1. The document describes a perturbed game Gεk that converges to the original game G as k approaches infinity. Gεk is defined by adding small perturbations εi(si) to the original probabilities in G. 2. As k increases, the perturbations εi(si) approach 0, such that the probabilities in Gεk converge to those in the original game G. This transforms Gεk into G in the limit. 3. The perturbed game framework is used to analyze properties like perfectness in extensive games. Adding small perturbations alleviates issues like mistakes or ties that could occur in the original game formulation.