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Word Processor
             in
Online and offline Education
What is computer
• A computer is an electronic
  device which can process data
  and provide meaningful
  information.
• When some short of data is
  provided, it processes and gives
  useful output.
Hardware and Software
• The hardware is the physical
  component of the computer which
  can be touched.
• The software is the instructions
  made to perform the computer
  which cannot be touched.
Ingredients of on-line, offline
          learning process
• Ms Word
• PowerPoint
• E-mail
• Uploading and downloading material
  from web
• Use of digital cameras
MS-Word
• MS-Word stands for MicroSoft
  Word.
• Microsoft Word is a commercial
  word processor designed by
  Microsoft.
Bar
• Tool Bar



• Menu Bar
How to Process Words Using MSWord 1
•   Opening MS Word
•   Entering Text
•   Select Text
•   Editing Text
•   Insert Text
•   Delete text
•   Delete a blank line
How to Process Words Using MSWord 2
•   Delete selected text
•   Undo last change
•   Move text
•   Copy the text
•   Replace Text
•   Check Spelling and Grammar
•   Ignore an error
How to Process Words Using MSWord 3
•   Delete selected text
•   Using the Thesaurus
•   Using Auto Correct
•   Counting Words in a Document
•   Formatting Text (Bold, Italic, Underline)
•   Alignment of Text
•   Changing Font Style, Size, Colour, ..
How to Process Words Using MSWord 4
•   Inserting Symbols
•    Adding Bullets or Numbers
•    Add a Border
•    Add Shading
•    Selecting Line Spacing
•    Indent Paragraphs
•    Copy Formatting (Format Painter)
How to Process Words Using MSWord 5
•   Adding Page Numbers
•   Adding Headers and Footers
•   Centering Text on a Page for Cover Page etc
•   Changing Margins
•   Changing Paper Orientation (Page Set up)
•   Creating Newspaper Columns
•   Printing Your Document
How to Process Words Using MSWord 6
•   Inserting Shapes
•   Resizing Graphics, pictures
•   Re-coloring Graphics
•   Inserting Clipart, Graphics, or Pictures
•   Word Art
•   Save A Document
•   Closing A Document
How to Process Words Using MSWord 7
•   Opening a Document
•   Quickly Opening a Document
•   Finding a Document
•   Zoom In or Out
•   Standard Toolbar
•   Document Map
•   Insert hyperlink
Practice Session
Thank you !

It's time for Break!
Welcome Back !


Microsoft PowerPoint
• Microsoft Office product that provides users
  with an interface to design multimedia slides
  to be displayed on a projection system or
  personal computer.
• The software incorporates images, sounds,
  videos, text, and charts to create an
  interactive presentation.
• MSPowerPoint interacts with other Office
  products such as Microsoft Word and Excel,
  and is included with most Microsoft Office
  packages.
Using MSPowerPoint for
               Presentation1
•   Make Slide
•   Add new slides
•   Save a Presentation File
•   Present a Presentation File
•   change color background
•   Change Design Template
•   Format Presentation Text
•   Line Space on Presentation text
Using MSPowerPoint for
              Presentation2
•   Make Slide
•   Use Slide Sorter
•   Insert Picture on Presentation
•   Insert Chart on Presentation
•   Create Organization Chart on Presentation
•   Use WordArt
•   Make Table on Organization Chart
•   Add Rows and Columns
Using MSPowerPoint for
              Presentation3
•   Delete a Row and Column
•   Effect on Presentation Slide
•   Custom Animation on Presentation Slide
•   Set time on Presentation Slide
•   Movie on Presentation Slide
•   Print the Presentation Slide
•   Insert hyperlink on Presentation Slide
•   Remove hyperlink on Presentation Slide
Uploading-downloading materials

• Uploading and downloading are two terms
  used in computing to refer to data transfer.
• Files are considered uploaded when they are
  transferred from a computer to a central
  server.
• Files are downloaded when they are
  transferred from a server to a smaller
  peripheral unit.
Activities
• Uploading picture in Facebook.
• Downloading photo from web or from Face
  book.
Use of Digital Camera
• Camera that captures images electronically
  rather than on film.
• Once a picture has been taken, it can be
  downloaded to a computer system, and then
  manipulated with a graphics program and
  printed.
Parts of Digital Camera
Parts of Digital Camera
USES FOR YOUR DIGITAL CAMERA1
•   Keeping a Record of Friends and Family
•   Create insurance records
•   Create Graphics for Web sites
•   Create Virtual Reality Tours
•   Make Your Own Photo Business Cards
•   Produce Your Own Clip Art
•   Texture and Objects for Presentations
USES FOR YOUR DIGITAL CAMERA2
• Create Digital Photographic Art using
  Photoshop, Paintbrush, etc
• Record a Event or Meeting
• Welcome to the Digital Studio
How to Upload Pictures from a Digital
      Camera To a Computer

• Instal any software that came with your digital
  camera.
• Plug your digital camera into your computer
  using the data cables.
• Choose the pictures and save them.
Memory Card Readers
Why to Use of Digital Camera in
            Classroom1
The human brain is easily able to associate
things in the form of a picture. A digital
picture will have a much greater impact as
students become more involved with the
subject that is been taught. This is the
reason why the use of digital cameras in
the classroom has become more common
nowadays.
Why to Use of Digital Camera in
           Classroom 2
• The pictures are immediately available to
  students for easy reference purpose. These
  pictures can be easily stored on the disk and
  transferred to computers in an instant.
• Students can scan, save and edit pictures and
  also send them as email attachments to other
  classmates.
Why to Use of Digital Camera in
           Classroom 3
• As the students decide what picture is to be
  taken and how each one of them is to be used
  in a particular project, they become more
  involved in the subject. Printing the pictures
  into paper is also very easy. Due to the various
  advantages of using digital cameras in the
  classroom, its usage has increased significantly
  among students and teachers.
Why to Use of Digital Camera in
           Classroom 4
• The digital camera can be used as a tool to explore
  and understand the various subjects that are taught
  in the classroom. Subjects like science, geography
  and mathematics can be easily understood using
  pictures as a medium. There is absolutely no limit to
  the way the digital camera can be used in a creative
  manner.
• Teachers also love using it as a tool to create interest
  in almost any class activity.
Why to Use of Digital Camera in
          Classroom 5
• Students can be given a task, which they
  need to do in a classroom or school.
• Pictures of the task given can be taken
  and complied as a presentation. There
  are various activities that students and
  teachers indulge in the school. Pictures
  of all these activities can be taken and
  made into a slide show.
Why to Use of Digital Camera in Classroom 6

• Digital cameras can be use most effectively in
  kindergarten. The teacher can choose an
  alphabet and ask the child to walk around the
  school to find something starting with the
  alphabet. When the child comes across such
  an object, a picture of the objectcan be taken.
• An alphabet chart can be made using the
  different pictures and the child will be able to
  recollect alphabets easily using these pictures.
Why to Use of Digital Camera in Classroom 7

• Although the digital camera can be used as a
  tool to teach students, it must be used in a
  careful manner. As digital cameras are
  expensive, the students must be taught to use
  it in a safe manner. Students must be
  discouraged to take too many casual snap
  shots. The other important issue is privacy and
  it is important that the students check with
  the school before taking any pictures.
Why to Use of Digital Camera in Classroom 8

• Photos and visuals of any events, activities,
  works, equipments, specimen, plants, animals,
  nature and its phenomena can be used to
  teach and realize the actual situation.
Thank you !



Break!
How have computers and the Internet
  been used for teaching and learning?
• Three general approaches to the instructional use of
   computers and the Internet, namely:
1) Learning about computers and the Internet, in
   which technological literacy is the end goal;
2) Learning with computers and the Internet, in which
   the technology facilitates learning across the
   curriculum; and
3) Learning through computers and the Internet,
   integrating technological skills development with
   curriculum applications.
Does ICT-enhanced learning really work?

• Enhancing access




• Raising quality
Cost of Ownership
• FIXED COSTS
  • Retrofitting of physical facilities
  • Hardware and networking
  • Software
  • Upgrades and replacement (in about five years)

• VARIABLE OR RECURRENT COSTS
  • Professional development
  • Connectivity, including Internet access and telephone time
  • Maintenance and support, including utilities and supplies
Tips for using ICT in Teaching1
• Use of web site: www.nced.gov.np, www.iearn.org, teacher
  net, www.teachers tv, www.teacher tube,
  www.unesco.org,www.nasa.gov,www.bbc.co.uk/learning,
  www.teachingenglish.org.uk
• Web sites have been using as a resource materials throughout
  the world for teachers and students.
• Web site has been frequently using to test the skills and
  ability of students eg. TOEFL, assignment in ODL mode, virtual
  university, online exams
• Use of multimedia: CDS / VCDS eg. Middas Computer as a
  teaching / studying tools eg. OLPC- Nepal, Malaysia – text
  book free education teaching /training.
Tips for using ICT in Teaching2
• Model classes, activities, project work, practical work, real
  events etc can be captured via camera and either broadcast
  through television or distribute by copying in CDs/DVDs.
• Interactive multimedia is the popular means of self learning
  materials which includes text, animation, images and sound
  also
• Live interaction of participants with experts/ subject experts
  can be organized either by audio or audio visual conferencing.
• Power point presentation is the popular way of teaching
  /training throughout the world. Animation makes the
  events/activities as like as real in power point presentation.
• Computer conferencing is the new way of teaching/ training.
Tips for using ICT in Teaching4


• Blogger can be created either individually or in a
  group. Blogger makes easy to share the views among
  them self
• Computer conferencing, audio conferencing, audio
  visual conferencing are popular means to teaching
  and learning.
• The concept of virtual lab is the marvelous
  advantages of online learning; virtual scientific
  experiments can be done in virtual lab.
Tips for using ICT in Teaching3

• E-mail individually or in a group can be used to
  interact with trainees and trainers, giving
  assignment, providing feedback, sharing ideas etc
• Websites can be used to browse the images, text or
  animation in the field of your interest or you are
  suffering.
• Model text, audio/audio visual lesson can be
  uploaded in the web sites and access could be
  provided to the teachers /students with password.
Tips for using ICT in Teaching4
• E-mail individually or in a group can be used to interact with
  trainees and trainers, giving assignment, providing feedback,
  sharing ideas etc
• Websites can be used to browse the images, text or animation
  in the field of your interest or you are suffering.
• Model text, audio/audio visual lesson can be uploaded in the
  web sites and access could be provided to the teachers
  /students with password.
• Blogger can be created either individually or in a group.
  Blogger makes easy to share the views among them self
• Computer conferencing, audio conferencing, audio visual
  conferencing are popular means to teaching and learning.
m-Learning (Mobile Learning)
• “Mobile learning (mlearning) is defined as the provision of education
  and training on mobile devices: Personal Digital Assistants (PDAs),
  smartphones and mobile phones” (Keegan, 2006).
• Ally (2004) defined m-learning as the delivery of electronic learning
  materials on mobile computing devices to allow access from anywhere
  and at anytime.
• According to Quinn (2000) m-learning can be defined as learning that
  takes place with the help of portable electronic tools. Stone (2004) defines
  m-learning as a special type of e-learning, bound by a number of special
  properties and the capability of devices, bandwidth and other
  characteristics of the network technologies being used.
• Geddes (2004) defines it as the acquisition of any knowledge and skill
  through the use of mobile technology, anywhere, anytime, which results
  in an alteration in behaviour.
Conclusion
• Mobile learning includes access to electronic
  materials and resources mediated by mobile
  devices for the exclusive purpose of teaching
  and learning support.
• m-learning is a sub-set of e-learning available
  through mobile technology to facilitate
  learning on the go.
Framework for understanding m-
       learning, Koole (2009)1
• Device Aspect — refers to size, weight, input or
  output capabilities, file storage and retrieval,
  processor speed of the equipment.
• Learner Aspect — refers to their prior
  knowledge, memory, context and transfer,
  discovery learning, emotions and motivations.
• Social Aspect — refers to conversations, co-
  operation and social interactions among users.
Framework for understanding m-
        learning, Koole (2009)2
• Social Technology (DS) intersection — refers to device
  networking, system connectivity and collaboration tools.
• Interaction Learning (LS) intersection — refers to
  interaction, situated cognition and learning communities.
• Device Usability (DL) intersection — refers to portability,
  information availability, psychological comfort and
  satisfaction.
• Mobile Learning (DLS) — refers to information access and
  selection, mediation and knowledge navigation in mobile
  learning.
Key advantages of m-learning1
• allows truly anywhere, anytime, personalized learning;
• can be used to enliven, or add variety to, conventional lessons
  or courses;
• can be used to remove some of the formality which non-
  traditional learners may find unattractive or frightening and
  can make learning fun;
• can help deliver and support literacy, numeracy and language
  learning;
• can help learners and teachers to recognize and build on
  existing basic literacy skills
• which allow young people to communicate in notational form
  via text messages;
Key advantages of m-learning2
• facilitates both individual and collaborative learning
  experiences;
• enables discrete learning in the sensitive area of literacy;
• can help to combat resistance to the use of ICT by providing a
  bridge between mobile phone literacy and PC literacy;
• has been observed to help young disconnected learners to
  remain more focused for longer periods; and
• can help to raise self-confidence and self-esteem by
  recognizing uncelebrated skills, enabling non-threatening,
  personalized learning experiences and enabling peer-to-peer
  learning and support
reasons of m-learning use1
• Access:
  •   improving access to assessment, learning materials and learning
      resources;
  •   increasing flexibility of learning for students; and
  •   compliance with special educational needs and disability legislation.
  •   exploring the potential for collaborative learning, for increasing
      students’ appreciation of their own learning process and for
      consolidation of learning;
  •   guiding students to see a subject differently than they would have
      done without the use of mobile devices;
  •   identifying learners’ needs for just-in-time knowledge;
  •   exploring whether the time and task management facilities of mobile
      devices can help students to manage their studies;
Reasons of m-learning                        use2

• Access:
  • reducing cultural and communication barriers between staff and
    students by using channels that students like; and
  • Wanting to know how wireless or mobile technology alters
    attitudes, patterns of study and communication activity among
    students.
  • making wireless, mobile, interactive learning available to all
    students without incurring the expense of costly hardware;
  • delivering communications, information and training to large
    numbers of people regardless of their location;
  • blending mobile technologies into e-learning infrastructures to
    improve interactivity and connectivity for the learner; and
  • harnessing the existing proliferation of mobile phone services
    and their many users.
Categories of m-learning
• Technology-driven mobile learning
•  Miniature but portable e-learning
•  Connected classroom learning
•  Informal, personalized, situated mobile
  learning
• Mobile training or performance support
• Remote, rural or development mobile learning
APPLICATION OF M- LEARNING
•   HAND-HELD COMPUTERS
•   SHORT MESSAGE SERVICE
•   PODCASTING
•   VIDEO USE
Guidelines for development of
       content for mobile learning
Stage 1. analysis of the learners’ needs and mobile situation;
Stage 2. integration of mobile technology–based instruction
         with a learning environment that uses digitized
         information;
Stage 3. design of mobile instructional strategies;
Stage 4. design and development of mobile learning content;
Stage 5. implementation of instructional activities; and
Stage 6. evaluation of mobile learning effect.
USE OF E-MAIL AND INTERNET
• What is E-mail?
  o E-mail is an abbreviation of Electronic mail
    which is way of sending messages between
    computers linked through a network.
• The parts of an E-mail address
  o Username “At” sign.Domain.Extension
    e.g. paudyalaaa@yahoo.com
Email Registration process

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Online offline presentation day 2 anata..

  • 1.
  • 2. Word Processor in Online and offline Education
  • 3. What is computer • A computer is an electronic device which can process data and provide meaningful information. • When some short of data is provided, it processes and gives useful output.
  • 4. Hardware and Software • The hardware is the physical component of the computer which can be touched. • The software is the instructions made to perform the computer which cannot be touched.
  • 5. Ingredients of on-line, offline learning process • Ms Word • PowerPoint • E-mail • Uploading and downloading material from web • Use of digital cameras
  • 6. MS-Word • MS-Word stands for MicroSoft Word. • Microsoft Word is a commercial word processor designed by Microsoft.
  • 8. How to Process Words Using MSWord 1 • Opening MS Word • Entering Text • Select Text • Editing Text • Insert Text • Delete text • Delete a blank line
  • 9. How to Process Words Using MSWord 2 • Delete selected text • Undo last change • Move text • Copy the text • Replace Text • Check Spelling and Grammar • Ignore an error
  • 10. How to Process Words Using MSWord 3 • Delete selected text • Using the Thesaurus • Using Auto Correct • Counting Words in a Document • Formatting Text (Bold, Italic, Underline) • Alignment of Text • Changing Font Style, Size, Colour, ..
  • 11. How to Process Words Using MSWord 4 • Inserting Symbols • Adding Bullets or Numbers • Add a Border • Add Shading • Selecting Line Spacing • Indent Paragraphs • Copy Formatting (Format Painter)
  • 12. How to Process Words Using MSWord 5 • Adding Page Numbers • Adding Headers and Footers • Centering Text on a Page for Cover Page etc • Changing Margins • Changing Paper Orientation (Page Set up) • Creating Newspaper Columns • Printing Your Document
  • 13. How to Process Words Using MSWord 6 • Inserting Shapes • Resizing Graphics, pictures • Re-coloring Graphics • Inserting Clipart, Graphics, or Pictures • Word Art • Save A Document • Closing A Document
  • 14. How to Process Words Using MSWord 7 • Opening a Document • Quickly Opening a Document • Finding a Document • Zoom In or Out • Standard Toolbar • Document Map • Insert hyperlink
  • 16. Thank you ! It's time for Break!
  • 18. • Microsoft Office product that provides users with an interface to design multimedia slides to be displayed on a projection system or personal computer. • The software incorporates images, sounds, videos, text, and charts to create an interactive presentation. • MSPowerPoint interacts with other Office products such as Microsoft Word and Excel, and is included with most Microsoft Office packages.
  • 19. Using MSPowerPoint for Presentation1 • Make Slide • Add new slides • Save a Presentation File • Present a Presentation File • change color background • Change Design Template • Format Presentation Text • Line Space on Presentation text
  • 20. Using MSPowerPoint for Presentation2 • Make Slide • Use Slide Sorter • Insert Picture on Presentation • Insert Chart on Presentation • Create Organization Chart on Presentation • Use WordArt • Make Table on Organization Chart • Add Rows and Columns
  • 21. Using MSPowerPoint for Presentation3 • Delete a Row and Column • Effect on Presentation Slide • Custom Animation on Presentation Slide • Set time on Presentation Slide • Movie on Presentation Slide • Print the Presentation Slide • Insert hyperlink on Presentation Slide • Remove hyperlink on Presentation Slide
  • 22.
  • 23. Uploading-downloading materials • Uploading and downloading are two terms used in computing to refer to data transfer. • Files are considered uploaded when they are transferred from a computer to a central server. • Files are downloaded when they are transferred from a server to a smaller peripheral unit.
  • 24. Activities • Uploading picture in Facebook. • Downloading photo from web or from Face book.
  • 25. Use of Digital Camera • Camera that captures images electronically rather than on film. • Once a picture has been taken, it can be downloaded to a computer system, and then manipulated with a graphics program and printed.
  • 28. USES FOR YOUR DIGITAL CAMERA1 • Keeping a Record of Friends and Family • Create insurance records • Create Graphics for Web sites • Create Virtual Reality Tours • Make Your Own Photo Business Cards • Produce Your Own Clip Art • Texture and Objects for Presentations
  • 29. USES FOR YOUR DIGITAL CAMERA2 • Create Digital Photographic Art using Photoshop, Paintbrush, etc • Record a Event or Meeting • Welcome to the Digital Studio
  • 30. How to Upload Pictures from a Digital Camera To a Computer • Instal any software that came with your digital camera. • Plug your digital camera into your computer using the data cables. • Choose the pictures and save them.
  • 32. Why to Use of Digital Camera in Classroom1 The human brain is easily able to associate things in the form of a picture. A digital picture will have a much greater impact as students become more involved with the subject that is been taught. This is the reason why the use of digital cameras in the classroom has become more common nowadays.
  • 33. Why to Use of Digital Camera in Classroom 2 • The pictures are immediately available to students for easy reference purpose. These pictures can be easily stored on the disk and transferred to computers in an instant. • Students can scan, save and edit pictures and also send them as email attachments to other classmates.
  • 34. Why to Use of Digital Camera in Classroom 3 • As the students decide what picture is to be taken and how each one of them is to be used in a particular project, they become more involved in the subject. Printing the pictures into paper is also very easy. Due to the various advantages of using digital cameras in the classroom, its usage has increased significantly among students and teachers.
  • 35. Why to Use of Digital Camera in Classroom 4 • The digital camera can be used as a tool to explore and understand the various subjects that are taught in the classroom. Subjects like science, geography and mathematics can be easily understood using pictures as a medium. There is absolutely no limit to the way the digital camera can be used in a creative manner. • Teachers also love using it as a tool to create interest in almost any class activity.
  • 36. Why to Use of Digital Camera in Classroom 5 • Students can be given a task, which they need to do in a classroom or school. • Pictures of the task given can be taken and complied as a presentation. There are various activities that students and teachers indulge in the school. Pictures of all these activities can be taken and made into a slide show.
  • 37. Why to Use of Digital Camera in Classroom 6 • Digital cameras can be use most effectively in kindergarten. The teacher can choose an alphabet and ask the child to walk around the school to find something starting with the alphabet. When the child comes across such an object, a picture of the objectcan be taken. • An alphabet chart can be made using the different pictures and the child will be able to recollect alphabets easily using these pictures.
  • 38. Why to Use of Digital Camera in Classroom 7 • Although the digital camera can be used as a tool to teach students, it must be used in a careful manner. As digital cameras are expensive, the students must be taught to use it in a safe manner. Students must be discouraged to take too many casual snap shots. The other important issue is privacy and it is important that the students check with the school before taking any pictures.
  • 39. Why to Use of Digital Camera in Classroom 8 • Photos and visuals of any events, activities, works, equipments, specimen, plants, animals, nature and its phenomena can be used to teach and realize the actual situation.
  • 41. How have computers and the Internet been used for teaching and learning? • Three general approaches to the instructional use of computers and the Internet, namely: 1) Learning about computers and the Internet, in which technological literacy is the end goal; 2) Learning with computers and the Internet, in which the technology facilitates learning across the curriculum; and 3) Learning through computers and the Internet, integrating technological skills development with curriculum applications.
  • 42. Does ICT-enhanced learning really work? • Enhancing access • Raising quality
  • 43. Cost of Ownership • FIXED COSTS • Retrofitting of physical facilities • Hardware and networking • Software • Upgrades and replacement (in about five years) • VARIABLE OR RECURRENT COSTS • Professional development • Connectivity, including Internet access and telephone time • Maintenance and support, including utilities and supplies
  • 44. Tips for using ICT in Teaching1 • Use of web site: www.nced.gov.np, www.iearn.org, teacher net, www.teachers tv, www.teacher tube, www.unesco.org,www.nasa.gov,www.bbc.co.uk/learning, www.teachingenglish.org.uk • Web sites have been using as a resource materials throughout the world for teachers and students. • Web site has been frequently using to test the skills and ability of students eg. TOEFL, assignment in ODL mode, virtual university, online exams • Use of multimedia: CDS / VCDS eg. Middas Computer as a teaching / studying tools eg. OLPC- Nepal, Malaysia – text book free education teaching /training.
  • 45. Tips for using ICT in Teaching2 • Model classes, activities, project work, practical work, real events etc can be captured via camera and either broadcast through television or distribute by copying in CDs/DVDs. • Interactive multimedia is the popular means of self learning materials which includes text, animation, images and sound also • Live interaction of participants with experts/ subject experts can be organized either by audio or audio visual conferencing. • Power point presentation is the popular way of teaching /training throughout the world. Animation makes the events/activities as like as real in power point presentation. • Computer conferencing is the new way of teaching/ training.
  • 46. Tips for using ICT in Teaching4 • Blogger can be created either individually or in a group. Blogger makes easy to share the views among them self • Computer conferencing, audio conferencing, audio visual conferencing are popular means to teaching and learning. • The concept of virtual lab is the marvelous advantages of online learning; virtual scientific experiments can be done in virtual lab.
  • 47. Tips for using ICT in Teaching3 • E-mail individually or in a group can be used to interact with trainees and trainers, giving assignment, providing feedback, sharing ideas etc • Websites can be used to browse the images, text or animation in the field of your interest or you are suffering. • Model text, audio/audio visual lesson can be uploaded in the web sites and access could be provided to the teachers /students with password.
  • 48. Tips for using ICT in Teaching4 • E-mail individually or in a group can be used to interact with trainees and trainers, giving assignment, providing feedback, sharing ideas etc • Websites can be used to browse the images, text or animation in the field of your interest or you are suffering. • Model text, audio/audio visual lesson can be uploaded in the web sites and access could be provided to the teachers /students with password. • Blogger can be created either individually or in a group. Blogger makes easy to share the views among them self • Computer conferencing, audio conferencing, audio visual conferencing are popular means to teaching and learning.
  • 49. m-Learning (Mobile Learning) • “Mobile learning (mlearning) is defined as the provision of education and training on mobile devices: Personal Digital Assistants (PDAs), smartphones and mobile phones” (Keegan, 2006). • Ally (2004) defined m-learning as the delivery of electronic learning materials on mobile computing devices to allow access from anywhere and at anytime. • According to Quinn (2000) m-learning can be defined as learning that takes place with the help of portable electronic tools. Stone (2004) defines m-learning as a special type of e-learning, bound by a number of special properties and the capability of devices, bandwidth and other characteristics of the network technologies being used. • Geddes (2004) defines it as the acquisition of any knowledge and skill through the use of mobile technology, anywhere, anytime, which results in an alteration in behaviour.
  • 50. Conclusion • Mobile learning includes access to electronic materials and resources mediated by mobile devices for the exclusive purpose of teaching and learning support. • m-learning is a sub-set of e-learning available through mobile technology to facilitate learning on the go.
  • 51. Framework for understanding m- learning, Koole (2009)1 • Device Aspect — refers to size, weight, input or output capabilities, file storage and retrieval, processor speed of the equipment. • Learner Aspect — refers to their prior knowledge, memory, context and transfer, discovery learning, emotions and motivations. • Social Aspect — refers to conversations, co- operation and social interactions among users.
  • 52. Framework for understanding m- learning, Koole (2009)2 • Social Technology (DS) intersection — refers to device networking, system connectivity and collaboration tools. • Interaction Learning (LS) intersection — refers to interaction, situated cognition and learning communities. • Device Usability (DL) intersection — refers to portability, information availability, psychological comfort and satisfaction. • Mobile Learning (DLS) — refers to information access and selection, mediation and knowledge navigation in mobile learning.
  • 53. Key advantages of m-learning1 • allows truly anywhere, anytime, personalized learning; • can be used to enliven, or add variety to, conventional lessons or courses; • can be used to remove some of the formality which non- traditional learners may find unattractive or frightening and can make learning fun; • can help deliver and support literacy, numeracy and language learning; • can help learners and teachers to recognize and build on existing basic literacy skills • which allow young people to communicate in notational form via text messages;
  • 54. Key advantages of m-learning2 • facilitates both individual and collaborative learning experiences; • enables discrete learning in the sensitive area of literacy; • can help to combat resistance to the use of ICT by providing a bridge between mobile phone literacy and PC literacy; • has been observed to help young disconnected learners to remain more focused for longer periods; and • can help to raise self-confidence and self-esteem by recognizing uncelebrated skills, enabling non-threatening, personalized learning experiences and enabling peer-to-peer learning and support
  • 55. reasons of m-learning use1 • Access: • improving access to assessment, learning materials and learning resources; • increasing flexibility of learning for students; and • compliance with special educational needs and disability legislation. • exploring the potential for collaborative learning, for increasing students’ appreciation of their own learning process and for consolidation of learning; • guiding students to see a subject differently than they would have done without the use of mobile devices; • identifying learners’ needs for just-in-time knowledge; • exploring whether the time and task management facilities of mobile devices can help students to manage their studies;
  • 56. Reasons of m-learning use2 • Access: • reducing cultural and communication barriers between staff and students by using channels that students like; and • Wanting to know how wireless or mobile technology alters attitudes, patterns of study and communication activity among students. • making wireless, mobile, interactive learning available to all students without incurring the expense of costly hardware; • delivering communications, information and training to large numbers of people regardless of their location; • blending mobile technologies into e-learning infrastructures to improve interactivity and connectivity for the learner; and • harnessing the existing proliferation of mobile phone services and their many users.
  • 57. Categories of m-learning • Technology-driven mobile learning • Miniature but portable e-learning • Connected classroom learning • Informal, personalized, situated mobile learning • Mobile training or performance support • Remote, rural or development mobile learning
  • 58. APPLICATION OF M- LEARNING • HAND-HELD COMPUTERS • SHORT MESSAGE SERVICE • PODCASTING • VIDEO USE
  • 59. Guidelines for development of content for mobile learning Stage 1. analysis of the learners’ needs and mobile situation; Stage 2. integration of mobile technology–based instruction with a learning environment that uses digitized information; Stage 3. design of mobile instructional strategies; Stage 4. design and development of mobile learning content; Stage 5. implementation of instructional activities; and Stage 6. evaluation of mobile learning effect.
  • 60. USE OF E-MAIL AND INTERNET • What is E-mail? o E-mail is an abbreviation of Electronic mail which is way of sending messages between computers linked through a network. • The parts of an E-mail address o Username “At” sign.Domain.Extension e.g. paudyalaaa@yahoo.com