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Gamification 
Department of Digital Content 
102093 Cheon Solun
1. Introduction 
2. PBL(Point, Badge, Leaderboards) 
3. Onboarding 
4. Empty Bar Problem 
Contents
1. Introduction 
Gamification 
 ‘The process of game-thinking and game mechanics 
to engage users and solve problems’ 
Engagement 
 the period of time at which we have a great deal of 
connection with a person, place, thing, or idea. 
Loyalty 
 gets users to make incremental choices in your favor 
when all things are mostly equal
2. PBL(Point, Badge, Leaderboards) 
Point 
 Not just a score 
 Attendance of meetings (Experience points) 
Mileage of Internet shopping mall (Redeemable points) 
 Views on ‘Youtube’ (Reputation points) 
 Skill points, Karma points, Reputation points
2. PBL(Point, Badge, Leaderboards) 
Badge 
 Desire of Collection 
 It is strongly caused engagement 
 Badges of ‘Sudden Attack’
2. PBL(Point, Badge, Leaderboards) 
Leaderboards 
 Just comparison 
 Jealousy 
 Higher! Higher! 
 ‘Anipang’
3. Onboarding 
 PBL is not only solution 
 Easy adaptation 
 For beginner 
- Tutorial 
 Step by step
Importance of 1min 
 Not too much information 
- Visual representation 
Make win 
- Guidelines 
 Accumulated experience 
- Ask to the user 
3. Onboarding
4. Empty Bar Problem 
 If you open the door of empty bar 
- Get out the door 
 Need many users 
- hire users
Thanks

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mid

  • 1. Gamification Department of Digital Content 102093 Cheon Solun
  • 2. 1. Introduction 2. PBL(Point, Badge, Leaderboards) 3. Onboarding 4. Empty Bar Problem Contents
  • 3. 1. Introduction Gamification  ‘The process of game-thinking and game mechanics to engage users and solve problems’ Engagement  the period of time at which we have a great deal of connection with a person, place, thing, or idea. Loyalty  gets users to make incremental choices in your favor when all things are mostly equal
  • 4. 2. PBL(Point, Badge, Leaderboards) Point  Not just a score  Attendance of meetings (Experience points) Mileage of Internet shopping mall (Redeemable points)  Views on ‘Youtube’ (Reputation points)  Skill points, Karma points, Reputation points
  • 5. 2. PBL(Point, Badge, Leaderboards) Badge  Desire of Collection  It is strongly caused engagement  Badges of ‘Sudden Attack’
  • 6. 2. PBL(Point, Badge, Leaderboards) Leaderboards  Just comparison  Jealousy  Higher! Higher!  ‘Anipang’
  • 7. 3. Onboarding  PBL is not only solution  Easy adaptation  For beginner - Tutorial  Step by step
  • 8. Importance of 1min  Not too much information - Visual representation Make win - Guidelines  Accumulated experience - Ask to the user 3. Onboarding
  • 9. 4. Empty Bar Problem  If you open the door of empty bar - Get out the door  Need many users - hire users