Hypermedia is a computer-based information retrieval system that enables a user to gain or provide access to texts, audio, and video recording, photographs, and computer graphics related to a particular subjects.
Hypermedia is nothing but multimedia, but this tie packaged as an educational computer software where information is presented and student activities are integrated in a virtual I learning environment. Most educational IT applications are hypermedia and these include:
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
Hypermedia is nothing but multimedia, but this tie packaged as an educational computer software where information is presented and student activities are integrated in a virtual I learning environment. Most educational IT applications are hypermedia and these include:
As teachers adjust their teaching to effectively match the new digital world of information and communication technology(ICT), they must be clear on what basic knowledge, skills and values (or literacies ) need to be developed by digital learners.
Six essentials to equip students for success
1. Solution Fluency-This refers to the capacity and creativity in problem solving.
- students define a problem, design solution, apply the solution, and assess the process and results.
2. Information fluency -This involves 3 subset skills
a.) ability to access information
b.) ability to retrieve information
c.) ability reflect on, assess and rewrite for instructive information packages.
3. Collaboration Fluency -This refers to teamwork with virtual or real partners in the online environment.
4. Media Fluency-Media refers to channels of mass communication (radio, TV, Magazine, advertising)
5. Creativity Fluency- Artistic proficiency adds meaning by the way of design, art, and story telling to package a message.
6. Digital Ethics - The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability
Higher Order Thinking Skills
-Creating
-Evaluating
-Analyzing
-Applying
-Understanding
-Remembering
The 4Ds (the structured problem solving process)
1. Define the problem
2. Design the solution
3.Do the work
4. Debrief on the outcome
Understandably, the teacher will have to move away from the center stage of the classroom, and allow the students the limelight of the teaching-learning process.
Basic Concept in Assessment. There are four basic concept in assessment such as measurement, Evaluation, Assessment and also the Non-tests. It is being used as a guide to the teacher for them to be effective in their Assessment.
Powerpoint Search Engine has collection of slides related to specific topics. Write the required keyword in the search box and it fetches you the related results.
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Hall, R. H., Digennaro, A., Ward, J., Havens, N., Ricca, J. (2003). Usability assessment of a web-based learning system for teaching web development: A progressive scaffolding approach. Under Review. E-Journal of Instructional Science and Technology.
Art Appreciation specifically in Music. This is will cover the history of music from pre-historic until the modern music. Also, the elements and types of music.
MS Report, When we talked about the conic section it involves a double-napped cone and a plane. If a plane intersects a double right circular cone, we get two-dimensional curves of different types. These curves are what we called the conic section.
The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
2. Hypermedia
Hypermedia is a computer-based information retrieval
system that enables a user to gain or provide access to texts,
audio, and video recordings, photographs, and computer
graphics related to a particular subject.
Hypermedia is anything that allows the user to gather
information in a nonlinear way.
Hypermedia is a database format similar to hypertext in
which text, sound, or display can be accessed directly from
the display.
3. Examples
1. Links that view audio
2. Links that view images
3. Links that view videos
4. Hypertext links to other locations
5. (WWW) World Wide Web
6. CHARACTERISTICS OF
HYPERMEDIA APPLICATION
3. VARIETY OF MEDIA
Hypermedia includes more than one media
(text, graphics, audio, animation and video
clip) but does not necessarily use all types of
media in one presentation.
7. One of the major advantages of hypermedia is the ability to quickly follow
associations and look up related material.
References can be traced both back-wards and forward in a way which can be
difficult and time consuming with printed media. In addition, the user can annotate
the material and create new references.
Information can also be structured in a variety of ways. Multiple organizations of
the same material allow for specialized structures for different user categories.
(Conklin 1986, 1987).
The student can browse the material and find new information as she explores a
subject area.
hypermedia systems is usually considered as fun to use.
advantages
8. Ease of browsing might increase the risk that the learner skips
through the material much to hasty, and thus get a shallow and
fragmented conception of the subject.
The risk of getting disoriented can result in confusion rather than
understanding, especially if the user jumps around between different
nodes in a more or less random manner.
Using a hypermedia system involves a certain cognitive overhead .
The problems is that the user has to interact with the system in order
to accomplish anything, which can be more or less complex.
disadvantages
9. Uses in education
Hypermedia systems are used in educational environment. The
active participation of students is one of the major advantages of
hypermedia systems.
Hypermedia enables students to explore and construct their own
learning.
This method of learning breaks down the barriers of time and
place, allowing maximum flexibility for the learner. Students are
provided a means to learn individually and at their own speed.
Students can repeat difficult concepts, or skip already mastered
skill areas.