in Second Life and takes us on a visual journey through the virtual environment; meeting some of the librarians and educators, collaborators and partners. It introduces virtual worlds and their increasing significance to the library and educational communities, show-casing the work of the Alliance Virtual Library (AVL) founded and coordinated by the Alliance Library System of Peoria, Illinois, USA. Over the last 2.5 years, AVL has explored what it would be like to provide library services in virtual worlds, beginning with one librarian on a parcel of virtual land to a footprint that now comprises 50 islands, the virtual equivalent of 1.26 square miles, the size of Angel Island, standing proud and strong in the San Francisco Bay.
What are some of the issues and ongoing challenges facing libraries as they consider the creation of a virtual presence? What does a library “feel like” in a virtual world? (see accompanying video) How are libraries integrating Second Life with social networking sites such as FaceBook, Twitter, Delicious, YouTube, blogs and their existing web sites? Join us for this virtual world exploration and new media demonstration, I am Library.
By Helge Fahrnberger: How the organization of things changes society - how to change society with the organization of things.
Version 2 of my "Lions and Ants" presentation - thanks everybody how gave feedback on the first version!
For Version 1 see http://www.slideshare.net/muesli/lions-or-ants-imaginev1-presentation
Slides used to facilitated the Introduction to Connected Learning session in #etmooc (http://etmooc.org). Supporting resources found at: http://bit.ly/Xv3R3P
Humanity Vs Technology - A "Quote-Unquote" Debate #edcmoocRajiv Bajaj
This is my digital artefact submission for the E-Learning & Digital Cultures MOOC (EDCMOOC 3 : Nov-Dec14). The quotes I have used in the presentation bring out beautifully the debate on technology vs humanity and utopia vs dystopia - a debate that is as old as recorded history itself.
as mankind has evolved, so has technology. From the day and age of the wheel to the age of space travel, we certainly have come a long way. Yet, the viewpoints on technology differ. The dystopian view would be that technology tends to make slaves of us humans, rather than being masters of the technology created by us. The opposite view would perhaps be that we owe our very progress and existence to technology. Are either of the views wrong ?
Not in my view. Both are equally valid. Too much of a good thing can be bad. But then, when we speak of humanity falling prey to technology, we really cannot generalise. In my view, technology is there to make life simpler and more advanced. It all depends on how we use it. Becoming a slave to technology is also a choice, as is using it judiciously. That's my view, and you, the reader, are welcome to yours. Neither of us would be wrong. The debates on Humanity vs technology have always been there and will continue to rage long after you and I are gone.
These quotes, however, bring out the essence of the debate, and I will let the slides speak for themselves.
Situated Community Technology C&T 2009Joe McCarthy
Presentation at a panel on "Community technology to support geographically-based communities" at the 4th International Conference on Communities and Technologies (C&T 2009)
Transliteracy Sue Thomas Xi'an (English)Dr Sue Thomas
Presentation of Transliteracy: Crossing Divides at the DAW Symposium, Xi'an, China, July 2010. Includes Bobbi Newman's Transliteracy slides. http://www.digitalartweeks.ethz.ch/web/DAW10/Symposium
I am Library: an ode to self-discovery and collective creativity in Second Li...Bernadette Daly Swanson
http://www.bridgingworlds.sg/index.html
Accompanying video on YouTube:
I am Library: an ode to self-discovery and collective creativity in Second Life®
Video (machinima):
Watch the video on YouTube at: http://www.youtube.com/watch?v=cM5ze9M3AJ4
(be sure to watch the High Quality version – see the link at the bottom of the YouTube video window on the lower right side)
Abstract:
This paper and its accompanying presentation and video explore the library experience in Second Life and takes us on a visual journey through the virtual environment; meeting some of the librarians and educators, collaborators and partners. It introduces virtual worlds and their increasing significance to the library and educational communities, show-casing the work of the Alliance Virtual Library (AVL) founded and coordinated by the Alliance Library System of Peoria, Illinois, USA. Over the last 2.5 years, AVL has explored what it would be like to provide library services in virtual worlds, beginning with one librarian on a parcel of virtual land to a footprint that now comprises 50 islands, the virtual equivalent of 1.26 square miles, the size of Angel Island, standing proud and strong in the San Francisco Bay.
What are some of the issues and ongoing challenges facing libraries as they consider the creation of a virtual presence? What does a library “feel like” in a virtual world? (see accompanying video) How are libraries integrating Second Life with social networking sites such as FaceBook, Twitter, Delicious, YouTube, blogs and their existing web sites? Join us for this virtual world exploration and new media demonstration, I am Library.
By Helge Fahrnberger: How the organization of things changes society - how to change society with the organization of things.
Version 2 of my "Lions and Ants" presentation - thanks everybody how gave feedback on the first version!
For Version 1 see http://www.slideshare.net/muesli/lions-or-ants-imaginev1-presentation
Slides used to facilitated the Introduction to Connected Learning session in #etmooc (http://etmooc.org). Supporting resources found at: http://bit.ly/Xv3R3P
Humanity Vs Technology - A "Quote-Unquote" Debate #edcmoocRajiv Bajaj
This is my digital artefact submission for the E-Learning & Digital Cultures MOOC (EDCMOOC 3 : Nov-Dec14). The quotes I have used in the presentation bring out beautifully the debate on technology vs humanity and utopia vs dystopia - a debate that is as old as recorded history itself.
as mankind has evolved, so has technology. From the day and age of the wheel to the age of space travel, we certainly have come a long way. Yet, the viewpoints on technology differ. The dystopian view would be that technology tends to make slaves of us humans, rather than being masters of the technology created by us. The opposite view would perhaps be that we owe our very progress and existence to technology. Are either of the views wrong ?
Not in my view. Both are equally valid. Too much of a good thing can be bad. But then, when we speak of humanity falling prey to technology, we really cannot generalise. In my view, technology is there to make life simpler and more advanced. It all depends on how we use it. Becoming a slave to technology is also a choice, as is using it judiciously. That's my view, and you, the reader, are welcome to yours. Neither of us would be wrong. The debates on Humanity vs technology have always been there and will continue to rage long after you and I are gone.
These quotes, however, bring out the essence of the debate, and I will let the slides speak for themselves.
Situated Community Technology C&T 2009Joe McCarthy
Presentation at a panel on "Community technology to support geographically-based communities" at the 4th International Conference on Communities and Technologies (C&T 2009)
BookNet Canada Research Update: Leisure Time Study - Tech Forum 2016 - Tim Mi...BookNet Canada
"BookNet Canada Research Update: Leisure Time Study" by Tim Middleton (BookNet Canada) for Tech Forum 2016, presented by BookNet Canada - April 1, 2016
Time Management PowerPoint Slides include topics such as: time wasting culprits and eliminating them, strategizing for time management, techniques of organization, prioritizing, to-do lists, scheduling tips and guidelines, 9 ways to handle drop-in visitors, how to say no responsibly, 5 tips to stop procrastination, managing crisis, 10 ways to clear your desk, controlling paper, 9 techniques to control telephone interruptions, how to's and much more.
As the volume of free internet resources continue to grow exponentially there are opportunities for stakeholders in education – parents, teachers, administrators and policy makers - to facilitate community access to this e-content. This presentation focuses on free social media tools, mobile apps and other innovative technologies which have been adopted by educators in 21st century global communities. Attendees will learn about the latest trends in cloud storage, crowdfunding, ebooks, makerspaces, MOOCs, news aggregation, photo/video sharing, self-publishing, social networking, bookmarking, video conferencing, visualization services and augmented reality. The goal – to promote ‘Tech Tools’ which can be easily integrated into the home and working environment.
A presentation introducing the concept of Onlife, prepared as part of the Erasmus Plus ONLIFE project examining online education and training.
The information era, along with the technologization process, makes it difficult to avoid the use of technological devices and the hyperconnectivity that they entail. In recent years, advances in technology have generated a considerable and extensive wave of changes and transformations in all areas of life, including the self. In the case of young people, the effects of this hyperconnectivity are being experienced with greater intensity since they are in the middle of their identity development. Hence, digital devices may be influencing the identity definition of our younger generations.
Educational Futures: personalisation, privatisation and privacy debbieholley1
Educational Futures: personalisation, privatisation and privacy
In this presentation, Professor Debbie Holley reflects on the digital solutions proposed to scale and solve our digital educational requirements of the future. What are the challenges and opportunities afforded by technologies, and who will benefit and how? In a time where education becoming increasingly commercialised, what are the changing balances between public and private funding, the requirements for a different set of workforce skills, and the needs of those wishing to access education? The recent pandemic has resulted in rapid change and innovation, and the contested role of where learning will take place is receiving unprecedented attention.
EdTech World Forum 2022
In this presentation, Professor Debbie Holley reflects on the digital solutions proposed to scale and solve our digital educational requirements of the future. What are the challenges and opportunities afforded by technologies, and who will benefit and how? In a time where education becoming increasingly commercialised, what are the changing balances between public and private funding, the requirements for a different set of workforce skills, and the needs of those wishing to access education? The recent pandemic has resulted in rapid change and innovation, and the contested role of where learning will take place is receiving unprecedented attention.
SiDE Presentation by Prof. Paul Watson of Newcastle UniversityAlex Kavanagh
This is a presentation given by Professor Paul Watson of Newcastle University about the digital inclusion project SiDE (http://www.side.ac.uk) that was given at SuperMondays SuperAgeing on Tuesday 31st August 2010 at the Culture Labs at Newcastle University, UK
Keynote talk at the Web Science Summer School, Singapore, 8 December 2014. Today we see the rise of Social Machines, like Twitter, Wikipedia and Galaxy Zoo—where communities identify and solve their own problems, harnessing commitment, local knowledge and embedded skills, without having to rely on experts or governments.
The Social Machines paradigm provides a lens onto the interacting sociotechnical systems of our hybrid digital-physical world, citizen-centric and at scale—emphasising empowerment and sociality in a world of pervasive technology adoption and automation.
This talk will present the Social Machines paradigm as an approach to social media analytics and a rethinking of our scholarly practices and knowledge infrastructure.
Teaching with Technology: Social Media Tools and Mobile Apps for Secondary S...Cheryl Peltier-Davis
There is significant value in using Social Media and Mobile Apps in education. Within this area, social media tools such as Facebook, LinkedIn, Twitter and WordPress share a common usage in supporting communication, collaboration, news aggregation, teaching, learning and knowledge sharing. This workshop highlights some of the core competencies (professional and personal) required for teachers to function effectively in a technologically driven environment and introduces social media tools and mobile apps that can be easily adopted and adapted (‘mashed up’) in the classroom. The goal is to share a toolkit of free online resources with secondary school teachers who are willing to use emerging technologies to engage their students in the classroom.
Teaching with Technology: Social Media Tools and Mobile Apps for Primary Sch...Cheryl Peltier-Davis
There is significant value in using Social Media and Mobile Apps in education. Within this area, social media tools such as Facebook, LinkedIn, Twitter and WordPress share a common usage in supporting communication, collaboration, news aggregation, teaching, learning and knowledge sharing. This workshop highlights some of the core competencies (professional and personal) required for teachers to function effectively in a technologically driven environment and introduces social media tools and mobile apps that can be easily adopted and adapted (‘mashed up’) in the classroom. The goal is to share a toolkit of free online resources with primary school teachers who are willing to use emerging technologies to engage their students in the classroom.
Many experts say the rise of embedded and wearable computing will bring the next revolution in digital technology. They say the upsides are enhanced health, convenience, productivity, safety, and more useful information for people/organizations. The downsides: challenges to personal privacy, over-hyped expectations, and boggling tech complexity. Lee Rainie shares the latest research from Pew about libraries and puts it into context with the expanding Internet of Things.
Media X at Stanford University - DescriptionMartha Russell
Media X at Stanford University is an industry partner program of the HSTAR Institute (Human Sciences Advanced Technology Research.) Contact: Dr. Martha Russell, Associate Director, martha.russell@stanford.edu; Chuck House, Executive Director, chouse@stanford.edu; Professor Byron Reeves, Faculty Co-Director and Co-Founder; Professor Roy Pea, Faculty Co-Director and Co-Founder; Dr. Keith Devlin, Co-Founder and Executive Director HSTAR, devlin@stanford.edu.
Learning for digital natives connected to life! Kingdom of Bhutan session Jun...Lukas Ritzel
Learning for digital natives connected to life! Kingdom of Bhutan session June 2014. A wake up call for acacemics for by Lukas Ritzel an honorary member of All India Association for Educational Research ( aiaer.net/ )
This lecture uncovers a hidden literacy in the way we think about nature in cyberspace. Why are there so many nature metaphors – clouds, rivers, streams, viruses, and bugs – in the language of the internet? Why do we adorn our screens with exotic images of forests, waterfalls, animals and beaches? In her new book ‘Technobiophilia: Nature and Cyberspace’, Sue Thomas interrogates the prevalence online of nature-derived metaphors and imagery and come to a surprising conclusion. The root of this trend, she believes, lies in biophilia, defined by biologist E.O. Wilson as ‘the innate attraction to life and lifelike processes’. In this lecture, which marks the US launch of the book, she explores the strong thread of biophilia which runs through our online lives, a phenomenon she calls ‘technobiophilia’, or, the ‘innate attraction to life and lifelike processes as they appear in technology’. The restorative qualities of biophilia can alleviate mental fatigue and enhance our capacity for directed attention, soothing our connected minds and easing our relationship with computers. More information at www.suethomas.net
This lecture was part of a series of Fall guest lectures exploring the intriguing new concept of metaliteracy developed by Tom Mackey and Trudi Jacobson, and it was presented live in the new Metaliteracy MOOC. The MOOC is open to students at the University at Albany and Empire State College for credit as well as to all global participants as a free and open learning experience. http://metaliteracy.cdlprojects.com/index.html
Evaluating impact: transliteracy and creative business innovation via social ...Dr Sue Thomas
This article outlines the emergent theoretical framework which informed a series of initiatives developed at De Montfort University, Leicester, UK, between 2005-11 with the aim of stimulating the use of social media for business innovation, and analyses their impact in relation to the Research Excellence Framework (REF) exercise to be held in the UK in 2014 (in so far as it was understood in the first half of 2011). The new concept of transliteracy, developed at the Institute of Creative Technologies at DMU, was a key element in the theory informing the projects, some of which were also underpinned by research on the Amplified Individual undertaken at the Institute for the Future, Palo Alto. Although they differed in style and reach, all shared a focus on the use of social media by small to medium sized creative businesses and non-profit organisations in and around the city of Leicester, UK. In the light of the importance of assessing impact in today’s academic climate, Dr Souvik Mukherjee was appointed in 2011 to look at how that combination of research and practice might be used to demonstrate impact and make recommendations for future research. We understand that many other countries are already, or soon will be, conducting a similar audit of the ways in which higher education effects knowledge exchange and public engagement, so this article should also be of interest outside the United Kingdom.
Technobiophilia: How nature calms your wired life. At Cafe Scientifique, Bour...Dr Sue Thomas
Why do we adorn our screens with pictures of forests, waterfalls, animals and beaches? Why are there so many nature metaphors in the language of the internet? The answer lies in biophilia, the innate human attraction to life and life-like processes. Sue Thomas believes that nature can soothe our connected minds and offer unexpected benefits – an improved attention span, a rested mind, and enhanced creativity. So there’s no need to choose between technology and well-being – we can have both! This talk is about the best way to make our digital lives integrated, healthy, and mindful.
Cafe Scientifique Bournemouth, at Cafe Boscanova, Boscombe on 1st October 2013 http://cafescibournemouth.wordpress.com/2013/09/10/tuesday-1st-october-cafe-scientifique-exclusive-to-mark-our-1-year-anniversary/
www.suethomas.net
Sue Thomas 'A Journey of Integration' PhD Thesis 2004 [computers, connectedne...Dr Sue Thomas
'A Journey of Integration: Virtuality and Physicality in a Computer-Mediated Environment'
. PhD by Published Works, 2004. Sue Thomas
This thesis details the history of Sue Thomas’s writings on computer-mediated experience since 1988, from the research for and writing of her first novel Correspondence (1992), through a second novel Water (1994) and a number of collected and single works in print and new media, to the non-fiction book Hello World: travels in virtuality (2004). It argues that computers offer an opportunity to explore our sense of connectedness not just with each other, but also with the natural, the mechanical and the digital. However, the immense promise of digital life lies in its very resistance to definition, and the growing web of online social networks must be regarded as an ecological system living and evolving on its own terms. (Chapter 6 has been removed for revision)
Creating the World's First Wikipedia TownDr Sue Thomas
Talk by Roger Bamkin, Director of Wikimedia UK on Tue 16 Oct 2012 at the DMU Transdisciplinary Common Room http://transdisciplinarydmu.blogspot.co.uk/2012/09/augmented-reality-creating-worlds-first.html
Evaluating Impact: NLab, Amplified Leicester, and creative innovation via soc...Dr Sue Thomas
SEMINAR: Evaluating Impact: NLab, Amplified Leicester, and creative innovation via social media
Wednesday 8th June 2011, 4pm at the Institute of Creative Technologies De Montfort University, Leicester, UK .
Since 2005, DMU has initiated a series of projects which share a common focus of exploring social media as a means of stimulating creative innovation in business, non-profit, and community life in and around Leicester. They include NLab and CreativeCoffee Club (funded by HEIF, the Higher Education Innovation Fund) and Amplified Leicester (funded by NESTA, the National Endowment for Science, Technology and the Arts). Professor Sue Thomas has devised and directed these activities across the Faculty of Humanities and the Institute of Creative Technologies.
Emergence has been a dominant feature of all the projects and, despite being driven by different agendas, each has informed the shaping of the others. An important element has been the creation and evolution of spaces, both physical and intellectual, which support:
* the application of academic research to real-life problems
* the connection of cutting-edge research into social media innovation with local creative businesses
* the creation of a network linking De Montfort University with small businesses, non-profits, and local agencies
Dr Souvik Mukherjee has evaluated the impact of these projects both in relation to their importance for the Research Excellence Framework and with regard to indications of future developments building on current achievements. In the process, he has also gleaned valuable insights into the REF Impact agenda which will be of interest to colleagues in a wide range of disciplines.
Dr Mukherjee is a Research fellow in the Department of Media, Film and Journalism in the Faculty of Humanities. He is currently involved in analysing the impact of social media projects on communities, especially in relation to business innovation and transliteracy. Having completed his PhD on storytelling in New Media, especially focusing on videogame narratives, Souvik has published and presented papers on a range of related topics. Besides New Media, he also takes a keen interest in e-learning and has been involved in analysing online media and virtual learning network usage in higher education. After completing his project at DMU, Souvik intends to return home to India to develop New Media research networks there.
Amplified Leicester Panel
23 March 2011
Amplified Communities of Faith or Belief convened by George Ballentyne, Leicester Council of Faiths, with guests Sughra Ahmed, Richard Hopper and Matthew Hughes
http://ampleic.ning.com/events/amplified-communities-of-faith
Transliteracy Sue Thomas Xi'an (Mandarin)Dr Sue Thomas
Presentation of Transliteracy: Crossing Divides at the DAW Symposium, Xi'an, China, July 2010. Includes Bobbi Newman's Transliteracy slides. http://www.digitalartweeks.ethz.ch/web/DAW10/Symposium
Translated into Mandarin.
Amplified Leicester and the Resilience Imperative - Andrea SaveriDr Sue Thomas
Andrea Saveri Keynote at the Amplified Leicester Showcase, 15 April 2010, Phoenix Square Digital Media Centre, Leicester, UK www.amplifiedleicester.com
Amplified Leicester is a city-wide experiment in social media. Amplified individuals use social media and the web to enhance their abilities to sense their world, create shared resources and act collaboratively. www.amplifiedleicester.com
Plenary Talk, Narrative and Multimodality Conference, 27-28 April, 2007, Birmingham, UK. Sue Thomas, Professor of New Media, De Montfort University. [1] some images have been removed for copyright reasons.[2] text will be available at a later date.
DevOps and Testing slides at DASA ConnectKari Kakkonen
My and Rik Marselis slides at 30.5.2024 DASA Connect conference. We discuss about what is testing, then what is agile testing and finally what is Testing in DevOps. Finally we had lovely workshop with the participants trying to find out different ways to think about quality and testing in different parts of the DevOps infinity loop.
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
When stars align: studies in data quality, knowledge graphs, and machine lear...
A day off in the cyberpark – how the growing synergies between nature and technology will soon affect our workplaces and leisure time
1. A day off in the cyberpark – how
the growing synergies between
nature and technology will soon
affect our workplaces and
leisure time
Sue Thomas
www.suethomas.net
@suethomas
#technobiophilia
Seminar 11: ''Affective Digital Economy: Intimacy, Identity and Networked Realities''
ESRC Seminar Series: Digital Policy: Connectivity, Creativity and Rights
Friday November 29 2013, University of Leicester
2. Do you use nature images as
screensavers or wallpapers?
6. Voluntary Attention
• Voluntary attention is an
ancient response to
external alerts, fuelled by
adrenalin and necessary
for survival in a wild
world.
• But such knee-jerk
responses may not be
useful in today’s world, so
we need directed
attention to inhibit them.
Image: San Hunter with bow and arrow
By Charles Roffey
7. Involuntary (Directed) Attention
Without directed attention
you may be
rash, uncooperative and
less competent.
But too much directed
attention leads to
Directed Attention
Fatigue (DAF). Symptoms
include
aggression, intolerance, a
nd insensitivity to social
cues.
8. Attention Restoration Theory (ART)
R&S Kaplan, The Experience of Nature, 1989
Nearby Nature
Restorative Settings
• Being away - setting is physically
or conceptually different from
one’s usual environment
• Extent - a setting sufficiently rich
and coherent that it engages the
mind and promotes exploration
• Fascination (soft & hard) content or mental processes that
engage attention effortlessly &
allow you to rest your mind.
• Compatibility - good fit between
your inclinations and the kinds of
activities supported by the
setting.
9. How ART works in our connected lives
Being Away
physically or conceptually different from one’s usual
environment
Extent
sufficiently rich and coherent that it engages the mind
and promotes exploration
10. How ART works in our connected lives
Soft Fascination
content or mental processes that engage attention
effortlessly & allow you to rest your mind.
Compatibility
good fit between your inclinations and the kinds of
activities supported by the setting.
11. Nearby Nature can be found...
• in the images and sounds
with which you choose to
personalize your
technologies
• in the objects that remind
you of the natural world
such as plants, window
views, beautiful craft
objects
• in regular practices such
as meditation, walking or
gardening.
13. What you can do indoors
1. Pay attention to the
view from your
window
2. Use indoor plants to
your advantage
3. Connect with animals
4. Switch to biophilic
computer kit
14. What you can do outdoors
1. Go outside!
2. Create an outdoor
office
3. Grow things
4. Use your smartphone
to enhance your
outdoor experience via
apps, GPS etc
15. What you can do online
1. Visit a virtual world
2. Play a video game
3. Add biophilic design to
your online spaces
4. Practice connected
awareness e.g. Online
meditation
16. Pause for thought
• Biophilia is an ancient
influence in our lives which
affects our interactions with
the world, including
technology.
• How can we build upon this
insight?
• Can we harness and develop
our technobiophilic instincts to
address issues of attention,
distraction, and isolation?
• What should we be doing to
make our online lives
integrated, healthy, and
mindful?
18. So how will the growing synergies
between nature and technology affect
our workplaces and leisure time?
19. Digital Dualism
Digital dualists believe that
the digital world is “virtual”
and the physical world
“real.”
This is a fallacy. Instead, I
want to argue that the
digital and physical are
increasingly meshed.
Nathan Jurgenson, Digital Dualism versus
Augmented Reality, 2011
http://thesocietypages.org/cyborgology/20
11/02/24/digital-dualism-versusaugmented-reality/
20. What will the future be like?
• As physical and digital realities
are seamlessly
integrated, cyberspace is not a
place that people go; it’s a new
layer in their reality. (IFTF 2009)
• Dynamic physical environments
tailored to meet individual and
community health and well-being
needs.
• New tools to quantify the effects
of social norms, platforms to
broadcast this information
• Environments designed for
ambient health and well-being.
• Higher empathy, connectedness
and productivity
http://www.iftf.org/our-work/globallandscape/ten-year-forecast/2009-tenyear-forecast/#sthash.aN6G3qn9.dpuf
21. The Blue Gym
“A growing body of evidence
suggests that time spent
in or near natural water
environments, such as the
coast, rivers, lakes and
inland waterways, can
promote health and
wellbeing.”
European Centre for
Environment and Human
Health, University of
Exeter
22. Biophilic Workplaces 1
Workplace Perks
Google London
http://mashable.com/2011/10/17/googlefacebook-twitter-linkedin-perksinfographic/
31. Video Games & Virtual Worlds
e.g. Flower/Second Life/Walden/Skylander
32. New Nesta £1m fund
•
•
•
•
•
Many of the UK's public parks face an uncertain
future with a reduction of up to 60 per cent in
public subsidy looming, putting their
management and maintenance at risk.
While public subsidy will remain a big part of
the picture, new approaches to managing parks
are needed.
There are already examples of successful parks
business models in the UK and internationally.
These include new models of
management, funding and organisation, often
involving community, social and private
enterprises.
But more must be done. The most promising
areas worthy of further exploration for ensuring
public parks continue to thrive are: changes in
park management and maintenance, new
organisational structures, more diverse funding
sources, and identifying new uses for parks.
33. COST Action
Fostering knowledge about the relationship
between Information and Communication
Technologies and Public Spaces supported by
strategies to improve their use and
attractiveness
Carlos Smaniotto Costa
34. Main objective
is to create a research platform on the relationship
between information and communication technologies (ICT) and the
production and use of public open spaces, and their relevance to
sustainable urban development.
The impacts of this relationship will be explored from
social, ecological and urban design perspectives
expertise
tools
knowledge
35. Participants' expertises & Networking
4
Landscape design and planning
5
Urban sociology, behaviour research and public
health
4
Educational psychology/minority research
5
Communication
5
Creative and cultural industries
2
ICT developers
4
Urban gaming and participatory mobile artworks
18 partners / 13 counties
Urban management and development
4
Possible new partners …
Unseen Pro Ltd (winner of grant "Technostart" by the
Ministry of Economy)
SMARTSY - a start-up company on ICT development
Universidade Lusófona
de Humanidades e Tecnologias
Department of Urban Planning
Lisbon - Portugal
BG
FR
Alcatel-Lucent (Bell Labs Research)-network providers
National Digital Research Centre, a consortium of
commercialization projects, including app developers
IRL
Promotion of local tourism
Past View - App developers for urban gaming
…
BE/PL
ES
36. Goals
Coordinate and enhance research efforts in how to deal with
opportunities and/or risks of ICT usage in public spaces, and the
meaning for design practice,
Enhance and test research methodologies into a new context,
considering the social function of public spaces,
Establish links and promote collaboration among experts and
expertise areas, e.g. ICT, creative industry, design practice, health
consultancy.
Form self sustained empirical knowledge on use of ICT by place
users, and via experimental research gaining empirical knowledge and
synthesising the impacts of ICT on public spaces into a set of
guidelines for city planners, urban developers, urban policies,
regulatory and decision-making bodies.
Synchronise academic and industrial research that may result from
the intersection of ICT and public space and their relevant users, (and
therefore promote existing and establish new links with industrial
partners in new commercial applications).