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Sound Department
The soundtechnicianorengineerisrequiredtomix the soundfora live performance.Theydothis
throughthe use of a ‘soundmixingconsole’(sounddesk),whichcanbe eitheranalogordigital.
In audio,a mixing consoleis an electronic device forcombining (also called "mixing"),routing,and
changing thevolumelevel, timbre (tonecolour) and/ordynamicsof many differentaudio signals,
such as microphonesbeing used by singers,mics picking up acoustic instrumentssuch asdrumsor
saxophones,signalsfromelectricor electronic instrumentssuch asthe electric bassor synthesizer,or
recorded music playing on a CD player.In the 2010s, a mixeris ableto control analog ordigital
signals,depending on thetypeof mixer. – Wikipedia
People we workwith
Stage manager– to findoutwhere topositionthe hangingmicsinrelationtothe blocking
on stage (where the actorsare throughoutthe show)
Costume department –to figure outthe bestpossible waytoattachthe radiomicsto the
actors and comfortable fitthemaroundtheircostume
Musical director– to findoutwhichinstrumentsneed tobe providedwithamicand how
the MD wouldlike the bandtobe setup (theirphysical arrangement)
DSM – to provide the soundopswiththe cueson stage
Band – to provide cuesinthe musicfor the soundops tolistenoutfor
Director– to sort throughthe SFXtheywant inorderto conformto theiroverall artistic
visionof the show
All roleswithinthe department
Designer
Operator/Engineer/Technician
Programmer
Sound Design in Wicked
Sounddesignreliesonrelationshipbetweenperformerandaudience
Making itworknaturallywiththe audience,ratherthanputtingtoomuchemphasisonthe
sounddesignitself
Findingbalance betweenmusicandlyrics
Microphone packsheldonbodyunderneathcostume,withmiceitheroncheekoron
foreheadandthe wiresheldinplace bymedical tape
Try to make sure the locationof the soundispannedto the correspondingpositionthrough
the speakersi.e.the orchestrasoundslike it’scomingfromthe orchestrapitand the voices
soundlike they’re comingfromthe stage
Sounddesignerworkscloselywithothersoundrolestotell themwhatthe balance and
mixingshouldsoundlike,butthe engineersandmixerswill be the oneswhoactuallycarry
out the task of operatingthe designsetoutbythe sounddesigner
- https://www.youtube.com/watch?v=xCH4Tlf6R7U
More noteson soundrolesin Wicked
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The sounddoesmore than justamplifythe performer’svoices
It crafts a soundscape
Tony Meola– sounddesigner.
Bringthe showoutto the audience
Helpsto tell the story! – everyaspectworkstowardstellingthe story
Controlswho’smicison, howitsoundsand how loudit is
Try to make it soundlike the voicesare comingfromthe stage – panning
The soundmixerperformseverynightwithoutabreak
Everyline onthe desk,hasone microphone
Have to mix the soundwhetheritsdialogue ormusic
Needstoknowall the cues – orchestral andon stage
Mamma Mia
FabianPeterson –headof sound
Headof soundisresponsibleforall of the audiointhe show
7:30 show,5pmall the soundteamcheckall the microphones,speakers –90 minute sound
check
3 people involvedwiththis –1 at mixingdeskand2 people onstage
Bad soundisimpossibletohide!
40% technical,60%artistic– managingof the sound – a soundcrew memberneedstohave
a musical ear
Theymix the vocalsand the band
KEEP MUSIC LIVE – artisticintegrityandproductionvalues
SoundDesigner
The sounddesignerplansandprovidesthe soundeffectsinthe play,includingmusicfrom
existingsources.Inaddition,acomposermaywrite original musicforthe show.All the
musicand/oreffectsina playconsideredasa whole make upthe "soundscape."
In additiontothe soundsof the wordsspokenbythe actors, a playmayalsocall forsound
effectstorecreate lifelike noisesoruse musicorabstract and unidentifiablesoundsto
supportthe drama.
Work done bySoundDesigner:
Sounddesignersandcomposersbegintheirworkbystudyingthe script,gatheringasmuch
informationastheycanabout any soundor musicitcallsfor. Asin all otheraspectsof
design,anearlymeetingwiththe directorandthe designteamisessentialtogeta clear
understandingof the productionconcept.
Some directorswill alreadyhave veryclearideasaboutwhatthe soundeffectsand/ormusic
shouldsoundlike,whileothersmayrequestthatthe sounddesigner/composersitinon
rehearsalstoassistwithdevelopingeffectsandmusictofitthe specificcontextsinwhich
theywill be used.Once theyhave aprecise sense of whatthe productionneedsoutof the
musicor sound,the composerbeginscomposingthe necessarymusical piecesandthe
sounddesignerbeginstogatherandcreate the necessarysounds.
Soundsandmusicin the theatre can:
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motivate actionsonstage andindicate eventstakingplace offstage
establishthe time of day,seasonandweather
locate the actionin a specificplace
create moodand changesinmood
stimulate audience expectationsof whatistocome
provide informationaboutthe characters
buildtransitionsbetweenscenes
offershortcutsthatrapidlyadvance the plotor recall pastevents
The designerorcomposercombinesandvariesthe five controllable propertiesof soundto
create unique effectsormusicrequiredbythe productionof the play.
The controllable propertiesof soundare:
Pitch- the wavelengthorfrequencyof the sound
Volume - the loudnessorquietnessof the sound
Quality - howpitch andvolume combine togive eachsounditsowndistinctiveeffect
Direction - the locationof the soundin space and how soundtravelsfromone locationto
another
Duration - the lengthof time the soundlasts
Planningtoolsof sounddesignersandcomposers
Plot:A listof all the musicand soundcuesfor eachact/scene.Itindicateswhere the sound
or musicoccurs, the page numberof the scriptwhere itappears,preciselywhenitbegins
and ends,andthe equipmentthatwill be usedtoproduce it.
Systemlayout:A systemlayoutshowsthe type andlocationof speakersonstage,onthe set
and inthe auditorium.The systemlayoutmayalsoinclude alayoutof how all of the sound
equipmentwill be interconnected.
Cue sheet:A versionof the soundplotto be usedby the soundtechnicianswhowillrunthe
equipmentduringthe performance.
Soundand musiccuesare oftendependentonthe precise timingof the onstage actionand
can onlybe set afterthe play'sblockinghasbeendetermined.Ideally,the director,castand
crewwill have several opportunitiestofine tune the timingof the completedmusic/sound
designduringtechnical rehearsals. - http://www.aact.org/sound-designer
SoundEngineeringTrainingRoutes(if you’renotdoingitthroughpure experience)
1.
https://www.bruford.ac.uk/courses/performance-sound/
The ‘BA (Hons) Performance Sound(LiveDesignandEngineering)’Degree atRose Bruford
College isone waytoget intoSoundEngineering.
The entryrequirementsforthis3year course (placementinc.) are:
• 96 UCAS points
As part of thisprogramme youwill share classesandprojectswithstudentsfromother
programmesfromthe School of Design,ManagementandTechnical Artsto learnaboutthe
performance,artsandeventsindustriesandhow touse experimentation,enquiryand
creative researchinyourwork,and prepare tobuilda successful career.
2.
http://www.bimm.co.uk/study/courses/brighton/live-sound/diploma-in-live-sound-
engineering-and-tour-management/
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The ‘DiplomainLive Sound& Tour Management’atBIMM Brightonis anotherwayyoucan
go straightintoworkas a SoundEngineer.
It’sa one yeardiplomacourse,soyoutrain a lotquickerthana 3 year degree course.
However,thiscourse isspecifictothe musicindustrysoit won’tteachyou all the skillsyou
needtoengineerontheatre aswell.
The entryrequirementsforthis1year diplomacourse are:
• Five GCSEsat C or above (includingMathsand EnglishLanguage).
• Applicantsmustalsobe able todemonstrate evidence of abasicunderstandingof
the live musicenvironmentthroughrelevantworkexperience.