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TYPING PERFORMANCE
OF BLIND USERS
HUGO NICOLAU
KYLE MONTAGUE
TIAGO GUERREIRO
ANDRÉ RODRIGUES
VICKI L. HANSON
accessibility :: explore by touch
“Messages. Double-tap to open”
text-entry :: explore by touch
previous :: alternative techniques
Bonner et al.,
2010
Azenkot et al., 2012
Oliveira et al., 2011
Southern et al., 2012
Yfantidis et al., 2006
Guerreiro et al., 2015
problem:: lack of understanding
Words per Minute
Error Rate
problem:: how to improve?
?
?
?
?
contribution :: new knowledge
contribution :: how? why?
1.6 4.0
1 2 3 4 5 6 7 8
WordsperMinute
contribution :: longitudinal study
weeks
participants:: novice
users
apparatus :: S3 mini
procedure :: weekly assessment
week week week week week week week week
20-minute typing tasks
apparatus :: in-situ usage
TinyBlackBox
Supporting Mobile In-The-Wild Studies
results
words per minute
how?
performance :: words per minute
1
2
3
4
5
1 2 3 4 5 6 7 8
WordsperMinute
P2
P4
P1
P3
P5
performance :: words per minute
1
2
3
4
5
1 2 3 4 5 6 7 8
WordsperMinute
P2
P4
P1
P3
P5
performance :: words per minute
1
2
3
4
5
1 2 3 4 5 6 7 8
WordsperMinute
P2
P4
P1
P3
P5
performance :: words per minute
1
2
3
4
5
1 2 3 4 5 6 7 8
WordsperMinute
P2
P4
P1
P3
P5
words per minute
why?
wpm :: land-on accuracy
27%
(SD=12)
48%
(SD=15)
week 1 week 8
wpm :: movement efficiency
P1 Week 1 P1 Week 8
wpm :: less re-entries
6.6
0.8
1 2 3 4 5 6 7 8
week
error rates
how?
performance :: total error rate
0%
10%
20%
30%
40%
50%
1 2 3 4 5 6 7 8
P1
P2
P3
P4
P5
performance :: uncorrected error rate
0%
5%
10%
15%
20%
25%
1 2 3 4 5 6 7 8
P1
P2
P3
P4
P5
performance :: corrected error rate
3out of 10deleted characters were
correct
performance :: correction time
32 13
1 2 3 4 5 6 7 8
CorrectionTime(%)
types of errors :: performance
0%
5%
10%
15%
20%
25%
1 2 3 4 5 6 7 8
Substitutions
Omissions
Insertions
substitutions
why?
types of errors :: slips
38%
types of errors :: feedback delay
64%
substitutions :: key not visited
36%
major
results
summary :: major results
Improve performance at slow rate
Due to several factors
Substitutions are predominant
Correct most errors
Corrections are time consuming
summary :: major results
Improve performance at slow rate
Due to several factors
Substitutions are predominant
Correct most errors
Corrections are time consuming
summary :: major results
Improve performance at slow rate
Due to several factors
Substitutions are predominant
Correct most errors
Corrections are time consuming
summary :: major results
Improve performance at slow rate
Due to several factors
Substitutions are predominant
Correct most errors
Corrections are time consuming
summary :: major results
Improve performance at slow rate
Due to several factors
Substitutions are predominant
Correct most errors
Corrections are time consuming
implications
correction :: easier and efficient
synchronization :: output and input
“H”
“B”
“N”“M”
touch models :: leverage movement
HUGO NICOLAU
http://web.ist.utl.pt/hugo.nicolau
TYPING PERFORMANCE
OF BLIND USERS
SOS

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Typing Performance of Blind Users: An Analysis of Touch Behaviors, Learning, and In-Situ Usage

Editor's Notes

  1. Hi everyone, my name is Hugo Nicolau and the work I’ll be presenting today entitled “typing performance of blind users” was done during my stay at the Rochester Institute of Technology, in collaboration with Kyle Montague, Tiago Guerreiro, André Rodrigues, and Vicki Hanson.
  2. As most of you know, since 2008 Apple and latter Google included accessibility features in their smartphones allowing blind users to explore an interface by dragging their fingers on the screen while earing what they are touching, and then by performing a double tap or a split tap they can select the intended target.
  3. And this simple exploration technique allows blind people to use a multitude of applications and perform multiple tasks with their device, including text-entry, which is the focus of this work.
  4. Since 2006, many text-entry techniques have been proposed from gestural interfaces to Braille-based techniques, all of them trying to improve the non-visual typing process on touchscreen devices
  5. However, looking back although there is a considerable body of work, we realized that there isn’t much knowledge about the actual typing process. Most research is limited to performance comparisons between input techniques.
  6. And comparisons are great to establish that differences occur in terms of speed and errors, but they fail to provide insights into why they occurred. Essentially, there is a lack of knowledge on users’ actual typing behaviors. And without this knowledge, it is unclear how to improve current input techniques.
  7. With this in mind, we aim to bridge this gap and contribute with new insights about blind users typing process on touchscreen mobile devices
  8. We were particularly interested in observing users’ learning experience, how performance evolved, and why did participants achieved that performance level. Our ultimate goal is to identify new opportunities to reduce the learning overhead and support better non-visual input on mobile devices.
  9. To do that, we conducted a longitudinal study of 8 weeks
  10. With 5 novice blind users. Participants age ranged from 23 to 55 years and non had prior experience with touchscreen screen readers.
  11. We basically gave them a new Samsung S3 mini and some basic training on how to use the device and a virtual keyboard. And asked them to use it as their main mobile phone.
  12. We conducted controlled weekly typing sessions of 20 minutes for 8 weeks
  13. We also collected real-world usage measures. I hope you had the chance to talk with Kyle during yesterday’s poster session, about our data collection framework, if not he’s still around In this paper, we used that data to control for device usage of individual participants and relate to lab performance. Although if you are interested in in-the-wild performance measures come talk with me afterwards.
  14. Participants entered a total of 32,764 characters over eight weeks. They spent a total of 51 hours actively entering text. However, there is a high variance in usage results both between participants and weeks. For instance, while P2 and P3 were particularly active in the fourth week, P4 were more active in the last two weeks. P5 was the least active with an average usage of 12.5 minutes per week, while P2 spent on average more than 2 hours typing per week.
  15. Starting with speed, how did typing speed evolved over time?
  16. Participants improved on average 2.4 wpm in 8 weeks; from 1.6 wpm to 4 wpm. Although all participants improved over time, learning rate was slow with an improvement of 0.3 wpm per week,.
  17. We also noticed that P2 and P4 had atypical changes in performance in week four and seven, respectively. Without having collect real-world device usage it would have been very hard to understand these changes, since they were clearly influenced by usage
  18. For instance, for P2, we notice that performance dropped after she installed a 3rd party app, WhatsApp. When debriefing P2 she mentioned perceiving the speech feedback being slower while typing. In fact, this is a known issue with this particular application. Although we are not able to confirm that speech feedback changed, we can show that both number of pauses and duration of pauses during typing increased
  19. Regarding P4, the abrupt increase is most likely related with the increase of usage in week seven. he mentioned that he was finally using his phone to the fullest, particularly sending and receiving text messages, skype messages and so forth.
  20. So, overall why did participants improve typing speed over time? Previous work has not looked into this question, and in fact it is impossible to answer it if we only look at performance measures. There’s a need to understand how users actually type and explore the keyboard. They did improve because they move their fingers faster while exploring the keyboard? How fast? Do they start to land their fingers closer to targets? Do they move their fingers less? How exactly does that change over time? These are the kinds of questions we aimed to answer
  21. First of all, participants significantly improve their land-on accuracy in the 8-week period, in week one only 27% of landing positions were inside the target. In week eight this value increases to 48. Also, by week eight, 91% of the times, participants land either inside the intended key or an adjacent key. This shows that users start to gain a better spatial understanding of the keyboard and the device.
  22. Regarding movement, and exploration paths, how did they improve? First they start to make more efficient explorations; meaning that they get closer and closer to the optimal path from their landing position to the intended target. As a results the number of visited keys also decreases over time from an average of 5 to 2 visited keys by week 8.
  23. We also looked at target re-entries, which consist of entering the same target for the second time. These are particularly important because users receive audio feedback every time they enter a target. Overall, target re-entries decreased from 6.6 (SD=3.2) to 0.8 (SD=0.3), which suggests that over time it is easier to find keys and with less errors (PAUSE)In summary speed improvements are due to a combination of factors, from landing accuracy to more efficient movements
  24. Regarding error rates, how does that change over time?
  25. We looked at total error rate, which represents the percentage of incorrect characters that were entered, even those that were corrected. Overall participants started with an average total error rate of 26% (SD=11.7%) and finished with 7.4% (SD=1.7%) . The most significant drop occurred in week 2
  26. Looking at the errors in the final sentence, we found that when given the chance, users tend to correct most errors, resulting in high quality transcribed sentences. This goes in line with previous findings for sighted users. There is a decrease over the 8 weeks from 9% to 1.6%
  27. In terms of correction performance it was fairly constant throughout the 8 weeks. And we found that on average 3 out of 10 characters were unnecessarily deleted. The reason for this to happen is that sometimes participants only notice errors when receiving word feedback, and then they need to delete several characters to correct the error and some of those were correct
  28. Examining the time spent on those corrections, they spent on average 13% of their time correcting text in the last week. This corresponds to nearly 14 seconds correcting on a 5 word sentence
  29. Going into further detail, and analyzing types of errors. Substitution errors were consistently higher than insertions and omissions. Substitutions errors are just incorrect characters. Although there was a significant decrease over time, from 24% (SD=12%) to 6% (SD=1%), they still remain significantly higher than the remaining types of errors. We want to understand why this happen
  30. Overall, participants had similar error rates across all intended keys. No row, column, or side patterns emerged from weekly data. Unlike sighted users that experience substitution patterns towards a predominant direction [5, 17], blind users’ patterns are less clear. This is most likely related with the differences between visual and auditory feedback when acquiring keys. Some of the keys have fewer or no data because they are less common in the Portuguese letter
  31. Again, traditional performance measures do not provide any insights into why an outcome occurred or how to improve it In the particular case of substitution, for sighted users these usually occur when their finger is inside the intended target and when lifting the finger, it slips to an adjacent key
  32. However, we didn’t find this to be true with our user group. Overall, only 38% of substitution errors were slips (constant over time). Taking into account that users should receive speech feedback before selecting the intended key, this can seem a counter-intuitive result. So, we started analyzing whether participants’ finger paths crossed the intended target at some point during movement.
  33. And that happen for 64% (SD=9.8%) of substitution; however, although they were inside the target they failed to select it. We were puzzled by this result so we started doing a manual examination of the recorded videos. We noticed that most of these cases were related to a significant delay between speech feedback and input, which resulted in a mismatch between the key being heard and the one being touched that moment. This still leaves 36% of substitution errors unaccounted for.
  34. In these cases participants did not even hear the key they were aiming for. In these ones it is harder for us to understand why. We believe it can be due to several reasons, including accidental touches, phonetically similar letters, users just gave up during exploration, or overconfidence of aiming to the key without hearing it
  35. So, major results from this study. I didn’t have time to go through all of them, please refer to the paper for a more complete analysis. But what I showed here today,
  36. Is that users improve both entry speed and accuracy, although at slow rate. This has been previously reported
  37. However, with this work we uncover why those improvements happen. They are mostly due to a combination of factors, such as landing closer to intended keys, performing more efficient keyboard explorations, lower number of target re-entries, and lower movement times.
  38. Also, the most common type of errors are substitutions.
  39. Regarding correction strategies, users correct most typing errors, which …
  40. consumes on average 13% of input time.
  41. Regarding implications or lessons learned
  42. Because corrections are still time consuming and inefficient we need better correction techniques. For instance, none of our participants used cursor-positioning operations throughout the study. Also, participants did not use auto-correct or auto-complete suggestions. We are not sure why, if it was because it was too hard, or maybe it wasn’t useful, or simply because they unaware of these features. Future work should investigate auditory interfaces for these features. As far as we know, this is an unexplored topic.
  43. Also, we observed that 64% of substitution errors could be due to a mismatch between speech output and touch information. Also, as we have seen in the case of one participants it can affect the way to type as well. So, future non-visual keyboards should prioritize synchronization between input and output modalities.
  44. The majority of omission errors (68%) go by undetected and therefore uncorrected. Language- based solutions such as spellcheckers seem to be the only plausible solution. Again, we still don’t know whether these features would be useful or desirable.
  45. For those of you interested in building touch models to compensate errors, although blind users do not show a predominant touch offset direction, most substitution errors were adjacent keys. Also, finger movement data can provide evidence of what particular key users are trying to select; however, this is more relevant for novice users. Expert users already land on the intended target most of the times (or at least very close). So, touch models that adapt to skill level and learning rate are probably a good idea.