2. 1. Introduction
2. PBL(Point, Badge, Leaderboards)
3. Onboarding
4. Empty Bar Problem
Contents
3. 1. Introduction
Gamification
‘The process of game-thinking and game mechanics
to engage users and solve problems’
Engagement
the period of time at which we have a great deal of
connection with a person, place, thing, or idea.
Loyalty
gets users to make incremental choices in your favor
when all things are mostly equal
4. 2. PBL(Point, Badge, Leaderboards)
Point
Not just a score
Attendance of meetings (Experience points)
Mileage of Internet shopping mall (Redeemable points)
Views on ‘Youtube’ (Reputation points)
Skill points, Karma points, Reputation points
5. 2. PBL(Point, Badge, Leaderboards)
Badge
Desire of Collection
It is strongly caused engagement
Badges of ‘Sudden Attack’
7. 3. Onboarding
PBL is not only solution
Easy adaptation
For beginner
- Tutorial
Step by step
8. Importance of 1min
Not too much information
- Visual representation
Make win
- Guidelines
Accumulated experience
- Ask to the user
3. Onboarding
9. 4. Empty Bar Problem
If you open the door of empty bar
- Get out the door
Need many users
- hire users