2. Main Image
Here is the first step I took it was finding
the original main image I had taken and
then identifying the area of the image I
was taking as well as the process to clean
it up and in this case remove any visible
blemishes from the subjects face. Here
this was done using the spot healing
brush and what I had to do was remove
the three visible blemishes on that area
of the subjects face using said tool.
As we can see the end result is a virtually
blemish face and specifically the area of
the subjects face we intend to remove.
3. Main Image
Here is where we begin the process of
removing this area of the subjects face.
As can bee seen I used the quick
selection tool in order to highlight said
area and remove it from the main image.
The navigator tool was enabled
throughout this process to allow me to
smoothly zoom in and out whilst doing
this as at some points for the accuracy to
be maintained the size of the tool would
have to be put all the way down and the
section of the image would have to be
zoomed in to be able to view it on the
pixel level and more accurately get the
closest outline possible to be able to
remove this area perfectly without
having the outline of hair be a visible
problem.
4. Eyes/Blood
This is a selected image from online (seen in source table) and was
mainly intended for use to input characters eyes above as well as be
used as something that looks like blood that has been wiped away.
To achieve this outcome first I went to the blending options and then
on the section titled “this layer” lower the black levels to remove the
black background and keep the red section of the image.
Next I went to the bevel & emboss section and after enabling it
changed thew depth and the size (428% & 7px respectively) in order
to receive a thicker look to the blood as if there is a lot of it that
someone possibly tried to wipe away as well as make it look slightly
more natural on a surface and not out of place like a 2d layer on
another 2d layer which leads me to my next stage.
Here I added inner shadows to the image again to add to a more
natural and realistic look to the blood as well as help it look more
natural against the background again this was mainly done through
changing the size and depth of the shadow as well as changing the
angle of the shadow to -53 degrees again to help it look more natural
against the background.
5. Eyes/Blood
In this step I mainly aimed remove the eyes from
the original image to be able to use the layer
multiple types strictly as a layer meant to be
wiped away blood.
The way in which I achieved this outcome was
through the use of the clone stamp tool to
duplicate the certain shades of red as accurately
as possible as well as to be able to cover up the
eyes and eyebrows that were once there.
6. Eyes/Blood
Now at this stage it was all about getting the exact
colour for the gradient change for the subjects face
before the merge that would blend the eyes and
overall section of the subjects face to the “wiped
away blood” as seen in my drafts that I have
previously done for this project.
The way in which I was able to achieve this exact
colour fill that I would be able to use later on for the
gradient of the subject’s face was the eyedropper
tool which samples a colour from an image and after
sampling the colour from the layer of blood I would
be able to use it for the gradient.
7. Eyes/Blood
In this step I began applying the gradient to
the section of the subjects face that I had
chosen.
The way in which I went about achieving
this was using the quick selection tool I
highlighted the layer containing the
subjects face and after this I went to the
section at the bottom right where I was
able to find the option for colour fill and
after doing the colour fill to cover the
subjects face I went to the layers section
and pressed the drop box that previously
said normal and switched it too the option
“linear light” achieving the transparent
effect so we can still see the subjects face
whiles maintain the colour that blend with
the layer of “wiped away blood”
8. Eyes/Blood
Here after reviewing the gradient change I had
decided it looked a bit too soft and wouldn’t
necessarily blend fully well with the layer of
blood so then I went to the layers option and
then selected the filter gallery where I had a
range of different features to give the image a
more stylistic look. The style I ended up
selecting from the filter gallery is the one
called “poster edges” as it left the main
images of the subject with a harder more
distressed look as well as highlighting certain
facial features and blemishes left giving the
main image a harder and more emphasised
look.
9. Merge
B
A
Here I mainly wanted to balance the lighter shades
the filter from the filter gallery caused and balance
them with the shade of red the blood is and then
when we come to use the smudge tool to blend it
will look more natural and match the shade of red
we see.
As can be seen I used the burn tool mainly around
the eyes and all around and all around the edges
they were used very heavily in order to bring us to
the closest shade that when smudged would match
the background well, it was used more lightly on the
lighter areas of the face to make it seem again more
natural and not to bright in term leave it matching
with the overall colour of the blood.
10. Merge
B
A
Here I began the process of merging the blood and
the eyes together to receive the effect of as seen in
the drafts of seeing his eyes and this section of his
face within the blood. The way in which thus effect
was achieved was through the duplication of the
layer of blood (as it is to be used multiple times) and
then moving them to the same page and arranging
the layers for them to show the eyes above the
blood, then after resizing the layers and getting the
placement right I went on to merge the layers
together and the purpose of this was for what the
next step is which was the use of the smudge tool to
blend the edges of the face into the blood and this is
where the pay off for the eyedropper tool and burn
tool come into play as they gave us the closest shade
of red and there for a more natural look when we
come to blend them.
11. Eyes
Here I intended to put one more finishing touch
on the eyes and this was done using the dodge
tool this time as can be seen I used the doge tool
on the white of the eyes and the reflection on the
pupils.
The effect this was intended to achieve was to
again make the subjects eyes look more piercing
and give the image a more unsettling look really
highlighting the character looking at the audience
and just giving the image an over all unsettling
feel.
12. Wrench
This within the draft and the final image is meant
to link and cross over with work from unit 10
where I made the opening scene of a film and
began production on a second scene from said
film, due to the obvious circumstances the
opening scene had to be cut around and edited to
be more of a short film removing any reference of
what is to come and more so wrapping it up in
around 8 or 9 minutes. In any case this is a
weapon seen with the short film which the
antagonist who is the subject who I use in the
poster uses to commit murder. Here I mainly
aimed to give the tool a grimier and dirtier look
and I first started as this is an external image by
using the quick selection tool to remove the
wrench and be able to give it this intended look of
grimy and dirty which I do using the burn tool.
13. Wrench
Here I took both the layers of another
duplicate for the blood and the wrench
and I ordered the layers to put the
wrench in front and then I went on to
blending options and for the wrench and
added on a drop shadow again for a
more natural look, after this I went for
bevel and emboss and again
experimented with it to give the wrench
a more three dimensional natural look.
At the end of all of this I merged said
layers.
14. Title
Here I went to the blending options and
then on the section titled “this layer”
lower the white levels to remove the
white background and keep the black
section which is the title. The same was
done for all other text that used this
font that would be present in the
production credits and a tagline all
though they were later colour
corrected to white using gradient
overlay.
15. Title
Here I added a gradient overlay to the title
consisting of grey and red (almost like
blood on a knife) and then I changed the
blend mode to dissolve to give it a more
distressed and grimier look. After this I
lowered the opacity too make it less
harder.
I then went on to enable bevel and emboss
again to make the title a bit more natural
against the background and after enabling
this setting I increased the depth and size.
16. Title
Lastly I added an inner shadow to the title and
changed the opacity to 35% and changed the
distance and size of the shadow and the main
reason behind my use of said shadow was in
order to make the edges more natural against
the background.
Note: the tagline seen on the poster used the
same gradient overlay but as it had previously
been done all I had to do was save the pre-set
for it then apply it to the tag line which as you
will see on the final poster I placed above the
Title.
17. Background: Burn
Here I took an image of a black brick wall and I
intended to remove the light that can be seen
on some bricks and again I went about achieving
this through using the burn tool and this gave
the background an overall more balanced look
and gave all the bricks a darker look again to
look natural behind all the layers and not take
away any attention from the main images and
other text and layers.
18. Other Blending for stars
Here I took stars that are used for reviews for
the film and using text I added the names of
certain notable publications that may have
reviewed the film after doing so and re sizing
certain layers I linked each layer of text to the
star it is under and placed three reviews on
each side (right and left) as they fill in empty
spaces aside the blood and the wrench.
19. Production Credits
Here I started the production credits typing
them up using the ‘agency FB’ font and then
linking all layers together in order to move all
text to the final poster. This was achieved using
the horizontal typing tool.
Next I went on to add the colour overlay
through the blending options onto the
production credits as I wanted to change
the colour of the text to white so it can be
more clearly seen on the final poster which
consists of darker colours and a lot of black.
20. Production Credits: Logo’s
Here I started the work to implement the
production logos that would go where the
production credits are and again the way in which
I achieved this is through going to the layer styles
section and going down to the blending options
section and removing the black levels for the
universal logo and the white levels for the
blumhouse logo. This in term left me with just the
logo in the end but at this stage there is still work
to be done for the blumhouse logo.
21. Production Credits: Logo
Here I started the work of turning the blumhouse
logo white in order to have it be visible on the
poster which was higher in the black levels as it is
a darker poster and there fore black text would not
be visible. First I used the magic wand tool to
highlight the logo and remove the at this point
invisible background for the logo then u used
colour fill to make the “H” black so it remains
visible and then highlighted each letter using the
magic wand tool and then used colour fill to make
it white.
22. Production Credits: Logo
Here I had to get images of logos for some social
media platforms that again would be at the bottom of
the poster with the production credits.
The way in which I was able to put these logos onto
the poster is through using the object selection tool I
was able to highlight the logos and after doing so I
simply dragged them on to the tab with the poster and
re sized them and placed them appropriately to where
they had to be. Next thing I did was put the social
media logos in black and white as the colour detracts
from the rest of the black and white around them the
way in which I did this was quick select the logo then
go to the bottom right bar select the option seen and
then for each layer that was a social media logo I
selected the black and white option.
23. Production Credits
Here is the final result and as can be seen the production credits are in the centre with the release date of the
film being above them and bellow the official website for the film then on each side we can see a production
company the smaller one on the left and the bigger more well known one to the right. Further more we can see
the social media account name for the official social media page for the film next to each logo of the social media
platforms.
24. Layers/Ordering
Here is something that I had to regularly focus on
and pay attention to throughout the whole process
was mainly the ordering of layers as well as the
merging and linking of some to help control the
final image and make it easier to if need be tweak
and correct. First things such as putting the layer
for the wrench over a layer of copied blood and
then above those layers the layer containing the
eyes of the main character/antagonist and then
merging all of the aforementioned layers in order
to be able to move the central “main” images with
ease. Also the linking of each star copy to the text
layer (name of review publications) and finally
things such as making sure the layers for the
production credits and reviews are above the
background layers