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Frankly, Green +
Created for:       Webb   Presented by:   Date issued:
AHI Conference 2012       Alyson Webb     18th October 2012
Digital Technology offers us a powerful set of tools

 Frankly, Green + Webb
Frankly, Green + Webb
The choices can feel overwhelming:

                          •User owned devices?
                          •Kiosks?
                          •Mobile web or app?
                          •QR codes?

                          Technology is changing fast and we
                          can get very caught up in it


Frankly, Green +   Webb
Who are we and how did we get
                                      here?




Frankly, Green +   Webb
Organisational
                                  Context
           Mission




                                    Technology
         Audience                  Capabilities
    Motivations,                       and
      Needs &                      Requirements
  Expectations for
       Visit




                              Audience
                          Motivation to Use
                             Technology

Frankly, Green +   Webb
Frankly, Green +   Webb
National Gallery ArtStart: Kiosks Designed to
     Support Visitor Planning and Learning




               ArtStart: text, audio, film,   Intended to enable visitors
               high res zoomable images       to plan and personalise
                                              their visit
               Visitors can choose from
               themes, search for detailed    They can design & print
               information                    their own trails through
                                              the collection,


Frankly, Green +   Webb
Expert Visits:
   •       Locate and identify ArtStart
           as providing a source of
           information
   •       Use on repeated visits
   •       Report very little impact on
           plans - they come with an
           existing plan but…
   •       Use ArtStart to support that        Research
           planning and research
   •       Explore the paintings and
           specific details – use zoom
                                          Expert
           extensively
   •       Can be critical of the
           system



Frankly, Green +   Webb
Social              Repeat
                                                              Socials
   Repeat Social:

   •       ArtStart lacks appeal for
           Repeat Socials
                                                    Inspire
   •       Less than a third report
           system affecting their
           enjoyment & understanding
                                             Research     Activity
   •       No dominant functionality of
           screen used on the system by
           this group

   •       Use the museum as a sociable
           space, meeting friends in the
           cafes and browsing the
           collection.

Frankly, Green +   Webb
Perceptions & Motivations   “Talkback Stations” Designed
    for Use:                    to support dialogue
    Natural History Museum of
    Utah

                                 •Kiosk format appealed
                                 to children & teens but…

                                 •They use it as
                                 opportunity to ‘show
                                 off’ in front of peers -
                                 more than 80% comments
                                 ‘spam’

                                 •Older visitors failed
                                 to see kiosks as ‘for
                                 them’but…

                                 •Open to engaging with
                                 challenging topics for
                                 discussion



Frankly, Green +   Webb
Denbighshire County Council: Digital Trails
                                            Project

                          Research & concept development to design a mobile
                          service to widen access to heritage interpretation
                                         in rural Denbighshire

Frankly, Green +   Webb
Mission
               Trails to achieve strategic goals
               Appropriate for digitisation
                                                            Concept design

               Develops cultural heritage
               interpretation
               Meet the needs of current visitors
               Support Destination Management
                                                                 Technology
                                                                 Snack not Dine
                                                                 In the field
                                      Mission
   Audiences                                                     Limited
                                                                 connectivity
   Culturally attracted
                                                                 Limited Battery
   Independent
                                                                 Mobile and Kiosk
   Families
                                                    Technology
   Activity focused
                              Audience
   Spontaneous




Frankly, Green +   Webb
Identifying the right technology

     Which technology?
     •        Mobile web enables
              spontaneous access with
              lowest possible barriers
     •        Can’t rely on good
              connectivity everywhere so…
              •           Lightweight system
              •           Avoid experience
                          relying on rich media
              •           Build access to wifi
                          through partnerships
                          with local businesses




Frankly, Green +   Webb
WHS                                    How it works?




                                                             Theme
                               Pontcysyllte
                              + Surrounding                               Theme is an A4 trail
                                   Area                                   with locations and
                                                                          interpretation

                                                                          Activity is
                                                                          additional sheet
                                                Architec
                   Photo          Walking




                                                             Activities
                                                  ture                    All can use existing
                                                                          assets

                                                                          Print or save to
                               Story                                      phone (pdf, jpeg,
                                            Natural                       mp3 or mp4)
                              telling
                                            History
                                                                          Resources used
                                                                          across multiple
                                                                          themes
                                Landscape
           Place and



                                                             Resources
                               Photography     Reading the                Each theme and
            Language                              Canal
                                 Expert                                   activity has
                                                                          multiple tags
                           Reading        Kate
                                                                          User chooses using
                          Buildings     Roberts
                                                                          ‘I like…’

Frankly, Green +   Webb
Frankly, Green +   Webb
WHS




                                                             Theme
                               Pontcysyllte
                              + Surrounding
                                   Area




                                                Architec
                   Photo          Walking




                                                             Activities
                                                  ture


                                                                          Jen and Tim

                               Story                                      Holiday Walking in
                                            Natural
                              telling                                     Snowdonia
                                            History
                                                                          Tim is a lab
                                                                          technician and keen
                                Landscape                                 digital photographer
           Place and                                                      believes WHS will



                                                             Resources
                               Photography     Reading the
            Language                              Canal                   offer good photo
                                 Expert
                                                                          opportunity

                           Reading        Kate                            Jen is a graphic
                          Buildings     Roberts                           designer

Frankly, Green +   Webb
WHS




                                                             Theme
                               Pontcysyllte
                              + Surrounding
                                   Area




                                                Architec
                   Photo          Walking




                                                             Activities
                                                  ture


                                                                          Steve and Sue

                               Story                                      Day trip to
                                            Natural
                              telling                                     Llangollen –
                                            History
                                                                          regular visitors

                                                                          Stopped for tea &
                                Landscape                                 saw sign in café
           Place and                                                      for “I like…”



                                                             Resources
                               Photography     Reading the
            Language                              Canal
                                 Expert
                                                                          Both keen on
                                                                          wildlife, Sue’s a
                           Reading        Kate                            big reader, have a
                          Buildings     Roberts                           life long learning
                                                                          habit
Frankly, Green +   Webb
What does the cultural
          heritage organisation
             need to achieve?



                                         Mission




                                    Mission
                                                   Technology   What experiences
                              Audience                               does the
                                                                technology offer?


             What is the
            audience doing
          already/motivated
                to do?




Frankly, Green +   Webb
1. Experience Design and Concept Development
                          2. Consultancy and Advice
                          3. Service Design
                          4. Digital and Mobile Interpretation
                             Strategy
                          5. Content Design and Strategy




Frankly, Green +   Webb
Images thanks to Flickr Commons:         e: alyson@franklygreenweeb.com
 The hidden treasures of the Worlds       t: @FranklyGW
 Public Archives
 http://www.flickr.com/commons
Frankly, Green +
Created for:       Webb   Presented by:         Date issued:
AHI Conference 2012       Alyson Webb           18th October 2012

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Digital Trails Support Visitor Learning

  • 1. Frankly, Green + Created for: Webb Presented by: Date issued: AHI Conference 2012 Alyson Webb 18th October 2012
  • 2. Digital Technology offers us a powerful set of tools Frankly, Green + Webb Frankly, Green + Webb
  • 3. The choices can feel overwhelming: •User owned devices? •Kiosks? •Mobile web or app? •QR codes? Technology is changing fast and we can get very caught up in it Frankly, Green + Webb
  • 4. Who are we and how did we get here? Frankly, Green + Webb
  • 5. Organisational Context Mission Technology Audience Capabilities Motivations, and Needs & Requirements Expectations for Visit Audience Motivation to Use Technology Frankly, Green + Webb
  • 7. National Gallery ArtStart: Kiosks Designed to Support Visitor Planning and Learning ArtStart: text, audio, film, Intended to enable visitors high res zoomable images to plan and personalise their visit Visitors can choose from themes, search for detailed They can design & print information their own trails through the collection, Frankly, Green + Webb
  • 8. Expert Visits: • Locate and identify ArtStart as providing a source of information • Use on repeated visits • Report very little impact on plans - they come with an existing plan but… • Use ArtStart to support that Research planning and research • Explore the paintings and specific details – use zoom Expert extensively • Can be critical of the system Frankly, Green + Webb
  • 9. Social Repeat Socials Repeat Social: • ArtStart lacks appeal for Repeat Socials Inspire • Less than a third report system affecting their enjoyment & understanding Research Activity • No dominant functionality of screen used on the system by this group • Use the museum as a sociable space, meeting friends in the cafes and browsing the collection. Frankly, Green + Webb
  • 10. Perceptions & Motivations “Talkback Stations” Designed for Use: to support dialogue Natural History Museum of Utah •Kiosk format appealed to children & teens but… •They use it as opportunity to ‘show off’ in front of peers - more than 80% comments ‘spam’ •Older visitors failed to see kiosks as ‘for them’but… •Open to engaging with challenging topics for discussion Frankly, Green + Webb
  • 11. Denbighshire County Council: Digital Trails Project Research & concept development to design a mobile service to widen access to heritage interpretation in rural Denbighshire Frankly, Green + Webb
  • 12. Mission Trails to achieve strategic goals Appropriate for digitisation Concept design Develops cultural heritage interpretation Meet the needs of current visitors Support Destination Management Technology Snack not Dine In the field Mission Audiences Limited connectivity Culturally attracted Limited Battery Independent Mobile and Kiosk Families Technology Activity focused Audience Spontaneous Frankly, Green + Webb
  • 13. Identifying the right technology Which technology? • Mobile web enables spontaneous access with lowest possible barriers • Can’t rely on good connectivity everywhere so… • Lightweight system • Avoid experience relying on rich media • Build access to wifi through partnerships with local businesses Frankly, Green + Webb
  • 14. WHS How it works? Theme Pontcysyllte + Surrounding Theme is an A4 trail Area with locations and interpretation Activity is additional sheet Architec Photo Walking Activities ture All can use existing assets Print or save to Story phone (pdf, jpeg, Natural mp3 or mp4) telling History Resources used across multiple themes Landscape Place and Resources Photography Reading the Each theme and Language Canal Expert activity has multiple tags Reading Kate User chooses using Buildings Roberts ‘I like…’ Frankly, Green + Webb Frankly, Green + Webb
  • 15. WHS Theme Pontcysyllte + Surrounding Area Architec Photo Walking Activities ture Jen and Tim Story Holiday Walking in Natural telling Snowdonia History Tim is a lab technician and keen Landscape digital photographer Place and believes WHS will Resources Photography Reading the Language Canal offer good photo Expert opportunity Reading Kate Jen is a graphic Buildings Roberts designer Frankly, Green + Webb
  • 16. WHS Theme Pontcysyllte + Surrounding Area Architec Photo Walking Activities ture Steve and Sue Story Day trip to Natural telling Llangollen – History regular visitors Stopped for tea & Landscape saw sign in café Place and for “I like…” Resources Photography Reading the Language Canal Expert Both keen on wildlife, Sue’s a Reading Kate big reader, have a Buildings Roberts life long learning habit Frankly, Green + Webb
  • 17. What does the cultural heritage organisation need to achieve? Mission Mission Technology What experiences Audience does the technology offer? What is the audience doing already/motivated to do? Frankly, Green + Webb
  • 18. 1. Experience Design and Concept Development 2. Consultancy and Advice 3. Service Design 4. Digital and Mobile Interpretation Strategy 5. Content Design and Strategy Frankly, Green + Webb
  • 19. Images thanks to Flickr Commons: e: alyson@franklygreenweeb.com The hidden treasures of the Worlds t: @FranklyGW Public Archives http://www.flickr.com/commons Frankly, Green + Created for: Webb Presented by: Date issued: AHI Conference 2012 Alyson Webb 18th October 2012

Editor's Notes

  1. Consultancy working with cultural heritage organisations wanting to develop digital interpretation – specialising in mobile. Our work is a mixture of design research, strategic planning, concept development and getting in up to our elbows in the implementation.
  2. Digital technology has been adopted widely in the heritage sector for everything from kiosks to mobile web, apps, augmented reality, not to forget multimedia and audio guides Digital technology holds out the promise of enabling sites to deliver information and interpretation to the visitor. All those wonderful images from the archive, the oral history, the history of the site, virtual reality, 3D images…   But, to what extent are we in control of these tools? Are we still flushed with excitement at the possibilities? Are we still caught up in thinking about the many ways digital technologies can meet our organisational objectives?
  3. We often focus on the technology: how much it costs, how much content it will deliver and how innovative it is.   Yet technology is used and thought about in profoundly different ways by different people. In this room I ’ m sure we have people with smartphones and tablets – but probably a few with an old dumb phone that they ’ re very fond of and think does just what they need. Some of you access the internet on a mobile, tablet or PC – only at work, only at home – only email, only facebook Some of you would rather lose your wallet than your phone, some spend all day with their PC and want to escape on their days off. Technology – static or mobile – provokes strong views, positive and negative – It can ’ t be forced on visitors – you can offer and they may or may not engage. And in our view we ’ re only just beginning to grapple with the implications of this for the heritage sector. Our view is that we should be focussing more on who it will appeal to, who it will impact and how it will affect them. There is no point in creating – and of course spending – a lot or a little - if it doesn ’ t meet visitor goals.   We need to become more informed commissioners We need to move from using digital and mobile because ‘we have to’ ‘its current’ and and use the technology appropriately
  4. We are an independent consultancy that… Have been working with digital technologies – mobile and static for many years Had led the design and development of new services, developed a ton of content and learnt a lot along the way When we first set up FGW we had a few things in the back of our minds: Digital technology offered an almost endless array of opportunities There was lots of experimentation going on BUT We could see a lot of the same mistakes being made over and over Commissioning seemed to be very haphazard and often technology/innovation led There seemed to be very little research and analysis in this area We wanted to develop a more structured thinking process To help organisations become more informed commissioners and to inform digital experience design and evaluation
  5. So this is the model we use to support our thinking around evaluation and experience design. Looking for the sweet spot where motivation, mission and technology overlap This evening I ’ m going to give you just the briefest glimpse of a couple of evaluation case studies where you can see how these factors can play out to impact exising services and then a final case study where we ’ ve used this model to inform our own design process
  6. ArtStart launched in 2007. We carried out research to discover whether it was still meeting its objectives and if so for whom and how. We filmed visitors using the system and audio recorded whole visits, coding the results and mapping against segments
  7. People on ‘expert’ visits stumble across ArtStart and quickly identify ways in which it can support their needs and motivations. Tend to be serial visitors! They use it a lot so they are very well aware of its flaws but they also value it We saw incredibly rich and lovely uses – artists studying paintings in the gallery and returning to use the zoomable images in detail to understand technique for example BUT Expert visits form just 10% of the National Gallery visits
  8. Under represented in sample This visit segment uses the museum as a sociable space, meeting friends in the cafes and browsing the collection. This may, in part, explain the low level of reported impact on their enjoyment and understanding - their time in the café is simply not connected in their minds with a learning agenda.   It is interesting to note however, that all repeat social visitors respond positively to the idea of a service in the galleries. Our understanding of the motivations for this segment would suggest that such a service needs to provide a framework to support social learning and information that enables them to link the significance of the works to their own lives - little ‘bites’ of information to fuel a conversation.  
  9. Although the kiosks offered a form of interaction that adult visitors valued, they perceived the kiosks as for youngsters and few chose to use them. They found the system unappealing – particularly in the context of rich displays. The very small numbers who did engaged seriously with the topic though an even smaller number chose to leave their own comment. These are people who are not techno-phobes – two thirds owned a smartphone In contrast children and teens – particularly those on school trips – were attracted to the kiosks. Some were simply curious as to what it was and some persisted to figure out how it worked. Often one student would start interacting and would bring friends over to have a look. They then took turns to write scatalogical coments
  10. This project was originally inspired by the first person tours given by Fiona Gale, County Archaeologist, about Medieval Denbigh. These trails have proved very popular as part of the Open Doors heritage programme and offer the visitor a specialist insight into the stories and townscape heritage of Denbigh. The Denbighshire County Council team identified the potential to use digital technologies to build upon this success - reaching a wider audience and bridging the periods between events - and to form a key part of a programme of work to modernise and enhance tourism in the region. The project sought to identify and specify the most effective approach - identifying appropriate technologies, content and infrastructure.
  11. Gathered together existing research to develop picture of visitor needs and motivations Mapped these against organisation objectives Outcome – product Note: audience not culturally motivated Out doors, activity focussed Assumptions were that we would simply record Fiona, create an app and that would ‘ fix ’ the problem ’ But research suggested audience wasn ’ t motivated by heritage – they came to denbighshire for outdoors, activities They were typically spontaneous – not planners so relying on them to research, find and download an app in advance was a challenge
  12. No need to search app store and download – always available Accessible on the widest possible range of devices Minimising obstacles to access Supporting local economy and developing partnership for local business to support system
  13. The system relies on users being able to select activities based on their needs and interests: that might be for a specific activity or interest – a suggested walk or photography – or a need – something to do on a rainy afternoon or something to do with the kids Heritage interpretation is used to enhance and enrich activities– so something to do with the kids might be an outdoor drawing activity through which they learn about Beatrix Potter who lived in the area and how she drew from nature to inspire her stories or a walk along the Llangollen Canal with a spotters guide to industrial heritage Rich media is used to enhance experience but isn ’ t essential to the experience – but it is created with a focus on sharing authentic local experience – the historian talking, a reading from local literature, a choir practicing
  14. A few things to keep in mind before we get to the numbers… Smartphones are not ubiquitous Refining, choosing the market Moving into the market and understanding opportunity Effect on visitors perception of mobile
  15. Conclusion If we understand the audience need we can make more informed choices on budget, appropriately technology and the level of content.
  16. Experience Design and Concept Development – What could this experience look like? Consultancy and Advice – How would we do this? Service Design – How would this work? Digital and Mobile Interpretation Strategy – How do we tell our stories? What stories are appropriate? Content Design and Strategy – How do we make this? What should we include?