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4. proposal (interactive) (1)
1. Proposal for Interactive Media Product
1
Working Title: Humans Vs Not Ztone
Product’s Purpose:
What is the product’s purpose (entertain/educate etc.) and how will you achieve this?
The purpose of this product is to make an animation of gameplay for this product, so it
won’t be an actual game (again) but an animation that shows the aspects of my game
which is also based on a game called deltarune.
Genre:
What sort of product is it?
Animation and a non-interactive demo, you could call it a bot gameplay (which means AI
that controls the gameplay instead of you playing it).
Content
What is your product about? Discuss what you would put in it (be specific). Does it have a story? If
so, discuss it here
The story about it is about fan made characters that I made which follows like an
adventure type anime, you follow the story of an alien name Ztone and his human friend
Harrizon who goes on a long adventure meeting friends and foes. but this product is
going to have 3 characters fight 3 other characters from my story, which will have Me,
a friend named Theo and Larry against 3 evil characters.
For the animation itself, it will have a starting animation which shows the characters
getting ready to brawl. Then there will be dialogue boxes showing both how you attack,
act, use items or spare enemy’s (in deltarune, this mechanic is used to determine the
outcome of the end game. So, if you killed people then your will get a bad ending but if
you were nice to your enemy’s then you get a better ending) after that, il make all the
characters pick the Fight option and make an animation sprite of them attacking their
enemy. If I have enough time, I’ll even make the enemy attack, which when enemy’s
attack, it turns into a different type of game and where you play as a heart (which is
your soul in this game) and avoid attacks coming from the enemy.
Audience:
Who is your audience? Be very detailed; age, gender, social status, psychographic etc
Why would your project appeal to this person?
This will probably be another Male audience again and aimed around 13-18 again as well
because the community (or the people who like deltarune) are mostly around that age.
If my animation was ever submitted into the internet, it would be posted on YouTube.
(Deja vu huh?)
Research and Planning:
What elements of your research and planning will you use in your final production?
With the research that i have included on the PowerPoint, the information about
deltarune will be more helpful than the other research that I made due to my project
being way more related to Deltarune more than Final Fantasy and Pokémon.
Where will you use your research and planning in your final production?
2. Proposal for Interactive Media Product
2
More at the end of the project or when I’m making the actual project.
Legal & Ethical Considerations:
Think about any offensive material you will include?
There won’t be any offensive material within my work, it’s all made up and the fighting
in it isn’t graphic either.
Will you restrict younger people using/accessing it?
Depends on how strict you are when it comes to violence, it does have “fighting” in it
but there won’t be any blood or gore within this fighting so it’s not as bad as you would
think so I wouldn’t really restrict anyone younger to watch this.
Will it offend any social groups/religions/ethnicities?
ITWONT!!!!!
How will you ensure you do not offend anyone?
There’s no offensive material or even a close idea that could be offensive
Are you using characters/names/logos of existing products/IPs?
I will be copying from existing games such as deltarune for their sprites of dialogue,
guis and might use music from other types of people (which of course will look up if I’m
allowed to use their content)
Will you product be sufficiently different from existing products to not get sued for copyright
infringement?
All fan made work from deltarune and people using the games music have been given
permission to be used by anyone as long as they credit the game creators in the
description (Toby Fox) so my work won’t be getting copyrighted