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Making the internet of things

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Talk given at the Design In Action event on February 6th 2014 in Edinburgh http://www.designinaction.com/event/alexandra-deschamps-sonsino-5-years-internet/

Published in: Design, Technology, Business
  • Great slides! Another 'design to comfort' example would be this BLE basketball ( http://shop.94fifty.com/pages/learn-more ).
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Making the internet of things

  1. 1. Making the internet of things. @iotwatch designswarm.com goodnightlamp.com
  2. 2. This talk in 2 points. “Making” is challenging traditional design processes. Design can learn and use this.
  3. 3. PS: This is not a neo-liberal idea. http://adrianshort.org/2014/02/06/ year-of-code-neoliberal-agenda/
  4. 4. Interaction Design Institute Ivrea 2004-2006 Tinker London 2007-2010 Good Night Lamp March 2012
  5. 5. What is #iot? When we embed connectivity in everyday objects. What happens when those objects are designed with an understanding of the affordances of the web.
  6. 6. Design to extend. Your product extends the capabilities of an existing device. It’s tethered to a mobile phone. If connectivity is lost, the object becomes unusable because its control interface is inaccessible. Non-objects, more like accessories.
  7. 7. Design to comfort. Piggy-back on an existing product and augment it with connectivity. Technology is invisible so everything looks normal. You may be redefining a user’s assumptions about a product.
  8. 8. Design to disrupt. Develop a design language that is unique to users’ interaction with a new technology. Developing a new visual language consumers. Develop a new space in retail.
  9. 9. 2 communities vs
  10. 10. Who are makers? Computer Scientists with an interest in hardware. Hardware engineers interested in developing new products. Artists.
  11. 11. Arduino. Raspberry Pi.
  12. 12. Invention.
  13. 13. Design.
  14. 14. Design. CAD, Workshops, Rapid prototyping, sketching, user reseach.
  15. 15. Making.
  16. 16. A maker process
  17. 17. Making. Make magazine, Arduino Sparkfun / LadyAda, Wired TechShops, FabLab, Hackspaces RaspberryPi
  18. 18. Making.
  19. 19. Plants. Botanicalls. 2007, ITP
  20. 20. Plants. EasyBloom Moistly Parrot Koubachi Plantlink
  21. 21. IOT’s future. Some ideas just keep being repeated until a larger player gets involved.
  22. 22. A maker’s USP. The value is in the doing. There’s an eagerness to build even if no problem is solved.
  23. 23. A designers USP. Empathy Instinct Craftmanship
  24. 24. The potential. Understand the limits of the network “There are just certain things you just can’t get electrons to do” - Steve Jobs
  25. 25. The potential. Embracing open processes with the maker community.
  26. 26. Thank you. @iotwatch designswarm.com goodnightlamp.com

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