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Pre-Production
Tegan Arthur
Audience Profile
• My audience is people aged 16-19
• The gender of my game is for all
genders
• My audience would roughly be
people in the group of people
under C2DE, these are mostly
people working class but it could
also be people in the social class
of BC1. These people are middle
class but a few of them may still
play games unlike people who are
in group A, this is because people
at the top of the social class are
more focused on business and
making money so they may not be
interested in playing games.
Style sheet
I have chose this range of colours
for my project because they are the
shades of colours that are similar to
the pictures on the left but also
similar colours in my experiment. I
will use the shades of pink and
green for the trees in my project.
However I chose these pictures
because I want to try and do a night
city theme with a bit of Chinese
theme as well.
Style sheet
• I will use the darker colours for the background
and buildings to give it some sort of night theme
but I will use the lighter colours for the trees and
the lights for the building.
• I will use a range of colours to help make the
character, background and buildings stand out
from each other and make sure its within my
limits
Screenshot Layout 1
CLICK PLAY TO START
Avoid the red coins
Screenshot Layout 2
Collect the stars for extra reward
Sound Effects/Dialogue
Sound Effects
Using a simple sound for the background music such as a piano tune with kind of a
chines tune – I will create this on a website called beepbox.
Using a high pitch tone or a coin sound effect after each coin has been collected – I
will either create this on beepbox or see if there is a coin collect sound effect on the
internet that’s free to download.
If the character collects a red coin I will use a low tone after it has been collected - I
will either use an instrument on beepbox to create this sound or see if there's a low
tone that’s free to download if I am unable to make that specific type of tone.
I will use another type of high pitch tone when the character collects a star after it has
been collected – I will use an instrument such as a flute to create this high pitch tone
and I will do it on beepbox.
Contingency Planning
Potential Issue Solution
Tripping over wires Make sure all wires are away from where
people walk through and make sure they are in
a safe place
Losing all my work Make sure to save my work every 20 minutes to
make sure I don’t lose work in case anything
goes wrong
Being unwell Make sure to complete the work on time but if
I have missed a few tasks either complete them
at home to catch up or come into college to
complete the work I have missed on the days
outside of my timetable.
USB Crashing If USB crashes make sure to save my work in
another location. So either go home and
transfer it to my laptop in case my USB does
crash or send it to myself through email.
Virus Make sure the work is saved and send it to
myself in case the virus effects the software's or
if the computer crashes from it.
Software goes down Make sure the work is saved but if the software
does go down move to another computer if the
work is saved and open that software on
another computer.
Health and Safety
Potential Issue How will the issue be
avoided?
Tripping over wires Make sure wires are out the way of the
walkway
Becoming unwell This issue s hard to avoid but if I miss any work
complete it in my free time to make sure I catch
up
Drinks near computers Don’t have drinks near computers
USB Crashing If USB crashes make sure to save my work in
another location. So either go home and
transfer it to my laptop in case my USB does
crash or send it to myself through email.
Broken mouse Try and get a new one or move to another
computer
Virus Make sure the work is saved and send it to
myself in case the virus effects the software's or
if the computer crashes from it.

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Video Game Project - 5. pre production

  • 2. Audience Profile • My audience is people aged 16-19 • The gender of my game is for all genders • My audience would roughly be people in the group of people under C2DE, these are mostly people working class but it could also be people in the social class of BC1. These people are middle class but a few of them may still play games unlike people who are in group A, this is because people at the top of the social class are more focused on business and making money so they may not be interested in playing games.
  • 3. Style sheet I have chose this range of colours for my project because they are the shades of colours that are similar to the pictures on the left but also similar colours in my experiment. I will use the shades of pink and green for the trees in my project. However I chose these pictures because I want to try and do a night city theme with a bit of Chinese theme as well.
  • 4. Style sheet • I will use the darker colours for the background and buildings to give it some sort of night theme but I will use the lighter colours for the trees and the lights for the building. • I will use a range of colours to help make the character, background and buildings stand out from each other and make sure its within my limits
  • 5. Screenshot Layout 1 CLICK PLAY TO START Avoid the red coins
  • 6. Screenshot Layout 2 Collect the stars for extra reward
  • 7. Sound Effects/Dialogue Sound Effects Using a simple sound for the background music such as a piano tune with kind of a chines tune – I will create this on a website called beepbox. Using a high pitch tone or a coin sound effect after each coin has been collected – I will either create this on beepbox or see if there is a coin collect sound effect on the internet that’s free to download. If the character collects a red coin I will use a low tone after it has been collected - I will either use an instrument on beepbox to create this sound or see if there's a low tone that’s free to download if I am unable to make that specific type of tone. I will use another type of high pitch tone when the character collects a star after it has been collected – I will use an instrument such as a flute to create this high pitch tone and I will do it on beepbox.
  • 8. Contingency Planning Potential Issue Solution Tripping over wires Make sure all wires are away from where people walk through and make sure they are in a safe place Losing all my work Make sure to save my work every 20 minutes to make sure I don’t lose work in case anything goes wrong Being unwell Make sure to complete the work on time but if I have missed a few tasks either complete them at home to catch up or come into college to complete the work I have missed on the days outside of my timetable. USB Crashing If USB crashes make sure to save my work in another location. So either go home and transfer it to my laptop in case my USB does crash or send it to myself through email. Virus Make sure the work is saved and send it to myself in case the virus effects the software's or if the computer crashes from it. Software goes down Make sure the work is saved but if the software does go down move to another computer if the work is saved and open that software on another computer.
  • 9. Health and Safety Potential Issue How will the issue be avoided? Tripping over wires Make sure wires are out the way of the walkway Becoming unwell This issue s hard to avoid but if I miss any work complete it in my free time to make sure I catch up Drinks near computers Don’t have drinks near computers USB Crashing If USB crashes make sure to save my work in another location. So either go home and transfer it to my laptop in case my USB does crash or send it to myself through email. Broken mouse Try and get a new one or move to another computer Virus Make sure the work is saved and send it to myself in case the virus effects the software's or if the computer crashes from it.

Editor's Notes

  1. List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  2. Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  3. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  4. Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  5. What sound effects might you need for your animated screenshot? How could you make them?