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Teaching With Video Games in Mind


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This is a presentation for the Reform Symposium 2011 on what we can learn from video game design about designing instruction.

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Teaching With Video Games in Mind

  1. 1. Teaching with Video Games in Mind Mary Beth Hertz The Reform Symposium 2011
  2. 2. We are not talking about……. … or actually playing games in the classroom.
  3. 3. We are talking about game play and game design as it relates to planning instruction.
  4. 4. Let’s make learning look like this!
  5. 5. How?
  6. 6. Low-risk learning opportunities … ..just try again!
  7. 7.
  8. 8. Manageable goals that lead towards mastery
  9. 9. Just the right amount of challenge…
  10. 10. Fun! Emotionally engaging!
  11. 11. It’s how good games are designed!
  12. 12. Thinking of game play and game design when planning your lessons and units will help you build meaningful, well-paced and engaging learning experiences.
  13. 13. More resources <ul><li>The blog post that sparked this presentation </li></ul><ul><ul><li> </li></ul></ul><ul><li>Quest to Learn School, NYC </li></ul><ul><ul><li> </li></ul></ul><ul><li>Gaming in Education Diigo list: </li></ul><ul><ul><li> </li></ul></ul><ul><li>Gameful (game design site) </li></ul><ul><ul><li> </li></ul></ul><ul><li>Making Learning Whole by David Perkins </li></ul><ul><ul><li>A special thanks to Chad Sansing (@chadsansing) and Sylvia Martinez(@smartinez) who helped me wrap my head around this topic. </li></ul></ul>