Vance Stevens on Minecraft
for language teaching and CLIL
Vance Stevens is founding co-moderator of
EVO Minecraft MOOC
EVOMC15, EVOMC16, and EVOMC17
This slide presentation
with working links, is at
http://slideshare.net/vances
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
EVO Minecraft MOOC – #EVOMC17
https://youtu.be/GDHdEeILiQA
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Vance is invited to talk to EVO Techno_CLIL
https://moodle4teachers.org/enrol/index.php?id=90
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Let’s parse this:
EVO Techno CLIL
CLIL – Content and Language Integrated Learning
1. Dual focus - fostering development of language
competences and the delivery of subject content at the
same time
2. Learning of a curricular subject in a foreign language
1. Great advantages in terms of students' learning outcomes and cognitive
processes.
3. This EVO session is aimed at … combining teaching
strategies and technical tools (e.g. Minecraft)
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
1. Minecraft and CLIL: Language competence
Dual focus - fostering
development of language
competences and the delivery of
subject content at the same time
http://www.tesl-
ej.org/wordpress/issues/volume18/ej70/ej70int/
We’ll look at
3 stories from this article
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Story 1: Marijana and Filip Smolčec
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Episode 234: Sunday September 7,
2014
Learning2gether in Hangout
with Marijana Smolčec talking about
the EU LLP Comenius Project
http://learning2gether.net/2014/09/0
7/learning2gether-in-hangout-with-
marijana-smolcec-talking-about-the-
eu-llp-comenius-project/ -
http://sco.lt/9N7yBV
This slide from
http://www.slides
hare.net/vances/e
vo-minecraft-
mooc-at-the-
2015-slanguages-
online-
conference/9
Story 2: David Dodgson
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Dodgson, D. (2014). Breaking the learning
blocks – Minecraft and language learning. The
Future of Education, Reform Symposium,
RSCON 2014. Available:
http://www.futureofeducation.com/forum/to
pics/breaking-the-learning-blocks-minecraft-
and-language-learning.
Story 3: Jeff Kuhn, Zombies, and Writing
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Learning2gether Episode 222:
Saturday, June 14, 2015 -
CALL-IS and IATEFL LTSIG webinar on
Gaming and Gamification: A Win-Win
for Language Learning
http://learning2gether.net/2014/06/1
4/learning2gether-about-gaming-and-
gamification/
2. Learning curricular subjects in a foreign language
But is it in the
curriculum?
• The curriculum is in it!
• Mary Kay Polly explains
how
• Her students played
Minecraft in available spare
time
• She wanted to integrate
that in her curriculum
• She had students prepare a
justification
• They worked the
curriculum into Minecraft
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
3. Combining teaching strategies and technical tools
And the teaching strategy is
•Gamification
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
http://www.slideshare.net/vances/a-convergence-of-minecraft-and-clil-57860221
What is Minecraft?
A foreboding but benign view from Jeff’s castle on the EVO Minecraft MOOC creative server
Vance Stevens EVO Techno-CLIL Feb 3, 2016
Minecraft basics
Creative
• Users can fly
• Unlimited inventories
(build anything, try anything)
• Monsters are benign
(no risk of sudden death)
• Fanciful builds are possible
and common (examples
follow)
Survival
• Users can jump, no flying
• Players harvest resources to
• get sticks, make planks, crafting
tables, larger objects,
• Mine for resources to craft weapons,
pickaxes, supply light and power
• Must devise shelter for night to
avoid monsters (cause you to
respawn)
• You must maintain health by
eating and avoiding pitfalls
• Players enjoy challenge to survive;
other players prove helpful
Vance Stevens EVO Techno-CLIL Feb 3, 2016
Each user purchases a user ID for less than $30,
User and server software is free to download
The game has two modes, creative and survival.
A night / day cycle is 20 minutes
http://gaming.stackexchange.com/questions/10208/are-the-days-
and-nights-in-minecraft-of-equal-length
Why a MOOC?
• Massive
• Open as in free to
learn AND
resources
freely
available
• Online
• Course
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Stephen Downes 2012; posted in Alan Levine:
http://cogdogblog.com/2012/09/21/just-ds106/
Dave Cormier on Complex / Chaotic
Vance Stevens at GLoCALL Ahmedabad 2014
http://learning2gether.net/2013/01/20/dave-cormier-discusses-cmooc-and-multimooc-co/
From
http://www.slideshare.
net/vances/plenary-
ahmedabad2014
EVO Minecraft MOOC’s hidden agenda
• EVO Minecraft MOOC is not so
much about Minecraft as
• It’s about gamification
• EVO Minecraft MOOC sessions
let educators experience
• being in a game that that looks
like Minecraft,
• but is in fact
a Game Space where they
experience gamification
Vance Stevens EVO Techno-CLIL Feb 3, 2016
https://plus.google.com/109470953746627527721/posts/84Yf6qqapEv
Big G and little g games
From Gee, J.P. (2008) “Learning and games.” The ecology of games:
Connecting youth, games, and learning. Edited by Katie Salen. The John D.
and Catherine T. MacArthur Foundation Series on Digital Media and
Learning. Cambridge, MA: The MIT Press. (pp. 21-40). Available:
http://ase.tufts.edu/DevTech/courses/readings/Gee_Learning_and_Games_2008.pdf
■ The little g game is “the
software in the box and
all the elements of in-
game design”
■ The Big G Game is “the
social setting into which
the game is placed” (p..24)
https://www.youtube.com/watch?v=JnEN2Sm4IIQ
Vance Stevens EVO Techno-CLIL Feb 3, 2016
How to play the Big G Game of EVOMC16
The Google+ Community
“game board”
(explained in next slide)
https://plus.google.com/
u/0/communities/11299
3649763396826671
Vance Stevens EVO Techno-CLIL Feb 3, 2016
How to play the Big G Game of EVOMC16
• Start at http://evosessions.pbworks.com and find EVO Minecraft MOOC
http://evosessions.pbworks.com/w/page/113561512/2017_EVO_Minecraft_M
OOC
• This points you to the Google+ Community
https://plus.google.com/u/0/communities/11299364976339682667
1
• Find the sidebar to the right of the community page.
Here you can figure out how to:
• Access the syllabus http://tinyurl.com/evomc16-syllabus
• Enroll in the course: http://goo.gl/forms/zALHMWsPGX
This is essential in order to be whitelisted on the EVO Minecraft server
• Find your missions to accomplish each week
http://missions4evomc.pbworks.com/
Vance Stevens EVO Techno-CLIL Feb 3, 2016
Missions 4 EVO Minecraft MOOC
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
http://missions4evomc.pbworks.com/
Gamification is not taught, it is learned
How can gamification be modeled so that it can be learned?
• Set up a game space
• Put the components in place
• A game board
• Links to other components
• A little g game to provide
intrinsic motivation
• A reward structure
e.g. badges
• And then, play
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
How EVO Minecraft MOOC operates
Once the pieces are in place, it just happens
• People start to play
• They don’t ask many questions
they just get on with it
• We use Doodle to schedule
meetings in-world
• People post to G+ Community
• Participants record missions
• Some people like a syllabus,
gamers are happy with Community as Curriculum and MOOCs
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Community as Curriculum
• Cormier, D. (2008). Rhizomatic education: Community as
curriculum. Innovate, 4(5). Reprinted with permission of
the publisher; available:
http://davecormier.com/edblog/2008/06/03/rhizomatic-
education-community-as-curriculum
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
Why is EVO Minecraft MOOC a Game?
• The Big G Game of Minecraft MOOC has rules with
• Flexibility,
• Goals
• Challenges
• Awards in the form of
badges
• Participants have to figure out
these rules,
• The Game is designed
to let them to figure it out
• As in any game, it it's more fun if it doesn't play out the way
anyone especially anticipated.
Vance Stevens EVO Techno-CLIL Feb 3, 2016
Survival and Gamification
Survival helps us understand gamification
• When you enter survival mode
you learn important life skills
• You assist and are assisted by
others in world
• With cooperation and help you stay alive and learn
• So gamification turns out to be learning
through
• teamwork
• mutual support
• meeting challenges
• and achieving your goal, whatever it is
Vance Stevens EVO Techno-CLIL Feb 3, 2016
Survive and Learn: Examples
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
This has been
Vance Stevens on Minecraft
for language teaching and CLIL
http://slideshare.net/vances
Hope you enjoyed it
Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017

Vance stevens on Minecraft at Techno CLIL 2017

  • 1.
    Vance Stevens onMinecraft for language teaching and CLIL Vance Stevens is founding co-moderator of EVO Minecraft MOOC EVOMC15, EVOMC16, and EVOMC17
  • 2.
    This slide presentation withworking links, is at http://slideshare.net/vances Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 3.
    EVO Minecraft MOOC– #EVOMC17 https://youtu.be/GDHdEeILiQA Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 4.
    Vance is invitedto talk to EVO Techno_CLIL https://moodle4teachers.org/enrol/index.php?id=90 Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 5.
    Let’s parse this: EVOTechno CLIL CLIL – Content and Language Integrated Learning 1. Dual focus - fostering development of language competences and the delivery of subject content at the same time 2. Learning of a curricular subject in a foreign language 1. Great advantages in terms of students' learning outcomes and cognitive processes. 3. This EVO session is aimed at … combining teaching strategies and technical tools (e.g. Minecraft) Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 6.
    1. Minecraft andCLIL: Language competence Dual focus - fostering development of language competences and the delivery of subject content at the same time http://www.tesl- ej.org/wordpress/issues/volume18/ej70/ej70int/ We’ll look at 3 stories from this article Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 7.
    Story 1: Marijanaand Filip Smolčec Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Episode 234: Sunday September 7, 2014 Learning2gether in Hangout with Marijana Smolčec talking about the EU LLP Comenius Project http://learning2gether.net/2014/09/0 7/learning2gether-in-hangout-with- marijana-smolcec-talking-about-the- eu-llp-comenius-project/ - http://sco.lt/9N7yBV This slide from http://www.slides hare.net/vances/e vo-minecraft- mooc-at-the- 2015-slanguages- online- conference/9
  • 8.
    Story 2: DavidDodgson Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Dodgson, D. (2014). Breaking the learning blocks – Minecraft and language learning. The Future of Education, Reform Symposium, RSCON 2014. Available: http://www.futureofeducation.com/forum/to pics/breaking-the-learning-blocks-minecraft- and-language-learning.
  • 9.
    Story 3: JeffKuhn, Zombies, and Writing Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Learning2gether Episode 222: Saturday, June 14, 2015 - CALL-IS and IATEFL LTSIG webinar on Gaming and Gamification: A Win-Win for Language Learning http://learning2gether.net/2014/06/1 4/learning2gether-about-gaming-and- gamification/
  • 10.
    2. Learning curricularsubjects in a foreign language But is it in the curriculum? • The curriculum is in it! • Mary Kay Polly explains how • Her students played Minecraft in available spare time • She wanted to integrate that in her curriculum • She had students prepare a justification • They worked the curriculum into Minecraft Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 11.
    3. Combining teachingstrategies and technical tools And the teaching strategy is •Gamification Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 http://www.slideshare.net/vances/a-convergence-of-minecraft-and-clil-57860221
  • 12.
    What is Minecraft? Aforeboding but benign view from Jeff’s castle on the EVO Minecraft MOOC creative server Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 13.
    Minecraft basics Creative • Userscan fly • Unlimited inventories (build anything, try anything) • Monsters are benign (no risk of sudden death) • Fanciful builds are possible and common (examples follow) Survival • Users can jump, no flying • Players harvest resources to • get sticks, make planks, crafting tables, larger objects, • Mine for resources to craft weapons, pickaxes, supply light and power • Must devise shelter for night to avoid monsters (cause you to respawn) • You must maintain health by eating and avoiding pitfalls • Players enjoy challenge to survive; other players prove helpful Vance Stevens EVO Techno-CLIL Feb 3, 2016 Each user purchases a user ID for less than $30, User and server software is free to download The game has two modes, creative and survival. A night / day cycle is 20 minutes http://gaming.stackexchange.com/questions/10208/are-the-days- and-nights-in-minecraft-of-equal-length
  • 14.
    Why a MOOC? •Massive • Open as in free to learn AND resources freely available • Online • Course Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 Stephen Downes 2012; posted in Alan Levine: http://cogdogblog.com/2012/09/21/just-ds106/
  • 15.
    Dave Cormier onComplex / Chaotic Vance Stevens at GLoCALL Ahmedabad 2014 http://learning2gether.net/2013/01/20/dave-cormier-discusses-cmooc-and-multimooc-co/ From http://www.slideshare. net/vances/plenary- ahmedabad2014
  • 16.
    EVO Minecraft MOOC’shidden agenda • EVO Minecraft MOOC is not so much about Minecraft as • It’s about gamification • EVO Minecraft MOOC sessions let educators experience • being in a game that that looks like Minecraft, • but is in fact a Game Space where they experience gamification Vance Stevens EVO Techno-CLIL Feb 3, 2016 https://plus.google.com/109470953746627527721/posts/84Yf6qqapEv
  • 17.
    Big G andlittle g games From Gee, J.P. (2008) “Learning and games.” The ecology of games: Connecting youth, games, and learning. Edited by Katie Salen. The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning. Cambridge, MA: The MIT Press. (pp. 21-40). Available: http://ase.tufts.edu/DevTech/courses/readings/Gee_Learning_and_Games_2008.pdf ■ The little g game is “the software in the box and all the elements of in- game design” ■ The Big G Game is “the social setting into which the game is placed” (p..24) https://www.youtube.com/watch?v=JnEN2Sm4IIQ Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 18.
    How to playthe Big G Game of EVOMC16 The Google+ Community “game board” (explained in next slide) https://plus.google.com/ u/0/communities/11299 3649763396826671 Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 19.
    How to playthe Big G Game of EVOMC16 • Start at http://evosessions.pbworks.com and find EVO Minecraft MOOC http://evosessions.pbworks.com/w/page/113561512/2017_EVO_Minecraft_M OOC • This points you to the Google+ Community https://plus.google.com/u/0/communities/11299364976339682667 1 • Find the sidebar to the right of the community page. Here you can figure out how to: • Access the syllabus http://tinyurl.com/evomc16-syllabus • Enroll in the course: http://goo.gl/forms/zALHMWsPGX This is essential in order to be whitelisted on the EVO Minecraft server • Find your missions to accomplish each week http://missions4evomc.pbworks.com/ Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 20.
    Missions 4 EVOMinecraft MOOC Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017 http://missions4evomc.pbworks.com/
  • 21.
    Gamification is nottaught, it is learned How can gamification be modeled so that it can be learned? • Set up a game space • Put the components in place • A game board • Links to other components • A little g game to provide intrinsic motivation • A reward structure e.g. badges • And then, play Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 22.
    How EVO MinecraftMOOC operates Once the pieces are in place, it just happens • People start to play • They don’t ask many questions they just get on with it • We use Doodle to schedule meetings in-world • People post to G+ Community • Participants record missions • Some people like a syllabus, gamers are happy with Community as Curriculum and MOOCs Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 23.
    Community as Curriculum •Cormier, D. (2008). Rhizomatic education: Community as curriculum. Innovate, 4(5). Reprinted with permission of the publisher; available: http://davecormier.com/edblog/2008/06/03/rhizomatic- education-community-as-curriculum Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 24.
    Why is EVOMinecraft MOOC a Game? • The Big G Game of Minecraft MOOC has rules with • Flexibility, • Goals • Challenges • Awards in the form of badges • Participants have to figure out these rules, • The Game is designed to let them to figure it out • As in any game, it it's more fun if it doesn't play out the way anyone especially anticipated. Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 25.
    Survival and Gamification Survivalhelps us understand gamification • When you enter survival mode you learn important life skills • You assist and are assisted by others in world • With cooperation and help you stay alive and learn • So gamification turns out to be learning through • teamwork • mutual support • meeting challenges • and achieving your goal, whatever it is Vance Stevens EVO Techno-CLIL Feb 3, 2016
  • 26.
    Survive and Learn:Examples Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017
  • 27.
    This has been VanceStevens on Minecraft for language teaching and CLIL http://slideshare.net/vances Hope you enjoyed it Vance Stevens EVOMC17 at Techno CLIL Jan 15 2017