Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
A Stickman Assassin Colours Analysis
1. Analysis Of
Colour In
Application
Logo
The figure/ main character is
located in the middle of the
image, as firstly he is the
main attraction and what may
draw in the buyer. He is also
a main part of what the game
involves which shows by the
weapons he is carrying. This
shows any viewer mainly
what the game is about. The
figure is highlighted giving
him a much more dominating
look compared to just a plain
stick figure.
A large amount of shading is
used toward bringing out
features in the character plus
giving the background more
of a theme and genre to the
game.
Here it is visible that a
parallax scrolling effect was
used when creating the back
drop for the artwork. Minimal
colours were used just to
give the affect of buildings
and sky scrapers. the ones
closest are darker and much
bolder whereas the ones
further away are faint and
blurry.
They have also located the
background image in the
right hand corner as they do
in the left corner giving
space to locate an image of
the character.Above are the main 30 colours when
the image was broken down, that are
used in the applications artwork.