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Vance stevens on Minecraft at Techno CLIL 2017

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Vance Stevens updates his presentation from last year to accommodate the third rendition of EVO Minecraft MOOC, #evomc17

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Vance stevens on Minecraft at Techno CLIL 2017

  1. 1. Vance Stevens on Minecraft for language teaching and CLIL Vance Stevens is founding co-moderator of EVO Minecraft MOOC EVOMC15, EVOMC16, and EVOMC17
  2. 2. This slide presentation with working links, is at http://slideshare.net/vances Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  3. 3. EVO Minecraft MOOC – #EVOMC17 https://youtu.be/GDHdEeILiQA Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  4. 4. Vance is invited to talk to EVO Techno_CLIL https://moodle4teachers.org/enrol/index.php?id=90 Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  5. 5. Let’s parse this: EVO Techno CLIL CLIL – Content and Language Integrated Learning 1. Dual focus - fostering development of language competences and the delivery of subject content at the same time 2. Learning of a curricular subject in a foreign language 1. Great advantages in terms of students' learning outcomes and cognitive processes. 3. This EVO session is aimed at … combining teaching strategies and technical tools (e.g. Minecraft) Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  6. 6. 1. Minecraft and CLIL: Language competence Dual focus - fostering development of language competences and the delivery of subject content at the same time http://www.tesl- ej.org/wordpress/issues/volume18/ej70/ej70int/ We’ll look at 3 stories from this article Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  7. 7. Story 1: Marijana and Filip Smolčec Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Episode 234: Sunday September 7, 2014 Learning2gether in Hangout with Marijana Smolčec talking about the EU LLP Comenius Project http://learning2gether.net/2014/09/0 7/learning2gether-in-hangout-with- marijana-smolcec-talking-about-the- eu-llp-comenius-project/ - http://sco.lt/9N7yBV This slide from http://www.slides hare.net/vances/e vo-minecraft- mooc-at-the- 2015-slanguages- online- conference/9
  8. 8. Story 2: David Dodgson Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Dodgson, D. (2014). Breaking the learning blocks – Minecraft and language learning. The Future of Education, Reform Symposium, RSCON 2014. Available: http://www.futureofeducation.com/forum/to pics/breaking-the-learning-blocks-minecraft- and-language-learning.
  9. 9. Story 3: Jeff Kuhn, Zombies, and Writing Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Learning2gether Episode 222: Saturday, June 14, 2015 - CALL-IS and IATEFL LTSIG webinar on Gaming and Gamification: A Win-Win for Language Learning http://learning2gether.net/2014/06/1 4/learning2gether-about-gaming-and- gamification/
  10. 10. 2. Learning curricular subjects in a foreign language But is it in the curriculum? • The curriculum is in it! • Mary Kay Polly explains how • Her students played Minecraft in available spare time • She wanted to integrate that in her curriculum • She had students prepare a justification • They worked the curriculum into Minecraft Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  11. 11. 3. Combining teaching strategies and technical tools And the teaching strategy is •Gamification Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 http://www.slideshare.net/vances/a-convergence-of-minecraft-and-clil-57860221
  12. 12. What is Minecraft? A foreboding but benign view from Jeff’s castle on the EVO Minecraft MOOC creative server Vance Stevens EVO Techno-CLIL Feb 3, 2016
  13. 13. Minecraft basics Creative • Users can fly • Unlimited inventories (build anything, try anything) • Monsters are benign (no risk of sudden death) • Fanciful builds are possible and common (examples follow) Survival • Users can jump, no flying • Players harvest resources to • get sticks, make planks, crafting tables, larger objects, • Mine for resources to craft weapons, pickaxes, supply light and power • Must devise shelter for night to avoid monsters (cause you to respawn) • You must maintain health by eating and avoiding pitfalls • Players enjoy challenge to survive; other players prove helpful Vance Stevens EVO Techno-CLIL Feb 3, 2016 Each user purchases a user ID for less than $30, User and server software is free to download The game has two modes, creative and survival. A night / day cycle is 20 minutes http://gaming.stackexchange.com/questions/10208/are-the-days- and-nights-in-minecraft-of-equal-length
  14. 14. Why a MOOC? • Massive • Open as in free to learn AND resources freely available • Online • Course Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Stephen Downes 2012; posted in Alan Levine: http://cogdogblog.com/2012/09/21/just-ds106/
  15. 15. Dave Cormier on Complex / Chaotic Vance Stevens at GLoCALL Ahmedabad 2014 http://learning2gether.net/2013/01/20/dave-cormier-discusses-cmooc-and-multimooc-co/ From http://www.slideshare. net/vances/plenary- ahmedabad2014
  16. 16. EVO Minecraft MOOC’s hidden agenda • EVO Minecraft MOOC is not so much about Minecraft as • It’s about gamification • EVO Minecraft MOOC sessions let educators experience • being in a game that that looks like Minecraft, • but is in fact a Game Space where they experience gamification Vance Stevens EVO Techno-CLIL Feb 3, 2016 https://plus.google.com/109470953746627527721/posts/84Yf6qqapEv
  17. 17. Big G and little g games From Gee, J.P. (2008) “Learning and games.” The ecology of games: Connecting youth, games, and learning. Edited by Katie Salen. The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning. Cambridge, MA: The MIT Press. (pp. 21-40). Available: http://ase.tufts.edu/DevTech/courses/readings/Gee_Learning_and_Games_2008.pdf ■ The little g game is “the software in the box and all the elements of in- game design” ■ The Big G Game is “the social setting into which the game is placed” (p..24) https://www.youtube.com/watch?v=JnEN2Sm4IIQ Vance Stevens EVO Techno-CLIL Feb 3, 2016
  18. 18. How to play the Big G Game of EVOMC16 The Google+ Community “game board” (explained in next slide) https://plus.google.com/ u/0/communities/11299 3649763396826671 Vance Stevens EVO Techno-CLIL Feb 3, 2016
  19. 19. How to play the Big G Game of EVOMC16 • Start at http://evosessions.pbworks.com and find EVO Minecraft MOOC http://evosessions.pbworks.com/w/page/113561512/2017_EVO_Minecraft_M OOC • This points you to the Google+ Community https://plus.google.com/u/0/communities/11299364976339682667 1 • Find the sidebar to the right of the community page. Here you can figure out how to: • Access the syllabus http://tinyurl.com/evomc16-syllabus • Enroll in the course: http://goo.gl/forms/zALHMWsPGX This is essential in order to be whitelisted on the EVO Minecraft server • Find your missions to accomplish each week http://missions4evomc.pbworks.com/ Vance Stevens EVO Techno-CLIL Feb 3, 2016
  20. 20. Missions 4 EVO Minecraft MOOC Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 http://missions4evomc.pbworks.com/
  21. 21. Gamification is not taught, it is learned How can gamification be modeled so that it can be learned? • Set up a game space • Put the components in place • A game board • Links to other components • A little g game to provide intrinsic motivation • A reward structure e.g. badges • And then, play Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  22. 22. How EVO Minecraft MOOC operates Once the pieces are in place, it just happens • People start to play • They don’t ask many questions they just get on with it • We use Doodle to schedule meetings in-world • People post to G+ Community • Participants record missions • Some people like a syllabus, gamers are happy with Community as Curriculum and MOOCs Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  23. 23. Community as Curriculum • Cormier, D. (2008). Rhizomatic education: Community as curriculum. Innovate, 4(5). Reprinted with permission of the publisher; available: http://davecormier.com/edblog/2008/06/03/rhizomatic- education-community-as-curriculum Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  24. 24. Why is EVO Minecraft MOOC a Game? • The Big G Game of Minecraft MOOC has rules with • Flexibility, • Goals • Challenges • Awards in the form of badges • Participants have to figure out these rules, • The Game is designed to let them to figure it out • As in any game, it it's more fun if it doesn't play out the way anyone especially anticipated. Vance Stevens EVO Techno-CLIL Feb 3, 2016
  25. 25. Survival and Gamification Survival helps us understand gamification • When you enter survival mode you learn important life skills • You assist and are assisted by others in world • With cooperation and help you stay alive and learn • So gamification turns out to be learning through • teamwork • mutual support • meeting challenges • and achieving your goal, whatever it is Vance Stevens EVO Techno-CLIL Feb 3, 2016
  26. 26. Survive and Learn: Examples Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  27. 27. This has been Vance Stevens on Minecraft for language teaching and CLIL http://slideshare.net/vances Hope you enjoyed it Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017

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