The process of design thinking starts with Empathy. This presentation aims to give an overview of the process, a few tactics and ideas to help learners understand what design thinking is, and why it can be so powerful.
This presentation was given at a Professional Development Inservice day for teachers of grades K-1. This was an introductory session into Design Thinking in education. For more information email thoma.1@napls.us
Introductory lecture on Design Thinking given by Mark Billinghurst as part of the HITD 201 course taught at the University of Canterbury. Taught on December 9th 2013
The process of design thinking starts with Empathy. This presentation aims to give an overview of the process, a few tactics and ideas to help learners understand what design thinking is, and why it can be so powerful.
This presentation was given at a Professional Development Inservice day for teachers of grades K-1. This was an introductory session into Design Thinking in education. For more information email thoma.1@napls.us
Introductory lecture on Design Thinking given by Mark Billinghurst as part of the HITD 201 course taught at the University of Canterbury. Taught on December 9th 2013
Design Thinking for Startups - Are You Design Driven?Amir Khella
This presentation provides some best practices and tools to help small business entrepreneurs and startup founders in creating a culture of innovation.
Whether you're working on a web 2.0, iPhone or a physical gadget, these simple practices are universally applicable.
***Note****
I will be running a webinar in October 2009 to expand on the points mentioned in this presentation, study design thinking use cases and stories and answer questions. Please leave a comment and follow the discussion, or follow @amirkhella on twitter to get notified about the webinar.
These slides were prepared to introduce district leaders to the design thinking process. The design challenge we worked on during this day-long introduction was to redesign high school media centers. These slides were used to step participants through each phase of the design thinking process.
The third lecture as part of the University of Canterbury causes on Design Thinking. This lecture was taught by Mark Billinghurst on December 10th 2013 and focuses on how to create a good problem statement.
A presentation for the Sydney MeetUp group: Sydney eLearning and Instructional Designers about how to apply design thinking concepts of product development to instructional design.
Workshop Description: Want to write a blog or talk but not sure how to get started? One of the most common reasons for not getting started is feeling like you don't have any good ideas or something valuable to say. So, come ideate with us!
Want to come up with new ways to tackle team challenges but not sure how to shape the conversation? Learn how to run a brainstorm!
Learn and practice 3-4 types of brainstorming methods (some you can do on your own, others with a team), what preparation work goes into leading a team ideation, how to be inclusive of all voices including remote teammates during a brainstorm and what helps us get into our creative headspaces.
Design Thinking is an iterative exercise on Inspiration, Insight, Ideation & Implementation.
Fail early, Test Often and be creative about your mistakes... never a repeated one!
Design is being reinvented. Be it Brand, Product, Digital, Spacial - the core discipline of advancing any of these has, and is continuing to be, transformed. Ironically, it’s the people with the valued experience of longevity in their design careers that often get bewildered by the new, multiple-front process of delivering a designed outcome. Those once-warm waters suddenly turn into rapid torrents of murky uncertainties, with overlapping disciplines, new specialists and technology-based media popping up seemingly at random. I have had to learn how to adapt and change to this new playground. These are some key mindsets that I convey to juniors and seniors designers. As presented on UXIndia2016
Research shows that we think like we speak. The first step in Visual Design Thinking, then, is learning visual language. Come learn Glyph™, a language that balances verbal and visual elements to improve the way you learn, remember, create, and communicate. After this 2.5 hour workshop, you will be bursting through that “I can’t draw” trap and stepping into your new role as a standout visual problem solver.
Come join Stanford’s Alli McKee for a workshop that will build your creative confidence and amplify your communication. With extensive experience in both business (Bain & Company + Stanford GSB) and design (IDEO.org + Stanford d.school), Alli has come from Silicon Valley to bring you the best of both worlds to deliver a unique experience that is challenging, fun, and fulfilling.
Interested in teaching this workshop: http://visualdesignthinking.co/join-us/
Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in prototyping and testing.
Introduction for Design thinking :
What is Design thinking?
Why to use Design thinking?
What is Design thinking mindset?
Balance for Analytical and Intuitive thinking.
Traditional thinking vs Design thinking.
Combination of Divergent and Convergent thinking.
Data vs Hunch - Beyond Lecture at Hyper Island 2015Beyond
How do you strike a balance between data and creative hunch in a digital marketing world obsessed with metrics and ROI? Slides from a session with the Hyper Island Digital Data Strategy class of 2015, at the school's Stockholm campus.
Design Thinking for Educators Discovery through PrototypingMelissa Goodwin
The process of design thinking as a professional development resource for educators. This slide deck walks through the discovery through experimentation phase, and uses the design thinking language as it appears in designthinkingforeducators.com
Design Thinking for Startups - Are You Design Driven?Amir Khella
This presentation provides some best practices and tools to help small business entrepreneurs and startup founders in creating a culture of innovation.
Whether you're working on a web 2.0, iPhone or a physical gadget, these simple practices are universally applicable.
***Note****
I will be running a webinar in October 2009 to expand on the points mentioned in this presentation, study design thinking use cases and stories and answer questions. Please leave a comment and follow the discussion, or follow @amirkhella on twitter to get notified about the webinar.
These slides were prepared to introduce district leaders to the design thinking process. The design challenge we worked on during this day-long introduction was to redesign high school media centers. These slides were used to step participants through each phase of the design thinking process.
The third lecture as part of the University of Canterbury causes on Design Thinking. This lecture was taught by Mark Billinghurst on December 10th 2013 and focuses on how to create a good problem statement.
A presentation for the Sydney MeetUp group: Sydney eLearning and Instructional Designers about how to apply design thinking concepts of product development to instructional design.
Workshop Description: Want to write a blog or talk but not sure how to get started? One of the most common reasons for not getting started is feeling like you don't have any good ideas or something valuable to say. So, come ideate with us!
Want to come up with new ways to tackle team challenges but not sure how to shape the conversation? Learn how to run a brainstorm!
Learn and practice 3-4 types of brainstorming methods (some you can do on your own, others with a team), what preparation work goes into leading a team ideation, how to be inclusive of all voices including remote teammates during a brainstorm and what helps us get into our creative headspaces.
Design Thinking is an iterative exercise on Inspiration, Insight, Ideation & Implementation.
Fail early, Test Often and be creative about your mistakes... never a repeated one!
Design is being reinvented. Be it Brand, Product, Digital, Spacial - the core discipline of advancing any of these has, and is continuing to be, transformed. Ironically, it’s the people with the valued experience of longevity in their design careers that often get bewildered by the new, multiple-front process of delivering a designed outcome. Those once-warm waters suddenly turn into rapid torrents of murky uncertainties, with overlapping disciplines, new specialists and technology-based media popping up seemingly at random. I have had to learn how to adapt and change to this new playground. These are some key mindsets that I convey to juniors and seniors designers. As presented on UXIndia2016
Research shows that we think like we speak. The first step in Visual Design Thinking, then, is learning visual language. Come learn Glyph™, a language that balances verbal and visual elements to improve the way you learn, remember, create, and communicate. After this 2.5 hour workshop, you will be bursting through that “I can’t draw” trap and stepping into your new role as a standout visual problem solver.
Come join Stanford’s Alli McKee for a workshop that will build your creative confidence and amplify your communication. With extensive experience in both business (Bain & Company + Stanford GSB) and design (IDEO.org + Stanford d.school), Alli has come from Silicon Valley to bring you the best of both worlds to deliver a unique experience that is challenging, fun, and fulfilling.
Interested in teaching this workshop: http://visualdesignthinking.co/join-us/
Design Thinking is a design methodology that provides a solution-based approach to solving problems. It’s extremely useful in tackling complex problems that are ill-defined or unknown, by understanding the human needs involved, by re-framing the problem in human-centric ways, by creating many ideas in brainstorming sessions, and by adopting a hands-on approach in prototyping and testing.
Introduction for Design thinking :
What is Design thinking?
Why to use Design thinking?
What is Design thinking mindset?
Balance for Analytical and Intuitive thinking.
Traditional thinking vs Design thinking.
Combination of Divergent and Convergent thinking.
Data vs Hunch - Beyond Lecture at Hyper Island 2015Beyond
How do you strike a balance between data and creative hunch in a digital marketing world obsessed with metrics and ROI? Slides from a session with the Hyper Island Digital Data Strategy class of 2015, at the school's Stockholm campus.
Design Thinking for Educators Discovery through PrototypingMelissa Goodwin
The process of design thinking as a professional development resource for educators. This slide deck walks through the discovery through experimentation phase, and uses the design thinking language as it appears in designthinkingforeducators.com
The Hyper Island Social Lab is a 3-day course in Singapore, focusing on developing social media strategies while working on a live brief with a live client.
DesignThinkers Academy Brasil | Edição SulIsrael Lessak
Material promocional dos cursos DT-Academy no sul do Brasil. Oferecemos e cocriamos programas de formação para profissionais e equipes em ambientes empresariais e governamentais.
http://www.designthinkersacademy.com/br/
Teaching the Technologies learning area using a thinking skills approachJason Zagami
Presentation to the Digital Technologies 2015 EdTechSA on 16 July 2015
The Technologies learning area provides an opportunity to develop in students five distinct but complementary ways of thinking about and understanding the world: Systems Thinking, Design Thinking, Computational Thinking, Futures Thinking, and Strategic Thinking. This session will explore approaches to teaching the Technologies learning area through problem-solving activities that develop these thinking approaches.
There's no such thing as digital strategy : Unilever for Hyper Island Master ...Robert Holzer
A presentation by Rob Holzer, as a Hyper Island Master Series expert, to 40 Unilever brand managers and senior executives in São Paulo, Brazil in 2012.
After writing a post on Medium about my Design Thinking experiments in the the UX class I taught last semester, I had the privilege to be invited by the Dean of School of Media Studies & Information Technology from Humber College to give a talk of the story with the program coordinators and associate dean. These are the slides of my talk.
DesignThinkers assists Public and Private organizations and companies in delivering the best possible service. We help them to be more innovative and competitive. To do so we created a 5 Steps Service Innovation Method. This Method is used as a guide while working on complex Service Design projects.
Digital Strategy is an intensive ten-session learning journey for working professionals who aspire to sharpen their strategic mind with a focus on digital.
Design Thinking is the confidence that everyone can be part of creating a more desirable future, and a process to take action when faced with a difficult challenge. That kind of optimism is well needed in education.
DESIGN THINKING FOR EDUCATORS DESIGNERS WORKBOOKEguzkitza LHHI
Welcome to the Designer’s Workbook. This workbook includes step-bystep instructions for completing a design challenge using the design thinking process. this workbook is a quickstart guide
to the design thinking process and is best used in combination
with the design thinking toolkit for educators.
The Design Thinking Toolkit for Educators contains in-depth
instructions and explanations as highlighted by each step in
this workbook the toolkit also provides you with examples
from educators, like yourself, of how they’ve been using design
thinking in their work. This workbook is an accompaniment
to the Design Thinking for Educators toolkit, available for free at
designthinkingforeducators.com.
Slides from our Learning Design workshop in Nairobi, Kenya on 9 June 2017. An output from the ESRC-funded International Distance Education and African Students (IDEAS) project, in coodination with the African Network for Internationalization of Education.
Design Thinking for Educators: Brainstorming EngagementKim Ducharme
This was an interactive session for CAST's 2016 UDL Symposium. Participants learned to apply design thinking methods, user experience design tools, and the principles of Universal Design for Learning to instructional design.
MAST Workshop: Design Thinking in the ClassroomJessica Artiles
Slides for our Design Thinking Presentation at the Massachusetts Association of Science Teachers, co-presented with Rachel Shuler of The Meadowbrook School of Weston.
The slides walk through a basic design thinking introduction, introduce examples of design thinking projects from our K-8 classrooms, and walk through a curriculum design exercise with teachers.
A growth mindset is based on the belief that your basic qualities are things you can cultivate through your efforts, your strategies, and help from others
Innovative Educators: Design Thinking Mindsets to Bring to your ClassroomYehezkel Lipinsky
Developed for a workshop Idea Couture created for student teachers, this deck aims to not teach a full process that's difficult to integrate but share mindsets that can be unleashed anywhere in your teaching practice.
Visit this link for an accompanying worksheet: https://www.dropbox.com/s/x5w598qkit97dwo/Design%20Thinking%20Final%20Worksheet.pdf?dl=0
Design Investigation Method presented at SECAC 2013, Greensboro, NC. A simple research method that can be taught to beginning design students to strengthen their design solutions.
Similar to Design Thinking Experience for Middle School Educators (20)
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
We all have good and bad thoughts from time to time and situation to situation. We are bombarded daily with spiraling thoughts(both negative and positive) creating all-consuming feel , making us difficult to manage with associated suffering. Good thoughts are like our Mob Signal (Positive thought) amidst noise(negative thought) in the atmosphere. Negative thoughts like noise outweigh positive thoughts. These thoughts often create unwanted confusion, trouble, stress and frustration in our mind as well as chaos in our physical world. Negative thoughts are also known as “distorted thinking”.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
The Art Pastor's Guide to Sabbath | Steve ThomasonSteve Thomason
What is the purpose of the Sabbath Law in the Torah. It is interesting to compare how the context of the law shifts from Exodus to Deuteronomy. Who gets to rest, and why?
Students, digital devices and success - Andreas Schleicher - 27 May 2024..pptxEduSkills OECD
Andreas Schleicher presents at the OECD webinar ‘Digital devices in schools: detrimental distraction or secret to success?’ on 27 May 2024. The presentation was based on findings from PISA 2022 results and the webinar helped launch the PISA in Focus ‘Managing screen time: How to protect and equip students against distraction’ https://www.oecd-ilibrary.org/education/managing-screen-time_7c225af4-en and the OECD Education Policy Perspective ‘Students, digital devices and success’ can be found here - https://oe.cd/il/5yV
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
2. Outcomes | Friday, December 4
1. Explore a wicked problem as identified by staff
and students
2. Experience the Design Thinking Process as it
relates to Instructional Design
• Learn another approach to task design you can
use in your classroom
3. Professional Learning as a...
3. Students as Problem
Finders
Using Design Thinking to guide students to identify problems,
create prototypes and solutions for rich and relevant learning
experiences
4. Ewan McIntosh Ted Talk
Provocation…
“Teachers do the heavy lifting of defining problems”
What if we shifted this…here is one way…through the structure and tool
of design thinking
Background
6. “Design Thinking
The confidence that everyone can be part of
creating a more desirable future, and a process to
take action when faced with a difficult challenge.
That kind of optimism is well needed in education.
(IDEO, www.designthinkingforeducators.com)
7.
8.
9.
10. Dubai - Guests in their own home
Dubai - Guests in their own home
“Dubai’s home in the sense that the streets are familiar, I
know where to get stuff. I have friends over here, that sort of
thing. But, at the same time, it’s not home in the sense that I
don’t belong over here; I’m not going to be quote unquote
‘one of them’. In a sense I don’t really have a home, because
there’s no place where, you know, they [fully] accept me and
I accept them.” (Ali Syed, 152 in Dubai: Gilded Cage)
A provocation to articulate
the dichotomy the students at
the school experience
between their home and
school identities and
expectations…our wicked
problem
11. HMW...
How might we promote and nurture a
sense of community and belonging for our
students?
13. DISCOVERY /
EMPATHY
Find deep &
meaningful needs
through
observing &
engaging
• Why do you come to school every day?
• How do you feel when you come to school?
• What is the best part of your day?
• What is your least favourite part of the
day?
• What is missing from your experience at
school?
15. DISCOVERY & EMPATHY -
Understanding our
students’ reality
Consider:
▸What did you notice when you observed your
students at nutrition break?
▸What did you hear when you spoke with your
students during homeroom?
27. Individual vs. Collaborative
Always start individual - send people to a brainstorming
session with currency.
Radical collaboration is an integral mindset in ideation.
You will not get volume & variety if ideation is done
completely independently.
28. IDEATION - Your Task
Ideate as many ways (1 idea per post it) that you can
address your POV statement as possible.
Wild & radical AND totally boring and everything in
between is good.
Do not filter or restrict yourself or your ideas (“yes
and…”, rather than “yeah but....”
32. METHOD: SATURATE &
GROUP
In your original group,
saturate some wall/table
space with all your post-its.
Organize the post-its into
groups of related parts.
Write down any insights that
emerge from the sorting.
35. PROTOTYPE
Using the insights you gathered from the saturate &
group exercise, create a prototype of a solution for your
POV statement.
A prototype could be a map, model, role play,
storyboard, document, etc. The important part is turning
thought to form.
42. DISCUSSION
In grade teams:
What did you discover today
about your students?
How did the design thinking
process help you work through
this difficult challenge?
How did it help you generate
and develop ideas? What stood
out to you about this process?
How might you use design
thinking in the future?
http://bit.ly/1LIUpCe
44. Credits
Special thanks to all the people who made and released these awesome
resources for free:
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Editor's Notes
7 minute 20 s Youtube video TedXLondon
Design Thinking can be used as an approach to many different processes in education: it can be used as a tool for task design, to create more desirable futures in school procedures & processes
(i.e. How might we use that 0.35 ESL teacher to support student learning in our school? How might we redesign our learning commons to allow for more meaningful student learning? How might we redesign our communication systems for parents? etc.).
Five phases - this graphic has compiled several organizations’ approaches into one
Avoids the issues associated with jumping straight to ideation.
Imagine how this might be used with students: How might we design a system that makes dirty water clean (science)? How might we redesign the school dance to engage more students (student leadership)? How might we redesign our community to better meet the needs of new Canadians (social studies)? How might we reimagine nutrition break to get more students more active (phys ed & health)?
Significant mindsets today:
Embrace Ambiguity - Be okay with “outcome unknown.” This is very hard for teachers
Empathy - Today, we are putting ourselves in the shoes of our students. We are committed to understanding how our students experience school, and will avoid making assumptions based on what we think we know. Embracing a beginner’s mindset here will be key - throw out everything you THINK you know.
Iterate - Nothing is permanent. No solution will be THE answer, but each solution will be AN answer.
Optimism - Expect that we will get where we need to today. Remain open. Be curious. Explore possibilities. Looking for POSSIBILITIES not the ONE RIGHT ANSWER. Nothing is considered permanent.
Alignment with 3 year ed plan
Design thinking is one way we can personalize learning for students. The student (user) is at the centre of this process - we are designing for the people in our classrooms every day. Assessment is part of this process - it is iterative and we expect that feedback from users (students) will change our prototype.
History behind the wicked problem today
A “how might we” question is common in design thinking. The word “might” is important - it implies that there is no one right solution but it also suggests that a solution is possible.
We’re coming up with POSSIBILITIES, not “MUST DOs.”
This topic is something everyone can connect with to imagine possibilities around.
Going for HONESTY, not negativity or positivity. Try to avoid JUDGMENT. Try to avoid making assumptions.
Right now we are making sense of the current reality. We want to reveal the reality (try to avoid dwelling too much on the negative or too much on the positive. We want to aim for honest).
Avoid ideating. As teachers, we are natural problem solvers. We want to jump to ways we can solve a problem. Avoid this right now - we will get there soon with ideation - and instead dwell in empathizing with your users.
This is one method you may choose to use for this. A relational map shows how ideas are connected with each other. You could show big concepts related to student engagement in learning.
This is one method you may choose to use for this. A relational map shows how ideas are connected with each other. You could show big concepts related to student engagement in learning.
This is one method you may choose to use for this. A relational map shows how ideas are connected with each other. You could show big concepts related to student engagement in learning.
This is one method you may choose to use for this. A relational map shows how ideas are connected with each other. You could show big concepts related to student engagement in learning.
Each group will create a Point of View Statement to turn a problem into an opportunity for design.
Could be general (students) or more specific (female students, grade 9 students, etc.)
Taking a problem and turing it into an opportunity.
Each group will create a Point of View Statement to turn a problem into an opportunity for design.
Could be general (students) or more specific (female students, grade 9 students, etc.)
Taking a problem and turing it into an opportunity.
We will try our best to keep these concepts (accept every offer & make your partner look good) at the core of our interactions today.
Start by having each person do this independently.
Remember plussing:
If someone gives you a suggestion, write it down (accept every offer).
Make your partner look good by adding an idea.
Remember plussing:
If someone gives you a suggestion, write it down (accept every offer).
Make your partner look good by adding an idea.
A new perspective, an epiphany, an AHA - don’t lose it. Write it down.
Choosing the one that is most promising. Discuss as a table and identify three criteria for a “promising idea.”
Select one idea or concept that is promising.
Your prototype should be something people can interact with.
If it’s a new idea for a task design, it could be a plan for this task, but should ideally involve some tangible component (i.e. the task is for students to design a Rube Goldberg machine that solves a problem, and your prototype includes the materials students can use)
This must be done with your users - you want the people you designed for to test your concept. Today, our users aren’t here, so we will use each other as guinea pigs.
This must be done with your users - you want the people you designed for to test your concept. Today, our users aren’t here, so we will use each other as guinea pigs.
Is it possible to build in some time at a future staff meeting/Friday PLC/etc. to report back?