14. Robots and Coding
• Symbolic thought
• Sequence
• Tools for Stories
• As well as counting, logic, problem solving, dealing with frustration,
and some self-esteem and fun for families as well as children!
17. Virtual Reality
• Immersion in “places”
• Tools for Stories
• Experiences
• Exploring places we cannot go (yet)
• Adding context to books we read
• Bringing fiction and nonfiction together
A “negative” is it is not usually a shared in real-time experience.
39. In the end…
it is not about
the book or the
app…
it is about the
child.
40. What I am reading…
Some good online sources…
Joan Ganz Cooney Center http://www.joanganzcooneycenter.org/
Fred Rogers Center http://www.fredrogerscenter.org/
TEC (Technology in Early Childhood) Center at Erikson http://teccenter.erikson.edu/