2. Process • On Photoshop I decided to make my
ghost cool with the shades so its not a
typical ghost and I couldn’t get sued
for copyright .
• I made him look like he was floating
by duplicating the layer that he was
on and re-shaping him and moving
him slightly, then every time I added a
new frame to the timeline I flicked
between the two layers to imitate
movement.
• I then realised he needed an obstacle
or something to interact with, that’s
why I created the girl ghost and made
her get closer to him.
• I used the pencil tool at one pixel so
that I could draw my characters.
• I used the ellipsis tool too create the
moon and I also used the bucket tool
for the background.
3. Reflection
• What elements of your experiments will you
include in your final product?
– I will keep the moving background making it seem
as if the the main object is moving.
– There are some things I will change for example,
the colour scheme, the aim of the game and the
characters.
– For my products I will have smoother transitions
between each frame by putting more frames in
and moving the object less between each frame.
Editor's Notes
Discuss the tools and processes used in your experiments