The document provides a self-evaluation of the author's research, planning, and time management for a mountain bike media project. Some strengths highlighted include thorough research of existing products to inform planning, choosing familiar local trails for filming locations, and over-planning which prevented feeling lost. Weaknesses included a lack of target audience data, only researching similar rather than related products, forgetting a contingency plan, and underestimating health and safety considerations. Time management was mostly good except for one week where schedule conflicts caused delays. Technical qualities of the final work showed similarities to professional examples but also room for improvement.
The document outlines a project exploring how mountain biking affects mental health both positively and negatively. The creator was attracted to the theme as they had noticed their own mental health declining when unable to ride as much. Research included studying mountain biking documentaries to learn appropriate techniques. Ideas developed throughout, shifting from solely positive effects to highlighting underdiscussed negative impacts and withdrawal. Interviews with a rider recovering from injury and a semi-professional provided perspectives on stress and inability to ride. The creator feels the outcome successfully portrayed how mountain biking can negatively impact mental health but also help overcome those impacts.
The document provides an evaluation of Bailey Furman's Final Major Project (FMP) process. It includes sections summarizing Bailey's pre-proposal, proposal, context and theory research, presentation research, video research, problem solving, planning, trailer (aesthetic and technical qualities), time management, problems encountered, and feedback received. Some key points made are that Bailey's planning helped narrow their project idea and that they faced significant problems when their original documentary idea could not be done and their main actor dropped out, requiring last minute changes. Feedback noted the intriguing storytelling and camerawork but also identified issues like the music being too loud over dialogue. Overall, the evaluation reflects on both strengths and areas for improvement in Bailey's F
The document summarizes an FMP evaluation for a production process. It includes sections on research, planning, time management, technical qualities, aesthetic qualities, audience appeal, and peer feedback. The research section discusses how research helped clarify design ideas. Planning could have allowed more time for exploring options and scheduling photos. Time management balanced technical and physical work, but arranging further photo locations was not possible due to time limits. The technical and aesthetic qualities focused on design elements like the Fibonacci spiral and ambiguity, but posters lacked detail. Peer feedback praised the mirrored design but suggested improving readability and using brighter colors.
Millie evaluated her documentary project. For research, she watched 4 running documentaries and took notes on conventions. Her print research included running posters and magazines. She surveyed 159 people in her target audience. Her planning included a schedule, mood board, and style sheet. However, she struggled with time management, pushing back deadlines. Technically, slow computers and losing footage caused issues. Aesthetically, scenic shots improved quality. Feedback noted the interviews were interesting but audio quality could improve, and more varied footage was needed to make it less repetitive.
This document provides an evaluation of Andina Bispo's production process for a film project. It discusses the strengths and weaknesses of her research, planning, and time management. For her research, the strengths included directly surveying her target audience and analyzing existing successful films. Weaknesses were a basic interview and superficial analysis of audience data. For planning, strengths were thorough backup plans and a detailed storyboard, while weaknesses included unplanned camera shots and lack of appropriate costumes. Her time management was generally good but writing parts were delayed. Technical and aesthetic qualities of the film are also analyzed.
The document provides an evaluation of a student's production process for a horror/suspense film project. It summarizes the student's research strengths such as understanding audience preferences through surveys. It also outlines weaknesses like basic interview questions. Planning strengths included backup plans, while weaknesses were in camera shot planning and costume design. Time management was generally good despite personal issues, though some written parts were late. Peer feedback praised visual elements and music but suggested improving acting and enlarging the title.
This document summarizes Luke Headland's evaluation of his FMP project. It discusses his research, planning, time management, technical qualities of his posters, and how he aimed to appeal to his target audience. Some key points:
- His research of other horror movie posters helped influence the style and format of his own posters. This included researching minimalist styles.
- His planning, including storyboards, schedules, and mind maps, helped his production go smoothly. However, he encountered some difficulties with actors and night shots not going as planned.
- He managed his time well thanks to his planning, but some delays occurred when people were unavailable to help with filming or modeling.
- His posters were
Ewan Wild evaluated his production process for creating an animation. Through research, he gained an understanding of animation techniques and conventions for film posters. Weaknesses in his primary research were addressed with suggestions for improvement. Planning included initial ideas, shot lists, and timelines, though some areas like shot lists could have been more detailed. Production time management was inconsistent, leading to a shorter final trailer than intended. Technical aspects like lighting and stop motion were well-executed in the trailer, while the black and white poster format had limitations. Overall the evaluation provided lessons for strengthening research, planning, and time management in future projects.
The document outlines a project exploring how mountain biking affects mental health both positively and negatively. The creator was attracted to the theme as they had noticed their own mental health declining when unable to ride as much. Research included studying mountain biking documentaries to learn appropriate techniques. Ideas developed throughout, shifting from solely positive effects to highlighting underdiscussed negative impacts and withdrawal. Interviews with a rider recovering from injury and a semi-professional provided perspectives on stress and inability to ride. The creator feels the outcome successfully portrayed how mountain biking can negatively impact mental health but also help overcome those impacts.
The document provides an evaluation of Bailey Furman's Final Major Project (FMP) process. It includes sections summarizing Bailey's pre-proposal, proposal, context and theory research, presentation research, video research, problem solving, planning, trailer (aesthetic and technical qualities), time management, problems encountered, and feedback received. Some key points made are that Bailey's planning helped narrow their project idea and that they faced significant problems when their original documentary idea could not be done and their main actor dropped out, requiring last minute changes. Feedback noted the intriguing storytelling and camerawork but also identified issues like the music being too loud over dialogue. Overall, the evaluation reflects on both strengths and areas for improvement in Bailey's F
The document summarizes an FMP evaluation for a production process. It includes sections on research, planning, time management, technical qualities, aesthetic qualities, audience appeal, and peer feedback. The research section discusses how research helped clarify design ideas. Planning could have allowed more time for exploring options and scheduling photos. Time management balanced technical and physical work, but arranging further photo locations was not possible due to time limits. The technical and aesthetic qualities focused on design elements like the Fibonacci spiral and ambiguity, but posters lacked detail. Peer feedback praised the mirrored design but suggested improving readability and using brighter colors.
Millie evaluated her documentary project. For research, she watched 4 running documentaries and took notes on conventions. Her print research included running posters and magazines. She surveyed 159 people in her target audience. Her planning included a schedule, mood board, and style sheet. However, she struggled with time management, pushing back deadlines. Technically, slow computers and losing footage caused issues. Aesthetically, scenic shots improved quality. Feedback noted the interviews were interesting but audio quality could improve, and more varied footage was needed to make it less repetitive.
This document provides an evaluation of Andina Bispo's production process for a film project. It discusses the strengths and weaknesses of her research, planning, and time management. For her research, the strengths included directly surveying her target audience and analyzing existing successful films. Weaknesses were a basic interview and superficial analysis of audience data. For planning, strengths were thorough backup plans and a detailed storyboard, while weaknesses included unplanned camera shots and lack of appropriate costumes. Her time management was generally good but writing parts were delayed. Technical and aesthetic qualities of the film are also analyzed.
The document provides an evaluation of a student's production process for a horror/suspense film project. It summarizes the student's research strengths such as understanding audience preferences through surveys. It also outlines weaknesses like basic interview questions. Planning strengths included backup plans, while weaknesses were in camera shot planning and costume design. Time management was generally good despite personal issues, though some written parts were late. Peer feedback praised visual elements and music but suggested improving acting and enlarging the title.
This document summarizes Luke Headland's evaluation of his FMP project. It discusses his research, planning, time management, technical qualities of his posters, and how he aimed to appeal to his target audience. Some key points:
- His research of other horror movie posters helped influence the style and format of his own posters. This included researching minimalist styles.
- His planning, including storyboards, schedules, and mind maps, helped his production go smoothly. However, he encountered some difficulties with actors and night shots not going as planned.
- He managed his time well thanks to his planning, but some delays occurred when people were unavailable to help with filming or modeling.
- His posters were
Ewan Wild evaluated his production process for creating an animation. Through research, he gained an understanding of animation techniques and conventions for film posters. Weaknesses in his primary research were addressed with suggestions for improvement. Planning included initial ideas, shot lists, and timelines, though some areas like shot lists could have been more detailed. Production time management was inconsistent, leading to a shorter final trailer than intended. Technical aspects like lighting and stop motion were well-executed in the trailer, while the black and white poster format had limitations. Overall the evaluation provided lessons for strengthening research, planning, and time management in future projects.
This evaluation form is designed to help students evaluate their projects. It provides guidance on using appropriate terminology, staying concise, focusing on key points, and evaluating statements rather than narrating the process. The student completed a documentary project on snooker but faced challenges with planning, research, and finding interview subjects that impacted the final outcome. Overall, the project was rated as satisfactory and the student identified areas for improvement around planning, research, and time management for future projects.
The document provides an evaluation of Nathan Mead's final major project (FMP) in photography. Some key points:
- Nathan's research was thorough but some aspects were not relevant to his project. His planning helped narrow his focus but his initial ideas lacked clarity.
- Nathan managed his time well but some delays occurred due to weather and personal issues. He completed tasks on schedule.
- Peer feedback noted the detailed editing and theme but suggested taking more photos to add more content.
- Nathan agrees more photos would have improved the portfolio by providing more raw material to work with. He is pleased with the editing quality noted in positive feedback.
This document provides a personal evaluation of Rachel O'Connell's final fanzine product. Rachel expresses that she is very happy with how her fanzine turned out, feeling it included all the components she wanted in terms of aesthetic, design, and content. She notes each section has a different style and theme, which was her original aim. Rachel also feels her fanzine combines many of her skills into one product and explores things that interest her personally, making it a very successful product overall.
The document discusses the evaluation of a film production process. It covers various aspects of planning, filming, editing and the final product. For planning, the document discusses researching demographics and coming up with varied ideas, though some ideas felt underdeveloped. Filming had time restraints which required getting backup shots. Editing was simplistic without unusual transitions to fit the tone, and music was added. Overall the film looks good with some pleasing shots, though some lacked movement or creativity. The sci-fi concept and tone may appeal to target audiences, but the slow start could put some off.
Millie felt confident at the start of her paranormal film project but motivation declined over time. She learned from mistakes with lighting and improved her trailer by reshooting in daylight and editing to appear nighttime. Her colorful, unique posters stood out and showed strong graphic design skills. Overall research was thorough, helping her develop interesting ideas despite challenges along the way.
The document summarizes the student's process for their film production module (FMP) project. It describes the research conducted on stop-motion animation techniques. Planning involved choosing stop-motion despite lack of experience. Shooting was challenging due to difficulties managing time and weather delays. Peer feedback noted the storyline could be more detailed and shots slowed down to better understand text. The student concluded they would make shots more detailed, slow down title cards and a newspaper article, and choose a simpler project next time.
The document provides an evaluation template for a second year creative media production project. It includes sections for an overview of the project, research undertaken, development of ideas, outcomes, personal response, evaluation, and analysis. The template guides the user to concisely evaluate key aspects of their project such as time management, technical skills learned, message conveyed, feedback received, and an overall self-assessment. It prompts analysis of successes and challenges faced in order to critically reflect on the project development process and outcomes.
The document provides an evaluation of the production process for promotional videos created about a tourist destination. Strengths included thorough research on tools, techniques, and target audiences which helped add professionalism. Weaknesses included limited subject research. Practical research went well in learning stabilizers and motion tracking, but could have been improved by applying techniques in real-life settings. Planning was helpful for visualizing the project, but shoot days were not planned which rushed production. Time management was an issue as editing took longer than expected, limiting time for additional videos. Overall, the evaluation identifies both successes and areas for growth in the production process.
Jesse Lapworth evaluated their production process for a film project spoofing true crime documentaries. They felt their research of existing true crime works was very useful, but that their audience research could have been improved by asking more targeted questions. Planning involved sorting ideas into a cohesive story with a timeline and shot list. Peer feedback noted liking the mystery but suggested providing more context and jokes. Jesse agreed context could be improved but disagreed that the film needed to be a comedy.
Mv production assignment evaluation form 2019alfieepimblett
The document provides an evaluation of a student's music video project. It discusses the strengths and weaknesses of the student's research, planning, time management, technical qualities, aesthetic qualities, audience appeal, and peer feedback. The student conducted thorough research on grime music videos but could have broadened their research to other genres. Their planning was detailed but actors needed more preparation time. They managed time well but filming felt rushed. Peer feedback noted room for improving shot composition and including more actors. [END SUMMARY]
The document outlines Dan Richardson's planning for a documentary exploring how mountain biking affects people's mental health. He discusses researching existing films to identify commonly used techniques and conventions to incorporate into his own film. Dan also considers potential interview subjects, locations, equipment needs, and restrictions or challenges for his project.
The document provides feedback and questions for critically reflecting on a web video production project. It prompts evaluation of how the production compares to expectations for the genre and research sources. It also asks about personal learning throughout the project, including new skills developed and areas for further improvement. Critiques of the video's content, technical quality, and achievement of goals are discussed. The need for better planning, especially of filming schedules, and use of production diaries is highlighted to improve future projects.
This document contains an evaluation by Leah Ellis of their research, planning, production process, and product for a film project. Some key points:
- The strengths of Leah's research included covering a wide range of topics to get a balanced view, but they acknowledge not researching everything fully.
- Their planning included mind mapping ideas and storyboarding, but they could have planned the mind map differently for more freedom of ideas.
- Leah feels they managed their time adequately but could have done better, and had enough time to complete pre-production and their product on deadline.
- Feedback noted the changing mood and music were good, but some scenes were too grainy, and the message was unclear
Josh Palmer evaluated his final media package which included a skateboarding video, skateboard deck design, and skateboard magazine. He received peer feedback that praised the consistent branding across his pieces and the well-edited video. However, feedback suggested the skateboard design could be more integrated and the magazine could include additional details like pricing. Palmer agreed the skateboard design could be slicker and the magazine improved with more writing, while disagreeing that all aspects needed major improvements.
The document reviews Aidan Harrison's skills in researching, planning, and constructing a British gangster film opening. It discusses researching conventions and films in the genre, planning with a mind map, storyboards, and character profiles, and constructing with a scene script, filming techniques, and overcoming technical difficulties. While many aspects were helpful, the document identifies areas for improvement such as better documentation, more planning of costumes and locations, and increased focus on lighting, framing, and complex editing.
Jay Brown evaluated his final media production project. He was initially attracted to the project due to its focus on bodybuilding, a topic he is passionate about. He undertook research on similar documentaries and his target audience to develop his ideas. Throughout the project, Jay refined his ideas in presentations and decided to make the documentary more personal. In the end, Jay was very happy with the outcome of his project and felt it demonstrated a distinction level of work. He believed the documentary successfully applied the conventions of the genre and appealed to his target audience.
Jay Brown evaluated his final media production project. He was initially attracted to the project due to its focus on bodybuilding, a topic he is passionate about. He undertook research on similar documentaries and his target audience to develop his ideas. Throughout the project, Jay refined his ideas in PowerPoint presentations and decided to make the documentary more personal. In the end, Jay was very happy with the outcome of his project and felt it achieved a distinction-level quality. He believed the documentary successfully applied the conventions of the genre and appealed to his target audience. Overall, Jay saw significant improvements in his skills and felt the project was a success.
The document provides a summary of the research, planning, production, and technical qualities of Samuel Schottner's film trailer project. Some key points:
- Extensive research was done on film trailers by analyzing conventions, pacing, and styles. This informed the planning and shooting of footage.
- Planning included storyboards, style sheets, mood boards, and production schedules. Footage was shot to fit within a trailer structure.
- Production went smoothly with an enthusiastic cast, though scheduling issues led to a condensed shooting timeframe.
- Technical aspects like aspect ratio, color grading, and flat profiles were used to enhance the cinematic quality and give flexibility in post-production.
The document summarizes the student's research and planning for their film trailer and poster products. They spent significant time researching conventions of different film trailer genres by watching many trailers. They also researched trailer editing, sound design, and 3D tracking in After Effects. For posters, they analyzed some examples but focused more research on the trailer as the main product. Planning included story development, style sheets, mood boards, and a production schedule. Time management went well until some rescheduled shooting dates due to actor exam schedules, but production then went according to the new schedule.
The document provides a summary of the research, planning, production, and technical qualities of Samuel Schottner's film trailer project. Some key points:
- Extensive research was done on film trailers by analyzing conventions, pacing, and styles. This informed the planning and shooting of footage.
- Planning included storyboards, style sheets, mood boards, and production schedules. Footage was shot to fit within a trailer structure.
- Production ran into delays due to exam schedules but was completed on time. Actors were enthusiastic and helped motivate completing the project.
- Technical aspects like aspect ratio, color grading, and flat profiles were used to give the trailer a cinematic look and allow creative control
Sheffield Hallam was the author's main choice for university due to several factors. The software available was accessible outside of university on personal computers. The university had industry standard equipment like an Arri-cam camera. The author also liked Sheffield as a city for its creative culture, vegetarian population, and mountain biking.
The author enjoyed their time at the Aesthetica film festival and would like to return. They found inspiration from seeing films closer to their own production level. The author realized complex storytelling is not needed to make an interesting film with good technical skills. The festival environment surrounded the author with like-minded and differently-minded people to have interesting debates about films.
Dan became interested in film during high school and wants to pursue a career in filmmaking. His current course has provided him with skills in software like Photoshop and Premiere Pro, as well as experience shooting with cameras. For his final project, he created an advertisement for a mountain bike. The course has confirmed his interest in filmmaking and provided skills like camerawork, lighting, directing actors, and time management. He has also learned to work independently and in teams, gaining experience explaining creative visions to others. He enjoys mountain biking and is interested in its media side. University will help him further develop post-production, scriptwriting, and camera skills to pursue his filmmaking career goals.
This evaluation form is designed to help students evaluate their projects. It provides guidance on using appropriate terminology, staying concise, focusing on key points, and evaluating statements rather than narrating the process. The student completed a documentary project on snooker but faced challenges with planning, research, and finding interview subjects that impacted the final outcome. Overall, the project was rated as satisfactory and the student identified areas for improvement around planning, research, and time management for future projects.
The document provides an evaluation of Nathan Mead's final major project (FMP) in photography. Some key points:
- Nathan's research was thorough but some aspects were not relevant to his project. His planning helped narrow his focus but his initial ideas lacked clarity.
- Nathan managed his time well but some delays occurred due to weather and personal issues. He completed tasks on schedule.
- Peer feedback noted the detailed editing and theme but suggested taking more photos to add more content.
- Nathan agrees more photos would have improved the portfolio by providing more raw material to work with. He is pleased with the editing quality noted in positive feedback.
This document provides a personal evaluation of Rachel O'Connell's final fanzine product. Rachel expresses that she is very happy with how her fanzine turned out, feeling it included all the components she wanted in terms of aesthetic, design, and content. She notes each section has a different style and theme, which was her original aim. Rachel also feels her fanzine combines many of her skills into one product and explores things that interest her personally, making it a very successful product overall.
The document discusses the evaluation of a film production process. It covers various aspects of planning, filming, editing and the final product. For planning, the document discusses researching demographics and coming up with varied ideas, though some ideas felt underdeveloped. Filming had time restraints which required getting backup shots. Editing was simplistic without unusual transitions to fit the tone, and music was added. Overall the film looks good with some pleasing shots, though some lacked movement or creativity. The sci-fi concept and tone may appeal to target audiences, but the slow start could put some off.
Millie felt confident at the start of her paranormal film project but motivation declined over time. She learned from mistakes with lighting and improved her trailer by reshooting in daylight and editing to appear nighttime. Her colorful, unique posters stood out and showed strong graphic design skills. Overall research was thorough, helping her develop interesting ideas despite challenges along the way.
The document summarizes the student's process for their film production module (FMP) project. It describes the research conducted on stop-motion animation techniques. Planning involved choosing stop-motion despite lack of experience. Shooting was challenging due to difficulties managing time and weather delays. Peer feedback noted the storyline could be more detailed and shots slowed down to better understand text. The student concluded they would make shots more detailed, slow down title cards and a newspaper article, and choose a simpler project next time.
The document provides an evaluation template for a second year creative media production project. It includes sections for an overview of the project, research undertaken, development of ideas, outcomes, personal response, evaluation, and analysis. The template guides the user to concisely evaluate key aspects of their project such as time management, technical skills learned, message conveyed, feedback received, and an overall self-assessment. It prompts analysis of successes and challenges faced in order to critically reflect on the project development process and outcomes.
The document provides an evaluation of the production process for promotional videos created about a tourist destination. Strengths included thorough research on tools, techniques, and target audiences which helped add professionalism. Weaknesses included limited subject research. Practical research went well in learning stabilizers and motion tracking, but could have been improved by applying techniques in real-life settings. Planning was helpful for visualizing the project, but shoot days were not planned which rushed production. Time management was an issue as editing took longer than expected, limiting time for additional videos. Overall, the evaluation identifies both successes and areas for growth in the production process.
Jesse Lapworth evaluated their production process for a film project spoofing true crime documentaries. They felt their research of existing true crime works was very useful, but that their audience research could have been improved by asking more targeted questions. Planning involved sorting ideas into a cohesive story with a timeline and shot list. Peer feedback noted liking the mystery but suggested providing more context and jokes. Jesse agreed context could be improved but disagreed that the film needed to be a comedy.
Mv production assignment evaluation form 2019alfieepimblett
The document provides an evaluation of a student's music video project. It discusses the strengths and weaknesses of the student's research, planning, time management, technical qualities, aesthetic qualities, audience appeal, and peer feedback. The student conducted thorough research on grime music videos but could have broadened their research to other genres. Their planning was detailed but actors needed more preparation time. They managed time well but filming felt rushed. Peer feedback noted room for improving shot composition and including more actors. [END SUMMARY]
The document outlines Dan Richardson's planning for a documentary exploring how mountain biking affects people's mental health. He discusses researching existing films to identify commonly used techniques and conventions to incorporate into his own film. Dan also considers potential interview subjects, locations, equipment needs, and restrictions or challenges for his project.
The document provides feedback and questions for critically reflecting on a web video production project. It prompts evaluation of how the production compares to expectations for the genre and research sources. It also asks about personal learning throughout the project, including new skills developed and areas for further improvement. Critiques of the video's content, technical quality, and achievement of goals are discussed. The need for better planning, especially of filming schedules, and use of production diaries is highlighted to improve future projects.
This document contains an evaluation by Leah Ellis of their research, planning, production process, and product for a film project. Some key points:
- The strengths of Leah's research included covering a wide range of topics to get a balanced view, but they acknowledge not researching everything fully.
- Their planning included mind mapping ideas and storyboarding, but they could have planned the mind map differently for more freedom of ideas.
- Leah feels they managed their time adequately but could have done better, and had enough time to complete pre-production and their product on deadline.
- Feedback noted the changing mood and music were good, but some scenes were too grainy, and the message was unclear
Josh Palmer evaluated his final media package which included a skateboarding video, skateboard deck design, and skateboard magazine. He received peer feedback that praised the consistent branding across his pieces and the well-edited video. However, feedback suggested the skateboard design could be more integrated and the magazine could include additional details like pricing. Palmer agreed the skateboard design could be slicker and the magazine improved with more writing, while disagreeing that all aspects needed major improvements.
The document reviews Aidan Harrison's skills in researching, planning, and constructing a British gangster film opening. It discusses researching conventions and films in the genre, planning with a mind map, storyboards, and character profiles, and constructing with a scene script, filming techniques, and overcoming technical difficulties. While many aspects were helpful, the document identifies areas for improvement such as better documentation, more planning of costumes and locations, and increased focus on lighting, framing, and complex editing.
Jay Brown evaluated his final media production project. He was initially attracted to the project due to its focus on bodybuilding, a topic he is passionate about. He undertook research on similar documentaries and his target audience to develop his ideas. Throughout the project, Jay refined his ideas in presentations and decided to make the documentary more personal. In the end, Jay was very happy with the outcome of his project and felt it demonstrated a distinction level of work. He believed the documentary successfully applied the conventions of the genre and appealed to his target audience.
Jay Brown evaluated his final media production project. He was initially attracted to the project due to its focus on bodybuilding, a topic he is passionate about. He undertook research on similar documentaries and his target audience to develop his ideas. Throughout the project, Jay refined his ideas in PowerPoint presentations and decided to make the documentary more personal. In the end, Jay was very happy with the outcome of his project and felt it achieved a distinction-level quality. He believed the documentary successfully applied the conventions of the genre and appealed to his target audience. Overall, Jay saw significant improvements in his skills and felt the project was a success.
The document provides a summary of the research, planning, production, and technical qualities of Samuel Schottner's film trailer project. Some key points:
- Extensive research was done on film trailers by analyzing conventions, pacing, and styles. This informed the planning and shooting of footage.
- Planning included storyboards, style sheets, mood boards, and production schedules. Footage was shot to fit within a trailer structure.
- Production went smoothly with an enthusiastic cast, though scheduling issues led to a condensed shooting timeframe.
- Technical aspects like aspect ratio, color grading, and flat profiles were used to enhance the cinematic quality and give flexibility in post-production.
The document summarizes the student's research and planning for their film trailer and poster products. They spent significant time researching conventions of different film trailer genres by watching many trailers. They also researched trailer editing, sound design, and 3D tracking in After Effects. For posters, they analyzed some examples but focused more research on the trailer as the main product. Planning included story development, style sheets, mood boards, and a production schedule. Time management went well until some rescheduled shooting dates due to actor exam schedules, but production then went according to the new schedule.
The document provides a summary of the research, planning, production, and technical qualities of Samuel Schottner's film trailer project. Some key points:
- Extensive research was done on film trailers by analyzing conventions, pacing, and styles. This informed the planning and shooting of footage.
- Planning included storyboards, style sheets, mood boards, and production schedules. Footage was shot to fit within a trailer structure.
- Production ran into delays due to exam schedules but was completed on time. Actors were enthusiastic and helped motivate completing the project.
- Technical aspects like aspect ratio, color grading, and flat profiles were used to give the trailer a cinematic look and allow creative control
Sheffield Hallam was the author's main choice for university due to several factors. The software available was accessible outside of university on personal computers. The university had industry standard equipment like an Arri-cam camera. The author also liked Sheffield as a city for its creative culture, vegetarian population, and mountain biking.
The author enjoyed their time at the Aesthetica film festival and would like to return. They found inspiration from seeing films closer to their own production level. The author realized complex storytelling is not needed to make an interesting film with good technical skills. The festival environment surrounded the author with like-minded and differently-minded people to have interesting debates about films.
Dan became interested in film during high school and wants to pursue a career in filmmaking. His current course has provided him with skills in software like Photoshop and Premiere Pro, as well as experience shooting with cameras. For his final project, he created an advertisement for a mountain bike. The course has confirmed his interest in filmmaking and provided skills like camerawork, lighting, directing actors, and time management. He has also learned to work independently and in teams, gaining experience explaining creative visions to others. He enjoys mountain biking and is interested in its media side. University will help him further develop post-production, scriptwriting, and camera skills to pursue his filmmaking career goals.
Dan Richardson is applying for a role and believes he is a suitable candidate based on his education and work experience. He has shown he can work well independently and as part of a team, following orders effectively while also using his own initiative. He is available for an interview after college on Wednesdays to Fridays until 4:30pm or anytime outside of those days and times.
The document provides information about the target audience for a mountain biking documentary. It discusses that the primary age range would be 16-35 years old as mountain biking is popular among younger adults. It notes that while all genders participate, mountain biking has a male-dominated culture. The target audience would include both male and female actors to appeal to both genders. Mountain biking is a global sport, but the documentary may particularly resonate with audiences in areas where mountain biking culture is prominent and more affordable.
The student proposes a documentary exploring the positive and negative effects of mountain biking on mental health. It will include interviews with mountain bikers and riding footage, with a focus on potential negative impacts which are often overlooked. The student aims to develop editing skills from previous projects. Evaluation will come from peer feedback during production and self-evaluation after completion to improve future work. Production will involve gathering interview and riding footage outside of college, then editing inside college with peer feedback between weeks.
This document discusses how cinematographer Robert Yeoman has had a significant influence on the style of director Wes Anderson's films. It analyzes specific scenes from Anderson films like The Royal Tenenbaums to show how Yeoman's camerawork and lighting choices enhance the mood and storytelling. The document argues that Yeoman plays a key collaborative role in creating Anderson's distinctive aesthetic, demonstrating that the auteur theory of attributing all credit to the director is flawed and films are truly a collaborative art form.
The document summarizes a student's year two evaluation of a media production project. The project involved creating an advertisement for an independent food and shopping tour of York, England. Some key points:
- The student chose this theme because they were familiar with York and felt independent businesses were overlooked.
- Research on the target audience (ages 18-24) and existing tours helped inform the project's development.
- An initial idea to include custom maps was scrapped due to technical difficulties and replaced with new footage.
- The completed advertisement achieved the goal of promoting independent York businesses to a younger demographic.
- While generally pleased with the outcome, the student reflected on opportunities to improve, such as including interior
Dan Richardson proposes creating a promotional video for an independent food and shopping tour in York targeted at 18-24 year olds. The video would showcase local businesses and attractions to increase visitors from this age group. Richardson will research if food is important to the target audience and analyze similar promotional videos. Progress will be evaluated daily and the final product reviewed for satisfaction.
Here is a sample shot list for the video:
1. Establishing shot of York Minster - Wide
2. Map of York locations - Graphic
3. 45 Vinyl exterior - Wide
4. Vinyls on display - Medium close up
5. Customer browsing - Medium
6. Chinese Laundry exterior - Wide
7. Dumplings being made - Close up
8. Customer eating dumpling - Medium close up
9. Shambles Market exterior - Wide
10. Fruit and veg stall - Medium
11. Baker displaying bread - Close up
12. Customer buying bread - Medium
13. Vintage Store exterior - Wide
14. D
The document provides research on existing food tour products to help inform the client's tour project for 18-24 year olds in York. It summarizes two existing food tours: 1) A Soho food bar trail that provides clues between stops to keep groups engaged and seems tailored to a similar audience but for a broader age range. 2) A London East End food tour that seems aimed at middle-aged tourists rather than focusing on independent shops and street food like the client's intended tour. The client analyzes similarities and differences to their planned tour.
This document outlines the process and schedule for a client project to create a promotional video. It includes sections for brainstorming ideas, evaluating which idea to pursue, developing the chosen idea, and producing a schedule. The client chose the idea of promoting local independent businesses in York because it was achievable within the timeline and allowed a focus on production quality. A production schedule was then created, allocating tasks like filming, editing, adding music, and revisions to each of the 4 weeks.
The applicant has studied creative media production at college and enjoyed making a film project, realizing they want to pursue a career in filmmaking. They are considering roles like cinematographer or director. University will help boost their skills and experience with equipment to prepare for a career in the film industry. The applicant wants to collaborate with like-minded people in different roles to create projects and gain insight into the filmmaking process.
The document discusses peer feedback received on a video project. After uploading the finished video, the creator gathered feedback from others and found some issues they had not noticed. One consistent suggestion was to change the ending shots of the video. Based on feedback, the creator reverted the last two clips and worked to find a pleasing way to add text identifying the bikes in each shot. Another suggestion, agreed with by others, was that a shot showing gears was too short. Exploring this further, the creator realized they could extend the shot by including footage of the actor riding away, helping to smooth the transition to the next clip.
1) The student created an animated logo for a mountain bike company to learn and experiment with After Effects.
2) The logo animation involved drawing the logo outline in multiple colors, then filling it in, and animating the text.
3) Key techniques learned were using masks, stroke effects, keyframes, and the graph editor to control speed.
4) For the final product, the student will use the same animation concept but tweak the timing, colors to better suit the brand.
The document is a production reflection from a student describing their process over 5 days creating a video and posters for a mountain bike advertisement. On day 1, the student had issues downloading clips from cloud storage which delayed their start. They spent day 2 recoloring clips to make transitions smoother. On day 3 they added audio effects and created an animated logo. Days 4-5 were spent designing posters, with challenges around layout and incorporating lightning bolt graphics to enhance the electric theme.
The document provides initial context and planning for a student's final media project (FMP). The student plans to create an advertisement - including a TV commercial and posters - for a new mountain bike product. The student chose this project because they are interested in camera work, filming, and the media side of mountain biking. They want to gain experience with these skills and advance their career interests in areas like cinematography. Research influences will include mountain bike brand advertisements, mountain bike films and videos, and the work of a mountain bike photographer. The tone of the project will be professional but also include some comedy. Cinematic techniques like tracking shots, close-ups, and fast cuts will be employed to both showcase the product and improve
Here are some key points about existing magazine covers and layouts:
- Images are prominently featured to immediately grab attention and represent the topic/film/person being covered. Photos are often large and central.
- Color schemes match or complement the subject matter, using colors prominently featured in related films, clothes, etc.
- Minimal text is used, usually just the title/name. Text is designed as a complementary visual element rather than just labels.
- Layouts consider the overall aesthetic, using images, colors and text placement to create a cohesive and appealing visual composition.
- Close-up shots are commonly used to showcase details like costumes/outfits and expressive facial expressions.
-
The document summarizes the initial thoughts and planning for an audio story project about "The Stick Man".
The story selected is about Laurence Sterne, an 18th century author who lived next to an elderly neighbor who used his cane on the shared wall to ward off thieves at night. After the neighbor dies, Laurence begins to hear the cane sounds from the supposedly empty house.
Sound effects like church bells, the cane on the wall, and creaky floorboards are identified as important to create atmosphere. Additional research on house sizes and wall/floor materials is noted to make effects period-appropriate. Overall, the document expresses excitement for using sound design to bring the creepy story to life
The document summarizes the initial thoughts and planning for an audio story project about "The Stick Man".
The story selected is about Laurence Sterne, an 18th century author who lived next to an elderly neighbor who used his cane on the shared wall to ward off thieves at night. After the neighbor dies, Laurence begins to hear the cane sounds from the supposedly empty house.
Sound effects will be key to set the creepy atmosphere, including church bells, the cane tapping, and creaky floorboards. Initial research will examine the real buildings and walls to accurately capture authentic sounds. Narration and voice acting may bring the drama format to life. Overall, the document expresses excitement for
Mv production assignment evaluation form 2021DanRichardson44
The document provides feedback on a student's music video project. It includes positive feedback praising the engaging and stylish nature of the video, how it fit well with the music, and the seamless edits. Suggestions for improvement include using higher definition footage, splitting some longer scenes into multiple shots to maintain flow, and improving camera quality. The student agrees some shots were too long and should have been broken up to keep pace, and agrees their camera quality could be improved due to poor time management. However, they disagree that the changing colors at the start were random, seeing it as a reference to the original music video.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
How to Fix the Import Error in the Odoo 17Celine George
An import error occurs when a program fails to import a module or library, disrupting its execution. In languages like Python, this issue arises when the specified module cannot be found or accessed, hindering the program's functionality. Resolving import errors is crucial for maintaining smooth software operation and uninterrupted development processes.
हिंदी वर्णमाला पीपीटी, hindi alphabet PPT presentation, hindi varnamala PPT, Hindi Varnamala pdf, हिंदी स्वर, हिंदी व्यंजन, sikhiye hindi varnmala, dr. mulla adam ali, hindi language and literature, hindi alphabet with drawing, hindi alphabet pdf, hindi varnamala for childrens, hindi language, hindi varnamala practice for kids, https://www.drmullaadamali.com
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
4. • I believe that one of the biggest strengths of my research
was that I took the time to research many different
existing products and, as I researched advertisement, I
researched different versions of existing advertisement
that were all advertising the same product. I found that
this was very helpful for me when it came to planning my
own advertisement a I had multiple choices of style that I
could use to best target towards my target audience for
my own advertisement. But not only did I research existing
bike advertisement, I also researched other existing bike
related media products, like mountain bike films,
photography and even YouTube series’. One reason that I
decided to research other mountain bike related media
products than just advertisement was to get a good idea
on how to us certain camera techniques that was the most
flattering for filming a bike, as well as the best ways to
represent speed. But in doing so I realised that there was
different ways of using camera techniques to film the bike
depending on the type of product you were making which
again really helped when it came down to making my shot
list in planning as I could refine the amount of different
camera techniques that I could use down. But not only did
research mountain bike films or advertisement, I also
researched photography which again helped with ideas
and planning for my posters. Mostly it gave me ideas to
use when it came to creating my own pieces of
photography which gave me an easy step towards creating
the posters as obviously the photography side of that is
very important.
5. • Another strength I found when researching existing
products was trying to figure out with my own knowledge
what the target audience would be for each product and
how the existing product would appeal to that audience.
Doing so helped me realise the bigger differences in each
product I researched, for example the effect of the overall
tone on the target audience which helped me refine the
target audience for my own advertisement and what
techniques I can use within my products to try and appeal
to the target audience to the best of my ability. It just
gave me an overall boost in confidence and even
knowledge in my target audience and the best ways to try
and appeal to them which really helped with planning for
my products.
• Although, I do believe that my research possibly had
some weaknesses, some being my own fault and some I
believe down to the lack of information available. For
example, I believe that one of my weaknesses was that I
didn’t have much target audience research information
with data to back up what I was saying. Although
mountain biking is now relatively a sport with a large
amount of participants to what it was 10 years ago,
compared to other sports, many other sports in fact, it’s
still a rather niche activity. This being so trying to find
relative data to prove how I have based my target
audience became more difficult than I had imagined,
then leading on to what I believe is a lack of important
data that could have helped me create a target audience
and back up what decisions I had made. To try and back
up decisions and assumptions I had made for
geodemographics, I had to resort to an episode from a
mountain biking series on youtube I had seen and pair
common knowledge to try and prove my points.
6. • I feel as if another weakness of my research was that I
just researched products that I was going to make for my
own project. But I never thought that it might have been
beneficial for me to research products related to my own,
but not exactly the same type of product. For example, it
might have been beneficial for me to maybe research into
mountain biking clothes or maybe even products. Doing
so would help me build up not just the bike or the
advertisement, but the character too. It maybe would
have slightly helped me a bit more when designing the
costume of my character if I had done deeper research
into the different clothing, I maybe will have had the
character dressed differently. This could’ve effected my
product due to the fact, the best way to advertise
something a lot of the time, and especially with mountain
bike adverts, is to try and make the advert relatable. And
being as there’s isn’t much talking in a lot of mountain
bike adverts, and generally mountain biking is almost all
the same, clothing is a way that most riders express
individuality. So clothing in the advert can be a big part of
making the advert feel relatable.
8. • I believe that one of the strengths from my planning is
that I definitely prepared well. I made sure that locations
were chosen an noted down exactly where. I created a
storyboard as well as a shot list which both had names of
the trails I wanted to film on to help break down the
video and allow me to easily shoot on the day. I found
that having a detailed shot list paired with my storyboard
really helped film as it almost managed to become
mindless, just a simple check of the shot list, film and
then move on. It made it so much easier knowing that
not only I didn’t have to create shots on the day, but I was
positive that I was happy with the shots I had decided
and could just get on with it on filming day. But
sometimes I did slightly change the angles when on
location as I would get to where the shot was going to be
taken and some factors like. The environment would be
different to when I last saw due to the weather. For
example fallen trees in the way of the camera or simply
the plants around the trail had grown a lot faster than
planned, so I would have to slightly change the angle of
the shots, but I would still use the shot list as it create this
base for me to work off of and change and still try and
create as close as I could the shot that I had initially
planned. For example, one shot ended up being broken
up into two due to the light. The sot was just going to be
a simple pan to the left as the character walks past
revealing the bike inside the van, but due to the settings
needed on the camera to stop the sky looking so harsh,
you really struggled to see inside of the van and see the
bike. Basing the factor on I needed the audience to be
able to see the bike, I decided to create the second shot
inside the van so the bike was visible.
9. • I feel as if another strength to my planning was knowing
almost from the start of the project what locations I was
going to use. There was actually multiple reasons for this.
Often enough with mountain biking, people have what
they call their “local trails” which are just the trails that
are closest to them so often enough, they’re the trails the
ride the most resulting in these trails being very familiar
to the riders. In our (me and the actor) case, Yearsley
woods have our local trails in. Knowing these trails very
well allowed me to mentally envision them very well and
pick what trails would be best for the shots that I was
envisioning. But as well as that, because the actor was so
familiar to the trails, it was the place where he was
probably able to ride his best allowing me to capture
better shots. I found that because I had the locations set
from basically day one of the project, once I was onto
production, it went relatively rather easy and quickly
because I had been able to start putting the shot list
together in my head quite early into the project.
• I believe that another strength of my planning was
definitely because, as some could say, I over planned. For
example I created a very detailed shot list, but also
decided to write a script. I just found that if I over
planned, it meant that once I came to creating the
project, I never felt as if I was lost and didn’t know what
to do next, I always knew what I was doing and what was
coming next, which really helped me create my products
because it just lifted off what could have been a lot of
unnecessary pressure.
10. • Although I am very happy with how my planning had
turned out, I do feel as if there is some room for
improvement. One weakness of my planning was that I
actually forgot to create a contingency plan. Although I
feel as if I planned well for problems as I went a long. It
would have made more sense and would have been a lot
more secure if I had created a contingency plan. If I had
created a contingency plan, I will have been able to sit
down and think of a lot of problems that could have
occurred and created a plan to get around these. If I’m
completely honest, not many problems occurred during
my project, and the ones that did I managed to work
around them rather easily and find solutions. But there
was definitely a chance of a lot bigger problems that
could have happened and I wouldn’t have been prepared
for them.
• I also feel as if another weakness of my planning was my
health and safety table. Although at the time I felt as if I
had been prepared for any health and safety concerns, I
now look back at the filming days and my health and
safety table and realise that I was lacking many health
and safety concerns. For example, a lot of the trails that
we were filming on either finished on, started on or
crossed a path, some trails crossed rather busy paths and
there was always a possible chance of my actor travelling
at speed could of hit a walker. As well as that, the woods
aren’t just for mountain bikers, in fact the mountain bike
trails aren’t really meant to be there, so that means you
get other users of the woodland like dog walkers, and
every so often, a dog walks onto the trails which can be
dangerous too.
11. Time Management
• I felt as if almost the whole time through the project my time management has been rather good. I know I
have been working a lot over the weekends, but that definitely wasn’t because of bad time management,
it was because I was simply trying to add as much detail as I possibly could to everything as I’m aiming for
the best grade that I can get. Due to this, I will say that there has been times where I had to move onto the
next stage of the project, for example research into planning and the two stages have overlapped. But I
never felt out of control and managed to do both with as much detail as possible. I think if you were
comparing me to what the timetable was being set by college, you could say that I was behind but I always
felt as if on my own calendar I was were I wanted to be, sometimes even in front because I always knew
that if I was trying to put as much detail into everything that I possibly could, it would take more time than
was possible if I was going to try and do everything at college. There was times like planning where I had
finished the basics of the PowerPoint before I needed which gave me more time to add my own detail and
more. I do feel as if I had more time given, my products would be better but I always feel this way at the
end of projects simply because if I had more time, I could go into more detail. If I had more time I would
have liked to of maybe tried a few more skills and software’s that I didn’t know. Although there was one
skill I tried that unfortunately I wasn’t able to do in my project and that wasn’t down to the lack of time. It
was actually because I was trying to roto brush the rider going through as section of trail in this one clip so
I could have a bit of tracked text go behind him, but sadly the macs weren’t able to handle trying to roto
brush any clips.
12. Time Management
• Although my time management almost all the way through the project I feel as if was good. There was one
week where my schedule was planned to use all three days, but I didn’t realise whilst creating the
schedule that actually this one week only had two days instead of three that I was ready for. Being like this
meant that I ended up being put behind schedule and resulted in me playing catch up the next couple of
weeks. To add onto that, again, we got to one week where I was ready to use all three days, but it turned
out that actually we weren’t going to be in that Wednesday and to add on top of that, I had to have that
Monday off du to a bad headache. So after being ready to use all three days to my advantage not only for
my schedule but to catch up on the days work I had to miss, I had to miss not one but two days which
resulted in me being pushed back further. This week when I had to have two days off, Monday and
Wednesday, I luckily managed to get everything I needed done on that Tuesday, but it definitely was a bus
Tuesday.
14. Similarities Differences
• One similarity is that both our work have a heavy
side of riding used to try and advertise the bike.
We both use clips of the bike being ridden, with
specific shots that will help advertise the bike, for
example, slow-motion and shots that the audience
view the bike easily
• Another similarity is that we both use, well I
pretend, professional and famous athletes that the
brand Trek sponsors to advertise the bike to try
and make the audience feel as I they can ride like
the highly skilled riders if they get that bike
• Another similarity between my product and their
own is that, although they overlayed music over
their video, they had enhanced the audio of the
bike on the trail which was also a trick that I did
with my video too.
• They use a segment that involves more of dialogue
and comedy which also information about the bike.
The start of their video, and compared to their
riding segment, is a large dialogue segment with
jokes about the bike and how addictive it is. While
at the same time just trickling in more and more
shots of the bike itself until we get to the riding
segment
• Another difference was the colouring of the whole
advertisement, with my own advertisement, the
overall colour of the video was a relatively simple
contrast but with a boosted orange hue. But with
their product, the contrast was rather high and all
the colours popped a lot but it didn't have an
overall consistent colour hue.
My work
IFHT Films- Trek Slash|Tattoo It On Your
Face https://www.youtube.com/watch?v=jiggXQ90FAc
15. Looking at my finished video, the one on the left and the video used for the actual advert on the right created by
professionals. We can see that when I came to creating my own advertisement for the bike I took some really
strong inspiration when it came to the composition of of the rider and the trail in the frame as well as the camera
angles. When creating this shot for my own video, I had their shot in mind. It took me rather surprisingly a long
time to try and create this shot. I knew that it was this type of shot that I wanted to go for, a nice low angle, as
close to the ground as I could and zoomed in as far as I can into the corner without effecting the quality of the
video. But one problem I had was that the camera didn’t relatively zoom as far as I would of liked so I had to play
around with up to five different angles for just this one shot. When framing the shot, I wanted to try and make this
shot a rather technical and well processed one. I felt is if I could help add to the depth of field like the shot on the
right with the unfocused part of the ground in the foreground, it would help bump up the technical side of my
project. To do so, I actually placed the leaves in the bottom left into frame, they’re not actually apart of anything
and are just laying on the ground. I feel as if it does help had depth of field and just create a bit more life to the
frame, looking back I just wish that I actually chose something different coloured like dead leaves or a branch as
the colour of the leaves used slightly blend into the grass in the background.
16. Similarities Differences
• One similarities of between my work and the film
created by the professionals were some of the
angles, we both decided to use some longer shots
compared to other mountain bike videos that have
short shots and fast paced editing. With the longer
shots, w both used a lot of panning to track the
rider and follow them through the trail.
• Another similarity with my work and the film made
is that they used, in the mountain bike scene,
famous and professional riders as a pull into the
film which, although I didn’t have anyone actually
famous to use, I did create a character that was
one for my advert. The idea is that with their film,
the audience wants to see these famous riders
detached from the famous life style that the
audience sees them in usually. And with my work,
the idea is that the famous person is a selling point
of the bike, it makes the audience want to try and
be like the famous rider.
• One difference between their product and my own
is the overall tone and mood. As my work is built to
be an advert, theirs is a film resulting in a different
mood and feel to the video. My work has more of a
serious mood to it and doesn’t necessarily try and
pull the audience in to make them feel almost a
part of the what their watching. Where as the film
made has more of a fun and laid back mood which
results in the audience feeling more apart of what
their watching as they laugh with the people who
they watch on their screens.
• Another difference is they didn’t just film riding,
their film has a solid 60:40 ratio of riding to talking.
But with their film the talking isn’t really to the
camera, as I was saying before, it’s each person
talking to each other and making jokes which
immerses the audience into the film.
My work
Misspentsummers- Tea & Biscuits – A very
British Mountain Bike Film
https://www.youtube.com/watch?v=f9xfr8hRs5I&t=740s
17. Looking at my finished video, the one on the left and the film created by professionals on the right, again like the
last one, we can see that there was some clear inspiration taken from this film with angles and composition. What I
realised whilst watching all these mountain bike adverts and films was that a common shot used that really helped
represent speed and rather easily was to have the rider riding almost directly away from the camera or as close to
that as you possibly could be. Although you could say that my shot is very similar to the shot on the right created
by the professionals. I feel as if there are some clear differences. Like for one the colouring is rather different in my
work compared to the film on the right. The film on the right is a lot brighter and a lot more exposed compared to
my own, but I understand why, for the film the mood was a lot less serious than my own, so a common aspect
through their film is the lack of editing actually done compared to other mountain bike products. Whereas my
product I tried to go for a very serious mood which resulted in bolder colours and less exposure that could flare up
certain colours. Another difference is that because of the relaxed mood of their film, in shots such as these, a slight
bit of shrubbery for a moment hiding the rider doesn't matter too much, but with my shot for my video, I made
sure that the rider would be completely seen throughout the whole shot.
19. • Looking back on my project, I feel as if I’m rather happy
with how the overall look and aesthetic style of my video
resulted in. I’m really happy with how there was a
consistent colour in my video with that orange hue, there
was a worry after the first day of filming that this may be
a problem due to the fact that the second filming day was
going to be a week later and I didn’t know what the
weather was going to be like. But surprisingly and rather
luckily for me, the weather was almost exactly the same,
so when it came to editing it wasn’t too hard for me to try
and create this same orange summery look that I wanted
the whole video to have.
• Although I am very happy with the look of my video and
how I managed to get the overall aesthetic style of my
video to look. I do believe that there were some part of
my video that I would have liked t look slightly different.
For example there was this one shot, rather early in the
video where the rider goes through a section of three
corners but because of the lighting of the shot. With the
main light source being the sun and being almost directly
opposite of the camera, I found that I did manage to get a
slight orange look but it did actually end up being slightly
grey which wasn’t what I was going for. Another scene
where I would have liked to be able to change the colours
better was a shot where the rider rides down a steep
section, onto a fire road and then it cuts to a close up of
the gears being used. But because of the difference in the
angle and the lighting, it results in the fire road being a
different colour in each shot, which doesn’t matter too
much, but to make it a smoother transition, I feel that the
fire road looking a same colour or as close as possible
would help.
First day
Second day
20. The aesthetic style that I was going for audio wise was to
copy some mountain bike films, adverts and series’ that I
have seen where instead of using music as a soundtrack,
the audio of the bike on the trail is enhanced with certain
techniques to allow just the audio of the bike to be the
soundtrack. Looking back at my project, again I’m very
happy with how the audio has resulted in my video, but if
I am completely honest with myself, it’s not completely
how I envisioned my project sounding. I was hoping to
have the sounds of the bike a lot more, almost intrusive.
Or at least a lot more obvious that the sound of the bike
isn’t natural. My initial idea was to try and use two
microphones not only to increase and enhance the sound
of the bike, but also to capture the sound of the bike from
a distance further that the camera and the microphone
on that was capable of capturing. But I came against the
problem in post that actually the second hand held
microphone that I had used hadn’t recorded the sound
how I wanted, it wasn’t record sounds from as far as I
thought it would. I did still want to use the sound
recorded from the second microphone so I used it to
enhance the already useable sound by overlaying it, but it
still didn’t give the exact effect I wanted.
22. • Looking back on my project and looking back at my
research for my target audience. I believe that my
product would appeal to the target audience rather well.
When creating my product, I was always making sure that
I was doing my best to try and make sure that it would
appeal to the target audience. When planning for my
project, every decision I made to create the
advertisement I made sure to consider whether it would
help me appeal to the target audience. I feel as if certain
parts are definitely aspects that would be used to appeal
to the target audience. For example, it’s a simple one but
the type of riding done in the video. I decided that the
type of bike that I was advertising would be one made for
riding steep technical trails but also able to have fun on
jumps and the advert shows that the bike is capable of
doing so. More technical sides of the advert that would
help appeal to the target audience would be like the
colouring of the video. I just to try and give it a very
bright summery vibe which I feel as if helps try and add to
the mood of good times and enjoyment.
• I feel as if another aspect of my advert that helped appeal
to the target audience was the costume design and the
usage of props. When designing the costume, I chose to
try and dress my character in a way that I I have seen the
target audience dressing like. The idea is that it’s a
combination of ”racer” and “chilled free rider”. To appeal
to the side of the racer, I chose to have my character
wearing tight mountain bike trousers which is a very
common style for racers. And to appeal to the free rider
side, I chose a short sleeve jersey with a nice bit of flare
on it, a hot pink to stand out.
23. • I feel as if the props that I chose to advertise the bike
would be an obvious key factor. The main prop that I had
to chose correctly was the bike. At first the prop that I
was going to use was going to be the actors own bike as I
felt that I would get the best riding out of him on his won
bike instead of trying to get him to ride as best as
possible on an unfamiliar bike. But when it properly came
to designing his costume and props. I realised that
although I might get him riding his best on his own bike,
compared to my bike, his is rather tame and doesn’t
really stand out. Working on this I started to try and
envision what it would certain shots would look like with
him on his bike and him on mine. Although I maybe lost
some of his riding skill by putting him on my bike, I don’t
think I lost enough for it to outweigh the importance of a
brighter coloured bike. I chose to put him on my bike as I
feel as if the brighter pop of colours compared to the
green background in almost all the shots would help
when trying to make the advert appeal to the target
audience.
25. Feedback 1
• What did you like about the product?
I like that there are lots of different camera angles and how it switches
between them as he rides as it looks a lot more cinematic and gives off a cool
effect.
I like how to text at the start is blended in with the scenery as it looks 3D and
like a movie.
• What improvements could have been made to the product?
This would of course be optional but I think maybe some music in the
background could add to the video a bit especially as its an advert. Even if its
just very quietly in the background so you can still hear the actual video.
26. Feedback 2
• What did you like about the product?
– I really liked how professional the design of the logo
looked at the beginning, as well as the text within the
moving video. It had the same effect as a car advert.
– The shots were all extremely well done, especially the
extreme long shot and the action shots.
• What improvements could have been made to
the product?
– I think to provide the sense of excitement/danger/risk
you seem to be going for it might be beneficial to add
some music into the background as the silences are
noticeable in some of the longer shots.
27. Feedback 3
• What did you like about the product?
– I enjoyed seeing texts appearing on the background, I found it to
be quite a clever way of going about this, it made it look fun
– Slow-motion effect added on some of the action shots was a
nice addition
– Zooms on the gears looked really professional, I liked that shot
• What improvements could have been made to the
product?
– Unedited footage- some of the shots would perhaps look nicer
with boosted contrast/ changed brightness
– You could make the editing a little faster to showcase dynamic
and speed
28. Peer Feedback Summary
• What do you agree with from your peer feedback?
– In two of my peer feedbacks it’s stated that music would be a could factor to add to my video. I agree
that the video could definitely benefit from having some music in the background to help add to the
video. If I was to change it to have music, I’d like to create a different version with the music, so the
advertisement could be published with two different version of the ad, one with music and one
without. If I was to create a a version with music, I would recreate it with more detail then just
adding music, I would change when the shots cut so that it would cut with the beat of the song.
– In one of my peer feedbacks, it’s stated that some of the shots need more time spent on the
colouring. I also agree that some of the shots could do with a bit more colour correction as they look
a bit washed out compared to some of the other shots that I feel like really quite orange. I think that
I maybe needed to step back for a few days and then come back as I find doing so helps me realise
what I initially don’t like and would help me realise what shots need recolouring.
– In the same peer feedback, it’s stated that the editing style could be a little bit faster to showcase
dynamic and speed. I agree that the editing style could benefit from a faster pace. Watching the
video back myself, I feel as if there were sometimes that I had used the pace of the editing to my
advantage, for example the yo-yo effect with one long shot and then a fast shot in the middle and
the long shot to slow the pace down for the end. But there were definitely times when the pacing of
the editing was not considered and I just slapped the shots together not thinking that the pacing of
the editing would matter.
29. Peer Feedback Summary
• What do you disagree with from your peer feedback?
– Although I agree that a version of the advert with music would be beneficial, I disagree with the idea
that it is needed. I feel as if this might be due to the fact that being very into mountain bike films and
adverts, as they're basically just mountain bike films now, I notice the sound of the bike on the
ground in a different way to people who do not watch them. The sound of the bike has become a
new way to enhance the videos published instead of using music and the enhanced sound of the
bike was what I was going for. But I suppose since it wasn’t completely enhanced and fully noticeable
like I was hoping to go for.
– I disagree with the statement that the animated logo looked good. Maybe because I have watched it
many times and have realised the faults, but I feel as if the animated logo could be a lot better. I
think it’s kind of minimalistic and could have maybe done with more of an intricate design animation
wise. And because I had created the animation with the wrong aspect ratio, when I put it into
premiere I need to increase the scale making the quality worse.
– I don’t fully disagree with the statement that the close up shot of the gears looked professional, but I
do feel as if it could be a lot better. Looking back at the shot, I don’t like the handheld shot used for
it. If I were to create this shot again, I’d like to try and create it in a way that made it a lot more
stable. Possibly with a gimbal, but looking back at the shot, I feel as if a rig that could be attached to
the bike with the camera facing the gears would be really cool and work really well.
30. Peer Feedback Summary
• What changes would you make to your product based upon
your peer feedback and why?
– If I were to make changes to my product after I have been give this peer feedback. I’d clearly have to
make a version with music as it’s one aspect the people seem to feel that it needs. But if I was to
create this version with music, I wouldn’t just add music, I’d like I said create a whole new version
that would also have the shoots cut to the beat and not just the same add with music on it. I was
planning on trying to make this version of the advert, but I didn’t get the time to make it.
– Another change that I’d make to my advert after this peer feedback would be to try and spend more
time on colour correction. I said earlier that there are some shots that I should've given more
attention, but if I had the time and chance, I’d like to try and go through all the shots in the advert
and have another go at trying to recolour them as I feel as if there was a lot of potential in the shots
that I didn’t fully grasp and try and reveal.
– Another change that I’d make to my advert after this feedback would be the animated logo at the
start. One change that wouldn’t be too hard to make and wouldn’t add much, I just feel that it would
make it that slight bit better would be to create the same animation again with a bigger aspect ratio
so that it would be better quality for the advert. But I’d also like to try and create a version of the
animation that was a bit more difficult as I feel as if the one I have used for the advert is maybe a bit
simple and slightly boring.
Editor's Notes
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your research? How did your research help your product?
What were the weaknesses of your research? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
What were the strengths of your planning? How did your planning help your product?
What were the weaknesses of your planning? What could you have done better/improve? What effect would this have had on your product?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Did you manage your time well? Did you complete your project on time or would your products have improved with additional time?
What would you have done if you had more time to produce your work?
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Compare your work to similar existing products and discuss the similarities and differences
Put your final piece(s) in the centre of a page alongside an existing product
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
Does your work look good? Was it creative? What aspects of your game’s visuals do you like? What would you improve? How would you improve it?
Discuss the strengths and weaknesses
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
How have you appealed to your target audience? What specific bits of content would appeal to your target audience.
Refer to your findings from your questionnaire.
Put your final piece(s) in the centre of a page and analyse them
Use text boxes and arrows
What changes would you make to your product based upon your peer feedback and why?
What changes would you make to your product based upon your peer feedback and why?