SlideShare a Scribd company logo
UX & UI
User Experience &
User Interface Design
Andrea Vaccarella
20/11/2017
Donald Norman
USER EXPERIENCE
Ciò che una persona prova quando utilizza un prodotto, sistema o servizio.
L'esperienza d'uso concerne aspetti esperienziali, affettivi,
l'attribuzione di senso e di valore collegati al possesso di un prodotto e
all'interazione con esso, ma include anche le percezioni personali su
aspetti quali utilità, semplicità d'uso ed efficienza del sistema/prodotto.
USER EXPERIENCE
Esperienza d'uso
Aspetti esperienziali, affettivi
Attribuzione di senso e valore
Connessione, proprietà
Percezioni personali
Utilità
Semplicità
Efficienza
Ciò che una persona prova quando utilizza un prodotto, sistema o servizio.
USER EXPERIENCE
Ciò che una persona prova quando
utilizza un prodotto, sistema o servizio.
L'esperienza d'uso concerne
aspetti esperienziali, affettivi,
l'attribuzione di senso e di valore
collegati al possesso di un
prodotto e all'interazione con
esso, ma include anche le
percezioni personali su aspetti
quali utilità, semplicità d'uso ed
efficienza del sistema/prodotto.
Esperienza d'uso
Aspetti esperienziali, affettivi
Attribuzione di senso e valore
Connessione, proprietà
Percezioni personali
Utilità
Semplicità
Efficienza
Ciò che una persona prova quando utilizza
un prodotto, sistema o servizio.
USER EXPERIENCE
UX ≠ UI
User Experience ≠ User Interface
UX ≠ UI
User Experience ≠ User Interface
DEF
ISO 9241-210[1] definisce l'esperienza d'uso come
“le percezioni e le reazioni di un utente che derivano dall'uso o
dall'aspettativa d'uso di un prodotto, sistema o servizio”
SISTEM USER CONTEST EXPECTATIONS
BEHAVIOURAL
VISCERAL
REFLECTIVE
WEBSITE USER CONTEXT
PREVIOUS
EXPERIENCES
1. Define Outcome measures
2. Define the Users and What they are trying to accomplish
3. Measure the Baseline
4. Make Changes
5. Measure after your redesign
LEAN UX CYCLE
UX IN WEBSITES
USABLE
FINDABLE ACCESSIBLE
DESIRABLE
VALUABLE
CREDIBLE
USEFUL
PROFILE
LOCATION
PROFESSION
EDUCATIONBEHAVIOURS
PERSONA
USAGE & LOYALTY
ATTITUDE & BELIEFS
LIFESTYLE
INTERESTS & HOBBIES
USAGE GOALS
EMOTIONAL GOALS
MOTIVATION & TRIGGERS
NEEDS
Where do you live and work?
Job? If B&B Add detail to Role, influences
Level and Type of schooling
Type of Product/Service
What do you think of brand? The category?
Social Group? Status? Openness to innovation, media habits?
What do you do in your free time?
What are you trying to accomplish? How important?
What is at stake emotionally? Quote emotions.
What motivates you? What Excites you?
UX IN (mobile) WEBSITES
1. Everything is Touch Friendly
2. All buttons are Big Enough/Stand out from other elements
3. Your copy is legible +13px
4. Your app/site flow in Landscape & Portrait
5. Your key touch interaction are easily accessible
UX IN (mobile) WEBSITES
6. All NON-essential elements are in the footer
7. Images do not contain text in mobile, +HD/Retina
8. Product images are large
9. Image gallery is a SWIPABLE carousel
10. All forms use custom input types
UX IN (mobile) WEBSITES
11. Your forms are as short as possible
12. Your forms don’t use autocorrect or auto-capitalize
13. Your mobile site/app uses device API
14. Your app has an appropriate icon for the app store
IA
INFORMATION ARCHITECTURE
LAMPADA
CHAISE
LONGUE
POLTRONA
DIVANO
SALOTTO
SOFÀ
SEDIA
TAVOLO
SGABELLO
BANCONE
CUCINA
STUDIO
SCRIVANIA
CAMERA
CARDS – POST IT
STUDIO
THINK BUILD
CHECK
LEAN UX WORK CYCLE
IDEAS
DATA
LEARN BUILD
Action
LEAN UX CYCLE
Output
MEASURE
PRODUCTS
UNHELPFUL
METRICS CHECK
# of signups
# new users per
week
a good metric..
..measures the usage of your product
by a person. The usage should be
specific to features that deliver value
to your user
..makes you look at all the other
metrics and say “none of these
matter if we don’t get this right first”
a great metric..
VANITY GOOD BETTER AWESOME
Tot # of
registered users
# of users who
sign in 3+ times a
day per week
# of users who
“share a task” 3+
times a day, per
week
THINK BUILD
CHECK
LEAN UX WORK CYCLE
1. Feel the Pain
2. Know Your User
5. Validate Assumptions
6. Test with Real Users
3. Onboarding During Use
4. The 3Fs
3F of UX
FUNCTIONALITY
FEELING
FUN
WIREFRAMING
Sketch > Wireframe > Lo-fi Prototype > Hi-fi Mockup > Hi-fi Prototype (Rapid) -> Code
A
A/B TESTING
B
A B
SPLIT TESTING
50 – 50
A B
A B
BA
A/B TESTING
B C
SPLIT TESTING
B D
D E
E F
EVERYTHING CAN BE TESTED
Color
Buttons
Images
Fonts
Positions
Actions (login)
Number of Form fields
Prices
Discounts
$ 300
MILLION
BUTTON
CONTINUE
REGISTER
Measure the quality of User eXperience
Measure the quality of User Experience
Satisfaction
Perceived Ease of Use
Net Promoter Score
HAPPINESS
# of visits per user per week
# of photos uploaded per
user per day
Number of shares
ENGAGEMENT
Upgrades to latest version
New Subscriptions created
Purchases made by
new users
ADOPTION
# active users remaining
present over time
Renewal Rate of Failure to
Retain (Churn)
Repeat Purchases
RETENTION
Search result success
Time to upload a photo
Profile creation complete
TASK SUCCESS
Choose 2 Categories, start with Goals.
TASK SUCCESS
Choose 2 Categories, Start with Goals.
Goals ARE NOT Metrics.
RETENTION
ADOPTION
ENGAGEMENT
HAPPINESS
SUPR-Q
Usability
This website is easy to use?
It is easy to navigate within the website?
Credibility (Trust, Value & Comfort)
The information on the website is credible?
The information on the website is trustworthy?
Loyalty
How likely are you to recommend this website to a friend or colleague?
I will likely visit this website in the future?
Appearance
I found the website to be attractive?
The website has a clean and simple presentation?
Standardized User Experience Percentile Rank Questionnaire
SUPR-Q
Usability
easy to use
easy to navigate
Credibility
credible
trustworthy
Loyalty
recommend this website
revisit in the future
Appearance
website is attractive
clean and simple presentation
UX DELIVERABLES
Design Phase
Ethnographic research
Surveying
Customer feedback and testing
Focus group
Non-directed interview
Contextual Interview
Mental modeling
Flow charts
Mood boards
Card sorting
Competitive analysis
Contextual Inquiry
Project Underway
Wireframing
Heuristic analysis
Expert evaluation
Pluralistic walkthrough
Personas
Scenario
Prototypes
System mapping
Experience mapping
User testing/Usability testing
After Launch
User testing/Usability testing
A/B Testing
Wireframing for fine tuning
01) Repetitive actions or frequent activities feel effortless
02) Users can easily recover from errors
03) Users are adequately supported according to their level of expertise
04) Accessing help does not impede user progress
05) No more than three primary colors
06) Color alone is not used to convey hierarchy, content or functionality
07) Visual hierarchy directs the user to the required action
WEB UX CHECKLIST
08) Items on top of the visual hierarchy are the most important
09) Primary action is visually distinct from secondary actions
10) Interactive elements are not abstracted
11) Form submission is confirmed in a visually distinct manner
12) Alert messages are consistent
13) Alert messages are visually distinct
14) Navigation is consistent
15) Room for growth
16) No more than two distinct type families are used
17) Fonts used for text content are at least 12px in size
18) Reserve uppercase words for labels, headers, or acronyms
19) Different font styles or families are used to separate content from controls
20) Font size/weight differentiates between content types
21) Proximity and alignment
22) Progress indicator for multi-step workflows
23) Foreground elements (like content and controls) are easily distinguished from the background
$12 million
increase in
revenue
AfterBefore
x
USER JOURNEY MAPPING
Empathy mapping
CUSTOMER JOURNEY MAPS
CUSTOMER JOURNEY MAPS
Actions: the thing the user needs to do to move to the next step
Questions: things the user needs answering before they’ll be willing to move to
the next step
Happy moments: positive, enjoyable things that improve the experience
Pain points: frustrations and annoyances that spoil the experience
Opportunities: design enhancements that you could implement in a new
product, that address any of the problems identified.
CUSTOMER JOURNEY MAPS
CUSTOMER JOURNEY MAP
CUSTOMER JOURNEY MAPS
PERSONA
TASK MODELS
INFORMATION
ARCHITECTURE
PERSONAS
CONTENT
REQUIREMENTS
WIREFRAMES
PROTOTYPING
JOURNEY
MAPPING
HEART
FRAMEWORK
USABILITY
TESTING
A/B TEST SKETCH
USER STORIES
ACCESSIBILITY
THANK YOU
User Experience e
User Interface Design
Andrea Vaccarella
20/11/2017
Some Links..
• https://www.tableau.com/reports/business-intelligence-trends
• https://www.amazon.jobs/en
• http://themenectar.com/demo/salient-corporate-creative/
• https://moqups.com/
• http://www.makemypersona.com/
User Experience & User Interface Design - nov 2017

More Related Content

What's hot

Guidelines for JEN-ii Website
Guidelines for JEN-ii WebsiteGuidelines for JEN-ii Website
Guidelines for JEN-ii Website
Mohd Syaheezam Asyra Yamin
 
PHP Indonesia - Understanding UI UX from Developer Side
PHP Indonesia - Understanding UI UX from Developer SidePHP Indonesia - Understanding UI UX from Developer Side
PHP Indonesia - Understanding UI UX from Developer Side
Irfan Maulana
 
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
Lab Mobile Filkom UB
 
UX and UI
UX and UIUX and UI
Mobile First Design Strategy & Process
Mobile First Design Strategy & ProcessMobile First Design Strategy & Process
Mobile First Design Strategy & Process
Subhasish Karmakar
 
Rakesh - UI/UX Design portfolio
Rakesh -  UI/UX Design portfolioRakesh -  UI/UX Design portfolio
Rakesh - UI/UX Design portfolio
Rakesh Sridharan
 
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LABPrototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
Stefano Virgilli
 
QuickSoft Mobile Tips & Tricks 11-03-10
QuickSoft Mobile Tips & Tricks 11-03-10QuickSoft Mobile Tips & Tricks 11-03-10
QuickSoft Mobile Tips & Tricks 11-03-10
Almog Koren
 
2014 UX/UI trends for mobile solutions
2014 UX/UI trends for mobile solutions2014 UX/UI trends for mobile solutions
2014 UX/UI trends for mobile solutions
DMI
 
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
Lab Mobile Filkom UB
 
Overall presentation multiplatform_ux_patterns
Overall presentation multiplatform_ux_patternsOverall presentation multiplatform_ux_patterns
Overall presentation multiplatform_ux_patterns
Stefano Fornari
 
Mobile User Experience
Mobile User ExperienceMobile User Experience
Mobile User Experience
Donna Lichaw
 
Brightside Video
Brightside VideoBrightside Video
Brightside Video
NEADApps
 
5. ergonomic of www interface
5. ergonomic of www interface5. ergonomic of www interface
5. ergonomic of www interface
Kh Ravy
 
Better Mobile Tests for Better User Experience
Better Mobile Tests for Better User Experience Better Mobile Tests for Better User Experience
Better Mobile Tests for Better User Experience
XBOSoft
 
UX Prototyping and Personas 11 20-15
UX Prototyping and Personas 11 20-15UX Prototyping and Personas 11 20-15
UX Prototyping and Personas 11 20-15
Shilpa Thanawala
 
Mobile App Design Best Practices - Usable Interfaces for Tiny Places
Mobile App Design Best Practices - Usable Interfaces for Tiny PlacesMobile App Design Best Practices - Usable Interfaces for Tiny Places
Mobile App Design Best Practices - Usable Interfaces for Tiny Places
Apigee | Google Cloud
 

What's hot (17)

Guidelines for JEN-ii Website
Guidelines for JEN-ii WebsiteGuidelines for JEN-ii Website
Guidelines for JEN-ii Website
 
PHP Indonesia - Understanding UI UX from Developer Side
PHP Indonesia - Understanding UI UX from Developer SidePHP Indonesia - Understanding UI UX from Developer Side
PHP Indonesia - Understanding UI UX from Developer Side
 
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
03 - Membangun Aplikasi Mobile Berkualitas (Herman Tolle)
 
UX and UI
UX and UIUX and UI
UX and UI
 
Mobile First Design Strategy & Process
Mobile First Design Strategy & ProcessMobile First Design Strategy & Process
Mobile First Design Strategy & Process
 
Rakesh - UI/UX Design portfolio
Rakesh -  UI/UX Design portfolioRakesh -  UI/UX Design portfolio
Rakesh - UI/UX Design portfolio
 
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LABPrototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
Prototyping Mobile Application with Adobe FireWorks - By Linus Lim for VOX LAB
 
QuickSoft Mobile Tips & Tricks 11-03-10
QuickSoft Mobile Tips & Tricks 11-03-10QuickSoft Mobile Tips & Tricks 11-03-10
QuickSoft Mobile Tips & Tricks 11-03-10
 
2014 UX/UI trends for mobile solutions
2014 UX/UI trends for mobile solutions2014 UX/UI trends for mobile solutions
2014 UX/UI trends for mobile solutions
 
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
01 - Peluang Entrepreneurship Kreatif Digital (Herman Tolle)
 
Overall presentation multiplatform_ux_patterns
Overall presentation multiplatform_ux_patternsOverall presentation multiplatform_ux_patterns
Overall presentation multiplatform_ux_patterns
 
Mobile User Experience
Mobile User ExperienceMobile User Experience
Mobile User Experience
 
Brightside Video
Brightside VideoBrightside Video
Brightside Video
 
5. ergonomic of www interface
5. ergonomic of www interface5. ergonomic of www interface
5. ergonomic of www interface
 
Better Mobile Tests for Better User Experience
Better Mobile Tests for Better User Experience Better Mobile Tests for Better User Experience
Better Mobile Tests for Better User Experience
 
UX Prototyping and Personas 11 20-15
UX Prototyping and Personas 11 20-15UX Prototyping and Personas 11 20-15
UX Prototyping and Personas 11 20-15
 
Mobile App Design Best Practices - Usable Interfaces for Tiny Places
Mobile App Design Best Practices - Usable Interfaces for Tiny PlacesMobile App Design Best Practices - Usable Interfaces for Tiny Places
Mobile App Design Best Practices - Usable Interfaces for Tiny Places
 

Similar to User Experience & User Interface Design - nov 2017

What is this UX thing?
What is this UX thing?What is this UX thing?
What is this UX thing?
Youmna Aoukar
 
Intelligent Design - Transitioning UX into UI
Intelligent Design - Transitioning UX into UI Intelligent Design - Transitioning UX into UI
Intelligent Design - Transitioning UX into UI
Michelle Reyes
 
UX & UI Design - Differentiate through design
UX & UI Design - Differentiate through designUX & UI Design - Differentiate through design
UX & UI Design - Differentiate through design
DMI
 
Haresh Karkar - Visual Resume
Haresh Karkar - Visual ResumeHaresh Karkar - Visual Resume
Haresh Karkar - Visual Resume
Haresh Karkar
 
UXD's process
UXD's processUXD's process
UXD's process
Arvind Tadimalla
 
What is this UX thing 11-24-15
What is this UX thing 11-24-15What is this UX thing 11-24-15
What is this UX thing 11-24-15
Youmna Aoukar
 
Self-Organized, Autonomous UX | SoCal UX Camp | May 31, 2014
Self-Organized, Autonomous UX  |  SoCal UX Camp  |  May 31, 2014Self-Organized, Autonomous UX  |  SoCal UX Camp  |  May 31, 2014
Self-Organized, Autonomous UX | SoCal UX Camp | May 31, 2014
Jaimi Kercher
 
Designing user experience (ux) for digital products
Designing user experience (ux) for digital productsDesigning user experience (ux) for digital products
Designing user experience (ux) for digital products
Vijay Morampudi
 
Mobile Web Development
Mobile Web DevelopmentMobile Web Development
Mobile Web Development
Tracy Annicchiarico
 
Mobile Web Development
Mobile Web Development Mobile Web Development
Mobile Web Development
Tracy Annicchiarico
 
Unified user experience for toshiba products
Unified user experience for toshiba productsUnified user experience for toshiba products
Unified user experience for toshiba products
Flavio Fabiani
 
UX is for Losers
UX is for LosersUX is for Losers
UX is for Losers
Federico Pizzutto
 
The UX Process Behind Compelling User Experiences
The UX Process Behind Compelling User ExperiencesThe UX Process Behind Compelling User Experiences
The UX Process Behind Compelling User Experiences
Belatrix Software
 
What ux is
What ux isWhat ux is
What ux is
costanza mosi
 
What Is Interaction Design
What Is Interaction DesignWhat Is Interaction Design
What Is Interaction Design
Graeme Smith
 
Droidcon2014 - Android UX
Droidcon2014 - Android UXDroidcon2014 - Android UX
Droidcon2014 - Android UX
Piervincenzo Madeo
 
UX & UI Design: Differentiate through design
UX & UI Design: Differentiate through designUX & UI Design: Differentiate through design
UX & UI Design: Differentiate through design
MoodLabs
 
Understanding UI/UX Design by Aroyewun Babajide
Understanding UI/UX Design by Aroyewun BabajideUnderstanding UI/UX Design by Aroyewun Babajide
Understanding UI/UX Design by Aroyewun Babajide
Babajide Aroyewun
 
User Experience as a Strategic Advantage
User Experience as a Strategic AdvantageUser Experience as a Strategic Advantage
User Experience as a Strategic Advantage
Michael Dubakov
 
Help Wanted: Using UX to Your Advantage
Help Wanted: Using UX to Your AdvantageHelp Wanted: Using UX to Your Advantage
Help Wanted: Using UX to Your Advantage
FITC
 

Similar to User Experience & User Interface Design - nov 2017 (20)

What is this UX thing?
What is this UX thing?What is this UX thing?
What is this UX thing?
 
Intelligent Design - Transitioning UX into UI
Intelligent Design - Transitioning UX into UI Intelligent Design - Transitioning UX into UI
Intelligent Design - Transitioning UX into UI
 
UX & UI Design - Differentiate through design
UX & UI Design - Differentiate through designUX & UI Design - Differentiate through design
UX & UI Design - Differentiate through design
 
Haresh Karkar - Visual Resume
Haresh Karkar - Visual ResumeHaresh Karkar - Visual Resume
Haresh Karkar - Visual Resume
 
UXD's process
UXD's processUXD's process
UXD's process
 
What is this UX thing 11-24-15
What is this UX thing 11-24-15What is this UX thing 11-24-15
What is this UX thing 11-24-15
 
Self-Organized, Autonomous UX | SoCal UX Camp | May 31, 2014
Self-Organized, Autonomous UX  |  SoCal UX Camp  |  May 31, 2014Self-Organized, Autonomous UX  |  SoCal UX Camp  |  May 31, 2014
Self-Organized, Autonomous UX | SoCal UX Camp | May 31, 2014
 
Designing user experience (ux) for digital products
Designing user experience (ux) for digital productsDesigning user experience (ux) for digital products
Designing user experience (ux) for digital products
 
Mobile Web Development
Mobile Web DevelopmentMobile Web Development
Mobile Web Development
 
Mobile Web Development
Mobile Web Development Mobile Web Development
Mobile Web Development
 
Unified user experience for toshiba products
Unified user experience for toshiba productsUnified user experience for toshiba products
Unified user experience for toshiba products
 
UX is for Losers
UX is for LosersUX is for Losers
UX is for Losers
 
The UX Process Behind Compelling User Experiences
The UX Process Behind Compelling User ExperiencesThe UX Process Behind Compelling User Experiences
The UX Process Behind Compelling User Experiences
 
What ux is
What ux isWhat ux is
What ux is
 
What Is Interaction Design
What Is Interaction DesignWhat Is Interaction Design
What Is Interaction Design
 
Droidcon2014 - Android UX
Droidcon2014 - Android UXDroidcon2014 - Android UX
Droidcon2014 - Android UX
 
UX & UI Design: Differentiate through design
UX & UI Design: Differentiate through designUX & UI Design: Differentiate through design
UX & UI Design: Differentiate through design
 
Understanding UI/UX Design by Aroyewun Babajide
Understanding UI/UX Design by Aroyewun BabajideUnderstanding UI/UX Design by Aroyewun Babajide
Understanding UI/UX Design by Aroyewun Babajide
 
User Experience as a Strategic Advantage
User Experience as a Strategic AdvantageUser Experience as a Strategic Advantage
User Experience as a Strategic Advantage
 
Help Wanted: Using UX to Your Advantage
Help Wanted: Using UX to Your AdvantageHelp Wanted: Using UX to Your Advantage
Help Wanted: Using UX to Your Advantage
 

More from Andrea Vaccarella

Young 2018 se non sto attento in classe - esempi inaspettati di machine lea...
Young 2018   se non sto attento in classe - esempi inaspettati di machine lea...Young 2018   se non sto attento in classe - esempi inaspettati di machine lea...
Young 2018 se non sto attento in classe - esempi inaspettati di machine lea...
Andrea Vaccarella
 
Young 2018 Non studiare di più, studia meglio!
Young 2018   Non studiare di più, studia meglio!Young 2018   Non studiare di più, studia meglio!
Young 2018 Non studiare di più, studia meglio!
Andrea Vaccarella
 
Startup - impressioni per uso - cciaa 2018
Startup -  impressioni per uso - cciaa 2018Startup -  impressioni per uso - cciaa 2018
Startup - impressioni per uso - cciaa 2018
Andrea Vaccarella
 
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
Andrea Vaccarella
 
DEM&Newsletter - CIS 4- 2017
DEM&Newsletter - CIS 4- 2017DEM&Newsletter - CIS 4- 2017
DEM&Newsletter - CIS 4- 2017
Andrea Vaccarella
 
Digital Transformation Project Failures. Agrinatura 2017
Digital Transformation Project Failures. Agrinatura 2017Digital Transformation Project Failures. Agrinatura 2017
Digital Transformation Project Failures. Agrinatura 2017
Andrea Vaccarella
 
Facebook Ads, Twitter Ads, LinkedIn Ads
Facebook Ads, Twitter Ads, LinkedIn AdsFacebook Ads, Twitter Ads, LinkedIn Ads
Facebook Ads, Twitter Ads, LinkedIn Ads
Andrea Vaccarella
 
Social Network per l'Azienda
Social Network per l'AziendaSocial Network per l'Azienda
Social Network per l'Azienda
Andrea Vaccarella
 
Fatti SEM-tire dai tuoi clienti
Fatti SEM-tire dai tuoi clientiFatti SEM-tire dai tuoi clienti
Fatti SEM-tire dai tuoi clienti
Andrea Vaccarella
 
Comunicazione Digitale - Campo Base 2016 - Mostra Artigianato
Comunicazione Digitale - Campo Base 2016 - Mostra ArtigianatoComunicazione Digitale - Campo Base 2016 - Mostra Artigianato
Comunicazione Digitale - Campo Base 2016 - Mostra Artigianato
Andrea Vaccarella
 
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
Andrea Vaccarella
 
Young 2016: Non studiare di più studia meglio
Young 2016: Non studiare di più studia meglioYoung 2016: Non studiare di più studia meglio
Young 2016: Non studiare di più studia meglio
Andrea Vaccarella
 
Confartigianato 6 giugno 2016 v4
Confartigianato 6 giugno 2016 v4Confartigianato 6 giugno 2016 v4
Confartigianato 6 giugno 2016 v4
Andrea Vaccarella
 
"Come vedere la TV senza accenderla" - Intervento per l'Osservatorio tutti i...
"Come vedere la TV senza accenderla" -  Intervento per l'Osservatorio tutti i..."Come vedere la TV senza accenderla" -  Intervento per l'Osservatorio tutti i...
"Come vedere la TV senza accenderla" - Intervento per l'Osservatorio tutti i...
Andrea Vaccarella
 
Websites - Confartigianato 23 maggio 2016 L1
Websites  - Confartigianato 23 maggio 2016 L1Websites  - Confartigianato 23 maggio 2016 L1
Websites - Confartigianato 23 maggio 2016 L1
Andrea Vaccarella
 
Young 2015 strumenti utili per lo studio
Young 2015   strumenti utili per lo studioYoung 2015   strumenti utili per lo studio
Young 2015 strumenti utili per lo studio
Andrea Vaccarella
 
Confartigianato - Gruppo Giovani - Internet per gli Artigiani
Confartigianato - Gruppo Giovani - Internet per gli ArtigianiConfartigianato - Gruppo Giovani - Internet per gli Artigiani
Confartigianato - Gruppo Giovani - Internet per gli Artigiani
Andrea Vaccarella
 
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
Andrea Vaccarella
 
Presentazione Eccellenze in Digitale (consigli e suggerimenti)
Presentazione Eccellenze in Digitale (consigli e suggerimenti)Presentazione Eccellenze in Digitale (consigli e suggerimenti)
Presentazione Eccellenze in Digitale (consigli e suggerimenti)
Andrea Vaccarella
 
Lezione8 seo-confartigianato
Lezione8 seo-confartigianatoLezione8 seo-confartigianato
Lezione8 seo-confartigianato
Andrea Vaccarella
 

More from Andrea Vaccarella (20)

Young 2018 se non sto attento in classe - esempi inaspettati di machine lea...
Young 2018   se non sto attento in classe - esempi inaspettati di machine lea...Young 2018   se non sto attento in classe - esempi inaspettati di machine lea...
Young 2018 se non sto attento in classe - esempi inaspettati di machine lea...
 
Young 2018 Non studiare di più, studia meglio!
Young 2018   Non studiare di più, studia meglio!Young 2018   Non studiare di più, studia meglio!
Young 2018 Non studiare di più, studia meglio!
 
Startup - impressioni per uso - cciaa 2018
Startup -  impressioni per uso - cciaa 2018Startup -  impressioni per uso - cciaa 2018
Startup - impressioni per uso - cciaa 2018
 
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
Se non sto attento in classe una macchina mi ruberà il lavoro: esempi inaspe...
 
DEM&Newsletter - CIS 4- 2017
DEM&Newsletter - CIS 4- 2017DEM&Newsletter - CIS 4- 2017
DEM&Newsletter - CIS 4- 2017
 
Digital Transformation Project Failures. Agrinatura 2017
Digital Transformation Project Failures. Agrinatura 2017Digital Transformation Project Failures. Agrinatura 2017
Digital Transformation Project Failures. Agrinatura 2017
 
Facebook Ads, Twitter Ads, LinkedIn Ads
Facebook Ads, Twitter Ads, LinkedIn AdsFacebook Ads, Twitter Ads, LinkedIn Ads
Facebook Ads, Twitter Ads, LinkedIn Ads
 
Social Network per l'Azienda
Social Network per l'AziendaSocial Network per l'Azienda
Social Network per l'Azienda
 
Fatti SEM-tire dai tuoi clienti
Fatti SEM-tire dai tuoi clientiFatti SEM-tire dai tuoi clienti
Fatti SEM-tire dai tuoi clienti
 
Comunicazione Digitale - Campo Base 2016 - Mostra Artigianato
Comunicazione Digitale - Campo Base 2016 - Mostra ArtigianatoComunicazione Digitale - Campo Base 2016 - Mostra Artigianato
Comunicazione Digitale - Campo Base 2016 - Mostra Artigianato
 
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
YOUNG 2016 Professione startupper: come fare del digitale la tua impresa
 
Young 2016: Non studiare di più studia meglio
Young 2016: Non studiare di più studia meglioYoung 2016: Non studiare di più studia meglio
Young 2016: Non studiare di più studia meglio
 
Confartigianato 6 giugno 2016 v4
Confartigianato 6 giugno 2016 v4Confartigianato 6 giugno 2016 v4
Confartigianato 6 giugno 2016 v4
 
"Come vedere la TV senza accenderla" - Intervento per l'Osservatorio tutti i...
"Come vedere la TV senza accenderla" -  Intervento per l'Osservatorio tutti i..."Come vedere la TV senza accenderla" -  Intervento per l'Osservatorio tutti i...
"Come vedere la TV senza accenderla" - Intervento per l'Osservatorio tutti i...
 
Websites - Confartigianato 23 maggio 2016 L1
Websites  - Confartigianato 23 maggio 2016 L1Websites  - Confartigianato 23 maggio 2016 L1
Websites - Confartigianato 23 maggio 2016 L1
 
Young 2015 strumenti utili per lo studio
Young 2015   strumenti utili per lo studioYoung 2015   strumenti utili per lo studio
Young 2015 strumenti utili per lo studio
 
Confartigianato - Gruppo Giovani - Internet per gli Artigiani
Confartigianato - Gruppo Giovani - Internet per gli ArtigianiConfartigianato - Gruppo Giovani - Internet per gli Artigiani
Confartigianato - Gruppo Giovani - Internet per gli Artigiani
 
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
The Art of Mobile Entrepreneurship. Challenges, dilemmas and suggestions for ...
 
Presentazione Eccellenze in Digitale (consigli e suggerimenti)
Presentazione Eccellenze in Digitale (consigli e suggerimenti)Presentazione Eccellenze in Digitale (consigli e suggerimenti)
Presentazione Eccellenze in Digitale (consigli e suggerimenti)
 
Lezione8 seo-confartigianato
Lezione8 seo-confartigianatoLezione8 seo-confartigianato
Lezione8 seo-confartigianato
 

Recently uploaded

一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
k4krdgxx
 
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
67n7f53
 
My Fashion PPT is my presentation on fashion and Trendss
My Fashion PPT is my presentation on fashion and TrendssMy Fashion PPT is my presentation on fashion and Trendss
My Fashion PPT is my presentation on fashion and Trendss
MedhaRana1
 
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
t34zod9l
 
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
jafiradnan336
 
一比一原版加拿大瑞尔森大学毕业证如何办理
一比一原版加拿大瑞尔森大学毕业证如何办理一比一原版加拿大瑞尔森大学毕业证如何办理
一比一原版加拿大瑞尔森大学毕业证如何办理
oydykuz
 
The Power to Battle! Slideshow by: Kal-el
The Power to Battle! Slideshow by: Kal-elThe Power to Battle! Slideshow by: Kal-el
The Power to Battle! Slideshow by: Kal-el
Kal-el Shows
 
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
i990go7o
 
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
p74xokfq
 
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
w26izoeb
 
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
67n7f53
 
The Color of Life Slideshow by: Kal-el Go
The Color of Life Slideshow by: Kal-el GoThe Color of Life Slideshow by: Kal-el Go
The Color of Life Slideshow by: Kal-el Go
Kal-el Shows
 
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
stgq9v39
 
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
ubogumo
 
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
kohd1ci2
 
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
yk5hdsnr
 
Intel-Centrino-Mobile-Technology-guidelines
Intel-Centrino-Mobile-Technology-guidelinesIntel-Centrino-Mobile-Technology-guidelines
Intel-Centrino-Mobile-Technology-guidelines
EricHo305923
 
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
zv943dhb
 
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
7jpwahiy
 
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORTWorld trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
deekshithmaroli666
 

Recently uploaded (20)

一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
一比一原版英国伦敦政治经济学院毕业证(LSE学位证)如何办理
 
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
一比一原版(CSU毕业证书)查尔斯特大学毕业证如何办理
 
My Fashion PPT is my presentation on fashion and Trendss
My Fashion PPT is my presentation on fashion and TrendssMy Fashion PPT is my presentation on fashion and Trendss
My Fashion PPT is my presentation on fashion and Trendss
 
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
一比一原版(UWS毕业证)澳洲西悉尼大学毕业证如何办理
 
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
欧洲杯买球-欧洲杯买球买球网好的网站-欧洲杯买球哪里有正规的买球网站|【​网址​🎉ac123.net🎉​】
 
一比一原版加拿大瑞尔森大学毕业证如何办理
一比一原版加拿大瑞尔森大学毕业证如何办理一比一原版加拿大瑞尔森大学毕业证如何办理
一比一原版加拿大瑞尔森大学毕业证如何办理
 
The Power to Battle! Slideshow by: Kal-el
The Power to Battle! Slideshow by: Kal-elThe Power to Battle! Slideshow by: Kal-el
The Power to Battle! Slideshow by: Kal-el
 
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
一比一原版(UW毕业证书)华盛顿大学毕业证如何办理
 
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
一比一原版(USQ毕业证书)南昆士兰大学毕业证如何办理
 
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
一比一原版(McGill毕业证)加拿大麦吉尔大学毕业证如何办理
 
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
一比一原版(OU毕业证)美国俄克拉荷马大学毕业证如何办理
 
The Color of Life Slideshow by: Kal-el Go
The Color of Life Slideshow by: Kal-el GoThe Color of Life Slideshow by: Kal-el Go
The Color of Life Slideshow by: Kal-el Go
 
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
一比一原版(CSUEB毕业证)美国加州州立大学东湾分校毕业证如何办理
 
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
一比一原版(lu毕业证书)英国拉夫堡大学毕业证如何办理
 
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
一比一原版(ECU毕业证)澳洲埃迪斯科文大学毕业证如何办理
 
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
一比一原版(UofM毕业证)美国密歇根大学毕业证如何办理
 
Intel-Centrino-Mobile-Technology-guidelines
Intel-Centrino-Mobile-Technology-guidelinesIntel-Centrino-Mobile-Technology-guidelines
Intel-Centrino-Mobile-Technology-guidelines
 
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
一比一原版(UoB毕业证)英国伯明翰大学毕业证如何办理
 
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
一比一原版(lbs毕业证书)伦敦商学院毕业证如何办理
 
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORTWorld trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
World trade center in kerala proposal- AR. DEEKSHITH MAROLI 724519251008 REPORT
 

User Experience & User Interface Design - nov 2017

  • 1. UX & UI User Experience & User Interface Design Andrea Vaccarella 20/11/2017
  • 3. USER EXPERIENCE Ciò che una persona prova quando utilizza un prodotto, sistema o servizio. L'esperienza d'uso concerne aspetti esperienziali, affettivi, l'attribuzione di senso e di valore collegati al possesso di un prodotto e all'interazione con esso, ma include anche le percezioni personali su aspetti quali utilità, semplicità d'uso ed efficienza del sistema/prodotto.
  • 4. USER EXPERIENCE Esperienza d'uso Aspetti esperienziali, affettivi Attribuzione di senso e valore Connessione, proprietà Percezioni personali Utilità Semplicità Efficienza Ciò che una persona prova quando utilizza un prodotto, sistema o servizio.
  • 5. USER EXPERIENCE Ciò che una persona prova quando utilizza un prodotto, sistema o servizio. L'esperienza d'uso concerne aspetti esperienziali, affettivi, l'attribuzione di senso e di valore collegati al possesso di un prodotto e all'interazione con esso, ma include anche le percezioni personali su aspetti quali utilità, semplicità d'uso ed efficienza del sistema/prodotto. Esperienza d'uso Aspetti esperienziali, affettivi Attribuzione di senso e valore Connessione, proprietà Percezioni personali Utilità Semplicità Efficienza Ciò che una persona prova quando utilizza un prodotto, sistema o servizio. USER EXPERIENCE
  • 6. UX ≠ UI User Experience ≠ User Interface
  • 7. UX ≠ UI User Experience ≠ User Interface
  • 8. DEF ISO 9241-210[1] definisce l'esperienza d'uso come “le percezioni e le reazioni di un utente che derivano dall'uso o dall'aspettativa d'uso di un prodotto, sistema o servizio”
  • 9. SISTEM USER CONTEST EXPECTATIONS
  • 11.
  • 13. 1. Define Outcome measures 2. Define the Users and What they are trying to accomplish 3. Measure the Baseline 4. Make Changes 5. Measure after your redesign LEAN UX CYCLE
  • 14.
  • 15. UX IN WEBSITES USABLE FINDABLE ACCESSIBLE DESIRABLE VALUABLE CREDIBLE USEFUL
  • 16. PROFILE LOCATION PROFESSION EDUCATIONBEHAVIOURS PERSONA USAGE & LOYALTY ATTITUDE & BELIEFS LIFESTYLE INTERESTS & HOBBIES USAGE GOALS EMOTIONAL GOALS MOTIVATION & TRIGGERS NEEDS Where do you live and work? Job? If B&B Add detail to Role, influences Level and Type of schooling Type of Product/Service What do you think of brand? The category? Social Group? Status? Openness to innovation, media habits? What do you do in your free time? What are you trying to accomplish? How important? What is at stake emotionally? Quote emotions. What motivates you? What Excites you?
  • 17. UX IN (mobile) WEBSITES 1. Everything is Touch Friendly 2. All buttons are Big Enough/Stand out from other elements 3. Your copy is legible +13px 4. Your app/site flow in Landscape & Portrait 5. Your key touch interaction are easily accessible
  • 18. UX IN (mobile) WEBSITES 6. All NON-essential elements are in the footer 7. Images do not contain text in mobile, +HD/Retina 8. Product images are large 9. Image gallery is a SWIPABLE carousel 10. All forms use custom input types
  • 19. UX IN (mobile) WEBSITES 11. Your forms are as short as possible 12. Your forms don’t use autocorrect or auto-capitalize 13. Your mobile site/app uses device API 14. Your app has an appropriate icon for the app store
  • 20.
  • 21. IA
  • 24. IDEAS DATA LEARN BUILD Action LEAN UX CYCLE Output MEASURE PRODUCTS
  • 25. UNHELPFUL METRICS CHECK # of signups # new users per week a good metric.. ..measures the usage of your product by a person. The usage should be specific to features that deliver value to your user ..makes you look at all the other metrics and say “none of these matter if we don’t get this right first” a great metric.. VANITY GOOD BETTER AWESOME Tot # of registered users # of users who sign in 3+ times a day per week # of users who “share a task” 3+ times a day, per week
  • 26. THINK BUILD CHECK LEAN UX WORK CYCLE 1. Feel the Pain 2. Know Your User 5. Validate Assumptions 6. Test with Real Users 3. Onboarding During Use 4. The 3Fs
  • 28. WIREFRAMING Sketch > Wireframe > Lo-fi Prototype > Hi-fi Mockup > Hi-fi Prototype (Rapid) -> Code
  • 29. A A/B TESTING B A B SPLIT TESTING 50 – 50 A B A B
  • 30. BA A/B TESTING B C SPLIT TESTING B D D E E F EVERYTHING CAN BE TESTED Color Buttons Images Fonts Positions Actions (login) Number of Form fields Prices Discounts
  • 31.
  • 33.
  • 34.
  • 35. Measure the quality of User eXperience
  • 36. Measure the quality of User Experience Satisfaction Perceived Ease of Use Net Promoter Score HAPPINESS
  • 37. # of visits per user per week # of photos uploaded per user per day Number of shares ENGAGEMENT
  • 38. Upgrades to latest version New Subscriptions created Purchases made by new users ADOPTION
  • 39. # active users remaining present over time Renewal Rate of Failure to Retain (Churn) Repeat Purchases RETENTION
  • 40. Search result success Time to upload a photo Profile creation complete TASK SUCCESS Choose 2 Categories, start with Goals.
  • 41. TASK SUCCESS Choose 2 Categories, Start with Goals. Goals ARE NOT Metrics. RETENTION ADOPTION ENGAGEMENT HAPPINESS
  • 42. SUPR-Q Usability This website is easy to use? It is easy to navigate within the website? Credibility (Trust, Value & Comfort) The information on the website is credible? The information on the website is trustworthy? Loyalty How likely are you to recommend this website to a friend or colleague? I will likely visit this website in the future? Appearance I found the website to be attractive? The website has a clean and simple presentation? Standardized User Experience Percentile Rank Questionnaire
  • 43. SUPR-Q Usability easy to use easy to navigate Credibility credible trustworthy Loyalty recommend this website revisit in the future Appearance website is attractive clean and simple presentation
  • 44. UX DELIVERABLES Design Phase Ethnographic research Surveying Customer feedback and testing Focus group Non-directed interview Contextual Interview Mental modeling Flow charts Mood boards Card sorting Competitive analysis Contextual Inquiry Project Underway Wireframing Heuristic analysis Expert evaluation Pluralistic walkthrough Personas Scenario Prototypes System mapping Experience mapping User testing/Usability testing After Launch User testing/Usability testing A/B Testing Wireframing for fine tuning
  • 45. 01) Repetitive actions or frequent activities feel effortless 02) Users can easily recover from errors 03) Users are adequately supported according to their level of expertise 04) Accessing help does not impede user progress 05) No more than three primary colors 06) Color alone is not used to convey hierarchy, content or functionality 07) Visual hierarchy directs the user to the required action WEB UX CHECKLIST
  • 46. 08) Items on top of the visual hierarchy are the most important 09) Primary action is visually distinct from secondary actions 10) Interactive elements are not abstracted 11) Form submission is confirmed in a visually distinct manner 12) Alert messages are consistent 13) Alert messages are visually distinct 14) Navigation is consistent 15) Room for growth
  • 47. 16) No more than two distinct type families are used 17) Fonts used for text content are at least 12px in size 18) Reserve uppercase words for labels, headers, or acronyms 19) Different font styles or families are used to separate content from controls 20) Font size/weight differentiates between content types 21) Proximity and alignment 22) Progress indicator for multi-step workflows 23) Foreground elements (like content and controls) are easily distinguished from the background
  • 52.
  • 53. Actions: the thing the user needs to do to move to the next step Questions: things the user needs answering before they’ll be willing to move to the next step Happy moments: positive, enjoyable things that improve the experience Pain points: frustrations and annoyances that spoil the experience Opportunities: design enhancements that you could implement in a new product, that address any of the problems identified. CUSTOMER JOURNEY MAPS
  • 57.
  • 59.
  • 60. THANK YOU User Experience e User Interface Design Andrea Vaccarella 20/11/2017
  • 61. Some Links.. • https://www.tableau.com/reports/business-intelligence-trends • https://www.amazon.jobs/en • http://themenectar.com/demo/salient-corporate-creative/ • https://moqups.com/ • http://www.makemypersona.com/

Editor's Notes

  1. WHY? SEO -> MOZ -> The Impact of Usability and User Experience On search engine rankings (Chp 6)  through linking patterns, user engagement metrics, and machine learning, the engines make a considerable number of intuitions about a given site. Usability and user experience are second order influences on search engine ranking success. They provide an indirect but measurable benefit to a site's external popularity, which the engines can then interpret as a signal of higher quality.  "no one likes to link to a crummy site" phenomenon.
  2. Laureato Ing. Elettronica MIT Master e PhD Laurea Honoris Università di Padova in PSICOLOGIA https://it.wikipedia.org/wiki/Donald_Norman E’ stato vicepresidente del gruppo di ricerca sulle tecnologie avanzate per la Apple Computer e dirigente alla Hewlett Packard e alla U Next Insegna Psicologia, Scienze Cognitive,
  3. User experience design (UXD or UED) is the process of enhancing customer satisfaction and loyalty by improving the usability, ease of use, and pleasure provided in the interaction between the customer and the product.
  4. User experience design (UXD or UED) is the process of enhancing customer satisfaction and loyalty by improving the usability, ease of use, and pleasure provided in the interaction between the customer and the product.
  5. Alessi Juicy Salif Citrus Squeezer by Philippe Starck Problema di funzionalità (stabilità, sporca, e acidità scioglie materiale) Gold edition -> avvertenza, non usarlo perchè acido citrico scioglie e intacca l’oro
  6. http://semanticstudios.com/user_experience_design/
  7. http://semanticstudios.com/user_experience_design/ 1. Drawers, Carousels, Off-Canvas flyouts 2. Search for Recommended Touch Size! (Apple -> 44x44px, Android 48x48) 3. 14px or above. Douple tap, pinch is a pain 4. You don’t know how the user will see it 5. Everything at touch distance, and visible
  8. 6. Terms of service, Company Locations, Management, Values 7. Avoid text, avoid fuzzy pixely, if not vector based 8. Increase convertion on mobile by 9% 9. Using “switch” button or arrows may be a bad idea 10: use email specific, text specific e number specific keyboards
  9. 11. Minimize typing for your user 12. odioso quando devi riposizionare e riscrivere 13. Push notifications, geolocalisation, audio-video 14. App is easy to recognize
  10. Google VENTURE, IDEO e altre aziende simili sono esempi di conoscenze multi-disciplinari messe al servizio di una user experience migliore. Collaborazione tra discipline diverse https://www.evry.com/fi/ajankohtaista/artikkelit/winning-the-battle-of-great-user-experience/
  11. Information Architecture
  12. http://semanticstudios.com/user_experience_design/
  13. UX Design, Lisbon 2014 https://www.slideshare.net/intelleto/designing-with-lean-ux-rapid-product-design-ux-lisbon-2014/79-Designing_with_Lean_UX_UX
  14. consente di definire la gerarchia delle informazioni, rendendo più facile pianificare il layout a seconda di come si desideri che un utente elaborari le informazioni Low FIDELITY
  15. Jared Spool is an American writer, researcher, speaker, educator, and an expert on the subjects of usability, software, design, and research.[1]  He is the founding principal of User Interface Engineering, a research, training, and consulting firm specializing in website and product usability, and the largest usability research organization of its kind in the world https://www.uie.com/
  16. Landing Page Example
  17. Interattivo https://www.dtelepathy.com/ux-metrics/
  18. You can apply HEART to a specific Feature or a Whole Product Happiness > Measures of user attitudes, often collected via survey. Interattivo https://www.dtelepathy.com/ux-metrics/
  19. Level of user involvement. https://www.dtelepathy.com/ux-metrics/
  20. Gaining new users of a product or feature. https://www.dtelepathy.com/ux-metrics/
  21. The rate at which existing users are returning https://www.dtelepathy.com/ux-metrics/
  22. Efficiency, effectiveness, and error rate. https://www.dtelepathy.com/ux-metrics/
  23. Efficiency, effectiveness, and error rate. https://www.dtelepathy.com/ux-metrics/
  24. Standardized User Experience Percentile Rank Questionnaire
  25. https://medium.com/@harrybr/how-to-run-an-empathy-user-journey-mapping-workshop-813f3737067
  26. https://medium.com/@harrybr/how-to-run-an-empathy-user-journey-mapping-workshop-813f3737067
  27. https://medium.com/@harrybr/how-to-run-an-empathy-user-journey-mapping-workshop-813f3737067
  28. http://www.comonext.it/next-innovation/
  29. WHY? SEO -> MOZ -> The Impact of Usability and User Experience On search engine rankings (Chp 6)  through linking patterns, user engagement metrics, and machine learning, the engines make a considerable number of intuitions about a given site. Usability and user experience are second order influences on search engine ranking success. They provide an indirect but measurable benefit to a site's external popularity, which the engines can then interpret as a signal of higher quality.  "no one likes to link to a crummy site" phenomenon.