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WORKING AND
LEARNING IN VIRTUAL
WORLDS – DAY 2
William Barnett, Ph.D.
Entergy Endowed Professor of CIS
College of Business Administration, University of Louisiana at Monroe
1. What are the problems caused by working
in virtual teams?
2. How can organizations overcome these
difficulties
3. How can Virtual Worlds improve work in
today’s highy virtualized workforce?
Virtual World at Work
Virtual Distance
 Problems with virtual teams and other workers
 Lots of virtual workers
 Virtual Distance
 Defined by Lojeski and Reilly
 Psychological feeling of being away from others
 Creates critical risks to work team success
“Tech isn’t hard…people are”
Dr. Barnett to IS Development Course
Elements of Virtual Distance
Physical Distance
 Ways that workforce members are seperated
by real things both temporal and spatial
 Elements
 Geography – actual distance
 Temporal – Time zone differences and dispersant
work schedules
 Organizational – sense of separateness by
differences in organizational affiliations
 Us vs. Them
Operational Distance
 The feeling that you’re on a different playing
field than those you work with
 Elements
 Communication distance –result of feeling that
interactions are less meaningful
 Multitasking – occupied my many and varied tasks.
Disturbances while working (email, IM)
 Readiness Distance – detachment that grows when
tech support can’t fix problems in a timely manner
 Distribution asymmetry – uneven distribution of
personnel from various locations
Affinity Distance
 Occurs when we don’t establish the kinds of
personal relationships that satisfy our social
needs
 Elements
 Cultural distance – caused by differences in team
member values (internal rules/guidelines)
 Social Distance-range of people from different social
positions
 Relationship Distance- caused by lack of
connections/relationships from past working initiatives
 Interdependence Distance-commitment or lack of it
between team members
Increasing Social Presence
 Increased Social Presence can reduce Virtual
Distance
 Extent that communication medium supports a
feeling that those involved are jointly
interacting
 “in the moment”
 “interacting freely”
 Providing a common Context
 Elements
Elements of Social Presence
 Copresence – parties are in the same
surroundings
 Visibility – parties see each other
 Audibility – parties can hear each other
 Contemporality – parties receive utterances at
the time they are produced
 Simularity – parties can send and receive
messages at once
 Sequentiallity – turn taking
Communication Media
Richness
 Improved media richness can also mitigate
elements of Virtual Distance
 Rich Media exchange supports:
 Use of Natural Language
 Paralinguistic Cues
 Ability to personalize information
 Rapid feedback
Virtual Work Constraint Model
Cost Presence
Distance
Barnett, Griffin, and Wood 2009, Whitepaper: Elements of Virtual World Implementation
Case: Louisiana Board of Regents
Avatars: Dorky and Divine
 How can working as an avatar in a virtual
environment overcome my real world issues?
 Avatars become an extension of ourselves
 Media Equation (shared experience)
 We’re wired like that (Mirror Neurons)
So, why do you watch sports on TV?
 Active use
 Social interaction is reclaimed from the
anonymous web
Social Aspects of an Avatar
 Elements
 Profile – Your vital statistics
 Friends – Your Immediate Society
 Groups – Your Distant Society
 Avatar Personality Types
 Explorer
 Socializer
 Achievers
 Controllers
So, Who is your Avatar?
 Class discussion:
 Who is your avatar?
 What is your avatar’s demographic?
 What kind of Groups did you join?
 What ways do you use the “Metaverse”?
 How could you use the “Metaverse”?
Homework: Meetup
 Self select into 3-5 person groups
 Meet in Second Life
 Find a business*
 Why would you buy from this business?
 Why would you NOT buy from this business?
 What do you think they are doing wrong as they
try to get your business?
* Business must not violate laws and regulations of PULV, of the EU, of
France, the United States, or the State of Louisiana.

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Virtual Distance and Social Presence in Virtual Teams

  • 1. WORKING AND LEARNING IN VIRTUAL WORLDS – DAY 2 William Barnett, Ph.D. Entergy Endowed Professor of CIS College of Business Administration, University of Louisiana at Monroe
  • 2. 1. What are the problems caused by working in virtual teams? 2. How can organizations overcome these difficulties 3. How can Virtual Worlds improve work in today’s highy virtualized workforce? Virtual World at Work
  • 3. Virtual Distance  Problems with virtual teams and other workers  Lots of virtual workers  Virtual Distance  Defined by Lojeski and Reilly  Psychological feeling of being away from others  Creates critical risks to work team success “Tech isn’t hard…people are” Dr. Barnett to IS Development Course
  • 5. Physical Distance  Ways that workforce members are seperated by real things both temporal and spatial  Elements  Geography – actual distance  Temporal – Time zone differences and dispersant work schedules  Organizational – sense of separateness by differences in organizational affiliations  Us vs. Them
  • 6. Operational Distance  The feeling that you’re on a different playing field than those you work with  Elements  Communication distance –result of feeling that interactions are less meaningful  Multitasking – occupied my many and varied tasks. Disturbances while working (email, IM)  Readiness Distance – detachment that grows when tech support can’t fix problems in a timely manner  Distribution asymmetry – uneven distribution of personnel from various locations
  • 7. Affinity Distance  Occurs when we don’t establish the kinds of personal relationships that satisfy our social needs  Elements  Cultural distance – caused by differences in team member values (internal rules/guidelines)  Social Distance-range of people from different social positions  Relationship Distance- caused by lack of connections/relationships from past working initiatives  Interdependence Distance-commitment or lack of it between team members
  • 8. Increasing Social Presence  Increased Social Presence can reduce Virtual Distance  Extent that communication medium supports a feeling that those involved are jointly interacting  “in the moment”  “interacting freely”  Providing a common Context  Elements
  • 9. Elements of Social Presence  Copresence – parties are in the same surroundings  Visibility – parties see each other  Audibility – parties can hear each other  Contemporality – parties receive utterances at the time they are produced  Simularity – parties can send and receive messages at once  Sequentiallity – turn taking
  • 10. Communication Media Richness  Improved media richness can also mitigate elements of Virtual Distance  Rich Media exchange supports:  Use of Natural Language  Paralinguistic Cues  Ability to personalize information  Rapid feedback
  • 11. Virtual Work Constraint Model Cost Presence Distance Barnett, Griffin, and Wood 2009, Whitepaper: Elements of Virtual World Implementation
  • 12. Case: Louisiana Board of Regents
  • 13. Avatars: Dorky and Divine  How can working as an avatar in a virtual environment overcome my real world issues?  Avatars become an extension of ourselves  Media Equation (shared experience)  We’re wired like that (Mirror Neurons) So, why do you watch sports on TV?  Active use  Social interaction is reclaimed from the anonymous web
  • 14. Social Aspects of an Avatar  Elements  Profile – Your vital statistics  Friends – Your Immediate Society  Groups – Your Distant Society  Avatar Personality Types  Explorer  Socializer  Achievers  Controllers
  • 15. So, Who is your Avatar?  Class discussion:  Who is your avatar?  What is your avatar’s demographic?  What kind of Groups did you join?  What ways do you use the “Metaverse”?  How could you use the “Metaverse”?
  • 16. Homework: Meetup  Self select into 3-5 person groups  Meet in Second Life  Find a business*  Why would you buy from this business?  Why would you NOT buy from this business?  What do you think they are doing wrong as they try to get your business? * Business must not violate laws and regulations of PULV, of the EU, of France, the United States, or the State of Louisiana.

Editor's Notes

  1. Multiple locations, miscommunications, and team members that don’t know each other are a critical road block to success Project success has been found to decrease as Virtual Distance Increases
  2. Physical Distance
  3. Communication Distance: Lack of a Common Context (physical space, seeing same thing) is sever determent. Common Context is CRITICAL element of meaningful exchange Distribution Asymmetry Us vs. Them (the few feel distant) Too may in centralized place. Can get cocooned into own point of view
  4. Discuss differences between EU and North American ways of communicating.
  5. Working at distance, across time zones is a reality, not likely to change We can improve on aspects of the interaction Create relationships Improve sense of being there Improve communication richness
  6. Can work to overcome distance, but reality has trade-offs Site visits Travel Basic Project Management Constraints Virtual Worlds can enable both. Refer back to metaverse scenarios/interaction Virtual Worlds emphasize Experience – Class Question: What aspects of VD are improved by shared experience? Nearly All elements of Affinity Distance Many aspects of Physical Distance
  7. La BoR schools, building a VW site to solve problems of distance Sparse and uneven population density HURRICANES! Budget limits on new construction Schools from all over La. Meet each Friday. Historically this cooperation would be cost prohibitive.
  8. Remember those wacky Avatars from earlier. They are VERY important to using virtual worlds to overcome issues of distance and separation. Both for work groups and for commerce. caLLie cLine – avatar was listed in Maxim Magazine Hot 100. Meadows notes: Media Equation: Shared experience creates a sense of reality Mirror Neurones: Identify with activity another….. Televised Sports
  9. Real good time to ask about homework. What groups did they join? Make any friends?