The document discusses three principles for using web 2.0 tools in pedagogy:
1) Engage students' preconceptions by understanding errors come from previous learning.
2) Use new concepts and applications to build conceptual frameworks through a knowledge network.
3) Facilitate learning through metacognitive strategies like mind maps, publishing student work, and having students create content that educates others.
6. Studentsʼ Errors and Misconceptions
(Principle 1) Based on Previous Learning
Students come to the classroom with conceptions of numbers grounded in
their whole-number learning that lead them astray in the world of rational
numbers; e.g. multiplying always makes numbers bigger.
x =
Teachers must engage studentsʼ preconceptions
34. Photo Credits
Boy is my face red
http://flickr.com/photos/eqqman/224588322/
How Students Learn
http://books.nap.edu/catalog.php?record_id=9853
DAI Gallery
http://flickr.com/photos/herzogbr/1227648062/
Pewter Letters Numbers
http://flickr.com/photos/lwr/sets/72157594512642436/
published me
http://flickr.com/photos/hi-phi/329004580/
This body is networked
http://flickr.com/photos/funksoup/403990660/
Magic is true!
http://flickr.com/photos/7933170@N03/2631820657/
Lost in Thought
http://www.flickr.com/photos/johnbolland/1544108261/
Mind Mapping
http://flickr.com/photos/sirwiseowl/2101661645/
My version of a quadratic !
http://flickr.com/photos/40256716@N00/316074893/
book shelf project 2 ~ striatic {notes}
http://flickr.com/photos/striatic/730978/
Obligatory Wiki Photo
http://flickr.com/photos/cogdog/19490596/
Video Credits
dsc006647 1620
http://flickr.com/photos/49405310@N00/24167123/ http://www.youtube.com/watch?v=C9mSspoCv7Q
High School "Games" Projects PS22 Chorus “Landslide”
http://flickr.com/photos/mspatt/2367994924/ http://www.youtube.com/watch?v=f2p5augniQA
your turn ;p Emergence: Create
http://flickr.com/photos/mariachily/2174723906/ http://www.youtube.com/watch?v=A3eIXlJvKNs