The document discusses using design thinking and the United Nations Sustainable Development Goals (SDGs) to promote global education. It provides an overview of several SDGs related to education, gender equality, cities, and poverty. Resources are shared on using design thinking processes like empathy, define, ideate, prototype, and test to engage learners with the SDGs through projects. Examples are given of classroom activities where students connect personal issues to global goals and brainstorm ideas to address issues locally and globally. The document encourages connecting SDGs to STEM learning and taking action at home to promote sustainability.