2. This is a shot which cuts to the view in the
opposite direction.
It can be used to show conversation in 2 or
more characters, but will occasionally cut to a
shot whch will show all of them in frame.
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3. This shot is used to show what the character
sees from their perspective.
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4. A shot where you fade from one to another,
with a similar shape present.
For example a watch and a rolo.
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5. When a character makes an action and a cut,
which takes you to the next logical action.
For Example: Turning to go back inside, you
will need to have the character facing the
same direction when the shot changes.
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6. When the cut jumps you forward a couple of
seconds by losing frames.
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7. This is cutting between two times while in
some sort of action scene.
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8. Is when you see 2 or more sequences running
at the same time.
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9. When you move from the master shot, and
zoom in to see a shot of some action.
This is more generally used in football.
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10. A cut from the main action to some just
outside of frame.
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11. When we don’t see an edit for a long time.
It has an effect in which everything is slowed
down because we don’t see much change
making things feel slow.
Example -
http://www.youtube.com/watch?v=_Qh7jFJ6z
Ww&feature=player_detailpage
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12. The opposite of a Long take.
It helps to make a scene quick and action
packed
Example -
http://www.youtube.com/watch?v=gDYyAAdt
Dfk&feature=player_detailpage 0:41-1:12
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13. A style of editing where the shots are
connected so that the change is very discreet.
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14. This originates from Russian films, and is the
opposite to invisible editing.
This style try’s to make you aware of the fact
that this is a film, a piece of fiction, and not
try to make you feel like it is real life.
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15. A technique used to slow down time.
It is usually used in action scenes, to show
certain areas in more detail.
Examples:
http://www.youtube.com/watch?v=CztxQIn5
ZhQ&feature=player_detailpage – Sherlock
Holmes
http://www.youtube.com/watch?v=QNE2hNm
mT3A&feature=player_detailpage - Inception
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16. This is when a cut resembles a jumps forward
in time. This is usually accompanied by a
subtitle telling you the length of time the shot
represents.
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17. A series of short takes in which they are put
to a non-digetic soundtrack.
Example -
http://www.youtube.com/watch?v=eHbUFzT
HUhI&feature=player_detailpage –
Zombieland
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18. This is used to drag out time and create
suspense.
It can also help to create feelings for the main
character and help to create a sense of
belonging.
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19. The shot dissolves into tiny particles and
reform to make the next one.
Example:
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20. When the current shot fades out while the
next fades in.
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21. Fade Out
Fade Out – When the current shot fades out,
usually to black.
Fade In – This is the opposite to fade out and
can follow a fade out to suggest a conclusion
is near.
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Fade In
22. This is when the new shot pushes its way
across the screen, pushing the old one out.
It can start from any angle.
Example – The transition to the next slide is
an example of a wipe.
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23. This is computer generated images, used to
create impossible objects, characters, effects,
etc.
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24. This is when two or more pieces of film are
displayed on the same screen at the same
time, blended on the screen.
Example -
http://www.youtube.com/watch?v=L77Z16N
GaiA&feature=player_detailpage
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25. This refers to any editing brought in during
the editing stage.
This can include:
◦ Any CGI
◦ Text
◦ Special Effects
◦ Visual Effects
◦ Etc.
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28. Shots used in the scene:
◦ Eyeline Match – Used to show detectives entering
the room.
◦ Shot/Reverse Shot – Used to show conversation
between Jane and the detectives.
◦ The Cut- This is to used to show different shots
quickly and to create a more face paced scene.
◦ Zoom – Used to slowly show more of Janes
emotions.
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29. These shots create a sense of belonging, as
you are kept in the loop, and see everything
that is going on.
This is created by using the shots mentioned
as they are all shots that involve the
characters so we get to see what they see and
what everyone is doing.
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31. This shot is useful as we can see through the
characters eyes. This is useful to us as it
allows us to feel more involved, as we see
what they see.
Overall, it is a effective method in fulfilling
the need for belonging, as we feel like we are
in the room with them
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32. The pace can help to set the tone of the
interview.
For Example: A quick pace gives a more
agitated conversation, and a slow pace gives
a more calmer conversation, with suspense.
Overall, pace can set the tone for the scene
and can decide what could happen;
emotionally and physically.
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33. Cross Cutting is useful for building up a
storyline. It allows us to see either back to a
past event or forward to a future event.
Overall, this can help build up more of a
storyline and make the overall story more
interesting.
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34. By using Graphic and Action Matching you
can create more interesting scenes as they
flow more steadily and easily.
Overall, these matching techniques are good
at making a more free flowing scene and
adding to the scene by making it realistic.
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