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Learning2gether meets Moodle MOOC 7, EVO, and gamification in TPD

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Vance Stevens has been presenting lately on gamification in teacher professional development in the context of EVO Minecraft MOOC. Today's talk expands the context to the 16th iteration of Electronic Village Online, currently in preparation, and its varying approaches to TPD. EVOMC16 takes an approach which appeals to its moderators, which is to learn about gamification through experiential play. Vance will talk about how this works in EVO Minecraft MOOC, and how anyone is welcome to join us in January, 2016.

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Learning2gether meets Moodle MOOC 7, EVO, and gamification in TPD

  1. 1. LEARNING2GETHER MEETS MOODLE MOOC 7, EVO, AND GAMIFICATION IN TPD Vance Stevens EFL Teacher at HCT, CERT/ KBZAC, Al Ain UAE, and Coordination or Webheads in Action and Learning2gether and EVO Minecraft MOOC co-moderator Presented at the 7th Moodle MOOC Online Conference Sunday Nov 15, 2015
  2. 2. NO NEED TO TAKE NOTES - FOLLOW THESE SLIDES WITH WORKING HYPERLINKS BY finding the latest slides posted at http://slideshare.net/vances Vance Stevens on Gamification in TPB at MM7 2015
  3. 3. This presentation is about 1. Overlapping communities of practice – Learning2gether – Moodle MOOC – Electronic Village Online 2. Approaches to knowledge transferal and generation – e.g. cMOOCs / xMOOCs – Hybrid approaches – Where one approach or another works best 3. cMOOCs in EVO – Webheads in Action – MultiMOOC – Minecraft MOOC 4. Applying the cMOOC approach to gamification – Creativity – Collaboration – Survival 5. Meet the EVOMC16 team and welcome to EVO 2016 this coming January and February Vance Stevens on Gamification in TPD at MM7 2015
  4. 4. Learning2gether, Episode 303 ■ Episode 300 was about #EVOMC16, at SLanguages 2015 http://learning2gether.net http://learning2gether.net/2015/11/15/minecraft-mooc-rocks-slanguages-2015/ Vance Stevens on Gamification in TPD at MM7 2015
  5. 5. Learning2gether archive ■ All episodes since 2009 are at http://learning2gether.pbworks.com/archiveindex Vance Stevens on Gamification in TPD at MM7 2015
  6. 6. 7th Moodle MOOC ■ Wow! YouTube playlist of all presentations in November 2015 https://www.youtube.com/playlist?list=PL8JUcjyABKxnUx16x SOK7schb2QJMnrfK Vance Stevens on Gamification in TPD at MM7 2015
  7. 7. Electronic Village Online (EVO) ■ Every year Jan-Feb ■ Since 2001 ■ http://evosessions.pbworks.com Vance Stevens on Gamification in TPD at MM7 2015
  8. 8. Approaches to learning in EVO ■ Approaches can be framed in spectrum from cMOOC to xMOOC http://learning2gether.net/2015/11/19/the-annual-global- education-conference-why-online-teacher-trainers-should-know- about-cmoocs/ Vance Stevens on Gamification in TPD at MM7 2015
  9. 9. Examples of xMOOC approach ■ http://www.slideshare.net/vances/why-online-teacher- trainers-should-know-about-cmoocs Vance Stevens on Gamification in TPD at MM7 2015
  10. 10. Siemens on cMOOCs vs xMOOCs ■ http://www.elearnspace.org/blog/2012/07/25/moocs-are- really-a-platform/ Vance Stevens on Gamification in TPD at MM7 2015
  11. 11. Lying between cMOOC -> xMOOC ■ Shaping the way we Teach English https://www.coursera.org/course/shaping1landscape – Has a syllabus with set tasks and objectives – Utilize mentors and tutors in an online community Recording: https://sas.elluminate.com/site/external/jwsdetect/nativeplayback.jnlp?sid=75&psid=2015-11- 17.0627.M.7AE801FFB697DA460D4BF25AA8C21B.vcr Vance Stevens on Gamification in TPD at MM7 2015
  12. 12. Why cMOOC to learn a language or about Gamification? ■ http://learning2gether.net/2013/01/20/dave-cormier- discusses-cmooc-and-multimooc-co/ Vance Stevens on Gamification in TPD at MM7 2015
  13. 13. What do cMOOCs address? ■ http://www.slideshare.net/vances/plenary-ahmedabad2014 Vance Stevens on Gamification in TPD at MM7 2015
  14. 14. cMOOCs in EVO ■ Webheads in Action 2002 http://vancestevens.com/papers/evonline2002/webheads_e vo.htm ■ Writing for Webheads http://prosites-vstevens.homestead.com/files/efi/webheads.htm Vance Stevens on Gamification in TPD at MM7 2015
  15. 15. cMOOCs in EVO ■ From Multiliteracies to MultiMOOC http://goodbyegutenberg.pbworks.com/ Vance Stevens on Gamification in TPD at MM7 2015
  16. 16. cMOOCs in EVO ■ EVOMC16 Google+ Community https://plus.google.com/u/0/communities/1129936497633 96826671 EVO Minecraft MOOC 2016 Vance Stevens on Gamification in TPD at MM7 2015
  17. 17. Understanding Gamification is complex ■ Has to be experienced to be understood ■ Syllabus pitched at learners who gravitate to a learning experience – where we define our own outcomes – find our own path to those outcome ■ The collective steers the syllabus, as happens in games http://youtu.be/CKZStp3-30g?a Vance Stevens on Gamification in TPD at MM7 2015
  18. 18. EVOMC16 models for students and teacher trainers ■ Guides must be themselves experienced in connecting through networks in innovatively oriented spaces ■ Who can guide teachers in this kind of learning? ■ Minecraft as a model for gamified learning, helps participants 1. Find a community 2. Gain experience Vance Stevens on Gamification in TPD at MM7 2015
  19. 19. Challenge #1 in Minecraft: Finding a community ■ The first challenge for adults interested in Minecraft is finding a community that can help you – Most communities for Minecraft involve school children ― Security: Teachers wary of potential predators Vance Stevens on Gamification in TPD at MM7 2015
  20. 20. The EVO Minecraft MOOC solution ■ Start our own community ■ Invite educators to learn the game by being in the game ■ Don’t let lack of expertise deter you ■ Experts will emerge Vance Stevens on Gamification in TPD at MM7 2015
  21. 21. Challenge #2 in Minecraft: Gain experience ■ The second challenge is creating / finding a space to engage friends and colleagues in constructive play Vance Stevens on Gamification in TPD at MM7 2015
  22. 22. What do we learn about gamification? ■ Create ■ Collaborate ■ Survive Vance Stevens on Gamification in TPD at MM7 2015
  23. 23. Creativity ■ Filip (age 11) built a McDonald’s ■ Carlos (age 12) built a tower with an elevator ■ Jeff contributed the castle Vance Stevens on Gamification in TPD at MM7 2015
  24. 24. Jeff Kuhn and Aaron Schwartz’s explosive trap play Vance Stevens on Gamification in TPD at MM7 2015 Don’t Push Button Vance Stevens on Gamification in TPB at MM7 2015
  25. 25. Collaboration through play ■ Filip’s rabbits provided food once we learned to craft bows and shoot arrows ■ In survival mode – Survival possible due to Jeff’s shelters with signs on them offering sanctuary ■ Playing with lighting ■ Jeff used beacons to provide landmarks at night Vance Stevens on Gamification in TPD at MM7 2015
  26. 26. Survival ■ Creative mode – unlimited inventories – unlimited time – no sudden death ■ Survival mode – This is where the game gets fun Vance Stevens on Gamification in TPD at MM7 2015
  27. 27. NOW we understand how gamification works in learning ■ Survivor’s badge ■ Evidence from 2015 We learn about the game (of teacher professional development) by being in the game Can be viewed openly: https://docs.google.com/spreadsheets/d/1bIrwrRqYdTjFTXbX7ZUrjQhwi6GZgJvYCMmzs bm7DJ8/edit?usp=sharing Vance Stevens on Gamification in TPD at MM7 2015
  28. 28. Meet the EVOMC16 team ■ Jeff Kuhn http://www.tesl-ej.org/wordpress/issues/volume18/ej72/ej72int/ ■ Marijana Smolčec ■ Filip Smolčec http://www.tesl- ej.org/wordpress/issues/volume18/ej70/ej70int/ http://learning2gether.net/2014/06/29/hangout-with-filip-and-marijana-smolcec-on-the-eu-llp- comenius-project-and-learning-through-minecraft/ Vance Stevens on Gamification in TPD at MM7 2015
  29. 29. ■ Bron Stuckey ■ Tamas Lorincz Meet the EVOMC16 team Vance Stevens on Gamification in TPD at MM7 2015
  30. 30. ■ Rose Bard Focus on Learning: Reflective Learners & Feedback ■ Aaron Schwartz ■ Barbi Bujtas Meet the EVOMC16 team Vance Stevens on Gamification in TPD at MM7 2015
  31. 31. Join us Jan 10-Feb 14, 2016 ■ This will appear in the Call for Participation http://evosessions.pbworks.com Vance Stevens on Gamification in TPD at MM7 2015
  32. 32. Additional References ▪ Smolčec, M., Smolčec, F. and Stevens, V. (2014). Using Minecraft for Learning English. TESL-EJ, 18(2),1-15. Retrieved from http://www.tesl-ej.org/pdf/ej70/int.pdf. ▪ Kuhn, J. (2015). Meaningful Play – Making Professional Development Fun. TESL-EJ, 15(4),1-8. Retrieved from http://tesl- ej.org/pdf/ej72/int.pdf. ▪ A version of this project was originally presented as part of a panel discussion at TESOL 2015 Toronto http://tinyurl.com/vance2015pd ▪ And at the the XVII CALL Research Conference, a paper entitled Minecraft as a model for gamification in teacher training http://learning2gether.net/2015/07/06/learning2gether-with-vance- stevens-about-minecraft-as-a-model-for-gamification-in-teacher- professional-development/ Vance Stevens on Gamification in TPB at MM7 2015
  33. 33. All slides by Vance Stevens including these are posted at http://slideshare.net/vances Vance Stevens on Gamification in TPB at MM7 2015

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