The Film Industry
Today we are:
Learning and understanding the processes that are
taken in order for a film to be shown to the public
Learning the key terms for Institutions and
Audiences at every stage of the creation of a film
THE START: Creating a Film…
• Write down the different processes
involved between someone coming up with
the idea for a film and it being watched by
an audience.
• You could write this as a flowchart or
mindmap it
The Life of A Film...
Where do We Start?
•The 4 Stages of A Film:
•Production
•Distribution
•Marketing
•Exhibition/Exchange
Production
• The creation of the film
• 1. Development—The script is written and drafted into a workable
blueprint for a film.
• 2. Pre-production—Preparations are made for the shoot, in which
cast and crew are hired, locations are selected, and sets are built.
• 3. Production—The film footage is shot.
• 4. Post-Production—The film is edited; production sound (dialogue) is
concurrently (but separately) edited, music tracks (and songs) are
composed, performed and recorded; sound effects are designed and
recorded; and any other computer-graphic 'visual' effects are digitally
added, all sound elements are mixed into "stems" then the stems are
mixed then married to picture and the film is fully completed
("locked").
Distribution
• Describes everything between production (Making the film) and how
the film gets to an audience (People watching the film in cinemas/dvd
etc).
• The film is screened for potential buyers (distributors), is picked up by
a distributor, and a marketing and release plan are developed. The
film is duplicated as required for distribution to cinemas.
• The business of getting films to their audiences by booking them for
runs in cinemas and getting them there eg digital screens/reel films.
• It includes all of the financial deals done to get films shown and
promoted.
Marketing
• This is the business of creating campaigns to
promote the film, eg posters, apps, television
interviews.
• Press kits, posters, and other advertising
materials are published and the film is advertised.
Films are usually released with a launch party,
press releases, interviews with the press, press
preview screenings, and film festival screenings.
Most films have a website and a trailer.
Exhibition
• The way people consume films - eg showing films in
cinemas or renting/buying DVD’s or downloading films,
piracy.
• About how the audience see the film, box office intake,
reviews, awards etc
• The film is released to cinemas for exhibition (or at this
point occasionally straight to DVD, Blu-Ray, or direct
download from a provider), in order to reach its cinema
and/or home media audience. The film plays at selected
cinemas and the DVD typically is released a few months
later.
The Aim of A Film and the
Production Company!
The Primary Aim of the production company
making the film is:
To make a profit = good business
You want the audience to spend their money
seeing it and gain money back on it!
They will make money by: Having a Distribution
Plan, Marketing and Promoting the Film and
Selling it to Audiences through cinematic
release and DVD/Television release
Conglomerates
• A conglomerate is when two or more companies engage in a multi-industry
company.
• This means they combine media activities in at least three different sectors.
For example - In The USA, all the main television networks are owned by NBC
Universal.
• Although the corporations seem to compete, they also cooperate on joint
ventures and may invest in each others companies through cross ownership
Ownership and the Film
Industry
• The Film industry is dominated by major studios, each of
which are subsidiaries of major media conglomerates.
• The American film industry makes more money from
international revenue ($30 billion) than domestic revenue
($10 billion).
• What are the implications of this ownership structure?
• Concentration of media ownership (bias, stealth
marketing)
• Ability to take bigger risks – bigger budgets – spectacle
RESEARCH…
• Find out the names of the Six Biggest
Hollywood Studios.
• Write them down in your notebook
• Bear in mind that some big companies may
own smaller well known companies too!
• (10 minutes)
The Big Six…
Studio parent
(Main
Conglomerate)
Major film
studio unit
Date founded Arthouse/Indie
Genre Movie/B
Movie
(Subsidary
Company
owned by the
Parent
Company)
Animation
Other divisions
and brands
US/CA market
share (2016)
Walt Disney
Studios (The
Walt Disney
Company)
Walt Disney
Pictures
1923
•Disneynature
•Lucasfilm
•Marvel Studios
•DisneyToon Studios
•Lucasfilm Animation
•Marvel Animation
•Pixar
•Walt Disney Animation Studios
•WDSMP
•ESPN Films
(80%)
•Miravista
Films
•Touchstone Pictures
•UTV Pictures
26.09%
Warner Bros.
Entertainment
(Time Warner)
Warner
Bros.
Pictures
1923
New Line Cinema
DC Films
•Cartoon Network Studios
•Warner Bros. Animation
•Warner Animation Group
•Castle Rock
•CNN Films
•Flagship
(49%)
•HBO Films
•Turner Entertainment
16.86%
Studio parent
(Main
Conglomerate)
Major film
studio unit
Date founded Arthouse/Indie
Genre Movie/B
Movie
(Subsidary
Company
owned by the
Parent
Company)
Animation
Other divisions
and brands
US/CA market
share (2016)
Fox
Entertainment
Group
(21st
Century
Fox)
20th
Century
Fox
1935 Fox Searchlight Pictures
Blue Sky Studios
20th Century Fox Animation
•Fox 2000
Pictures
•Fox Star Studios
•Kudos Film and Television
(50%)
•New Regency
(20%)
12.92%
Universal
Studios
(Comcast)
Universal
Pictures
1912
Focus Features
Working Title Films
Gramercy Pictures
•Big Idea Entertainment
•Bullwinkle Studios
(50%)
•DreamWorks Animation
•Illumination Entertainment
•Universal Animation Studios
•Amblin Partners
(minority)
•Focus World
•High Top Releasing
•Awesomeness Films
(51%)
•NBCU Ent. Japan
•Oriental DreamWorks
(45%)
12.50%
Studio parent
(Main
Conglomerate)
Major film
studio unit
Date founded Arthouse/Indie
Genre Movie/B
Movie
(Subsidary
Company
owned by the
Parent
Company)
Animation
Other divisions
and brands
US/CA market
share (2016)
Sony Pictures
Motion Picture
Group
(Sony)
Columbia
Pictures
1924
Sony Pictures Classics
Destination Films
Screen Gems
Affirm Films
Stage 6 Films
Sony Pictures Animation
Sony Pictures Imageworks
•Sony Pictures
Releasing
•TriStar
Pictures
•TriStar
Productions
•Left Bank Pictures
•SPWA
•Triumph Films
8.07%
Paramount
Motion Pictures
Group
(Viacom)
Paramount
Pictures
1912 Paramount Vantage
Nickelodeon Animation Studio
Paramount Animation
•Paramount
Players
•Comedy Central Films
•MTV Films
•Nickelodeon Movies
•Paramount Famous Production
•Viacom 18 Motion Pictures
(50%)
7.50%
Ownership
• Ownership is all about different film companies owning each other and
providing each other with money, ideas for films and finance
• Major companies own others (smaller institutions) within the industry in
order for more films to be produced
• Ownership Types:
• Horizontal Integration
• Vertical Integration
Vertical Integration
• When the Production Company has ownership of the
means of production, distribution and exhibition of the
film by the same company as they receive all of the profit
Horizontal Integration
• When the Production Company expands into other areas
of one industry. It can acquire or merges with other
companies that do the same thing to help eliminate
competition. The profits will be shared amongst each
company.
Advantages Disadvantages
The company can have a lot more
control over quality and deadlines;
they get used to working with the same
people.
The film production process is cheaper
– all the profits stay with the 1
company, rather than lots of smaller
companies all taking a slice.
Films can call in favours with related
businesses to access the best talent,
production and marketing for their film
– whether or not it’s any good.
Individuals and small businesses have
less control over their work.
Individuals and small businesses earn
less and the big customers can give
them lots of work or none at all.
Studios can be bullies – eg. Film stars
in 1920s – 1960s. Art sacrificed for
money.
Studios may ‘pull in favours’ by getting
their films the best actors, directors,
more screen time, better ads in
newspapers etc. NOT because they’re
the best films, but because the deals
are more profitable for ‘their team.’
Quick Recap….
• What are the 4 Processes of a Film?
• Who are the 6 Biggest Hollywood Studios?
• What is Horizontal Integration?
• What is Vertical Integration?

Film institutions and audiences

  • 1.
    The Film Industry Todaywe are: Learning and understanding the processes that are taken in order for a film to be shown to the public Learning the key terms for Institutions and Audiences at every stage of the creation of a film
  • 2.
    THE START: Creatinga Film… • Write down the different processes involved between someone coming up with the idea for a film and it being watched by an audience. • You could write this as a flowchart or mindmap it
  • 3.
    The Life ofA Film...
  • 4.
    Where do WeStart? •The 4 Stages of A Film: •Production •Distribution •Marketing •Exhibition/Exchange
  • 5.
    Production • The creationof the film • 1. Development—The script is written and drafted into a workable blueprint for a film. • 2. Pre-production—Preparations are made for the shoot, in which cast and crew are hired, locations are selected, and sets are built. • 3. Production—The film footage is shot. • 4. Post-Production—The film is edited; production sound (dialogue) is concurrently (but separately) edited, music tracks (and songs) are composed, performed and recorded; sound effects are designed and recorded; and any other computer-graphic 'visual' effects are digitally added, all sound elements are mixed into "stems" then the stems are mixed then married to picture and the film is fully completed ("locked").
  • 6.
    Distribution • Describes everythingbetween production (Making the film) and how the film gets to an audience (People watching the film in cinemas/dvd etc). • The film is screened for potential buyers (distributors), is picked up by a distributor, and a marketing and release plan are developed. The film is duplicated as required for distribution to cinemas. • The business of getting films to their audiences by booking them for runs in cinemas and getting them there eg digital screens/reel films. • It includes all of the financial deals done to get films shown and promoted.
  • 7.
    Marketing • This isthe business of creating campaigns to promote the film, eg posters, apps, television interviews. • Press kits, posters, and other advertising materials are published and the film is advertised. Films are usually released with a launch party, press releases, interviews with the press, press preview screenings, and film festival screenings. Most films have a website and a trailer.
  • 8.
    Exhibition • The waypeople consume films - eg showing films in cinemas or renting/buying DVD’s or downloading films, piracy. • About how the audience see the film, box office intake, reviews, awards etc • The film is released to cinemas for exhibition (or at this point occasionally straight to DVD, Blu-Ray, or direct download from a provider), in order to reach its cinema and/or home media audience. The film plays at selected cinemas and the DVD typically is released a few months later.
  • 9.
    The Aim ofA Film and the Production Company! The Primary Aim of the production company making the film is: To make a profit = good business You want the audience to spend their money seeing it and gain money back on it! They will make money by: Having a Distribution Plan, Marketing and Promoting the Film and Selling it to Audiences through cinematic release and DVD/Television release
  • 10.
    Conglomerates • A conglomerateis when two or more companies engage in a multi-industry company. • This means they combine media activities in at least three different sectors. For example - In The USA, all the main television networks are owned by NBC Universal. • Although the corporations seem to compete, they also cooperate on joint ventures and may invest in each others companies through cross ownership
  • 11.
    Ownership and theFilm Industry • The Film industry is dominated by major studios, each of which are subsidiaries of major media conglomerates. • The American film industry makes more money from international revenue ($30 billion) than domestic revenue ($10 billion). • What are the implications of this ownership structure? • Concentration of media ownership (bias, stealth marketing) • Ability to take bigger risks – bigger budgets – spectacle
  • 12.
    RESEARCH… • Find outthe names of the Six Biggest Hollywood Studios. • Write them down in your notebook • Bear in mind that some big companies may own smaller well known companies too! • (10 minutes)
  • 13.
    The Big Six… Studioparent (Main Conglomerate) Major film studio unit Date founded Arthouse/Indie Genre Movie/B Movie (Subsidary Company owned by the Parent Company) Animation Other divisions and brands US/CA market share (2016) Walt Disney Studios (The Walt Disney Company) Walt Disney Pictures 1923 •Disneynature •Lucasfilm •Marvel Studios •DisneyToon Studios •Lucasfilm Animation •Marvel Animation •Pixar •Walt Disney Animation Studios •WDSMP •ESPN Films (80%) •Miravista Films •Touchstone Pictures •UTV Pictures 26.09% Warner Bros. Entertainment (Time Warner) Warner Bros. Pictures 1923 New Line Cinema DC Films •Cartoon Network Studios •Warner Bros. Animation •Warner Animation Group •Castle Rock •CNN Films •Flagship (49%) •HBO Films •Turner Entertainment 16.86%
  • 14.
    Studio parent (Main Conglomerate) Major film studiounit Date founded Arthouse/Indie Genre Movie/B Movie (Subsidary Company owned by the Parent Company) Animation Other divisions and brands US/CA market share (2016) Fox Entertainment Group (21st Century Fox) 20th Century Fox 1935 Fox Searchlight Pictures Blue Sky Studios 20th Century Fox Animation •Fox 2000 Pictures •Fox Star Studios •Kudos Film and Television (50%) •New Regency (20%) 12.92% Universal Studios (Comcast) Universal Pictures 1912 Focus Features Working Title Films Gramercy Pictures •Big Idea Entertainment •Bullwinkle Studios (50%) •DreamWorks Animation •Illumination Entertainment •Universal Animation Studios •Amblin Partners (minority) •Focus World •High Top Releasing •Awesomeness Films (51%) •NBCU Ent. Japan •Oriental DreamWorks (45%) 12.50%
  • 15.
    Studio parent (Main Conglomerate) Major film studiounit Date founded Arthouse/Indie Genre Movie/B Movie (Subsidary Company owned by the Parent Company) Animation Other divisions and brands US/CA market share (2016) Sony Pictures Motion Picture Group (Sony) Columbia Pictures 1924 Sony Pictures Classics Destination Films Screen Gems Affirm Films Stage 6 Films Sony Pictures Animation Sony Pictures Imageworks •Sony Pictures Releasing •TriStar Pictures •TriStar Productions •Left Bank Pictures •SPWA •Triumph Films 8.07% Paramount Motion Pictures Group (Viacom) Paramount Pictures 1912 Paramount Vantage Nickelodeon Animation Studio Paramount Animation •Paramount Players •Comedy Central Films •MTV Films •Nickelodeon Movies •Paramount Famous Production •Viacom 18 Motion Pictures (50%) 7.50%
  • 16.
    Ownership • Ownership isall about different film companies owning each other and providing each other with money, ideas for films and finance • Major companies own others (smaller institutions) within the industry in order for more films to be produced • Ownership Types: • Horizontal Integration • Vertical Integration
  • 17.
    Vertical Integration • Whenthe Production Company has ownership of the means of production, distribution and exhibition of the film by the same company as they receive all of the profit
  • 18.
    Horizontal Integration • Whenthe Production Company expands into other areas of one industry. It can acquire or merges with other companies that do the same thing to help eliminate competition. The profits will be shared amongst each company.
  • 19.
    Advantages Disadvantages The companycan have a lot more control over quality and deadlines; they get used to working with the same people. The film production process is cheaper – all the profits stay with the 1 company, rather than lots of smaller companies all taking a slice. Films can call in favours with related businesses to access the best talent, production and marketing for their film – whether or not it’s any good. Individuals and small businesses have less control over their work. Individuals and small businesses earn less and the big customers can give them lots of work or none at all. Studios can be bullies – eg. Film stars in 1920s – 1960s. Art sacrificed for money. Studios may ‘pull in favours’ by getting their films the best actors, directors, more screen time, better ads in newspapers etc. NOT because they’re the best films, but because the deals are more profitable for ‘their team.’
  • 20.
    Quick Recap…. • Whatare the 4 Processes of a Film? • Who are the 6 Biggest Hollywood Studios? • What is Horizontal Integration? • What is Vertical Integration?