The document discusses research conducted on the target audience for an indie horror game. It analyzes surveys that found the target audience is mostly ages 16-19 who enjoy psychological horror games. Inspiration will be drawn from games like Doki Doki Literature Club that start wholesome but become dark with subtle foreshadowing. Interviews revealed a preference for both fast-paced and slow-build up games, with equal importance on design and story. The game will focus on atmosphere, characters, and plot over repetitive jumps scares or repeating elements based on the audience research.