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                 attendance
some bullets
Gamify your Blog


    By Sumit Gupta
    Blogpreneur at
    Homeforgeeks
    @sumonigupta
That 2 way
            communication is the
            best and most effective
I believe   way to communicate and
            share information so
            keep the questions and
            answers coming
What is Gamification

  • Simply put, gamification makes user
    experiences more fun

  • In more jargon terms, gamification is the
    use of game mechanics and design
    principles to increase user engagement
    and build customer loyalty on and offline
What is Gamification {Contd}


• No, Gamification is not converting your
  business into a game model.
• Gamification is about Leveraging user’s
  desire to compete and achieve
• In Gamification everybody is winner be it
  end user or webmaster
Lets Play
   a
“Contest”
Rules
• 3 questions, best answer gets 10 points,
  runner up gets 7 points and 2nd runner up
  gets 5 points
• After 3 questions, one with maximum
  points gets some surprise prize.
• The result would be final and binding, no
  changes would be made
• Lets start then.
1 Question
      st

• Consider an contest
  going on a blog with
  prize to meet Sunny
  leone, the diva was the
  most searched
  bollywood actress of
  2012, all you need to do
  is write a comment
  about her beauty in 100
  words
• Time: 60 secs
2 nd
          Question
• The so called “pony tail”
  Management guru,
  founder of hai-hai PM,
  recently in a TV
  interview opposed
  couple of bloggers and
  atlast said that blogger
  community should be
  hanged, so here’s an
  Image you need to
  caption and funniest one
  gets 10 points
• Time Frame: 30 Secs
3 Question
      rd

• This is somewhat
  simple, you need to write
  2 sentence describing
  why WordPress is better
  then other CMS like
  Drupal and Joomla, Best
  answer gets 10 points
• Time:1 Mins
And the
  Winner is
“Gamification”
Obser vat i on f r om t hi s cont est
• Did you observe that I did not call this as
  “Game”
• Everybody is winner in this, leader gets
  highest prize
• Feedback was realtime
• Leaderboards
• We leveraged user’s greed to win
  something to our benefit
•   Points
               •   Badges
               •   Levels
Gamification   •   Leaderboards
 Elements      •   Virtual Goods
               •   Social Single Sign-on
               •   Rewards
• This basically
Points     means awarding
           users with some
           amount of points
           or coins if the
           user complete’s a
           given task.
• Badges act as
           distinctive token
Badges     or emblem to
           showcase the
           rank of the user
         • Badges are
           among the most
           visible elements
           of gamification
•   Levels show a user
             how far they have
             come and serve as a
Levels       social status marker
             to all other
             participants in a
             community.

         •   They act as a
             feedback in realtime
             and motivates user
             to get more
• Leaderboards let users
LeaderBoard     see their competition
                and where they rank
                amongst other users.
              • This mechanic plays to
                the competitive nature
                of users and drives
                them to earn more and
                move up the ranks.
• The exchange and
Virtual Goods/
                   consumption of virtual
  Currency         goods and services
                   using virtual currency
                   and loyalty points.
                 • Each user can have
                   virtual goods of there
                   choice
• This is one of the
Single Social     important feature to
   Signon         have in gamification
                • This would mean
                  adding multiple
                  signin option like
                  Facbook, Twitter
                  and G+
• This element deals with
Rewards and     the awards to be given
  Prizes        to winners of
                Gamification
              • Creators of virtual
                economies create the
                scenarios in which
                users will be given
                awards.
Rules Of Gamification
• Again, we are not making a game rather
  we are taking the gaming concept and
  implementing it on our site
• Know your goals/aim
• Monitization may sound great initially but
  its advisable to monitize the site after
  some time.
• Make it personal
• Gamification is a process not a project
Why should we “Game”ify
                •The sole aim of adding
                gamification on the site is to
                increase user engagement
 Engagement     •Engagement basically
                means increase in time
and Influence   spent on the site, frequency
                of visit, page views and
                conversions
Why should we “Game”ify



  Loyalty   •Returning Visitors
Why should we “Game”ify

             In a report published by
             Nielsen, Gamification has
             helped increase the social
  Virality   traffic by 90%

             So More Social Traffic=More
             Virality.
Why should we “Game”ify
           •One of the important factor
           which would decide If
           adding Gamfication is worth
           it or not
Revenue    As discussed earlier,
           Gamification does increase
           user engagement hereby
           chances of clicking the ads
           is more
Why should we “Game”ify
           •It’s a proven fact that more
           the user engagement more
           the chances that blog being
           classsified into Quality Blogs
  SEO
           •More User Engagement=
           Less bounce rate, Less
           Bounce Rate=Higher SE
           Ranking.
Gamification Platforms


              •CubePoints
Open Source
              •Inferuser
Gamification Platforms

            •BigDoor
Freemium    •PunchTab
            •Janrain
Gamification Platforms

            •Gigya{Market leader}
            •iActionable
Premium
            •Bunchball
            •Badgeville
Implementation
• (Using either Bigdoor or Punchtab)
Successful Implementation of Gamification


• www.makeuseof.com


• http://timesofindia.indiatimes.com/india
People to follow on Gamification




Gabe            Keith Smith       Rajat Paharia
   @gzicherm
Zichermann      @ChiefDoorman       @rajatrocks
  Chairman of   Co-Founder and      Founder at
   Gsummit      CEO of @BigDoor      Bunchball
Finalification

                  •So we simplified the word
                  “Gamification”
Gamification
                  •Talked about why we
  Pawned          should “Gamify” our blog

                  •Best Gamification platforms
                  and Experts
Connectify
             •www.fb.me/sumonigupta

             •www.t.co/sumonigupta

             •sumoni@homeforgeeks.com

             •www.homeforgeeks.com

             •www.buzzox.com
2 Mins Silence

for hyderabad

 bomb last

  casualties
Thanks for your co-operation




     Q&A

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Gamify your Blog

  • 1. • Thanks for your attendance some bullets
  • 2. Gamify your Blog By Sumit Gupta Blogpreneur at Homeforgeeks @sumonigupta
  • 3. That 2 way communication is the best and most effective I believe way to communicate and share information so keep the questions and answers coming
  • 4. What is Gamification • Simply put, gamification makes user experiences more fun • In more jargon terms, gamification is the use of game mechanics and design principles to increase user engagement and build customer loyalty on and offline
  • 5. What is Gamification {Contd} • No, Gamification is not converting your business into a game model. • Gamification is about Leveraging user’s desire to compete and achieve • In Gamification everybody is winner be it end user or webmaster
  • 6. Lets Play a “Contest”
  • 7. Rules • 3 questions, best answer gets 10 points, runner up gets 7 points and 2nd runner up gets 5 points • After 3 questions, one with maximum points gets some surprise prize. • The result would be final and binding, no changes would be made • Lets start then.
  • 8. 1 Question st • Consider an contest going on a blog with prize to meet Sunny leone, the diva was the most searched bollywood actress of 2012, all you need to do is write a comment about her beauty in 100 words • Time: 60 secs
  • 9. 2 nd Question • The so called “pony tail” Management guru, founder of hai-hai PM, recently in a TV interview opposed couple of bloggers and atlast said that blogger community should be hanged, so here’s an Image you need to caption and funniest one gets 10 points • Time Frame: 30 Secs
  • 10. 3 Question rd • This is somewhat simple, you need to write 2 sentence describing why WordPress is better then other CMS like Drupal and Joomla, Best answer gets 10 points • Time:1 Mins
  • 11. And the Winner is “Gamification”
  • 12. Obser vat i on f r om t hi s cont est • Did you observe that I did not call this as “Game” • Everybody is winner in this, leader gets highest prize • Feedback was realtime • Leaderboards • We leveraged user’s greed to win something to our benefit
  • 13.
  • 14. Points • Badges • Levels Gamification • Leaderboards Elements • Virtual Goods • Social Single Sign-on • Rewards
  • 15. • This basically Points means awarding users with some amount of points or coins if the user complete’s a given task.
  • 16. • Badges act as distinctive token Badges or emblem to showcase the rank of the user • Badges are among the most visible elements of gamification
  • 17.
  • 18. Levels show a user how far they have come and serve as a Levels social status marker to all other participants in a community. • They act as a feedback in realtime and motivates user to get more
  • 19. • Leaderboards let users LeaderBoard see their competition and where they rank amongst other users. • This mechanic plays to the competitive nature of users and drives them to earn more and move up the ranks.
  • 20. • The exchange and Virtual Goods/ consumption of virtual Currency goods and services using virtual currency and loyalty points. • Each user can have virtual goods of there choice
  • 21. • This is one of the Single Social important feature to Signon have in gamification • This would mean adding multiple signin option like Facbook, Twitter and G+
  • 22. • This element deals with Rewards and the awards to be given Prizes to winners of Gamification • Creators of virtual economies create the scenarios in which users will be given awards.
  • 23. Rules Of Gamification • Again, we are not making a game rather we are taking the gaming concept and implementing it on our site • Know your goals/aim • Monitization may sound great initially but its advisable to monitize the site after some time. • Make it personal • Gamification is a process not a project
  • 24. Why should we “Game”ify •The sole aim of adding gamification on the site is to increase user engagement Engagement •Engagement basically means increase in time and Influence spent on the site, frequency of visit, page views and conversions
  • 25. Why should we “Game”ify Loyalty •Returning Visitors
  • 26. Why should we “Game”ify In a report published by Nielsen, Gamification has helped increase the social Virality traffic by 90% So More Social Traffic=More Virality.
  • 27. Why should we “Game”ify •One of the important factor which would decide If adding Gamfication is worth it or not Revenue As discussed earlier, Gamification does increase user engagement hereby chances of clicking the ads is more
  • 28. Why should we “Game”ify •It’s a proven fact that more the user engagement more the chances that blog being classsified into Quality Blogs SEO •More User Engagement= Less bounce rate, Less Bounce Rate=Higher SE Ranking.
  • 29. Gamification Platforms •CubePoints Open Source •Inferuser
  • 30. Gamification Platforms •BigDoor Freemium •PunchTab •Janrain
  • 31. Gamification Platforms •Gigya{Market leader} •iActionable Premium •Bunchball •Badgeville
  • 32. Implementation • (Using either Bigdoor or Punchtab)
  • 33. Successful Implementation of Gamification • www.makeuseof.com • http://timesofindia.indiatimes.com/india
  • 34. People to follow on Gamification Gabe Keith Smith Rajat Paharia @gzicherm Zichermann @ChiefDoorman @rajatrocks Chairman of Co-Founder and Founder at Gsummit CEO of @BigDoor Bunchball
  • 35. Finalification •So we simplified the word “Gamification” Gamification •Talked about why we Pawned should “Gamify” our blog •Best Gamification platforms and Experts
  • 36. Connectify •www.fb.me/sumonigupta •www.t.co/sumonigupta •sumoni@homeforgeeks.com •www.homeforgeeks.com •www.buzzox.com
  • 37. 2 Mins Silence for hyderabad bomb last casualties
  • 38. Thanks for your co-operation Q&A

Editor's Notes

  1. @gzicherm