16:59




                            Mobile
                          Learning in
                             CLIL
                               MOOC 2012:
                             Designing a New
                          Learning Environment.

                           Stanford University




By Luis Figueras, Olga Kokorina, José Manuel Palomino & Pragati Sharma
What is CLIL? (i)

  • CLIL is an approach in which a foreign language
    is used as a tool in the learning of a non
    language subject in which both language and
    the subject have a joint role.

  • We think what CLIL offers, and it is something
    that our team certainly believe in, is the equal
    attention to content and language.
What is CLIL? (ii)

  • The importance of content cannot be
    compromised over language progression and
    equally one cannot compromise language
    because of the content progression.

  • Keeping that in mind... we have created a
    consortium on 'usage of technology (mobile
    especially) in imparting English language skills.
When using CLIL…

  • In a communicative learning methodology
    there has to be a dialogue as well as an
    engagement.

  • Mobile Technology can help bring these two
    things together, so that neither is
    compromised for the learner.
When using CLIL…

  • Also this content driven knowledge must be
    delivered through a combination of solo and
    team-teaching via M-Learning.

  • The 4 c's of CLIL are content, communication,
    cognition and culture. Developing thinking
    skills among the learners is the big challenge
    for any CLIL program.
Constructivism and Social
Constructivism theories have
   shown the benefits of
  Cooperative Learning in
      CLIL contexts.
 In Pitario (2010) we find that
  nowadays language teachers
  are challenged to provide more
  effective ways of learning in
  order to meet the needs of
  increasing numbers of EFL
  learners in classrooms today.

 During a traditional lecture, the
   only one who is active is the
   lecturer. The students are
   passive.
Cooperative Learning &
       Technology
 Technology     has influenced the
  learning process and practices in
  many ways, but we should never
  forget that learning interaction is one
  of the most impor tant factors in on-
  line learning.

 We find in Kim et al. (2012) how
   interaction or discussion is a
   fundamental process of learning and
   also one of the key challenges in on-
   line learning environments.

 In general, interactivity in learning
   processes enhances knowledge
   acquisition and engenders positive
   attitudes to learning while supporting
   the social needs of the participants.
Cooperative Learning
 Casal    (2006) indicates that
  Cooperative Learning “promotes
  interaction” and facilitates the
  “development of cognitive and
  personal growth.”

 Cooperative      learning    helps
  students to develop behaviours
  and      attitudes     such     as
  leadership,      decision-making,
  trust-building,    communication,
  negotiation, and clarifying.

 Coperative     learning in CLIL
   contexts       give       students
   opportunities         to        lead
   communication,             develop
   successful life-long learning, and
   creative and critical thinking.
Reference List

 Casal, S. (2006). Cooperative Learning.
   Essential glossary for the teacher.
   Retrieved 9 december 2012 from
   http://gretajournal.com/wordpress/wp-
   content/uploads/file/15rev1.pdf

 Kim et al. (2012). Public online charter
   school students: choices, perceptions
   and traits. American educational
   research journal. 40 (20), 10, 1-25.

 Pistorio, M.I. (2010). A blend of CLIL
   and cooperative learning creates a
   socially     constructed      learning
   environment. Latin American Journal of
   Content & Language Integrated
   Learning. 3(1). 1-10
• … or mobile learning, refers to
M-learning…       education involving mobile
                  handheld devices, notably
                  including the following device
                  types:
        16:59




                   Smartphones
      Your         Tablets
     Message
                   E-readers
      Here
                   Digital media-players
Features
• Smartphones and tablets, the two most
  common device types used in m-learning,
               fall into 4 main categories
           16:59


               depending on their
         Your operating systems, as
       Message shown in the following
         Here table:
Main
categories…
                    Operating System     Company     Smartphones      Tablets

                                                    ---e.g., HTC      ---e.g.,
                                                    Desire, HTC     Motorola
                                                      One, LG         Xoom,
                      Android          Google (USA) Optimus,--- Galaxy Tab,---
                                                    ---Samsung
                                                                    Samsung

                        OS                          Galaxy, Sony ---Sony Tablet,
                                                    Xperia, etc.     Toshiba
                                                                     Thrive, etc.
           16:59




                     BlackBerry RIM (Canada) onlyphones
                                                  BlackBerry
                                                                       [none]

                          OS
         Main            IOS           Apple (USA) only the iPhone only the Ipad
       categories                                                    [note that
                                                       e.g., HTC    Microsoft
                     Windows            Microsoft    Titan, Nokia tablets use
                                         (USA)          Lumia,    the Windows
                      Phone                          Samsung---       OS---
                                                       ---Focus ---common to
                                                                   Windows PCs]
Specific benefits
of M-learning…
                     Expanding the span and equity
                      of the education.
                     Making learning more
           16:59
                      personalized.
        Specific     Making ‘anytime & anywhere’
        Benefits
                      possible.
           of
                     Offering feedback and
         Mobile
        learning      immediate evaluation.
                     Guaranteeing productive class
                      time.
Specific benefits
of M-learning…       Creating students
                      community.
                     Fostering situational
                      learning.
           16:59
                     Making the bridge
                      between formal & informal
        Specific
                      learning possible.
        Benefits
           of        Improving communication
         Mobile       and the education
        learning      administration.
                     Maximizing the efficiency
                      of the investment.
Types of M-learning

  • There are different types, from the more
    passive    to the more active, and from the
    more traditional to the more contemporary.
  • These types include:
      PODCASTING
     APPS
     POLLING
     QR (Quick Response) CODES
     AR (augmented reality)
Podcasting…
               • involves audio recordings.

               • can be quite passive if it simply
                 means listening to lectures or
                 tutorials.
       16:59




               • which nowadays often has a visual
                 element with a voiceover & can play
                 an important role in the flipped
                 classrooms model, where content
                 transmission takes place outside the
                 classroom and class time is reserved
                 for interaction and collaboration.
Apps…               Are one of the hallmarks of the
                     rise    in    popularity     of
                     smartphones and tablets.

                      These frequently have a web
         16:59
                     1.0 orientation, that is just an
                     information web and are often
                     underpinned by traditional
                     content      transmission     or
        Apps         pedagogical approaches.
Apps spectrum: Language
             •    Thesaurus,       monolingual      or
                 bilingual dictionaries are a good way
                 to solve understanding problems
                 when analysing specific information.
     16:59




             • Language apps vary from simple to
    Pod-       more professional dictionaries as
  castings     well as being able to pronounce the
               word to improve its pronunciation.
Apps for
Language learning   Evernote, Dropbox,        GoogleDrive,
(LL)...             SkyDrive, i-tunes, etc.

                    •Software and services designed for
                    archiving.
                    •They can be a piece of formatted
           16:59
                    text, a full webpage with grammar or
                    vocabulary        information,     a
         Cloud
                    photograph, a voice memo, video or
        Storage     student’s handwritten notes and
                    attachments.
                    •Notes can be sorted into folders,
                    tagged, annotated and etc. There is
                    online synchronization and backup
                    services.
Apps for
Language              Facebook, Twitter, Skype, Google+,
                      mail agents…
learning...
                      • help to build social networks or social
                      relations among people who share
                      interests, backgrounds or real-life
                      connections.
              16:59
                      •It is the best way to exchange
           Social     educational information, find native
          Services    speakers, connect tutors and students
                      and improve results in English language
                      learning.
                      •It can be used as the main environment
                      for CLIL and peer-to-peer learning.
Apps for
Language              Office, Reader, Mind-mapping and
learning...           other useful programs, players and
                      redactors to work with different files
                      using mobile utilities.

                      •Student can write their own files, do
              16:59
                      homework,
                      •Read, scan or even print articles,
                      interesting pages, tables, pictures, do
                      quizzes, etc.
          Process
Apps for
Language              • Different on-line services (Wiki,
learning...             audio and video podcasts, web-
                        search engines).

                      • They can help students to find
                        useful text, audio, video and
              16:59     multimedia information on topics
                        they are interested in.
         Esources
                      • It is a great opportunity to read
                        newspapers or watch news, films
                        on learning language, sing foreign
                        songs, write thesis and scientific
                        articles wherever the student is.
Apps for
Language              • There is a great variety of digital
learning...             books.

                      • There is no need for students to
                        have huge dictionaries, grammar
                        or students book in their bags.
              16:59



                      • Students can use e-dictionaries,
          eLibrary      translators to make the process of
                        translation quicker.

                      • It is possible nowadays to read
                        both fiction and scientific books
                        and students can read any book
                        he wish without having heavy
                        luggage.
Apps spectrum: Maths
                There is a wide variety of apps
                 according to different levels.
                Areas such as calculation,
     16:59
                 geometry, reasoning, algebra or
                 measures are found.
                Highlighted Apps for primary
                 education are:
    Apps          Intro to Math
                  My 1st Tangrams HD
                  Funny Numb
                  RedFish 4 kids
                  Monkey Math School sunshine
Apps spectrum: Maths for Primary
              •   Interesting apps for Primary Ed. are:

                  ArithmeTick
                  MathBoard
      16:59

                  Ruler
                  Motion Math
                  Math Bingo
                  King of Math
                  Numerate: Count, Add and Subtract
                  Multi Measures HD
Apps spectrum: Maths for High School
                  •   Students in HS have also the
                      chance to practice different
                      areas in:
                         Fractals
                         Geometry Stash
                         Math Quizzer
                         iMathematics
                         Quick Graph
                         Bento
                         Magic Plan
                         Elevated Maths
Apps spectrum: Science
          • Science apps combine both videos
            and 3D technology at the students’
            fingertips. Some highlighted apps
            could be:
  16:59




              Molecules
              Decibel 10
              Wolfram Alpha
              Scientific timer: Lab timer
              Science 360 from National Science
               foundation
Polling
            •    A new generation of polling
                services allows live polling - via SMS,
                Twitter and/or webpages - with
                results instantly displayed on a
                screen via a data projector.
    16:59




            • Some of these services are web-
   Pod-       based, while others take the form of
 castings     native mobile apps.

            • They      allow    presenters   to
              incorporate audience feedback into
              their presentations.
Apps spectrum: Social science
               •   The interaction in areas such as
                   Geography are very relevant.

               •     Students may combine the
                   knowledge of anthems, flags,
                   maps, and natural phenomena.

               •   The integration of technology
                   about museum makes History
                   more interesting by presenting
                   quizzes, resources, etc.
Quick          Users with apps can scan a QR
Response         code for example, on a notice
                 board, a poster, or a magazine
  Codes          page and be taken directly to a
                 particular webpage, a business
     16:59       'card' or even a media file.
                 QR codes offer a simple way of
                 integrating the real world and
                 the web.
                Students can create their own
                 codes to present products or
                 works in the class.
Augmented
 reality…
              •  involves overlaying web-based
                information on real-world settings
                which "augments" the "reality" we
                see around us.
              • More sophisticated AR systems
      16:59




                overlay web-based information on
     Pod-       an image of the real world.
   castings   •    Users can generally input
                information and interact with other
                users as well.
•    http://www.teachthought.com/apps-
Reference list       2/10-ipad-apps-to-record-how-
                     students-learn/
                 •   http://mocadele.net/realidad-
                     aumentada-por-donde-empiezo/
                 •   http://e-language.wikispaces.com/m-
                     learning#QR
         16:59

                 •   http://blog.ididactic.com/los-100-
                     mejores-recursos-de-aprendizaje-de-
        The          2012/
        End      •   http://edudemic.com/2012/02/1000-
                     apps/
                 •   http://cent.uji.es/OCTETO/node/3632
                     ?
                     utm_medium=twitter&utm_source=t
                     witterfeed#.UK54et5H92g.twitter

CLIL MOBILE LEARNING

  • 1.
    16:59 Mobile Learning in CLIL MOOC 2012: Designing a New Learning Environment. Stanford University By Luis Figueras, Olga Kokorina, José Manuel Palomino & Pragati Sharma
  • 2.
    What is CLIL?(i) • CLIL is an approach in which a foreign language is used as a tool in the learning of a non language subject in which both language and the subject have a joint role. • We think what CLIL offers, and it is something that our team certainly believe in, is the equal attention to content and language.
  • 3.
    What is CLIL?(ii) • The importance of content cannot be compromised over language progression and equally one cannot compromise language because of the content progression. • Keeping that in mind... we have created a consortium on 'usage of technology (mobile especially) in imparting English language skills.
  • 4.
    When using CLIL… • In a communicative learning methodology there has to be a dialogue as well as an engagement. • Mobile Technology can help bring these two things together, so that neither is compromised for the learner.
  • 5.
    When using CLIL… • Also this content driven knowledge must be delivered through a combination of solo and team-teaching via M-Learning. • The 4 c's of CLIL are content, communication, cognition and culture. Developing thinking skills among the learners is the big challenge for any CLIL program.
  • 6.
    Constructivism and Social Constructivismtheories have shown the benefits of Cooperative Learning in CLIL contexts.  In Pitario (2010) we find that nowadays language teachers are challenged to provide more effective ways of learning in order to meet the needs of increasing numbers of EFL learners in classrooms today.  During a traditional lecture, the only one who is active is the lecturer. The students are passive.
  • 7.
    Cooperative Learning & Technology  Technology has influenced the learning process and practices in many ways, but we should never forget that learning interaction is one of the most impor tant factors in on- line learning.  We find in Kim et al. (2012) how interaction or discussion is a fundamental process of learning and also one of the key challenges in on- line learning environments.  In general, interactivity in learning processes enhances knowledge acquisition and engenders positive attitudes to learning while supporting the social needs of the participants.
  • 8.
    Cooperative Learning  Casal (2006) indicates that Cooperative Learning “promotes interaction” and facilitates the “development of cognitive and personal growth.”  Cooperative learning helps students to develop behaviours and attitudes such as leadership, decision-making, trust-building, communication, negotiation, and clarifying.  Coperative learning in CLIL contexts give students opportunities to lead communication, develop successful life-long learning, and creative and critical thinking.
  • 9.
    Reference List  Casal,S. (2006). Cooperative Learning. Essential glossary for the teacher. Retrieved 9 december 2012 from http://gretajournal.com/wordpress/wp- content/uploads/file/15rev1.pdf  Kim et al. (2012). Public online charter school students: choices, perceptions and traits. American educational research journal. 40 (20), 10, 1-25.  Pistorio, M.I. (2010). A blend of CLIL and cooperative learning creates a socially constructed learning environment. Latin American Journal of Content & Language Integrated Learning. 3(1). 1-10
  • 10.
    • … ormobile learning, refers to M-learning… education involving mobile handheld devices, notably including the following device types: 16:59 Smartphones Your Tablets Message E-readers Here Digital media-players
  • 11.
    Features • Smartphones andtablets, the two most common device types used in m-learning, fall into 4 main categories 16:59 depending on their Your operating systems, as Message shown in the following Here table:
  • 12.
    Main categories… Operating System Company Smartphones Tablets ---e.g., HTC ---e.g., Desire, HTC Motorola One, LG Xoom, Android Google (USA) Optimus,--- Galaxy Tab,--- ---Samsung Samsung OS Galaxy, Sony ---Sony Tablet, Xperia, etc. Toshiba Thrive, etc. 16:59 BlackBerry RIM (Canada) onlyphones BlackBerry [none] OS Main IOS Apple (USA) only the iPhone only the Ipad categories [note that e.g., HTC Microsoft Windows Microsoft Titan, Nokia tablets use (USA) Lumia, the Windows Phone Samsung--- OS--- ---Focus ---common to Windows PCs]
  • 13.
    Specific benefits of M-learning…  Expanding the span and equity of the education.  Making learning more 16:59 personalized. Specific  Making ‘anytime & anywhere’ Benefits possible. of  Offering feedback and Mobile learning immediate evaluation.  Guaranteeing productive class time.
  • 14.
    Specific benefits of M-learning…  Creating students community.  Fostering situational learning. 16:59  Making the bridge between formal & informal Specific learning possible. Benefits of  Improving communication Mobile and the education learning administration.  Maximizing the efficiency of the investment.
  • 15.
    Types of M-learning • There are different types, from the more passive to the more active, and from the more traditional to the more contemporary. • These types include:  PODCASTING APPS POLLING QR (Quick Response) CODES AR (augmented reality)
  • 16.
    Podcasting… • involves audio recordings. • can be quite passive if it simply means listening to lectures or tutorials. 16:59 • which nowadays often has a visual element with a voiceover & can play an important role in the flipped classrooms model, where content transmission takes place outside the classroom and class time is reserved for interaction and collaboration.
  • 17.
    Apps…  Are one of the hallmarks of the rise in popularity of smartphones and tablets.  These frequently have a web 16:59 1.0 orientation, that is just an information web and are often underpinned by traditional content transmission or Apps pedagogical approaches.
  • 18.
    Apps spectrum: Language • Thesaurus, monolingual or bilingual dictionaries are a good way to solve understanding problems when analysing specific information. 16:59 • Language apps vary from simple to Pod- more professional dictionaries as castings well as being able to pronounce the word to improve its pronunciation.
  • 19.
    Apps for Language learning Evernote, Dropbox, GoogleDrive, (LL)... SkyDrive, i-tunes, etc. •Software and services designed for archiving. •They can be a piece of formatted 16:59 text, a full webpage with grammar or vocabulary information, a Cloud photograph, a voice memo, video or Storage student’s handwritten notes and attachments. •Notes can be sorted into folders, tagged, annotated and etc. There is online synchronization and backup services.
  • 20.
    Apps for Language Facebook, Twitter, Skype, Google+, mail agents… learning... • help to build social networks or social relations among people who share interests, backgrounds or real-life connections. 16:59 •It is the best way to exchange Social educational information, find native Services speakers, connect tutors and students and improve results in English language learning. •It can be used as the main environment for CLIL and peer-to-peer learning.
  • 21.
    Apps for Language Office, Reader, Mind-mapping and learning... other useful programs, players and redactors to work with different files using mobile utilities. •Student can write their own files, do 16:59 homework, •Read, scan or even print articles, interesting pages, tables, pictures, do quizzes, etc. Process
  • 22.
    Apps for Language • Different on-line services (Wiki, learning... audio and video podcasts, web- search engines). • They can help students to find useful text, audio, video and 16:59 multimedia information on topics they are interested in. Esources • It is a great opportunity to read newspapers or watch news, films on learning language, sing foreign songs, write thesis and scientific articles wherever the student is.
  • 23.
    Apps for Language • There is a great variety of digital learning... books. • There is no need for students to have huge dictionaries, grammar or students book in their bags. 16:59 • Students can use e-dictionaries, eLibrary translators to make the process of translation quicker. • It is possible nowadays to read both fiction and scientific books and students can read any book he wish without having heavy luggage.
  • 24.
    Apps spectrum: Maths  There is a wide variety of apps according to different levels.  Areas such as calculation, 16:59 geometry, reasoning, algebra or measures are found.  Highlighted Apps for primary education are: Apps  Intro to Math  My 1st Tangrams HD  Funny Numb  RedFish 4 kids  Monkey Math School sunshine
  • 25.
    Apps spectrum: Mathsfor Primary • Interesting apps for Primary Ed. are: ArithmeTick MathBoard 16:59 Ruler Motion Math Math Bingo King of Math Numerate: Count, Add and Subtract Multi Measures HD
  • 26.
    Apps spectrum: Mathsfor High School • Students in HS have also the chance to practice different areas in:  Fractals  Geometry Stash  Math Quizzer  iMathematics  Quick Graph  Bento  Magic Plan  Elevated Maths
  • 27.
    Apps spectrum: Science • Science apps combine both videos and 3D technology at the students’ fingertips. Some highlighted apps could be: 16:59  Molecules  Decibel 10  Wolfram Alpha  Scientific timer: Lab timer  Science 360 from National Science foundation
  • 28.
    Polling • A new generation of polling services allows live polling - via SMS, Twitter and/or webpages - with results instantly displayed on a screen via a data projector. 16:59 • Some of these services are web- Pod- based, while others take the form of castings native mobile apps. • They allow presenters to incorporate audience feedback into their presentations.
  • 29.
    Apps spectrum: Socialscience • The interaction in areas such as Geography are very relevant. • Students may combine the knowledge of anthems, flags, maps, and natural phenomena. • The integration of technology about museum makes History more interesting by presenting quizzes, resources, etc.
  • 30.
    Quick  Users with apps can scan a QR Response code for example, on a notice board, a poster, or a magazine Codes page and be taken directly to a particular webpage, a business 16:59 'card' or even a media file.  QR codes offer a simple way of integrating the real world and the web.  Students can create their own codes to present products or works in the class.
  • 31.
    Augmented reality… • involves overlaying web-based information on real-world settings which "augments" the "reality" we see around us. • More sophisticated AR systems 16:59 overlay web-based information on Pod- an image of the real world. castings • Users can generally input information and interact with other users as well.
  • 32.
    http://www.teachthought.com/apps- Reference list 2/10-ipad-apps-to-record-how- students-learn/ • http://mocadele.net/realidad- aumentada-por-donde-empiezo/ • http://e-language.wikispaces.com/m- learning#QR 16:59 • http://blog.ididactic.com/los-100- mejores-recursos-de-aprendizaje-de- The 2012/ End • http://edudemic.com/2012/02/1000- apps/ • http://cent.uji.es/OCTETO/node/3632 ? utm_medium=twitter&utm_source=t witterfeed#.UK54et5H92g.twitter