Games are significant in education for several reasons: they motivate students to learn, help students work as part of a team and take responsibility for their learning, and can be used as a classroom management tool. Specifically, games engage students in learning, reinforce lessons, and increase positivity in the classroom. They also increase motivation, control competitiveness, help problem solving and mental cognition, create peer positivity, provide a less stressful way for students to demonstrate knowledge, and increase memory, class cooperation, attention, and create a fun learning environment.