This document discusses different graphic design, radio, and video game production techniques. For graphic design in Photoshop, the advantages include easy editing and design, while the disadvantage is difficulty using it without prior experience. For radio production in Premiere Pro, advantages include quick audio editing, while the disadvantage is difficulty using it initially. For video games in Photoshop, easy editing is an advantage if you know how to use it, but it is difficult to make full games in Photoshop, which is not typically used for game development. The document also reflects on lessons learned and areas for improvement.
4. Graphic Design Production
• Advantages of working in Photoshop
– You can edit thing extremely easily and design.
• Disadvantages of working in Photoshop
If you’ve never worked in photoshop before it can be a
bit tricky to know all the tools and commands.
6. Graphic Design Production
This corner is
empty.
The background is defiantly a success I used
many tools such as; the burn tool, the blur tool,
the smudge tool, and created my own splatter
brush.
The slogan could have
been better!
I used a font from
dafont.com and then
I used a gradient tool
and a shadowing
tool. I also used the
burn tool to add
more dimention.
The silhouette is a nice touch
and I used many tools for this. I
created shading and I shaped
the bottle and can myself.
7.
8. Radio Production
• Advantages of working in Premiere Pro
– You can add and remove audio quickly.
• Disadvantages of working in Premiere Pro
– Its difficult to use when you haven’t used it
before.
13. Video Game Production
• Advantages of working in Photoshop
– Its easy to edit if you know what you're doing.
• Disadvantages of working in Photoshop
It hard to make for wat you get out of it.
Photoshop isn’t exactly the normal platform
you'd use to make a game.
14. Video Game Production
Theres not many
games that are similar
to mine. There are the
typical games that
include jumping and
collecting items
however that’s all I
could find. Many
games have more of a
action themed or a
something like a
normal game such as
poker or pool.
15. Video Game Production
The background was
made with the blur
and the burn tool.
I used a lot of the
blur tool because it
blends the colours in
to add more detail.
In the game the bottle fills up as it collects the little cans.
To do this I used 5 different layers of the bottle filling up.
I made the little cans
disappear by
removing the layer
when the bottle goes
over it. This makes
the allusion that
theyre getting
collected and that’s
why the bottles
filling up.
16.
17. Comparison
• Which product do you believe advertises the
product the best? Why?
• The poster because it has a clear message and it
stands out with the colour gradient.
• Which of your products is the most professional?
Why?
• The advergame defiantly looks more professional
than the others because of the graphics.
18. Reflective Triangle
Write down one key
thing you have learnt
from this project
Write down two
things you would do
differently if you were
to do this project
again and how you
would do that.
Write down three
things you still need
to develop your
understanding on or
skills within.
How much
you need
to plan
things out.
Work
more on
the audio.
Be more
time
efficient.
I need to
work on
my
premier
skills.
I need to work
on how I word
things.
I need to go
out of my
comfort
zone.
Editor's Notes
Include an image of your York College poster experiment here. (Paste as a JPEG)
What makes working in this medium better/worse than the other mediums we are exploring?
Include an image of your final product and a similar existing product and, using text boxes and arrows, reference the similarities and differences.
Include an image of your final product and, using text boxes and arrows, discuss the strengths, weaknesses and changes you would make to the product. Reference tools/hardware employed in the production and/or post production of the finished piece
What makes working in this medium better/worse than the other mediums we are exploring?
Discuss the content of your final product and the content of a similar existing product referencing the similarities and differences.
Discuss the strengths, weaknesses and changes you would make to the product.
Reference tools/hardware employed in the production and/or post production of the finished piece
Include an image of your experiments
What makes working in this medium better/worse than the other mediums we are exploring?
Include an image of your final product and a similar existing product and, using text boxes and arrows, reference the similarities and differences.
Include an image of your final product and, using text boxes and arrows, discuss the strengths, weaknesses and changes you would make to the product. Reference tools/hardware employed in the production and/or post production of the finished piece