12. Data source: 2021 China gaming industry report
The 49th Statistical Report on China’s Internet Development
by CNNIC,2022
Mobile PC Web Other
Market overview section title slide (several slides with infographics of APAC and CN gaming market size (playerbase and revenues, dynamics) few words about diversification and turbulence on gaming markets. Reasons to enter those markets
Section Timing – 4 mins
Market overview section title slide (several slides with infographics of APAC and CN gaming market size (playerbase and revenues, dynamics) few words about diversification and turbulence on gaming markets. Reasons to enter those markets
Section Timing – 4 mins
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 10-12 mins
Review of SEA countries specifics
Section Timing – 4 mins
Visual info – charts about China gaming market (population, revenue, demographics, preferred genres
Text: CHINA GAMING MARKET
Section Timing – 4 mins
Visual info – charts about China gaming market (population, revenue, demographics, preferred genres
Text: CHINA GAMING MARKET
Section Timing – 4 mins
Visual info – charts about China gaming market (population, revenue, demographics, preferred genres
Text: CHINA GAMING MARKET
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Visual info – Could be a picture with Great Wall symbolizing how difficult it is to enter the market
Text: ENTERING CHINA
Section Timing – 15 mins
Visual info – Infographics showing from left to right an icon symbolizing developer -> icon symbolizing Chinese partner -> icon symbolizing Chinese players. They appear by clicks. Logos of Tencent, Net Ease, 360 etc. like on example above but better )))
Text: OPERATIONS WITH PARTNERS
Section Timing – 15 mins
Visual info – bullet list with points 1-4 from above list
Text: GOVERNMENT APPROVAL
Section Timing – 15 mins
Dynamics of licenses approved by government
Timings
Requests
Regulations (minors, shutdown policy)
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins
Speaker introduction, Visual info – bullet list on the left with pictures on the right (examples from World of Tanks)
Text: GOVERNMENT APPROVAL – CHANGE REQUESTS
Section Timing – 15 mins