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Designing Goal-based Experiences

by Joe Lamantia on Nov 10, 2009

  • 6,712 views

When designing for information retrieval experiences, the customer must always be right. This tutorial will give you the tools to uncover user needs and design the context for delivering information, w...

When designing for information retrieval experiences, the customer must always be right. This tutorial will give you the tools to uncover user needs and design the context for delivering information, whether that be through search, taxonomies or something entirely different.

What you will learn:

* A broadly applicable method for understanding user needs in diverse information access contexts
* A collection of information retrieval patterns relevant to multiple settings such as enterprise search and information access, service design, and product and platform management

We will also discuss the impact of organizational and cultural factors on design decisions and why it is essential, that you frame business and technology challenges in the right way.

The tutorial builds on lessons learned from a large customer project focusing on transforming user experience. The scope of this program included ~25 separate web-delivered products, a large document repository, integrated customer service and support processes, content management, taxonomy and ontology creation, and search and information retrieval solutions.

Joe will share the innovate methods and surprising insight that emerged in the process.

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informationretrieval design informationarchitecture strategy interactiondesign goals blend janusboye09 informationmanagement userexperiences userresearch findability patterns ia it enterprise jboye09 search ux designing goal-based experiences experience strategic design architecture platform design goal intranet design ue method personas design for goals framework

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Designing Goal-based Experiences — Presentation Transcript