SlideShare a Scribd company logo
1 of 7
My Story
Erasmus+ Annual Conference 2015
22 SEPTEMBER 2015
Digital Bridges
Simulated practice for skills
development in social services and
healthcare
NEEDS
 Importance of health & social services is increasing as society
grows older and unemployment and relocation across Europe
increases.
 Growing demand for services in many Member States is creating
unprecedented pressures on health & social care systems.
 A key part of the sector deals with vulnerable people.
 Strong emphasis on learning and assessing skills in real practice
environments (“practice learning”). In some qualifications, this can
be almost 40% of the total learning time.
 Also on-going demands for practice learning with new qualified
and existing professionals as part of CPD.
MEETING NEEDS
 To address challenges, this project will develop an immersive 3D
game driven by emotional AI, to provide a safe and readily
accessible environment where HE/VET students and professionals
who deal with vulnerable people can learn by interacting with
NPCs in a simulation of a real world service.
 Trainees will engage with simulations and navigate their way
through choices to arrive at the best resolution. Each simulation
can be replayed and evaluated by the trainer/mentor.
 Provides a measurable, controlled environment where learners
can gain a command of the basics of the job role they are training
for.
 We aims to carry out a large-scale European pilot with HE/VET
students and professionals using the new curriculum/3D
environment.
CROSS-SECTOR APPROACH
 University of the West of Scotland, UK
 Scottish Social Services Council, UK
 Vytautas Magnus University, Lithuania
 University of Sofia/Education & Innovation Centre, Bulgaria
 Context Learning, Finland
 Melius, Italy
 Project requires a cross-sectoral approach to deliver the outputs:
 Health/social care: Partners who deal with vulnerable people to understand
the underlying issues and be able to develop these as “scenarios”
 Education: Partners with expertise in pedagogy to determine how best to
represent scenarios in games in such a way that will result in high-quality
learning
 Computing: Partners with expertise in gaming technology to develop the
game
 Policy: Partners who can develop and influence policy changes resulting from
the findings from the project
WHERE WE ARE
 Developed pedagogy and curriculum for simulated practice
learning.
 Developed 3D game for simulated practice learning for
vulnerable people (have chosen childhood practice to evaluate
this approach). Currently developing training for
teachers/mentors/assessors.
 Communication
 Partner meetings vital
 Require regular contact in between (eg. fortnightly skypes)
 Maintain a project management platform (eg.
Basecamp/Asana.
BENEFITS & IMPACTS
 Specific minimum targets have been set :
 500 HE/VET students and social services professionals trained
using the game;
 200 teachers/teacher trainers trained;
 Community of Practice with at least 500 members.
 Project will also develop:
 policy & practice guidance for policy-makers/decision
makers on the affordances of simulated practice
environment.
 best practice case studies to provide guidance to teachers
about how to best use the game in their teaching
 use case scenarios that demonstrate how the environment
could be extended to cover other practice learning areas.

More Related Content

More from Erasmus+ UK National Agency

More from Erasmus+ UK National Agency (20)

Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019 Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
 
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
 
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
 
Erasmus+ Inspiring Inclusion National Agency presentation
Erasmus+ Inspiring Inclusion National Agency presentationErasmus+ Inspiring Inclusion National Agency presentation
Erasmus+ Inspiring Inclusion National Agency presentation
 
CollegesWales Learning Networks PMI presentation 24 Oct 2019
CollegesWales Learning Networks PMI presentation 24 Oct 2019CollegesWales Learning Networks PMI presentation 24 Oct 2019
CollegesWales Learning Networks PMI presentation 24 Oct 2019
 
Top tips on completing the web application form for Key Action 2
Top tips on completing the web application form for Key Action 2Top tips on completing the web application form for Key Action 2
Top tips on completing the web application form for Key Action 2
 
2019 Call - Key Action 3 Youth - Support for Policy Reform
2019 Call - Key Action 3 Youth - Support for Policy Reform2019 Call - Key Action 3 Youth - Support for Policy Reform
2019 Call - Key Action 3 Youth - Support for Policy Reform
 
2019 Call - Key Action 2 Strategic partnerships projects for Youth
2019 Call - Key Action 2 Strategic partnerships projects for Youth2019 Call - Key Action 2 Strategic partnerships projects for Youth
2019 Call - Key Action 2 Strategic partnerships projects for Youth
 
Employability presentation Dec 2018
Employability presentation Dec 2018Employability presentation Dec 2018
Employability presentation Dec 2018
 
University of Nottingham - Employability Dec 2018
University of Nottingham - Employability Dec 2018University of Nottingham - Employability Dec 2018
University of Nottingham - Employability Dec 2018
 
EuroPeer presentation - Employability Dec 2018
EuroPeer presentation - Employability Dec 2018EuroPeer presentation - Employability Dec 2018
EuroPeer presentation - Employability Dec 2018
 
Project Management and Implementation presentation Dec 2018
Project Management and Implementation presentation Dec 2018Project Management and Implementation presentation Dec 2018
Project Management and Implementation presentation Dec 2018
 
Learning Networks Dissemination for Impact Dec 2018
Learning Networks Dissemination for Impact Dec 2018Learning Networks Dissemination for Impact Dec 2018
Learning Networks Dissemination for Impact Dec 2018
 
Overview of Erasmus+ in 2019
Overview of Erasmus+ in 2019Overview of Erasmus+ in 2019
Overview of Erasmus+ in 2019
 
New to Erasmus+
New to Erasmus+New to Erasmus+
New to Erasmus+
 
Applying for Key Action 2&3 in 2019
Applying for Key Action 2&3 in 2019Applying for Key Action 2&3 in 2019
Applying for Key Action 2&3 in 2019
 
Applying for Key Action 1 in 2019
Applying for Key Action 1 in 2019Applying for Key Action 1 in 2019
Applying for Key Action 1 in 2019
 
SME Gap
SME GapSME Gap
SME Gap
 
Project Management and Implementation
Project Management and ImplementationProject Management and Implementation
Project Management and Implementation
 
Merseyside Expanding Horizons
Merseyside Expanding HorizonsMerseyside Expanding Horizons
Merseyside Expanding Horizons
 

Recently uploaded

IATP How-to Foreign Travel May 2024.pdff
IATP How-to Foreign Travel May 2024.pdffIATP How-to Foreign Travel May 2024.pdff
IATP How-to Foreign Travel May 2024.pdff
17thcssbs2
 
The basics of sentences session 4pptx.pptx
The basics of sentences session 4pptx.pptxThe basics of sentences session 4pptx.pptx
The basics of sentences session 4pptx.pptx
heathfieldcps1
 

Recently uploaded (20)

Features of Video Calls in the Discuss Module in Odoo 17
Features of Video Calls in the Discuss Module in Odoo 17Features of Video Calls in the Discuss Module in Odoo 17
Features of Video Calls in the Discuss Module in Odoo 17
 
“O BEIJO” EM ARTE .
“O BEIJO” EM ARTE                       .“O BEIJO” EM ARTE                       .
“O BEIJO” EM ARTE .
 
size separation d pharm 1st year pharmaceutics
size separation d pharm 1st year pharmaceuticssize separation d pharm 1st year pharmaceutics
size separation d pharm 1st year pharmaceutics
 
Exploring Gemini AI and Integration with MuleSoft | MuleSoft Mysore Meetup #45
Exploring Gemini AI and Integration with MuleSoft | MuleSoft Mysore Meetup #45Exploring Gemini AI and Integration with MuleSoft | MuleSoft Mysore Meetup #45
Exploring Gemini AI and Integration with MuleSoft | MuleSoft Mysore Meetup #45
 
REPRODUCTIVE TOXICITY STUDIE OF MALE AND FEMALEpptx
REPRODUCTIVE TOXICITY  STUDIE OF MALE AND FEMALEpptxREPRODUCTIVE TOXICITY  STUDIE OF MALE AND FEMALEpptx
REPRODUCTIVE TOXICITY STUDIE OF MALE AND FEMALEpptx
 
Morse OER Some Benefits and Challenges.pptx
Morse OER Some Benefits and Challenges.pptxMorse OER Some Benefits and Challenges.pptx
Morse OER Some Benefits and Challenges.pptx
 
IATP How-to Foreign Travel May 2024.pdff
IATP How-to Foreign Travel May 2024.pdffIATP How-to Foreign Travel May 2024.pdff
IATP How-to Foreign Travel May 2024.pdff
 
The Ball Poem- John Berryman_20240518_001617_0000.pptx
The Ball Poem- John Berryman_20240518_001617_0000.pptxThe Ball Poem- John Berryman_20240518_001617_0000.pptx
The Ball Poem- John Berryman_20240518_001617_0000.pptx
 
Operations Management - Book1.p - Dr. Abdulfatah A. Salem
Operations Management - Book1.p  - Dr. Abdulfatah A. SalemOperations Management - Book1.p  - Dr. Abdulfatah A. Salem
Operations Management - Book1.p - Dr. Abdulfatah A. Salem
 
Navigating the Misinformation Minefield: The Role of Higher Education in the ...
Navigating the Misinformation Minefield: The Role of Higher Education in the ...Navigating the Misinformation Minefield: The Role of Higher Education in the ...
Navigating the Misinformation Minefield: The Role of Higher Education in the ...
 
Removal Strategy _ FEFO _ Working with Perishable Products in Odoo 17
Removal Strategy _ FEFO _ Working with Perishable Products in Odoo 17Removal Strategy _ FEFO _ Working with Perishable Products in Odoo 17
Removal Strategy _ FEFO _ Working with Perishable Products in Odoo 17
 
Behavioral-sciences-dr-mowadat rana (1).pdf
Behavioral-sciences-dr-mowadat rana (1).pdfBehavioral-sciences-dr-mowadat rana (1).pdf
Behavioral-sciences-dr-mowadat rana (1).pdf
 
Essential Safety precautions during monsoon season
Essential Safety precautions during monsoon seasonEssential Safety precautions during monsoon season
Essential Safety precautions during monsoon season
 
philosophy and it's principles based on the life
philosophy and it's principles based on the lifephilosophy and it's principles based on the life
philosophy and it's principles based on the life
 
Post Exam Fun(da) Intra UEM General Quiz - Finals.pdf
Post Exam Fun(da) Intra UEM General Quiz - Finals.pdfPost Exam Fun(da) Intra UEM General Quiz - Finals.pdf
Post Exam Fun(da) Intra UEM General Quiz - Finals.pdf
 
An Overview of the Odoo 17 Discuss App.pptx
An Overview of the Odoo 17 Discuss App.pptxAn Overview of the Odoo 17 Discuss App.pptx
An Overview of the Odoo 17 Discuss App.pptx
 
The basics of sentences session 4pptx.pptx
The basics of sentences session 4pptx.pptxThe basics of sentences session 4pptx.pptx
The basics of sentences session 4pptx.pptx
 
How to the fix Attribute Error in odoo 17
How to the fix Attribute Error in odoo 17How to the fix Attribute Error in odoo 17
How to the fix Attribute Error in odoo 17
 
How to Manage Closest Location in Odoo 17 Inventory
How to Manage Closest Location in Odoo 17 InventoryHow to Manage Closest Location in Odoo 17 Inventory
How to Manage Closest Location in Odoo 17 Inventory
 
Basic Civil Engineering notes on Transportation Engineering, Modes of Transpo...
Basic Civil Engineering notes on Transportation Engineering, Modes of Transpo...Basic Civil Engineering notes on Transportation Engineering, Modes of Transpo...
Basic Civil Engineering notes on Transportation Engineering, Modes of Transpo...
 

University of the West of Scotland - Digital Bridges

  • 1. My Story Erasmus+ Annual Conference 2015
  • 2. 22 SEPTEMBER 2015 Digital Bridges Simulated practice for skills development in social services and healthcare
  • 3. NEEDS  Importance of health & social services is increasing as society grows older and unemployment and relocation across Europe increases.  Growing demand for services in many Member States is creating unprecedented pressures on health & social care systems.  A key part of the sector deals with vulnerable people.  Strong emphasis on learning and assessing skills in real practice environments (“practice learning”). In some qualifications, this can be almost 40% of the total learning time.  Also on-going demands for practice learning with new qualified and existing professionals as part of CPD.
  • 4. MEETING NEEDS  To address challenges, this project will develop an immersive 3D game driven by emotional AI, to provide a safe and readily accessible environment where HE/VET students and professionals who deal with vulnerable people can learn by interacting with NPCs in a simulation of a real world service.  Trainees will engage with simulations and navigate their way through choices to arrive at the best resolution. Each simulation can be replayed and evaluated by the trainer/mentor.  Provides a measurable, controlled environment where learners can gain a command of the basics of the job role they are training for.  We aims to carry out a large-scale European pilot with HE/VET students and professionals using the new curriculum/3D environment.
  • 5. CROSS-SECTOR APPROACH  University of the West of Scotland, UK  Scottish Social Services Council, UK  Vytautas Magnus University, Lithuania  University of Sofia/Education & Innovation Centre, Bulgaria  Context Learning, Finland  Melius, Italy  Project requires a cross-sectoral approach to deliver the outputs:  Health/social care: Partners who deal with vulnerable people to understand the underlying issues and be able to develop these as “scenarios”  Education: Partners with expertise in pedagogy to determine how best to represent scenarios in games in such a way that will result in high-quality learning  Computing: Partners with expertise in gaming technology to develop the game  Policy: Partners who can develop and influence policy changes resulting from the findings from the project
  • 6. WHERE WE ARE  Developed pedagogy and curriculum for simulated practice learning.  Developed 3D game for simulated practice learning for vulnerable people (have chosen childhood practice to evaluate this approach). Currently developing training for teachers/mentors/assessors.  Communication  Partner meetings vital  Require regular contact in between (eg. fortnightly skypes)  Maintain a project management platform (eg. Basecamp/Asana.
  • 7. BENEFITS & IMPACTS  Specific minimum targets have been set :  500 HE/VET students and social services professionals trained using the game;  200 teachers/teacher trainers trained;  Community of Practice with at least 500 members.  Project will also develop:  policy & practice guidance for policy-makers/decision makers on the affordances of simulated practice environment.  best practice case studies to provide guidance to teachers about how to best use the game in their teaching  use case scenarios that demonstrate how the environment could be extended to cover other practice learning areas.